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Geant4/visualization/OpenInventor/src/SoCons.cc

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Differences between /visualization/OpenInventor/src/SoCons.cc (Version 11.3.0) and /visualization/OpenInventor/src/SoCons.cc (Version 8.0.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
  6 // * the Geant4 Collaboration.  It is provided <<   6 // * of contributors to this software. The specific disclaimers,which *
  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
  8 // * LICENSE and available at  http://cern.ch/ <<   8 // *   http://cern.ch/geant4/license                                  *
  9 // * include a list of copyright holders.      << 
 10 // *                                                9 // *                                                                  *
 11 // * Neither the authors of this software syst     10 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     11 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     12 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 //                                                 23 //
 27 //                                                 24 //
                                                   >>  25 // $Id: SoCons.cc,v 1.7 2004/12/16 12:33:10 gcosmo Exp $
                                                   >>  26 // GEANT4 tag $Name: geant4-08-00-patch-01 $
 28 //                                                 27 //
 29 /*-----------------------------HEPVis---------     28 /*-----------------------------HEPVis---------------------------------------*/
 30 /*                                                 29 /*                                                                          */
 31 /* Node:             SoCons                        30 /* Node:             SoCons                                                 */
 32 /* Description:      Represents the G4Cons Gea     31 /* Description:      Represents the G4Cons Geant Geometry entity            */
 33 /* Author:           Joe Boudreau Nov 11 1996      32 /* Author:           Joe Boudreau Nov 11 1996                               */
 34 /*                                                 33 /*                                                                          */
 35 /*--------------------------------------------     34 /*--------------------------------------------------------------------------*/
 36                                                    35 
                                                   >>  36 #ifdef G4VIS_BUILD_OI_DRIVER
                                                   >>  37 
 37 // this :                                          38 // this :
 38 #include "HEPVis/nodes/SoCons.h"                   39 #include "HEPVis/nodes/SoCons.h"
 39                                                    40 
 40 #include <assert.h>                                41 #include <assert.h>
 41 #include <cmath>                                   42 #include <cmath>
 42 #include <Inventor/SbBox.h>                        43 #include <Inventor/SbBox.h>
 43 #include <Inventor/actions/SoAction.h>             44 #include <Inventor/actions/SoAction.h>
 44 #include <Inventor/fields/SoSFFloat.h>             45 #include <Inventor/fields/SoSFFloat.h>
 45 #include <Inventor/misc/SoChildList.h>             46 #include <Inventor/misc/SoChildList.h>
 46 #include <Inventor/nodes/SoSeparator.h>            47 #include <Inventor/nodes/SoSeparator.h>
 47 #include <Inventor/nodes/SoIndexedFaceSet.h>       48 #include <Inventor/nodes/SoIndexedFaceSet.h>
 48 #include <Inventor/nodes/SoNormal.h>               49 #include <Inventor/nodes/SoNormal.h>
 49 #include <Inventor/nodes/SoCoordinate3.h>          50 #include <Inventor/nodes/SoCoordinate3.h>
 50 #include <Inventor/nodes/SoNormalBinding.h>        51 #include <Inventor/nodes/SoNormalBinding.h>
 51 #include <Inventor/SoPrimitiveVertex.h>            52 #include <Inventor/SoPrimitiveVertex.h>
 52 #include <Inventor/elements/SoTextureCoordinat     53 #include <Inventor/elements/SoTextureCoordinateElement.h>
 53                                                    54 
 54 #include "HEPVis/SbMath.h"                         55 #include "HEPVis/SbMath.h"
 55                                                    56 
 56 // This statement is required                      57 // This statement is required
 57 SO_NODE_SOURCE(SoCons)                             58 SO_NODE_SOURCE(SoCons)
 58                                                    59 
 59 // Constructor                                     60 // Constructor
 60 SoCons::SoCons() {                                 61 SoCons::SoCons() {
 61   // This statement is required                    62   // This statement is required
 62   SO_NODE_CONSTRUCTOR(SoCons);                     63   SO_NODE_CONSTRUCTOR(SoCons);
 63                                                    64 
 64   // Data fields are initialized like this:        65   // Data fields are initialized like this:
 65   SO_NODE_ADD_FIELD(fRmin1,               (0.0     66   SO_NODE_ADD_FIELD(fRmin1,               (0.0));
 66   SO_NODE_ADD_FIELD(fRmin2,               (0.0     67   SO_NODE_ADD_FIELD(fRmin2,               (0.0));
 67   SO_NODE_ADD_FIELD(fRmax1,               (1.0     68   SO_NODE_ADD_FIELD(fRmax1,               (1.0));
 68   SO_NODE_ADD_FIELD(fRmax2,               (1.0     69   SO_NODE_ADD_FIELD(fRmax2,               (1.0));
 69   SO_NODE_ADD_FIELD(fDz,                 (10.0     70   SO_NODE_ADD_FIELD(fDz,                 (10.0));
 70   SO_NODE_ADD_FIELD(fSPhi,                (0.0     71   SO_NODE_ADD_FIELD(fSPhi,                (0.0));
 71   SO_NODE_ADD_FIELD(fDPhi,             ((float     72   SO_NODE_ADD_FIELD(fDPhi,             ((float)(2*M_PI)));
 72   SO_NODE_ADD_FIELD(smoothDraw,          (TRUE     73   SO_NODE_ADD_FIELD(smoothDraw,          (TRUE));
 73   SO_NODE_ADD_FIELD(alternateRep,        (NULL     74   SO_NODE_ADD_FIELD(alternateRep,        (NULL));
 74   children = new SoChildList(this);                75   children = new SoChildList(this);
 75 }                                                  76 }
 76                                                    77 
 77 // Destructor                                      78 // Destructor
 78 SoCons::~SoCons() {                                79 SoCons::~SoCons() {
 79   delete children;                                 80   delete children;
 80 }                                                  81 }
 81                                                    82 
 82                                                    83 
 83 // initClass                                       84 // initClass
 84 void SoCons::initClass(){                          85 void SoCons::initClass(){
 85   // This statement is required.                   86   // This statement is required.
 86   static bool first = true;                    <<  87   SO_NODE_INIT_CLASS(SoCons,SoShape,"Shape");
 87   if (first) {                                 << 
 88     first = false;                             << 
 89     SO_NODE_INIT_CLASS(SoCons,SoShape,"Shape") << 
 90   }                                            << 
 91 }                                                  88 }
 92                                                    89 
 93                                                    90 
 94 // generatePrimitives                              91 // generatePrimitives
 95 void SoCons::generatePrimitives(SoAction *acti     92 void SoCons::generatePrimitives(SoAction *action) {
 96   // This variable is used to store each verte     93   // This variable is used to store each vertex
 97   SoPrimitiveVertex pv;                            94   SoPrimitiveVertex pv;
 98                                                    95 
 99   // Access the stat from the action               96   // Access the stat from the action
100   SoState *state = action->getState();             97   SoState *state = action->getState();
101                                                    98 
102   // See if we have to use a texture coordinat     99   // See if we have to use a texture coordinate function,
103   // rather than generating explicit texture c    100   // rather than generating explicit texture coordinates.
104   SbBool useTexFunction=                          101   SbBool useTexFunction=
105     (SoTextureCoordinateElement::getType(state    102     (SoTextureCoordinateElement::getType(state) == 
106      SoTextureCoordinateElement::FUNCTION);       103      SoTextureCoordinateElement::FUNCTION);
107                                                   104 
108   // If we need to generate texture coordinate    105   // If we need to generate texture coordinates with a function,
109   // we'll need an SoGLTextureCoordinateElemen    106   // we'll need an SoGLTextureCoordinateElement.  Otherwise, we'll
110   // set up the coordinates directly.             107   // set up the coordinates directly.
111   const SoTextureCoordinateElement *tce = NULL    108   const SoTextureCoordinateElement *tce = NULL;
112   SbVec4f texCoord;                               109   SbVec4f texCoord;
113   if (useTexFunction) {                           110   if (useTexFunction) {
114     tce = SoTextureCoordinateElement::getInsta    111     tce = SoTextureCoordinateElement::getInstance(state);
115   } else {                                        112   } else {
116     texCoord[2] = 0.0;                            113     texCoord[2] = 0.0;
117     texCoord[3] = 1.0;                            114     texCoord[3] = 1.0;
118   }                                               115   }
119   SbVec3f point, normal;                          116   SbVec3f point, normal;
120                                                   117 
121   ////////////////////////////////////////////    118   ///////////////////////////////////////////////////////
122   //------------------------------------------    119   //-----------------------------------------------------
123 #define GEN_VERTEX(pv,x,y,z,s,t,nx,ny,nz)         120 #define GEN_VERTEX(pv,x,y,z,s,t,nx,ny,nz)               \
124   point.setValue((float)(x),(float)(y),(float)    121   point.setValue((float)(x),(float)(y),(float)(z));     \
125   normal.setValue((float)(nx),(float)(ny),(flo    122   normal.setValue((float)(nx),(float)(ny),(float)(nz)); \
126   if (useTexFunction) {                           123   if (useTexFunction) {                                 \
127     texCoord=tce->get(point,normal);              124     texCoord=tce->get(point,normal);                    \
128   } else {                                        125   } else {                                              \
129     texCoord[0]=(float)(s);                       126     texCoord[0]=(float)(s);                             \
130     texCoord[1]=(float)(t);                       127     texCoord[1]=(float)(t);                             \
131   }                                               128   }                                                     \
132   pv.setPoint(point);                             129   pv.setPoint(point);                                   \
133   pv.setNormal(normal);                           130   pv.setNormal(normal);                                 \
134   pv.setTextureCoords(texCoord);                  131   pv.setTextureCoords(texCoord);                        \
135   shapeVertex(&pv);                               132   shapeVertex(&pv);
136   //------------------------------------------    133   //-----------------------------------------------------
137   ////////////////////////////////////////////    134   ///////////////////////////////////////////////////////
138                                                   135 
139                                                   136 
140   int NPHI = (int)(2+22*std::fabs(fDPhi.getVal    137   int NPHI = (int)(2+22*std::fabs(fDPhi.getValue()/(2.0*M_PI)));
141   double deltaPhi = fDPhi.getValue()/NPHI;        138   double deltaPhi = fDPhi.getValue()/NPHI;
142   double phi0     = fSPhi.getValue();             139   double phi0     = fSPhi.getValue();
143   double phi1     = phi0 + fDPhi.getValue();      140   double phi1     = phi0 + fDPhi.getValue();
144   double rMax1    = fRmax1.getValue();            141   double rMax1    = fRmax1.getValue();
145   double rMin1    = fRmin1.getValue();            142   double rMin1    = fRmin1.getValue();
146   double rMax2    = fRmax2.getValue();            143   double rMax2    = fRmax2.getValue();
147   double rMin2    = fRmin2.getValue();            144   double rMin2    = fRmin2.getValue();
148   double zMax     = fDz.getValue();               145   double zMax     = fDz.getValue();
149   double zMin     = -zMax;                        146   double zMin     = -zMax;
150   double cosPhi0  = std::cos(phi0);               147   double cosPhi0  = std::cos(phi0);
151   double sinPhi0  = std::sin(phi0);               148   double sinPhi0  = std::sin(phi0);
152   double cosPhi1  = std::cos(phi1);               149   double cosPhi1  = std::cos(phi1);
153   double sinPhi1  = std::sin(phi1);               150   double sinPhi1  = std::sin(phi1);
154   double cosDeltaPhi = std::cos(deltaPhi);        151   double cosDeltaPhi = std::cos(deltaPhi);
155   double sinDeltaPhi = std::sin(deltaPhi);        152   double sinDeltaPhi = std::sin(deltaPhi);
156   //                                              153   //
157   // The outer surface!                           154   // The outer surface!
158   //                                              155   //
159   beginShape(action,TRIANGLE_STRIP);              156   beginShape(action,TRIANGLE_STRIP);
160   int    i;                                       157   int    i;
161   double sinPhi=sinPhi0;                          158   double sinPhi=sinPhi0;
162   double cosPhi=cosPhi0;                          159   double cosPhi=cosPhi0;
163   for (i = 0; i<=NPHI; i++) {                     160   for (i = 0; i<=NPHI; i++) {
164     GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi,zM    161     GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi,zMax,0.0,0.0,cosPhi,sinPhi,0);   
165     GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi,zM    162     GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi,zMin,1.0,1.0,cosPhi,sinPhi,0);   
166     inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaP    163     inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaPhi);    
167   }                                               164   }
168   endShape();                                     165   endShape();
169   //                                              166   //
170   // The inner surface!                           167   // The inner surface!
171   //                                              168   //
172   beginShape(action,TRIANGLE_STRIP);              169   beginShape(action,TRIANGLE_STRIP);
173   sinPhi=sinPhi0;                                 170   sinPhi=sinPhi0;
174   cosPhi=cosPhi0;                                 171   cosPhi=cosPhi0;
175   for (i = 0; i<=NPHI; i++) {                     172   for (i = 0; i<=NPHI; i++) {
176     GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi,zM    173     GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi,zMax,0.0,0.0,-cosPhi,-sinPhi,0);   
177     GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi,zM    174     GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi,zMin,1.0,1.0,-cosPhi,-sinPhi,0);   
178     inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaP    175     inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaPhi);    
179   }                                               176   } 
180   endShape();                                     177   endShape();
181   if (std::fabs(deltaPhi)<2.0*M_PI) {             178   if (std::fabs(deltaPhi)<2.0*M_PI) { 
182     //                                            179     //
183     // The end                                    180     // The end 
184     //                                            181     //
185     beginShape(action,TRIANGLE_STRIP);            182     beginShape(action,TRIANGLE_STRIP);
186     sinPhi=sinPhi0;                               183     sinPhi=sinPhi0;
187     cosPhi=cosPhi0;                               184     cosPhi=cosPhi0;
188     GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi,zM    185     GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi,zMax,0.0,0.0,sinPhi,-cosPhi,0);   
189     GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi,zM    186     GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi,zMin,1.0,1.0,sinPhi,-cosPhi,0);   
190     GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi,zM    187     GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi,zMax,1.0,0.0,sinPhi,-cosPhi,0);   
191     GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi,zM    188     GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi,zMin,0.0,1.0,sinPhi,-cosPhi,0);   
192     endShape();                                   189     endShape();
193     //                                            190     //
194     // The other end                              191     // The other end 
195     //                                            192     //
196     beginShape(action,TRIANGLE_STRIP);            193     beginShape(action,TRIANGLE_STRIP);
197     sinPhi=sinPhi1;                               194     sinPhi=sinPhi1;
198     cosPhi=cosPhi1;                               195     cosPhi=cosPhi1;
199     GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi, z    196     GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi, zMax,0.0,0.0,-sinPhi,+cosPhi,0);  
200     GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi, z    197     GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi, zMin,1.0,1.0,-sinPhi,+cosPhi,0);  
201     GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi, z    198     GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi, zMax,1.0,0.0,-sinPhi,+cosPhi,0);  
202     GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi, z    199     GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi, zMin,0.0,1.0,-sinPhi,+cosPhi,0);  
203     endShape();                                   200     endShape();
204   }                                               201   }
205                                                   202 
206   //                                              203   //
207   // The outer surface at z=+PDZ                  204   // The outer surface at z=+PDZ
208   //                                              205   //
209   beginShape(action,TRIANGLE_STRIP);              206   beginShape(action,TRIANGLE_STRIP);
210   sinPhi=sinPhi0;                                 207   sinPhi=sinPhi0;
211   cosPhi=cosPhi0;                                 208   cosPhi=cosPhi0;
212   for (i = 0; i<=NPHI; i++) {                     209   for (i = 0; i<=NPHI; i++) {
213     GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi,zM    210     GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi,zMax,0.0,0.0,0,0,1);   
214     GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi,zM    211     GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi,zMax,1.0,1.0,0,0,1);   
215     inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaP    212     inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaPhi);    
216   }                                               213   }
217   endShape();                                     214   endShape();
218   //                                              215   //
219   // The outer surface at z=-PDZ                  216   // The outer surface at z=-PDZ
220   //                                              217   //
221   beginShape(action,TRIANGLE_STRIP);              218   beginShape(action,TRIANGLE_STRIP);
222   sinPhi=sinPhi0;                                 219   sinPhi=sinPhi0;
223   cosPhi=cosPhi0;                                 220   cosPhi=cosPhi0;
224   for (i = 0; i<=NPHI; i++) {                     221   for (i = 0; i<=NPHI; i++) {
225     GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi,zM    222     GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi,zMin,0.0,0.0,0,0,-1);   
226     GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi,zM    223     GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi,zMin,1.0,1.0,0,0,-1);   
227     inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaP    224     inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaPhi);    
228   }                                               225   }
229   endShape();                                     226   endShape();
230                                                   227 
231 }                                                 228 }
232                                                   229 
233 // getChildren                                    230 // getChildren
234 SoChildList *SoCons::getChildren() const {        231 SoChildList *SoCons::getChildren() const {
235   return children;                                232   return children;
236 }                                                 233 }
237                                                   234 
238                                                   235 
239 // computeBBox                                    236 // computeBBox
240 void SoCons::computeBBox(SoAction *, SbBox3f &    237 void SoCons::computeBBox(SoAction *, SbBox3f &box, SbVec3f &center ){
241   float fRmax= fRmax1.getValue();                 238   float fRmax= fRmax1.getValue();  
242   if (fRmax2.getValue() > fRmax) fRmax = fRmax    239   if (fRmax2.getValue() > fRmax) fRmax = fRmax2.getValue(); 
243                                                   240 
244   SbVec3f vmin(-fRmax,-fRmax,-fDz.getValue()),    241   SbVec3f vmin(-fRmax,-fRmax,-fDz.getValue()), 
245           vmax( fRmax, fRmax, fDz.getValue());    242           vmax( fRmax, fRmax, fDz.getValue());
246   center.setValue(0,0,0);                         243   center.setValue(0,0,0);
247   box.setBounds(vmin,vmax);                       244   box.setBounds(vmin,vmax);
248 }                                                 245 }
249                                                   246 
250                                                   247 
251                                                   248 
252                                                   249 
253 // updateChildren                                 250 // updateChildren
254 void SoCons::updateChildren() {                   251 void SoCons::updateChildren() {
255                                                   252 
256                                                   253 
257   // Redraw the G4Cons....                        254   // Redraw the G4Cons....
258                                                   255 
259   assert(children->getLength()==1);               256   assert(children->getLength()==1);
260   SoSeparator       *sep                = (SoS    257   SoSeparator       *sep                = (SoSeparator *)  ( *children)[0];
261   SoCoordinate3     *theCoordinates     = (SoC    258   SoCoordinate3     *theCoordinates     = (SoCoordinate3 *)      ( sep->getChild(0));
262   SoNormal          *theNormals         = (SoN    259   SoNormal          *theNormals         = (SoNormal *)           ( sep->getChild(1)); 
263   SoNormalBinding   *theNormalBinding   = (SoN    260   SoNormalBinding   *theNormalBinding   = (SoNormalBinding *)    ( sep->getChild(2));
264   SoIndexedFaceSet  *theFaceSet         = (SoI    261   SoIndexedFaceSet  *theFaceSet         = (SoIndexedFaceSet *)   ( sep->getChild(3));
265                                                   262 
266   const int NPHI=24, NPOINTS=2*(2*NPHI+2), NFA    263   const int NPHI=24, NPOINTS=2*(2*NPHI+2), NFACES=4*NPHI+2, NINDICES = NFACES*5;
267   float points[NPOINTS][3], normals[NFACES][3]    264   float points[NPOINTS][3], normals[NFACES][3];
268 #ifdef INVENTOR2_0                                265 #ifdef INVENTOR2_0
269   static long     indices[NINDICES];              266   static long     indices[NINDICES];
270 #else                                             267 #else
271   static int32_t  indices[NINDICES];              268   static int32_t  indices[NINDICES];
272 #endif                                            269 #endif
273   static int init=0;                              270   static int init=0;
274   double phi, pp, DeltaPhi;                       271   double phi, pp, DeltaPhi;
275                                                   272 
276   // Indices need to be generated once! This i    273   // Indices need to be generated once! This is here to keep it close to the point
277   // generation, since otherwise it will be co    274   // generation, since otherwise it will be confusing.
278                                                   275 
279   int i;                                          276   int i;
280   if (!init) {                                    277   if (!init) {
281     init = 1;                                     278     init = 1;
282     // Outer face                                 279     // Outer face
283     for (i = 0; i< NPHI; i++) {                   280     for (i = 0; i< NPHI; i++) {
284       // 0 1 3 2;                                 281       // 0 1 3 2;
285       indices[5*i+0] =  2*i+0;                    282       indices[5*i+0] =  2*i+0;
286       indices[5*i+1] =  2*i+1;                    283       indices[5*i+1] =  2*i+1;
287       indices[5*i+2] =  2*i+3;                    284       indices[5*i+2] =  2*i+3;
288       indices[5*i+3] =  2*i+2;                    285       indices[5*i+3] =  2*i+2;
289       indices[5*i+4] = SO_END_FACE_INDEX;         286       indices[5*i+4] = SO_END_FACE_INDEX;
290     }                                             287     }
291     // the inner face                             288     // the inner face
292     for (i=0;i<NPHI;i++) {                        289     for (i=0;i<NPHI;i++) {
293       indices[5*1*NPHI + 5*i+0] = 2*NPHI+2 + 2    290       indices[5*1*NPHI + 5*i+0] = 2*NPHI+2 + 2*i+0;  
294       indices[5*1*NPHI + 5*i+1] = 2*NPHI+2 + 2    291       indices[5*1*NPHI + 5*i+1] = 2*NPHI+2 + 2*i+1;
295       indices[5*1*NPHI + 5*i+2] = 2*NPHI+2 + 2    292       indices[5*1*NPHI + 5*i+2] = 2*NPHI+2 + 2*i+3;
296       indices[5*1*NPHI + 5*i+3] = 2*NPHI+2 + 2    293       indices[5*1*NPHI + 5*i+3] = 2*NPHI+2 + 2*i+2;
297       indices[5*1*NPHI + 5*i+4] = SO_END_FACE_    294       indices[5*1*NPHI + 5*i+4] = SO_END_FACE_INDEX;
298     }                                             295     }
299     // the top side                               296     // the top side
300     for (i=0;i<NPHI;i++) {                        297     for (i=0;i<NPHI;i++) {
301       indices[5*2*NPHI + 5*i+0] = 2*i+0;          298       indices[5*2*NPHI + 5*i+0] = 2*i+0;
302       indices[5*2*NPHI + 5*i+1] = 2*i+2;          299       indices[5*2*NPHI + 5*i+1] = 2*i+2;
303       indices[5*2*NPHI + 5*i+2] = NPOINTS - (2    300       indices[5*2*NPHI + 5*i+2] = NPOINTS - (2*i+4);
304       indices[5*2*NPHI + 5*i+3] = NPOINTS - (2    301       indices[5*2*NPHI + 5*i+3] = NPOINTS - (2*i+2);
305       indices[5*2*NPHI + 5*i+4] = SO_END_FACE_    302       indices[5*2*NPHI + 5*i+4] = SO_END_FACE_INDEX;
306     }                                             303     }
307     // the bottom side                            304     // the bottom side
308     for (i=0;i<NPHI;i++) {                        305     for (i=0;i<NPHI;i++) {
309       indices[5*3*NPHI + 5*i+0] = 2*i+1;          306       indices[5*3*NPHI + 5*i+0] = 2*i+1;
310       indices[5*3*NPHI + 5*i+1] = NPOINTS - (2    307       indices[5*3*NPHI + 5*i+1] = NPOINTS - (2*i+1);
311       indices[5*3*NPHI + 5*i+2] = NPOINTS - (2    308       indices[5*3*NPHI + 5*i+2] = NPOINTS - (2*i+3);
312       indices[5*3*NPHI + 5*i+3] = 2*i+3;          309       indices[5*3*NPHI + 5*i+3] = 2*i+3;
313       indices[5*3*NPHI + 5*i+4] = SO_END_FACE_    310       indices[5*3*NPHI + 5*i+4] = SO_END_FACE_INDEX;
314     }                                             311     }
315     // the odd side                               312     // the odd side
316     indices[5*4*NPHI +0] = 2*NPHI;                313     indices[5*4*NPHI +0] = 2*NPHI;
317     indices[5*4*NPHI +1] = 2*NPHI+1;              314     indices[5*4*NPHI +1] = 2*NPHI+1;
318     indices[5*4*NPHI +2] = 2*NPHI+3;              315     indices[5*4*NPHI +2] = 2*NPHI+3;
319     indices[5*4*NPHI +3] = 2*NPHI+2;              316     indices[5*4*NPHI +3] = 2*NPHI+2;
320     indices[5*4*NPHI +4] = SO_END_FACE_INDEX;     317     indices[5*4*NPHI +4] = SO_END_FACE_INDEX;
321     // aother odd side                            318     // aother odd side
322     indices[5*4*NPHI +5 +0] = 0;                  319     indices[5*4*NPHI +5 +0] = 0;
323     indices[5*4*NPHI +5 +1] = NPOINTS-2;          320     indices[5*4*NPHI +5 +1] = NPOINTS-2;
324     indices[5*4*NPHI +5 +2] = NPOINTS-1;          321     indices[5*4*NPHI +5 +2] = NPOINTS-1;
325     indices[5*4*NPHI +5 +3] = 1;                  322     indices[5*4*NPHI +5 +3] = 1;
326     indices[5*4*NPHI +5 +4] = SO_END_FACE_INDE    323     indices[5*4*NPHI +5 +4] = SO_END_FACE_INDEX;
327   }                                               324   }
328   // Points need to be generated each time:       325   // Points need to be generated each time:
329   // The outer surface                            326   // The outer surface
330   DeltaPhi = fDPhi.getValue()/NPHI, phi = fSPh    327   DeltaPhi = fDPhi.getValue()/NPHI, phi = fSPhi.getValue();
331   float  t,st,ct;                                 328   float  t,st,ct;
332   t = FATAN((fRmax2.getValue()-fRmax1.getValue    329   t = FATAN((fRmax2.getValue()-fRmax1.getValue())/(2*fDz.getValue()));
333   st = FSIN(t);                                   330   st = FSIN(t);
334   ct = FCOS(t);                                   331   ct = FCOS(t);
335   for (i = 0; i<=NPHI; i++) {                     332   for (i = 0; i<=NPHI; i++) {
336     points[2*i+0][0] = fRmax2.getValue()*FCOS(    333     points[2*i+0][0] = fRmax2.getValue()*FCOS(phi); 
337     points[2*i+0][1] = fRmax2.getValue()*FSIN(    334     points[2*i+0][1] = fRmax2.getValue()*FSIN(phi); 
338     points[2*i+0][2] = +fDz.getValue();           335     points[2*i+0][2] = +fDz.getValue();
339     points[2*i+1][0] = fRmax1.getValue()*FCOS(    336     points[2*i+1][0] = fRmax1.getValue()*FCOS(phi); 
340     points[2*i+1][1] = fRmax1.getValue()*FSIN(    337     points[2*i+1][1] = fRmax1.getValue()*FSIN(phi); 
341     points[2*i+1][2] = -fDz.getValue();           338     points[2*i+1][2] = -fDz.getValue();
342     pp = phi+DeltaPhi/2.0;                        339     pp = phi+DeltaPhi/2.0;
343     if (i!=NPHI) {                                340     if (i!=NPHI) {
344       normals[i][0] = ct * FCOS(pp);              341       normals[i][0] = ct * FCOS(pp); 
345       normals[i][1] = ct * FSIN(pp);              342       normals[i][1] = ct * FSIN(pp); 
346       normals[i][2] = -st;                        343       normals[i][2] = -st;
347     }                                             344     }
348     phi+=DeltaPhi;                                345     phi+=DeltaPhi;
349   }                                               346   }
350   // The inner surface                            347   // The inner surface
351   phi = fSPhi.getValue() + fDPhi.getValue();      348   phi = fSPhi.getValue() + fDPhi.getValue();
352   t = FATAN((fRmin2.getValue()-fRmin1.getValue    349   t = FATAN((fRmin2.getValue()-fRmin1.getValue())/(2*fDz.getValue()));
353   st = FSIN(t);                                   350   st = FSIN(t);
354   ct = FCOS(t);                                   351   ct = FCOS(t);
355   for (i = 0; i<=NPHI; i++) {                     352   for (i = 0; i<=NPHI; i++) {
356     points[2*NPHI+2+2*i+0][0] = fRmin2.getValu    353     points[2*NPHI+2+2*i+0][0] = fRmin2.getValue()*FCOS(phi); 
357     points[2*NPHI+2+2*i+0][1] = fRmin2.getValu    354     points[2*NPHI+2+2*i+0][1] = fRmin2.getValue()*FSIN(phi); 
358     points[2*NPHI+2+2*i+0][2] = +fDz.getValue(    355     points[2*NPHI+2+2*i+0][2] = +fDz.getValue();
359     points[2*NPHI+2+2*i+1][0] = fRmin1.getValu    356     points[2*NPHI+2+2*i+1][0] = fRmin1.getValue()*FCOS(phi); 
360     points[2*NPHI+2+2*i+1][1] = fRmin1.getValu    357     points[2*NPHI+2+2*i+1][1] = fRmin1.getValue()*FSIN(phi); 
361     points[2*NPHI+2+2*i+1][2] = -fDz.getValue(    358     points[2*NPHI+2+2*i+1][2] = -fDz.getValue();
362     pp = phi-DeltaPhi/2.0;                        359     pp = phi-DeltaPhi/2.0;
363     if (i!=NPHI) {                                360     if (i!=NPHI) {
364       normals[NPHI+i][0] = -ct*FCOS(pp);          361       normals[NPHI+i][0] = -ct*FCOS(pp); 
365       normals[NPHI+i][1] = -ct*FSIN(pp);          362       normals[NPHI+i][1] = -ct*FSIN(pp); 
366       normals[NPHI+i][2] = st;                    363       normals[NPHI+i][2] = st;
367     }                                             364     }
368     phi-=DeltaPhi;                                365     phi-=DeltaPhi;
369   }                                               366   }
370   // The top side                                 367   // The top side
371   for (i=0;i<NPHI;i++) {                          368   for (i=0;i<NPHI;i++) {
372     normals[2*NPHI+i][0]=normals[2*NPHI+i][1]=    369     normals[2*NPHI+i][0]=normals[2*NPHI+i][1]=0; 
373     normals[2*NPHI+i][2]=  1.0;                   370     normals[2*NPHI+i][2]=  1.0;
374   }                                               371   } 
375   // The bottom side                              372   // The bottom side
376   for (i=0;i<NPHI;i++) {                          373   for (i=0;i<NPHI;i++) {
377     normals[3*NPHI+i][0]=normals[3*NPHI+i][1]=    374     normals[3*NPHI+i][0]=normals[3*NPHI+i][1]=0; 
378     normals[3*NPHI+i][2]= -1.0;                   375     normals[3*NPHI+i][2]= -1.0;
379   }                                               376   } 
380   // The odd side                                 377   // The odd side
381   phi = fSPhi.getValue();                         378   phi = fSPhi.getValue(); 
382   normals[4*NPHI+0][0]=  FSIN(phi);               379   normals[4*NPHI+0][0]=  FSIN(phi); 
383   normals[4*NPHI+0][1]= -FCOS(phi);               380   normals[4*NPHI+0][1]= -FCOS(phi); 
384   normals[4*NPHI+0][2]= 0;                        381   normals[4*NPHI+0][2]= 0;
385                                                   382 
386   // Another odd side                             383   // Another odd side
387   phi = fSPhi.getValue()+fDPhi.getValue();        384   phi = fSPhi.getValue()+fDPhi.getValue(); 
388   normals[4*NPHI+1][0]= -FSIN(phi);               385   normals[4*NPHI+1][0]= -FSIN(phi); 
389   normals[4*NPHI+1][1]= +FCOS(phi);               386   normals[4*NPHI+1][1]= +FCOS(phi); 
390   normals[4*NPHI+1][2]=0;                         387   normals[4*NPHI+1][2]=0;
391                                                   388 
392   for (int np=0;np<NPOINTS;np++) theCoordinate    389   for (int np=0;np<NPOINTS;np++) theCoordinates->point.set1Value(np,points[np][0],points[np][1],points[np][2]);
393   theFaceSet->coordIndex.setValues(0,NINDICES,    390   theFaceSet->coordIndex.setValues(0,NINDICES,indices);
394   if (smoothDraw.getValue()) {                    391   if (smoothDraw.getValue()) {
395     //    This Line is replaced by the next on    392     //    This Line is replaced by the next one because of an apparent Bug in Inventor (mem. leak).
396     //    theNormals->vector.deleteValues(0);     393     //    theNormals->vector.deleteValues(0);
397     for (int nf=0;nf<NFACES;nf++) theNormals->    394     for (int nf=0;nf<NFACES;nf++) theNormals->vector.set1Value(nf,normals[nf][0],normals[nf][1],normals[nf][2]);
398     theNormalBinding->value=SoNormalBinding::P    395     theNormalBinding->value=SoNormalBinding::PER_FACE;
399   }                                               396   }
400   else {                                          397   else {
401     for (int nf=0;nf<NFACES;nf++) theNormals->    398     for (int nf=0;nf<NFACES;nf++) theNormals->vector.set1Value(nf,normals[nf][0],normals[nf][1],normals[nf][2]);
402     theNormalBinding->value=SoNormalBinding::P    399     theNormalBinding->value=SoNormalBinding::PER_FACE;
403   }                                               400   }
404 }                                                 401 }
405                                                   402 
406 // generateChildren                               403 // generateChildren
407 void SoCons::generateChildren() {                 404 void SoCons::generateChildren() {
408                                                   405 
409   // This routines creates one SoSeparator, on    406   // This routines creates one SoSeparator, one SoCoordinate3, and
410   // one SoLineSet, and puts it in the child l    407   // one SoLineSet, and puts it in the child list.  This is done only
411   // once, whereas redrawing the position of t    408   // once, whereas redrawing the position of the coordinates occurs each
412   // time an update is necessary, in the updat    409   // time an update is necessary, in the updateChildren routine. 
413                                                   410 
414   assert(children->getLength() ==0);              411   assert(children->getLength() ==0);
415   SoSeparator      *sep              = new SoS    412   SoSeparator      *sep              = new SoSeparator(); 
416   SoCoordinate3    *theCoordinates   = new SoC    413   SoCoordinate3    *theCoordinates   = new SoCoordinate3();
417   SoNormal         *theNormals       = new SoN    414   SoNormal         *theNormals       = new SoNormal(); 
418   SoNormalBinding  *theNormalBinding = new SoN    415   SoNormalBinding  *theNormalBinding = new SoNormalBinding();
419   SoIndexedFaceSet *theFaceSet       = new SoI    416   SoIndexedFaceSet *theFaceSet       = new SoIndexedFaceSet();
420   //                                              417   // 
421   // This line costs some in render quality! b    418   // This line costs some in render quality! but gives speed.
422   //                                              419   // 
423   sep->addChild(theCoordinates);                  420   sep->addChild(theCoordinates);
424   sep->addChild(theNormals);                      421   sep->addChild(theNormals);
425   sep->addChild(theNormalBinding);                422   sep->addChild(theNormalBinding);
426   sep->addChild(theFaceSet);                      423   sep->addChild(theFaceSet);
427   children->append(sep);                          424   children->append(sep);
428 }                                                 425 }
429                                                   426 
430 // generateAlternateRep                           427 // generateAlternateRep
431 void SoCons::generateAlternateRep() {             428 void SoCons::generateAlternateRep() {
432                                                   429 
433   // This routine sets the alternate represent    430   // This routine sets the alternate representation to the child
434   // list of this mode.                           431   // list of this mode.  
435                                                   432 
436   if (children->getLength() == 0) generateChil    433   if (children->getLength() == 0) generateChildren();
437   updateChildren();                               434   updateChildren();
438   alternateRep.setValue((SoSeparator *)  ( *ch    435   alternateRep.setValue((SoSeparator *)  ( *children)[0]);
439 }                                                 436 }
440                                                   437 
441 // clearAlternateRep                              438 // clearAlternateRep
442 void SoCons::clearAlternateRep() {                439 void SoCons::clearAlternateRep() {
443   alternateRep.setValue(NULL);                    440   alternateRep.setValue(NULL);
444 }                                                 441 }
                                                   >> 442 
                                                   >> 443 #endif
445                                                   444