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Geant4/visualization/OpenInventor/src/G4OpenInventorTransform3D.cc

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Diff markup

Differences between /visualization/OpenInventor/src/G4OpenInventorTransform3D.cc (Version 11.3.0) and /visualization/OpenInventor/src/G4OpenInventorTransform3D.cc (Version 3.0)


                                                   >>   1 // This code implementation is the intellectual property of
                                                   >>   2 // the GEANT4 collaboration.
  1 //                                                  3 //
  2 // ******************************************* <<   4 // By copying, distributing or modifying the Program (or any work
  3 // * License and Disclaimer                    <<   5 // based on the Program) you indicate your acceptance of this statement,
  4 // *                                           <<   6 // and all its terms.
  5 // * The  Geant4 software  is  copyright of th << 
  6 // * the Geant4 Collaboration.  It is provided << 
  7 // * conditions of the Geant4 Software License << 
  8 // * LICENSE and available at  http://cern.ch/ << 
  9 // * include a list of copyright holders.      << 
 10 // *                                           << 
 11 // * Neither the authors of this software syst << 
 12 // * institutes,nor the agencies providing fin << 
 13 // * work  make  any representation or  warran << 
 14 // * regarding  this  software system or assum << 
 15 // * use.  Please see the license in the file  << 
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                           << 
 18 // * This  code  implementation is the result  << 
 19 // * technical work of the GEANT4 collaboratio << 
 20 // * By using,  copying,  modifying or  distri << 
 21 // * any work based  on the software)  you  ag << 
 22 // * use  in  resulting  scientific  publicati << 
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // ******************************************* << 
 25 //                                             << 
 26 //                                                  7 //
                                                   >>   8 // $Id: G4OpenInventorTransform3D.cc,v 1.3 1999/12/15 14:54:12 gunter Exp $
                                                   >>   9 // GEANT4 tag $Name: geant4-03-00 $
 27 //                                                 10 //
 28 //                                                 11 // 
 29 // jck 17 Dec 1996                                 12 // jck 17 Dec 1996
 30 // G4OpenInventorTransform3D provides OpenGL s     13 // G4OpenInventorTransform3D provides OpenGL style transformation matrix
 31 // from G4Transform3D.                             14 // from G4Transform3D.
 32 // gb 22 Nov 2004 : use SbMatrix instead of So << 
 33                                                    15 
 34 // this :                                      <<  16 #ifdef G4VIS_BUILD_OI_DRIVER
 35 #include "G4OpenInventorTransform3D.hh"        << 
 36                                                    17 
 37 #include <Inventor/SbLinear.h>                 <<  18 #include <Inventor/fields/SoSFMatrix.h>
                                                   >>  19 
                                                   >>  20 #include "G4OpenInventorTransform3D.hh"
 38                                                    21 
 39 G4OpenInventorTransform3D::G4OpenInventorTrans     22 G4OpenInventorTransform3D::G4OpenInventorTransform3D (const G4Transform3D &t) 
 40 : G4Transform3D (t) {                              23 : G4Transform3D (t) {
 41 #define elem(i,j) ((float)t(i,j))              <<  24   m[0]  = xx; 
 42   m[0]  = elem(0,0); //xx                      <<  25   m[1]  = yx; 
 43   m[1]  = elem(1,0); //yx                      <<  26   m[2]  = zx; 
 44   m[2]  = elem(2,0); //zx                      << 
 45   m[3]  = 0;                                       27   m[3]  = 0;
 46   m[4]  = elem(0,1); //xy                      <<  28   m[4]  = xy; 
 47   m[5]  = elem(1,1); //yy                      <<  29   m[5]  = yy; 
 48   m[6]  = elem(2,1); //zy                      <<  30   m[6]  = zy; 
 49   m[7]  = 0;                                       31   m[7]  = 0;
 50   m[8]  = elem(0,2); //xz                      <<  32   m[8]  = xz; 
 51   m[9]  = elem(1,2); //yz                      <<  33   m[9]  = yz; 
 52   m[10] = elem(2,2); //zz                      <<  34   m[10] = zz; 
 53   m[11] = 0;                                       35   m[11] = 0;
 54   m[12] = elem(0,3); //dx                      <<  36   m[12] = dx; 
 55   m[13] = elem(1,3); //dy                      <<  37   m[13] = dy; 
 56   m[14] = elem(2,3); //dz                      <<  38   m[14] = dz; 
 57   m[15] = 1;                                       39   m[15] = 1;
 58 #undef elem                                    << 
 59 }                                                  40 }
 60                                                    41 
 61 SbMatrix* G4OpenInventorTransform3D::GetSbMatr <<  42 SoSFMatrix* G4OpenInventorTransform3D::GetOIMatrix () const {
 62   SbMatrix* tm = new SbMatrix(m[0],m[1],m[2],m <<  43   SoSFMatrix *tm = new SoSFMatrix;
 63                               m[4],m[5],m[6],m <<  44   tm->setValue(m[0],m[1],m[2],m[3],
 64                               m[8],m[9],m[10], <<  45                m[4],m[5],m[6],m[7],
 65                               m[12],m[13],m[14 <<  46                m[8],m[9],m[10],m[11],
                                                   >>  47                m[12],m[13],m[14],m[15]);
 66   return tm;                                       48   return tm;
 67 }                                                  49 }
                                                   >>  50 
                                                   >>  51 #endif
 68                                                    52