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Geant4/visualization/OpenInventor/src/G4OpenInventorTransform3D.cc

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Diff markup

Differences between /visualization/OpenInventor/src/G4OpenInventorTransform3D.cc (Version 11.3.0) and /visualization/OpenInventor/src/G4OpenInventorTransform3D.cc (Version 11.0.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 //                                                 27 //
 28 //                                                 28 // 
 29 // jck 17 Dec 1996                                 29 // jck 17 Dec 1996
 30 // G4OpenInventorTransform3D provides OpenGL s     30 // G4OpenInventorTransform3D provides OpenGL style transformation matrix
 31 // from G4Transform3D.                             31 // from G4Transform3D.
 32 // gb 22 Nov 2004 : use SbMatrix instead of So     32 // gb 22 Nov 2004 : use SbMatrix instead of SoSFMatrix.
 33                                                    33 
 34 // this :                                          34 // this :
 35 #include "G4OpenInventorTransform3D.hh"            35 #include "G4OpenInventorTransform3D.hh"
 36                                                    36 
 37 #include <Inventor/SbLinear.h>                     37 #include <Inventor/SbLinear.h>
 38                                                    38 
 39 G4OpenInventorTransform3D::G4OpenInventorTrans     39 G4OpenInventorTransform3D::G4OpenInventorTransform3D (const G4Transform3D &t) 
 40 : G4Transform3D (t) {                              40 : G4Transform3D (t) {
 41 #define elem(i,j) ((float)t(i,j))                  41 #define elem(i,j) ((float)t(i,j))
 42   m[0]  = elem(0,0); //xx                          42   m[0]  = elem(0,0); //xx
 43   m[1]  = elem(1,0); //yx                          43   m[1]  = elem(1,0); //yx
 44   m[2]  = elem(2,0); //zx                          44   m[2]  = elem(2,0); //zx
 45   m[3]  = 0;                                       45   m[3]  = 0;
 46   m[4]  = elem(0,1); //xy                          46   m[4]  = elem(0,1); //xy
 47   m[5]  = elem(1,1); //yy                          47   m[5]  = elem(1,1); //yy
 48   m[6]  = elem(2,1); //zy                          48   m[6]  = elem(2,1); //zy
 49   m[7]  = 0;                                       49   m[7]  = 0;
 50   m[8]  = elem(0,2); //xz                          50   m[8]  = elem(0,2); //xz
 51   m[9]  = elem(1,2); //yz                          51   m[9]  = elem(1,2); //yz
 52   m[10] = elem(2,2); //zz                          52   m[10] = elem(2,2); //zz
 53   m[11] = 0;                                       53   m[11] = 0;
 54   m[12] = elem(0,3); //dx                          54   m[12] = elem(0,3); //dx
 55   m[13] = elem(1,3); //dy                          55   m[13] = elem(1,3); //dy
 56   m[14] = elem(2,3); //dz                          56   m[14] = elem(2,3); //dz
 57   m[15] = 1;                                       57   m[15] = 1;
 58 #undef elem                                        58 #undef elem
 59 }                                                  59 }
 60                                                    60 
 61 SbMatrix* G4OpenInventorTransform3D::GetSbMatr     61 SbMatrix* G4OpenInventorTransform3D::GetSbMatrix () const {
 62   SbMatrix* tm = new SbMatrix(m[0],m[1],m[2],m     62   SbMatrix* tm = new SbMatrix(m[0],m[1],m[2],m[3],
 63                               m[4],m[5],m[6],m     63                               m[4],m[5],m[6],m[7],
 64                               m[8],m[9],m[10],     64                               m[8],m[9],m[10],m[11],
 65                               m[12],m[13],m[14     65                               m[12],m[13],m[14],m[15]);
 66   return tm;                                       66   return tm;
 67 }                                                  67 }
 68                                                    68