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Geant4/visualization/OpenInventor/src/SoCons.cc

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Differences between /visualization/OpenInventor/src/SoCons.cc (Version 11.3.0) and /visualization/OpenInventor/src/SoCons.cc (Version 10.7)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 //                                                 27 //
 28 //                                                 28 //
 29 /*-----------------------------HEPVis---------     29 /*-----------------------------HEPVis---------------------------------------*/
 30 /*                                                 30 /*                                                                          */
 31 /* Node:             SoCons                        31 /* Node:             SoCons                                                 */
 32 /* Description:      Represents the G4Cons Gea     32 /* Description:      Represents the G4Cons Geant Geometry entity            */
 33 /* Author:           Joe Boudreau Nov 11 1996      33 /* Author:           Joe Boudreau Nov 11 1996                               */
 34 /*                                                 34 /*                                                                          */
 35 /*--------------------------------------------     35 /*--------------------------------------------------------------------------*/
 36                                                    36 
                                                   >>  37 #ifdef G4VIS_BUILD_OI_DRIVER
                                                   >>  38 
 37 // this :                                          39 // this :
 38 #include "HEPVis/nodes/SoCons.h"                   40 #include "HEPVis/nodes/SoCons.h"
 39                                                    41 
 40 #include <assert.h>                                42 #include <assert.h>
 41 #include <cmath>                                   43 #include <cmath>
 42 #include <Inventor/SbBox.h>                        44 #include <Inventor/SbBox.h>
 43 #include <Inventor/actions/SoAction.h>             45 #include <Inventor/actions/SoAction.h>
 44 #include <Inventor/fields/SoSFFloat.h>             46 #include <Inventor/fields/SoSFFloat.h>
 45 #include <Inventor/misc/SoChildList.h>             47 #include <Inventor/misc/SoChildList.h>
 46 #include <Inventor/nodes/SoSeparator.h>            48 #include <Inventor/nodes/SoSeparator.h>
 47 #include <Inventor/nodes/SoIndexedFaceSet.h>       49 #include <Inventor/nodes/SoIndexedFaceSet.h>
 48 #include <Inventor/nodes/SoNormal.h>               50 #include <Inventor/nodes/SoNormal.h>
 49 #include <Inventor/nodes/SoCoordinate3.h>          51 #include <Inventor/nodes/SoCoordinate3.h>
 50 #include <Inventor/nodes/SoNormalBinding.h>        52 #include <Inventor/nodes/SoNormalBinding.h>
 51 #include <Inventor/SoPrimitiveVertex.h>            53 #include <Inventor/SoPrimitiveVertex.h>
 52 #include <Inventor/elements/SoTextureCoordinat     54 #include <Inventor/elements/SoTextureCoordinateElement.h>
 53                                                    55 
 54 #include "HEPVis/SbMath.h"                         56 #include "HEPVis/SbMath.h"
 55                                                    57 
 56 // This statement is required                      58 // This statement is required
 57 SO_NODE_SOURCE(SoCons)                             59 SO_NODE_SOURCE(SoCons)
 58                                                    60 
 59 // Constructor                                     61 // Constructor
 60 SoCons::SoCons() {                                 62 SoCons::SoCons() {
 61   // This statement is required                    63   // This statement is required
 62   SO_NODE_CONSTRUCTOR(SoCons);                     64   SO_NODE_CONSTRUCTOR(SoCons);
 63                                                    65 
 64   // Data fields are initialized like this:        66   // Data fields are initialized like this:
 65   SO_NODE_ADD_FIELD(fRmin1,               (0.0     67   SO_NODE_ADD_FIELD(fRmin1,               (0.0));
 66   SO_NODE_ADD_FIELD(fRmin2,               (0.0     68   SO_NODE_ADD_FIELD(fRmin2,               (0.0));
 67   SO_NODE_ADD_FIELD(fRmax1,               (1.0     69   SO_NODE_ADD_FIELD(fRmax1,               (1.0));
 68   SO_NODE_ADD_FIELD(fRmax2,               (1.0     70   SO_NODE_ADD_FIELD(fRmax2,               (1.0));
 69   SO_NODE_ADD_FIELD(fDz,                 (10.0     71   SO_NODE_ADD_FIELD(fDz,                 (10.0));
 70   SO_NODE_ADD_FIELD(fSPhi,                (0.0     72   SO_NODE_ADD_FIELD(fSPhi,                (0.0));
 71   SO_NODE_ADD_FIELD(fDPhi,             ((float     73   SO_NODE_ADD_FIELD(fDPhi,             ((float)(2*M_PI)));
 72   SO_NODE_ADD_FIELD(smoothDraw,          (TRUE     74   SO_NODE_ADD_FIELD(smoothDraw,          (TRUE));
 73   SO_NODE_ADD_FIELD(alternateRep,        (NULL     75   SO_NODE_ADD_FIELD(alternateRep,        (NULL));
 74   children = new SoChildList(this);                76   children = new SoChildList(this);
 75 }                                                  77 }
 76                                                    78 
 77 // Destructor                                      79 // Destructor
 78 SoCons::~SoCons() {                                80 SoCons::~SoCons() {
 79   delete children;                                 81   delete children;
 80 }                                                  82 }
 81                                                    83 
 82                                                    84 
 83 // initClass                                       85 // initClass
 84 void SoCons::initClass(){                          86 void SoCons::initClass(){
 85   // This statement is required.                   87   // This statement is required.
 86   static bool first = true;                        88   static bool first = true;
 87   if (first) {                                     89   if (first) {
 88     first = false;                                 90     first = false;
 89     SO_NODE_INIT_CLASS(SoCons,SoShape,"Shape")     91     SO_NODE_INIT_CLASS(SoCons,SoShape,"Shape");
 90   }                                                92   }
 91 }                                                  93 }
 92                                                    94 
 93                                                    95 
 94 // generatePrimitives                              96 // generatePrimitives
 95 void SoCons::generatePrimitives(SoAction *acti     97 void SoCons::generatePrimitives(SoAction *action) {
 96   // This variable is used to store each verte     98   // This variable is used to store each vertex
 97   SoPrimitiveVertex pv;                            99   SoPrimitiveVertex pv;
 98                                                   100 
 99   // Access the stat from the action              101   // Access the stat from the action
100   SoState *state = action->getState();            102   SoState *state = action->getState();
101                                                   103 
102   // See if we have to use a texture coordinat    104   // See if we have to use a texture coordinate function,
103   // rather than generating explicit texture c    105   // rather than generating explicit texture coordinates.
104   SbBool useTexFunction=                          106   SbBool useTexFunction=
105     (SoTextureCoordinateElement::getType(state    107     (SoTextureCoordinateElement::getType(state) == 
106      SoTextureCoordinateElement::FUNCTION);       108      SoTextureCoordinateElement::FUNCTION);
107                                                   109 
108   // If we need to generate texture coordinate    110   // If we need to generate texture coordinates with a function,
109   // we'll need an SoGLTextureCoordinateElemen    111   // we'll need an SoGLTextureCoordinateElement.  Otherwise, we'll
110   // set up the coordinates directly.             112   // set up the coordinates directly.
111   const SoTextureCoordinateElement *tce = NULL    113   const SoTextureCoordinateElement *tce = NULL;
112   SbVec4f texCoord;                               114   SbVec4f texCoord;
113   if (useTexFunction) {                           115   if (useTexFunction) {
114     tce = SoTextureCoordinateElement::getInsta    116     tce = SoTextureCoordinateElement::getInstance(state);
115   } else {                                        117   } else {
116     texCoord[2] = 0.0;                            118     texCoord[2] = 0.0;
117     texCoord[3] = 1.0;                            119     texCoord[3] = 1.0;
118   }                                               120   }
119   SbVec3f point, normal;                          121   SbVec3f point, normal;
120                                                   122 
121   ////////////////////////////////////////////    123   ///////////////////////////////////////////////////////
122   //------------------------------------------    124   //-----------------------------------------------------
123 #define GEN_VERTEX(pv,x,y,z,s,t,nx,ny,nz)         125 #define GEN_VERTEX(pv,x,y,z,s,t,nx,ny,nz)               \
124   point.setValue((float)(x),(float)(y),(float)    126   point.setValue((float)(x),(float)(y),(float)(z));     \
125   normal.setValue((float)(nx),(float)(ny),(flo    127   normal.setValue((float)(nx),(float)(ny),(float)(nz)); \
126   if (useTexFunction) {                           128   if (useTexFunction) {                                 \
127     texCoord=tce->get(point,normal);              129     texCoord=tce->get(point,normal);                    \
128   } else {                                        130   } else {                                              \
129     texCoord[0]=(float)(s);                       131     texCoord[0]=(float)(s);                             \
130     texCoord[1]=(float)(t);                       132     texCoord[1]=(float)(t);                             \
131   }                                               133   }                                                     \
132   pv.setPoint(point);                             134   pv.setPoint(point);                                   \
133   pv.setNormal(normal);                           135   pv.setNormal(normal);                                 \
134   pv.setTextureCoords(texCoord);                  136   pv.setTextureCoords(texCoord);                        \
135   shapeVertex(&pv);                               137   shapeVertex(&pv);
136   //------------------------------------------    138   //-----------------------------------------------------
137   ////////////////////////////////////////////    139   ///////////////////////////////////////////////////////
138                                                   140 
139                                                   141 
140   int NPHI = (int)(2+22*std::fabs(fDPhi.getVal    142   int NPHI = (int)(2+22*std::fabs(fDPhi.getValue()/(2.0*M_PI)));
141   double deltaPhi = fDPhi.getValue()/NPHI;        143   double deltaPhi = fDPhi.getValue()/NPHI;
142   double phi0     = fSPhi.getValue();             144   double phi0     = fSPhi.getValue();
143   double phi1     = phi0 + fDPhi.getValue();      145   double phi1     = phi0 + fDPhi.getValue();
144   double rMax1    = fRmax1.getValue();            146   double rMax1    = fRmax1.getValue();
145   double rMin1    = fRmin1.getValue();            147   double rMin1    = fRmin1.getValue();
146   double rMax2    = fRmax2.getValue();            148   double rMax2    = fRmax2.getValue();
147   double rMin2    = fRmin2.getValue();            149   double rMin2    = fRmin2.getValue();
148   double zMax     = fDz.getValue();               150   double zMax     = fDz.getValue();
149   double zMin     = -zMax;                        151   double zMin     = -zMax;
150   double cosPhi0  = std::cos(phi0);               152   double cosPhi0  = std::cos(phi0);
151   double sinPhi0  = std::sin(phi0);               153   double sinPhi0  = std::sin(phi0);
152   double cosPhi1  = std::cos(phi1);               154   double cosPhi1  = std::cos(phi1);
153   double sinPhi1  = std::sin(phi1);               155   double sinPhi1  = std::sin(phi1);
154   double cosDeltaPhi = std::cos(deltaPhi);        156   double cosDeltaPhi = std::cos(deltaPhi);
155   double sinDeltaPhi = std::sin(deltaPhi);        157   double sinDeltaPhi = std::sin(deltaPhi);
156   //                                              158   //
157   // The outer surface!                           159   // The outer surface!
158   //                                              160   //
159   beginShape(action,TRIANGLE_STRIP);              161   beginShape(action,TRIANGLE_STRIP);
160   int    i;                                       162   int    i;
161   double sinPhi=sinPhi0;                          163   double sinPhi=sinPhi0;
162   double cosPhi=cosPhi0;                          164   double cosPhi=cosPhi0;
163   for (i = 0; i<=NPHI; i++) {                     165   for (i = 0; i<=NPHI; i++) {
164     GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi,zM    166     GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi,zMax,0.0,0.0,cosPhi,sinPhi,0);   
165     GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi,zM    167     GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi,zMin,1.0,1.0,cosPhi,sinPhi,0);   
166     inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaP    168     inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaPhi);    
167   }                                               169   }
168   endShape();                                     170   endShape();
169   //                                              171   //
170   // The inner surface!                           172   // The inner surface!
171   //                                              173   //
172   beginShape(action,TRIANGLE_STRIP);              174   beginShape(action,TRIANGLE_STRIP);
173   sinPhi=sinPhi0;                                 175   sinPhi=sinPhi0;
174   cosPhi=cosPhi0;                                 176   cosPhi=cosPhi0;
175   for (i = 0; i<=NPHI; i++) {                     177   for (i = 0; i<=NPHI; i++) {
176     GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi,zM    178     GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi,zMax,0.0,0.0,-cosPhi,-sinPhi,0);   
177     GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi,zM    179     GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi,zMin,1.0,1.0,-cosPhi,-sinPhi,0);   
178     inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaP    180     inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaPhi);    
179   }                                               181   } 
180   endShape();                                     182   endShape();
181   if (std::fabs(deltaPhi)<2.0*M_PI) {             183   if (std::fabs(deltaPhi)<2.0*M_PI) { 
182     //                                            184     //
183     // The end                                    185     // The end 
184     //                                            186     //
185     beginShape(action,TRIANGLE_STRIP);            187     beginShape(action,TRIANGLE_STRIP);
186     sinPhi=sinPhi0;                               188     sinPhi=sinPhi0;
187     cosPhi=cosPhi0;                               189     cosPhi=cosPhi0;
188     GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi,zM    190     GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi,zMax,0.0,0.0,sinPhi,-cosPhi,0);   
189     GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi,zM    191     GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi,zMin,1.0,1.0,sinPhi,-cosPhi,0);   
190     GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi,zM    192     GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi,zMax,1.0,0.0,sinPhi,-cosPhi,0);   
191     GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi,zM    193     GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi,zMin,0.0,1.0,sinPhi,-cosPhi,0);   
192     endShape();                                   194     endShape();
193     //                                            195     //
194     // The other end                              196     // The other end 
195     //                                            197     //
196     beginShape(action,TRIANGLE_STRIP);            198     beginShape(action,TRIANGLE_STRIP);
197     sinPhi=sinPhi1;                               199     sinPhi=sinPhi1;
198     cosPhi=cosPhi1;                               200     cosPhi=cosPhi1;
199     GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi, z    201     GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi, zMax,0.0,0.0,-sinPhi,+cosPhi,0);  
200     GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi, z    202     GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi, zMin,1.0,1.0,-sinPhi,+cosPhi,0);  
201     GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi, z    203     GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi, zMax,1.0,0.0,-sinPhi,+cosPhi,0);  
202     GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi, z    204     GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi, zMin,0.0,1.0,-sinPhi,+cosPhi,0);  
203     endShape();                                   205     endShape();
204   }                                               206   }
205                                                   207 
206   //                                              208   //
207   // The outer surface at z=+PDZ                  209   // The outer surface at z=+PDZ
208   //                                              210   //
209   beginShape(action,TRIANGLE_STRIP);              211   beginShape(action,TRIANGLE_STRIP);
210   sinPhi=sinPhi0;                                 212   sinPhi=sinPhi0;
211   cosPhi=cosPhi0;                                 213   cosPhi=cosPhi0;
212   for (i = 0; i<=NPHI; i++) {                     214   for (i = 0; i<=NPHI; i++) {
213     GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi,zM    215     GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi,zMax,0.0,0.0,0,0,1);   
214     GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi,zM    216     GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi,zMax,1.0,1.0,0,0,1);   
215     inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaP    217     inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaPhi);    
216   }                                               218   }
217   endShape();                                     219   endShape();
218   //                                              220   //
219   // The outer surface at z=-PDZ                  221   // The outer surface at z=-PDZ
220   //                                              222   //
221   beginShape(action,TRIANGLE_STRIP);              223   beginShape(action,TRIANGLE_STRIP);
222   sinPhi=sinPhi0;                                 224   sinPhi=sinPhi0;
223   cosPhi=cosPhi0;                                 225   cosPhi=cosPhi0;
224   for (i = 0; i<=NPHI; i++) {                     226   for (i = 0; i<=NPHI; i++) {
225     GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi,zM    227     GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi,zMin,0.0,0.0,0,0,-1);   
226     GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi,zM    228     GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi,zMin,1.0,1.0,0,0,-1);   
227     inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaP    229     inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaPhi);    
228   }                                               230   }
229   endShape();                                     231   endShape();
230                                                   232 
231 }                                                 233 }
232                                                   234 
233 // getChildren                                    235 // getChildren
234 SoChildList *SoCons::getChildren() const {        236 SoChildList *SoCons::getChildren() const {
235   return children;                                237   return children;
236 }                                                 238 }
237                                                   239 
238                                                   240 
239 // computeBBox                                    241 // computeBBox
240 void SoCons::computeBBox(SoAction *, SbBox3f &    242 void SoCons::computeBBox(SoAction *, SbBox3f &box, SbVec3f &center ){
241   float fRmax= fRmax1.getValue();                 243   float fRmax= fRmax1.getValue();  
242   if (fRmax2.getValue() > fRmax) fRmax = fRmax    244   if (fRmax2.getValue() > fRmax) fRmax = fRmax2.getValue(); 
243                                                   245 
244   SbVec3f vmin(-fRmax,-fRmax,-fDz.getValue()),    246   SbVec3f vmin(-fRmax,-fRmax,-fDz.getValue()), 
245           vmax( fRmax, fRmax, fDz.getValue());    247           vmax( fRmax, fRmax, fDz.getValue());
246   center.setValue(0,0,0);                         248   center.setValue(0,0,0);
247   box.setBounds(vmin,vmax);                       249   box.setBounds(vmin,vmax);
248 }                                                 250 }
249                                                   251 
250                                                   252 
251                                                   253 
252                                                   254 
253 // updateChildren                                 255 // updateChildren
254 void SoCons::updateChildren() {                   256 void SoCons::updateChildren() {
255                                                   257 
256                                                   258 
257   // Redraw the G4Cons....                        259   // Redraw the G4Cons....
258                                                   260 
259   assert(children->getLength()==1);               261   assert(children->getLength()==1);
260   SoSeparator       *sep                = (SoS    262   SoSeparator       *sep                = (SoSeparator *)  ( *children)[0];
261   SoCoordinate3     *theCoordinates     = (SoC    263   SoCoordinate3     *theCoordinates     = (SoCoordinate3 *)      ( sep->getChild(0));
262   SoNormal          *theNormals         = (SoN    264   SoNormal          *theNormals         = (SoNormal *)           ( sep->getChild(1)); 
263   SoNormalBinding   *theNormalBinding   = (SoN    265   SoNormalBinding   *theNormalBinding   = (SoNormalBinding *)    ( sep->getChild(2));
264   SoIndexedFaceSet  *theFaceSet         = (SoI    266   SoIndexedFaceSet  *theFaceSet         = (SoIndexedFaceSet *)   ( sep->getChild(3));
265                                                   267 
266   const int NPHI=24, NPOINTS=2*(2*NPHI+2), NFA    268   const int NPHI=24, NPOINTS=2*(2*NPHI+2), NFACES=4*NPHI+2, NINDICES = NFACES*5;
267   float points[NPOINTS][3], normals[NFACES][3]    269   float points[NPOINTS][3], normals[NFACES][3];
268 #ifdef INVENTOR2_0                                270 #ifdef INVENTOR2_0
269   static long     indices[NINDICES];              271   static long     indices[NINDICES];
270 #else                                             272 #else
271   static int32_t  indices[NINDICES];              273   static int32_t  indices[NINDICES];
272 #endif                                            274 #endif
273   static int init=0;                              275   static int init=0;
274   double phi, pp, DeltaPhi;                       276   double phi, pp, DeltaPhi;
275                                                   277 
276   // Indices need to be generated once! This i    278   // Indices need to be generated once! This is here to keep it close to the point
277   // generation, since otherwise it will be co    279   // generation, since otherwise it will be confusing.
278                                                   280 
279   int i;                                          281   int i;
280   if (!init) {                                    282   if (!init) {
281     init = 1;                                     283     init = 1;
282     // Outer face                                 284     // Outer face
283     for (i = 0; i< NPHI; i++) {                   285     for (i = 0; i< NPHI; i++) {
284       // 0 1 3 2;                                 286       // 0 1 3 2;
285       indices[5*i+0] =  2*i+0;                    287       indices[5*i+0] =  2*i+0;
286       indices[5*i+1] =  2*i+1;                    288       indices[5*i+1] =  2*i+1;
287       indices[5*i+2] =  2*i+3;                    289       indices[5*i+2] =  2*i+3;
288       indices[5*i+3] =  2*i+2;                    290       indices[5*i+3] =  2*i+2;
289       indices[5*i+4] = SO_END_FACE_INDEX;         291       indices[5*i+4] = SO_END_FACE_INDEX;
290     }                                             292     }
291     // the inner face                             293     // the inner face
292     for (i=0;i<NPHI;i++) {                        294     for (i=0;i<NPHI;i++) {
293       indices[5*1*NPHI + 5*i+0] = 2*NPHI+2 + 2    295       indices[5*1*NPHI + 5*i+0] = 2*NPHI+2 + 2*i+0;  
294       indices[5*1*NPHI + 5*i+1] = 2*NPHI+2 + 2    296       indices[5*1*NPHI + 5*i+1] = 2*NPHI+2 + 2*i+1;
295       indices[5*1*NPHI + 5*i+2] = 2*NPHI+2 + 2    297       indices[5*1*NPHI + 5*i+2] = 2*NPHI+2 + 2*i+3;
296       indices[5*1*NPHI + 5*i+3] = 2*NPHI+2 + 2    298       indices[5*1*NPHI + 5*i+3] = 2*NPHI+2 + 2*i+2;
297       indices[5*1*NPHI + 5*i+4] = SO_END_FACE_    299       indices[5*1*NPHI + 5*i+4] = SO_END_FACE_INDEX;
298     }                                             300     }
299     // the top side                               301     // the top side
300     for (i=0;i<NPHI;i++) {                        302     for (i=0;i<NPHI;i++) {
301       indices[5*2*NPHI + 5*i+0] = 2*i+0;          303       indices[5*2*NPHI + 5*i+0] = 2*i+0;
302       indices[5*2*NPHI + 5*i+1] = 2*i+2;          304       indices[5*2*NPHI + 5*i+1] = 2*i+2;
303       indices[5*2*NPHI + 5*i+2] = NPOINTS - (2    305       indices[5*2*NPHI + 5*i+2] = NPOINTS - (2*i+4);
304       indices[5*2*NPHI + 5*i+3] = NPOINTS - (2    306       indices[5*2*NPHI + 5*i+3] = NPOINTS - (2*i+2);
305       indices[5*2*NPHI + 5*i+4] = SO_END_FACE_    307       indices[5*2*NPHI + 5*i+4] = SO_END_FACE_INDEX;
306     }                                             308     }
307     // the bottom side                            309     // the bottom side
308     for (i=0;i<NPHI;i++) {                        310     for (i=0;i<NPHI;i++) {
309       indices[5*3*NPHI + 5*i+0] = 2*i+1;          311       indices[5*3*NPHI + 5*i+0] = 2*i+1;
310       indices[5*3*NPHI + 5*i+1] = NPOINTS - (2    312       indices[5*3*NPHI + 5*i+1] = NPOINTS - (2*i+1);
311       indices[5*3*NPHI + 5*i+2] = NPOINTS - (2    313       indices[5*3*NPHI + 5*i+2] = NPOINTS - (2*i+3);
312       indices[5*3*NPHI + 5*i+3] = 2*i+3;          314       indices[5*3*NPHI + 5*i+3] = 2*i+3;
313       indices[5*3*NPHI + 5*i+4] = SO_END_FACE_    315       indices[5*3*NPHI + 5*i+4] = SO_END_FACE_INDEX;
314     }                                             316     }
315     // the odd side                               317     // the odd side
316     indices[5*4*NPHI +0] = 2*NPHI;                318     indices[5*4*NPHI +0] = 2*NPHI;
317     indices[5*4*NPHI +1] = 2*NPHI+1;              319     indices[5*4*NPHI +1] = 2*NPHI+1;
318     indices[5*4*NPHI +2] = 2*NPHI+3;              320     indices[5*4*NPHI +2] = 2*NPHI+3;
319     indices[5*4*NPHI +3] = 2*NPHI+2;              321     indices[5*4*NPHI +3] = 2*NPHI+2;
320     indices[5*4*NPHI +4] = SO_END_FACE_INDEX;     322     indices[5*4*NPHI +4] = SO_END_FACE_INDEX;
321     // aother odd side                            323     // aother odd side
322     indices[5*4*NPHI +5 +0] = 0;                  324     indices[5*4*NPHI +5 +0] = 0;
323     indices[5*4*NPHI +5 +1] = NPOINTS-2;          325     indices[5*4*NPHI +5 +1] = NPOINTS-2;
324     indices[5*4*NPHI +5 +2] = NPOINTS-1;          326     indices[5*4*NPHI +5 +2] = NPOINTS-1;
325     indices[5*4*NPHI +5 +3] = 1;                  327     indices[5*4*NPHI +5 +3] = 1;
326     indices[5*4*NPHI +5 +4] = SO_END_FACE_INDE    328     indices[5*4*NPHI +5 +4] = SO_END_FACE_INDEX;
327   }                                               329   }
328   // Points need to be generated each time:       330   // Points need to be generated each time:
329   // The outer surface                            331   // The outer surface
330   DeltaPhi = fDPhi.getValue()/NPHI, phi = fSPh    332   DeltaPhi = fDPhi.getValue()/NPHI, phi = fSPhi.getValue();
331   float  t,st,ct;                                 333   float  t,st,ct;
332   t = FATAN((fRmax2.getValue()-fRmax1.getValue    334   t = FATAN((fRmax2.getValue()-fRmax1.getValue())/(2*fDz.getValue()));
333   st = FSIN(t);                                   335   st = FSIN(t);
334   ct = FCOS(t);                                   336   ct = FCOS(t);
335   for (i = 0; i<=NPHI; i++) {                     337   for (i = 0; i<=NPHI; i++) {
336     points[2*i+0][0] = fRmax2.getValue()*FCOS(    338     points[2*i+0][0] = fRmax2.getValue()*FCOS(phi); 
337     points[2*i+0][1] = fRmax2.getValue()*FSIN(    339     points[2*i+0][1] = fRmax2.getValue()*FSIN(phi); 
338     points[2*i+0][2] = +fDz.getValue();           340     points[2*i+0][2] = +fDz.getValue();
339     points[2*i+1][0] = fRmax1.getValue()*FCOS(    341     points[2*i+1][0] = fRmax1.getValue()*FCOS(phi); 
340     points[2*i+1][1] = fRmax1.getValue()*FSIN(    342     points[2*i+1][1] = fRmax1.getValue()*FSIN(phi); 
341     points[2*i+1][2] = -fDz.getValue();           343     points[2*i+1][2] = -fDz.getValue();
342     pp = phi+DeltaPhi/2.0;                        344     pp = phi+DeltaPhi/2.0;
343     if (i!=NPHI) {                                345     if (i!=NPHI) {
344       normals[i][0] = ct * FCOS(pp);              346       normals[i][0] = ct * FCOS(pp); 
345       normals[i][1] = ct * FSIN(pp);              347       normals[i][1] = ct * FSIN(pp); 
346       normals[i][2] = -st;                        348       normals[i][2] = -st;
347     }                                             349     }
348     phi+=DeltaPhi;                                350     phi+=DeltaPhi;
349   }                                               351   }
350   // The inner surface                            352   // The inner surface
351   phi = fSPhi.getValue() + fDPhi.getValue();      353   phi = fSPhi.getValue() + fDPhi.getValue();
352   t = FATAN((fRmin2.getValue()-fRmin1.getValue    354   t = FATAN((fRmin2.getValue()-fRmin1.getValue())/(2*fDz.getValue()));
353   st = FSIN(t);                                   355   st = FSIN(t);
354   ct = FCOS(t);                                   356   ct = FCOS(t);
355   for (i = 0; i<=NPHI; i++) {                     357   for (i = 0; i<=NPHI; i++) {
356     points[2*NPHI+2+2*i+0][0] = fRmin2.getValu    358     points[2*NPHI+2+2*i+0][0] = fRmin2.getValue()*FCOS(phi); 
357     points[2*NPHI+2+2*i+0][1] = fRmin2.getValu    359     points[2*NPHI+2+2*i+0][1] = fRmin2.getValue()*FSIN(phi); 
358     points[2*NPHI+2+2*i+0][2] = +fDz.getValue(    360     points[2*NPHI+2+2*i+0][2] = +fDz.getValue();
359     points[2*NPHI+2+2*i+1][0] = fRmin1.getValu    361     points[2*NPHI+2+2*i+1][0] = fRmin1.getValue()*FCOS(phi); 
360     points[2*NPHI+2+2*i+1][1] = fRmin1.getValu    362     points[2*NPHI+2+2*i+1][1] = fRmin1.getValue()*FSIN(phi); 
361     points[2*NPHI+2+2*i+1][2] = -fDz.getValue(    363     points[2*NPHI+2+2*i+1][2] = -fDz.getValue();
362     pp = phi-DeltaPhi/2.0;                        364     pp = phi-DeltaPhi/2.0;
363     if (i!=NPHI) {                                365     if (i!=NPHI) {
364       normals[NPHI+i][0] = -ct*FCOS(pp);          366       normals[NPHI+i][0] = -ct*FCOS(pp); 
365       normals[NPHI+i][1] = -ct*FSIN(pp);          367       normals[NPHI+i][1] = -ct*FSIN(pp); 
366       normals[NPHI+i][2] = st;                    368       normals[NPHI+i][2] = st;
367     }                                             369     }
368     phi-=DeltaPhi;                                370     phi-=DeltaPhi;
369   }                                               371   }
370   // The top side                                 372   // The top side
371   for (i=0;i<NPHI;i++) {                          373   for (i=0;i<NPHI;i++) {
372     normals[2*NPHI+i][0]=normals[2*NPHI+i][1]=    374     normals[2*NPHI+i][0]=normals[2*NPHI+i][1]=0; 
373     normals[2*NPHI+i][2]=  1.0;                   375     normals[2*NPHI+i][2]=  1.0;
374   }                                               376   } 
375   // The bottom side                              377   // The bottom side
376   for (i=0;i<NPHI;i++) {                          378   for (i=0;i<NPHI;i++) {
377     normals[3*NPHI+i][0]=normals[3*NPHI+i][1]=    379     normals[3*NPHI+i][0]=normals[3*NPHI+i][1]=0; 
378     normals[3*NPHI+i][2]= -1.0;                   380     normals[3*NPHI+i][2]= -1.0;
379   }                                               381   } 
380   // The odd side                                 382   // The odd side
381   phi = fSPhi.getValue();                         383   phi = fSPhi.getValue(); 
382   normals[4*NPHI+0][0]=  FSIN(phi);               384   normals[4*NPHI+0][0]=  FSIN(phi); 
383   normals[4*NPHI+0][1]= -FCOS(phi);               385   normals[4*NPHI+0][1]= -FCOS(phi); 
384   normals[4*NPHI+0][2]= 0;                        386   normals[4*NPHI+0][2]= 0;
385                                                   387 
386   // Another odd side                             388   // Another odd side
387   phi = fSPhi.getValue()+fDPhi.getValue();        389   phi = fSPhi.getValue()+fDPhi.getValue(); 
388   normals[4*NPHI+1][0]= -FSIN(phi);               390   normals[4*NPHI+1][0]= -FSIN(phi); 
389   normals[4*NPHI+1][1]= +FCOS(phi);               391   normals[4*NPHI+1][1]= +FCOS(phi); 
390   normals[4*NPHI+1][2]=0;                         392   normals[4*NPHI+1][2]=0;
391                                                   393 
392   for (int np=0;np<NPOINTS;np++) theCoordinate    394   for (int np=0;np<NPOINTS;np++) theCoordinates->point.set1Value(np,points[np][0],points[np][1],points[np][2]);
393   theFaceSet->coordIndex.setValues(0,NINDICES,    395   theFaceSet->coordIndex.setValues(0,NINDICES,indices);
394   if (smoothDraw.getValue()) {                    396   if (smoothDraw.getValue()) {
395     //    This Line is replaced by the next on    397     //    This Line is replaced by the next one because of an apparent Bug in Inventor (mem. leak).
396     //    theNormals->vector.deleteValues(0);     398     //    theNormals->vector.deleteValues(0);
397     for (int nf=0;nf<NFACES;nf++) theNormals->    399     for (int nf=0;nf<NFACES;nf++) theNormals->vector.set1Value(nf,normals[nf][0],normals[nf][1],normals[nf][2]);
398     theNormalBinding->value=SoNormalBinding::P    400     theNormalBinding->value=SoNormalBinding::PER_FACE;
399   }                                               401   }
400   else {                                          402   else {
401     for (int nf=0;nf<NFACES;nf++) theNormals->    403     for (int nf=0;nf<NFACES;nf++) theNormals->vector.set1Value(nf,normals[nf][0],normals[nf][1],normals[nf][2]);
402     theNormalBinding->value=SoNormalBinding::P    404     theNormalBinding->value=SoNormalBinding::PER_FACE;
403   }                                               405   }
404 }                                                 406 }
405                                                   407 
406 // generateChildren                               408 // generateChildren
407 void SoCons::generateChildren() {                 409 void SoCons::generateChildren() {
408                                                   410 
409   // This routines creates one SoSeparator, on    411   // This routines creates one SoSeparator, one SoCoordinate3, and
410   // one SoLineSet, and puts it in the child l    412   // one SoLineSet, and puts it in the child list.  This is done only
411   // once, whereas redrawing the position of t    413   // once, whereas redrawing the position of the coordinates occurs each
412   // time an update is necessary, in the updat    414   // time an update is necessary, in the updateChildren routine. 
413                                                   415 
414   assert(children->getLength() ==0);              416   assert(children->getLength() ==0);
415   SoSeparator      *sep              = new SoS    417   SoSeparator      *sep              = new SoSeparator(); 
416   SoCoordinate3    *theCoordinates   = new SoC    418   SoCoordinate3    *theCoordinates   = new SoCoordinate3();
417   SoNormal         *theNormals       = new SoN    419   SoNormal         *theNormals       = new SoNormal(); 
418   SoNormalBinding  *theNormalBinding = new SoN    420   SoNormalBinding  *theNormalBinding = new SoNormalBinding();
419   SoIndexedFaceSet *theFaceSet       = new SoI    421   SoIndexedFaceSet *theFaceSet       = new SoIndexedFaceSet();
420   //                                              422   // 
421   // This line costs some in render quality! b    423   // This line costs some in render quality! but gives speed.
422   //                                              424   // 
423   sep->addChild(theCoordinates);                  425   sep->addChild(theCoordinates);
424   sep->addChild(theNormals);                      426   sep->addChild(theNormals);
425   sep->addChild(theNormalBinding);                427   sep->addChild(theNormalBinding);
426   sep->addChild(theFaceSet);                      428   sep->addChild(theFaceSet);
427   children->append(sep);                          429   children->append(sep);
428 }                                                 430 }
429                                                   431 
430 // generateAlternateRep                           432 // generateAlternateRep
431 void SoCons::generateAlternateRep() {             433 void SoCons::generateAlternateRep() {
432                                                   434 
433   // This routine sets the alternate represent    435   // This routine sets the alternate representation to the child
434   // list of this mode.                           436   // list of this mode.  
435                                                   437 
436   if (children->getLength() == 0) generateChil    438   if (children->getLength() == 0) generateChildren();
437   updateChildren();                               439   updateChildren();
438   alternateRep.setValue((SoSeparator *)  ( *ch    440   alternateRep.setValue((SoSeparator *)  ( *children)[0]);
439 }                                                 441 }
440                                                   442 
441 // clearAlternateRep                              443 // clearAlternateRep
442 void SoCons::clearAlternateRep() {                444 void SoCons::clearAlternateRep() {
443   alternateRep.setValue(NULL);                    445   alternateRep.setValue(NULL);
444 }                                                 446 }
                                                   >> 447 
                                                   >> 448 #endif
445                                                   449