Geant4 Cross Reference

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Geant4/visualization/OpenGL/src/G4OpenGLXmRotationCallbacks.cc

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Differences between /visualization/OpenGL/src/G4OpenGLXmRotationCallbacks.cc (Version 11.3.0) and /visualization/OpenGL/src/G4OpenGLXmRotationCallbacks.cc (Version 9.1.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
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 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
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 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
                                                   >>  27 // $Id: G4OpenGLXmRotationCallbacks.cc,v 1.14 2006/06/29 21:19:56 gunter Exp $
                                                   >>  28 // GEANT4 tag $Name: geant4-09-01-patch-01 $
 27 //                                                 29 //
 28 //                                                 30 // 
 29 // Andrew Walkden  16th April 1997                 31 // Andrew Walkden  16th April 1997
 30 // G4OpenGLXmRotationCallbacks :                   32 // G4OpenGLXmRotationCallbacks : 
 31 //                       Several callback func     33 //                       Several callback functions used by
 32 //                       elements of the contr     34 //                       elements of the control panel to
 33 //                       rotate the view.          35 //                       rotate the view.
 34                                                    36 
                                                   >>  37 #ifdef G4VIS_BUILD_OPENGLXM_DRIVER
                                                   >>  38 
 35 #include "G4OpenGLXmViewer.hh"                     39 #include "G4OpenGLXmViewer.hh"
 36                                                    40 
 37 #include "G4PhysicalConstants.hh"              << 
 38 #include "G4Scene.hh"                              41 #include "G4Scene.hh"
 39 #include "G4UImanager.hh"                          42 #include "G4UImanager.hh"
 40 #include "G4ios.hh"                                43 #include "G4ios.hh"
 41                                                    44 
 42 void G4OpenGLXmViewer::theta_rotation_callback     45 void G4OpenGLXmViewer::theta_rotation_callback (Widget w, 
 43                 XtPointer clientData,              46                 XtPointer clientData, 
 44                 XtPointer callData)                47                 XtPointer callData) 
 45 {                                                  48 {
 46   XmArrowButtonCallbackStruct *cbs = (XmArrowB     49   XmArrowButtonCallbackStruct *cbs = (XmArrowButtonCallbackStruct*) callData;
 47   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*     50   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
 48                                                    51 
 49   pView->rotate_right = get_boolean_userData (     52   pView->rotate_right = get_boolean_userData (w);
 50                                                    53 
 51   if (cbs->reason == XmCR_ARM) {                   54   if (cbs->reason == XmCR_ARM) {
 52     rotate_in_theta (pView, NULL);                 55     rotate_in_theta (pView, NULL);
 53   } else if (cbs->reason == XmCR_DISARM) {         56   } else if (cbs->reason == XmCR_DISARM) {
 54     XtRemoveTimeOut (pView->rotation_timer);       57     XtRemoveTimeOut (pView->rotation_timer);
 55   }                                                58   }
 56 }                                                  59 }
 57                                                    60 
 58 void G4OpenGLXmViewer::rotate_in_theta (XtPoin     61 void G4OpenGLXmViewer::rotate_in_theta (XtPointer clientData,
 59               XtIntervalId* timer_id)              62               XtIntervalId* timer_id) 
 60 {                                                  63 {
 61   //theta spin stuff here                          64   //theta spin stuff here
 62   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*     65   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
 63                                                << 
 64   if (pView->rotate_right) {                   << 
 65     pView->rotateScene(1,0);                   << 
 66   } else {                                     << 
 67     pView->rotateScene(-1,0);                  << 
 68   }                                            << 
 69   /*                                           << 
 70   G4double delta_theta;                            66   G4double delta_theta;
 71                                                    67 
 72   if (pView->fVP.GetLightsMoveWithCamera()) {      68   if (pView->fVP.GetLightsMoveWithCamera()) {
 73     if (pView->rotate_right) {                     69     if (pView->rotate_right) {
 74       delta_theta = -(pView->fRot_sens);       <<  70       delta_theta = -((G4double)pView->rot_sens);
 75     } else {                                       71     } else {
 76       delta_theta = pView->fRot_sens;          <<  72       delta_theta = (G4double)pView->rot_sens;
 77     }                                              73     }
 78   } else {                                         74   } else {
 79     if (pView->rotate_right) {                     75     if (pView->rotate_right) {
 80       delta_theta = pView->fRot_sens;          <<  76       delta_theta = (G4double)pView->rot_sens;
 81     } else {                                       77     } else {
 82       delta_theta = -(pView->fRot_sens);       <<  78       delta_theta = -((G4double)pView->rot_sens);
 83     }                                              79     }
 84   }                                                80   }    
 85   delta_theta *= deg;                              81   delta_theta *= deg;
 86   // Rotates by fixed azimuthal angle delta_th     82   // Rotates by fixed azimuthal angle delta_theta.
 87                                                    83 
 88   const G4Vector3D& vp = pView->fVP.GetViewpoi     84   const G4Vector3D& vp = pView->fVP.GetViewpointDirection ().unit ();
 89   const G4Vector3D& up = pView->fVP.GetUpVecto     85   const G4Vector3D& up = pView->fVP.GetUpVector ().unit ();
 90   const G4Vector3D& zprime = up;                   86   const G4Vector3D& zprime = up;
 91   G4double cosalpha = up.dot (vp);                 87   G4double cosalpha = up.dot (vp);
 92   G4double sinalpha = std::sqrt (1. - std::pow     88   G4double sinalpha = std::sqrt (1. - std::pow (cosalpha, 2));
 93   G4Vector3D yprime = (zprime.cross (vp)).unit     89   G4Vector3D yprime = (zprime.cross (vp)).unit ();
 94   G4Vector3D xprime = yprime.cross (zprime);       90   G4Vector3D xprime = yprime.cross (zprime);
 95   // Projection of vp on plane perpendicular t     91   // Projection of vp on plane perpendicular to up...
 96   G4Vector3D a1 = sinalpha * xprime;               92   G4Vector3D a1 = sinalpha * xprime;
 97   // Required new projection...                    93   // Required new projection...
 98   G4Vector3D a2 =                                  94   G4Vector3D a2 =
 99     sinalpha * (std::cos (delta_theta) * xprim     95     sinalpha * (std::cos (delta_theta) * xprime + std::sin (delta_theta) * yprime);
100   // Required Increment vector...                  96   // Required Increment vector...
101   G4Vector3D delta = a2 - a1;                      97   G4Vector3D delta = a2 - a1;
102   // So new viewpoint is...                        98   // So new viewpoint is...
103   G4Vector3D viewPoint = vp + delta;               99   G4Vector3D viewPoint = vp + delta;
104                                                   100 
105   pView->fVP.SetViewAndLights (viewPoint);        101   pView->fVP.SetViewAndLights (viewPoint);  
106   */                                           << 
107                                                   102 
108   pView->SetView ();                              103   pView->SetView ();
109   pView->ClearView ();                            104   pView->ClearView ();
110   pView->DrawView ();                             105   pView->DrawView ();
111                                                   106 
112   pView->rotation_timer = XtAppAddTimeOut         107   pView->rotation_timer = XtAppAddTimeOut 
113     (pView->app,                                  108     (pView->app,
114      timer_id == NULL ? 500 : 1,                  109      timer_id == NULL ? 500 : 1,
115      rotate_in_theta,                             110      rotate_in_theta,
116      pView);                                      111      pView);
117 }                                                 112 }  
118                                                   113 
119 void G4OpenGLXmViewer::phi_rotation_callback (    114 void G4OpenGLXmViewer::phi_rotation_callback (Widget w, 
120               XtPointer clientData,               115               XtPointer clientData, 
121               XtPointer callData)                 116               XtPointer callData) 
122 {                                                 117 {
123   XmArrowButtonCallbackStruct *cbs = (XmArrowB    118   XmArrowButtonCallbackStruct *cbs = (XmArrowButtonCallbackStruct*) callData;
124   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*    119   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
125                                                   120 
126   pView->rotate_up = get_boolean_userData (w);    121   pView->rotate_up = get_boolean_userData (w);
127                                                   122 
128   if (cbs->reason == XmCR_ARM) {                  123   if (cbs->reason == XmCR_ARM) {
129     rotate_in_phi (pView, NULL);                  124     rotate_in_phi (pView, NULL);
130   } else if (cbs->reason == XmCR_DISARM) {        125   } else if (cbs->reason == XmCR_DISARM) {
131     XtRemoveTimeOut (pView->rotation_timer);      126     XtRemoveTimeOut (pView->rotation_timer);
132   }                                               127   }
133 }                                                 128 }
134                                                   129 
135 void G4OpenGLXmViewer::rotate_in_phi (XtPointe    130 void G4OpenGLXmViewer::rotate_in_phi (XtPointer clientData,
136             XtIntervalId* timer_id)               131             XtIntervalId* timer_id)
137 {                                                 132 {
138   //phi spin stuff here                           133   //phi spin stuff here
139   //  G4double delta_alpha;                    << 134   G4double delta_alpha;
140   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*    135   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
141                                                   136 
142   if (pView -> rotate_up) {                    << 
143     pView->rotateScene(0,-1);                  << 
144   } else {                                     << 
145     pView->rotateScene(0,1);                   << 
146   }                                            << 
147   /*                                           << 
148   if (pView->fVP.GetLightsMoveWithCamera()) {     137   if (pView->fVP.GetLightsMoveWithCamera()) {
149     if (pView -> rotate_up) {                     138     if (pView -> rotate_up) {
150       delta_alpha = -(pView->fRot_sens);       << 139       delta_alpha = -((G4double)pView->rot_sens);
151     } else {                                      140     } else {
152       delta_alpha = pView->fRot_sens;          << 141       delta_alpha = (G4double)pView->rot_sens;
153     }                                             142     }
154   } else {                                        143   } else {
155     if (pView -> rotate_up) {                     144     if (pView -> rotate_up) {
156       delta_alpha = pView->fRot_sens;          << 145       delta_alpha = (G4double)pView->rot_sens;
157     } else {                                      146     } else {
158       delta_alpha = -(pView->fRot_sens);       << 147       delta_alpha = -((G4double)pView->rot_sens);
159     }                                             148     }
160   }                                               149   }    
161                                                   150 
162   delta_alpha *= deg;                             151   delta_alpha *= deg;
163                                                   152 
164   const G4Vector3D& vp = pView->fVP.GetViewpoi    153   const G4Vector3D& vp = pView->fVP.GetViewpointDirection ().unit ();
165   const G4Vector3D& up = pView->fVP.GetUpVecto    154   const G4Vector3D& up = pView->fVP.GetUpVector ().unit ();
166                                                   155 
167   const G4Vector3D& xprime = vp;                  156   const G4Vector3D& xprime = vp;
168   G4Vector3D yprime = (up.cross(xprime)).unit(    157   G4Vector3D yprime = (up.cross(xprime)).unit();
169   G4Vector3D zprime = (xprime.cross(yprime)).u    158   G4Vector3D zprime = (xprime.cross(yprime)).unit();
170                                                   159 
171   G4Vector3D new_vp = std::cos(delta_alpha) *     160   G4Vector3D new_vp = std::cos(delta_alpha) * xprime + std::sin(delta_alpha) * zprime;
172                                                   161 
173   pView->fVP.SetViewAndLights (new_vp.unit());    162   pView->fVP.SetViewAndLights (new_vp.unit());
174                                                   163 
175   if (pView->fVP.GetLightsMoveWithCamera()) {     164   if (pView->fVP.GetLightsMoveWithCamera()) {
176     G4Vector3D new_up = (new_vp.cross(yprime))    165     G4Vector3D new_up = (new_vp.cross(yprime)).unit();
177     pView->fVP.SetUpVector(new_up);               166     pView->fVP.SetUpVector(new_up);
178   }                                               167   }
179                                                   168 
180   */                                           << 
181   pView->SetView ();                              169   pView->SetView ();
182   pView->ClearView ();                            170   pView->ClearView ();
183   pView->DrawView ();                             171   pView->DrawView ();
184                                                   172   
185   pView->rotation_timer = XtAppAddTimeOut         173   pView->rotation_timer = XtAppAddTimeOut 
186     (pView->app,                                  174     (pView->app,
187      timer_id == NULL ? 500 : 1,                  175      timer_id == NULL ? 500 : 1,
188      rotate_in_phi,                               176      rotate_in_phi,
189      pView);                                      177      pView);
190 }                                                 178 }
191                                                   179 
192 void G4OpenGLXmViewer::set_rot_sens_callback (    180 void G4OpenGLXmViewer::set_rot_sens_callback (Widget w, 
193               XtPointer clientData,               181               XtPointer clientData, 
194               XtPointer callData)                 182               XtPointer callData) 
195 {                                                 183 {
196   XmScaleCallbackStruct *cbs = (XmScaleCallbac    184   XmScaleCallbackStruct *cbs = (XmScaleCallbackStruct*) callData;
197   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*    185   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
198   short dp = -1;                                  186   short dp = -1;
199   G4float ten_to_the_dp = 10.;                    187   G4float ten_to_the_dp = 10.;
200                                                   188 
201   XtVaGetValues (w,                               189   XtVaGetValues (w, 
202      XmNdecimalPoints, &dp,                       190      XmNdecimalPoints, &dp,
203      NULL);                                       191      NULL);
204                                                   192 
205   if (dp == 0) {                                  193   if (dp == 0) {
206     ten_to_the_dp = 1.;                           194     ten_to_the_dp = 1.;
207   } else if ( dp > 0) {                           195   } else if ( dp > 0) {
208     for (G4int i = 1; i < (G4int)dp; i++) {       196     for (G4int i = 1; i < (G4int)dp; i++) {
209       ten_to_the_dp *= 10.;                       197       ten_to_the_dp *= 10.;
210     }                                             198     }
211   } else {                                        199   } else {
212     G4Exception                                << 200     G4Exception("Bad value returned for dp in set_rot_sens_callback");
213       ("G4OpenGLXmViewer::set_rot_sens_callbac << 
214        "opengl2004", FatalException,           << 
215        "Bad value returned for dp in set_rot_s << 
216   }                                               201   }
217                                                   202 
218   pView->fRot_sens = (G4float)(cbs->value) / t << 203   pView->rot_sens = (G4float)(cbs->value) / ten_to_the_dp;
219 }                                                 204 }  
220                                                   205 
221 void G4OpenGLXmViewer::set_rot_subject_callbac    206 void G4OpenGLXmViewer::set_rot_subject_callback (Widget w, 
222                  XtPointer clientData,            207                  XtPointer clientData, 
223                  XtPointer)                       208                  XtPointer) 
224 {                                                 209 {
225   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*    210   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*)clientData;
226                                                   211   
227   G4int choice = get_int_userData (w);            212   G4int choice = get_int_userData (w);
228                                                   213   
229   switch (choice) {                               214   switch (choice) {
230   case 0:                                         215   case 0: 
231     {                                             216     {
232       pView->fVP.SetLightsMoveWithCamera (true    217       pView->fVP.SetLightsMoveWithCamera (true);
233       break;                                      218       break;
234     }                                             219     }
235   case 1:                                         220   case 1:
236     {                                             221     {
237       pView->fVP.SetLightsMoveWithCamera (fals    222       pView->fVP.SetLightsMoveWithCamera (false);
238       break;                                      223       break;
239     }                                             224     }
240   default:                                        225   default:
241     {                                             226     {
242       G4Exception                              << 227       G4Exception("Unrecognised choice made in set_rot_subject_callback"); 
243   ("G4OpenGLXmViewer::set_rot_subject_callback << 
244    "opengl2005", FatalException,               << 
245    "Unrecognised choice made in set_rot_subjec << 
246     }                                             228     }
247   }                                               229   }
248 }                                                 230 }  
249                                                   231 
250 void G4OpenGLXmViewer::wobble_callback (Widget    232 void G4OpenGLXmViewer::wobble_callback (Widget w, 
251               XtPointer,                          233               XtPointer, 
252               XtPointer)                          234               XtPointer) 
253 {                                                 235 {
254   G4OpenGLXmViewer* pView;                        236   G4OpenGLXmViewer* pView;
255                                                   237   
256   XtVaGetValues (w,                               238   XtVaGetValues (w,
257      XmNuserData, &pView,                         239      XmNuserData, &pView,
258      NULL);                                       240      NULL);
259                                                   241   
260   pView->original_vp = pView->fVP.GetViewpoint    242   pView->original_vp = pView->fVP.GetViewpointDirection();
261   pView->wobble_timer = XtAppAddTimeOut           243   pView->wobble_timer = XtAppAddTimeOut
262     (pView->app,                                  244     (pView->app,
263      (long unsigned int) (1000. * (1. / pView-    245      (long unsigned int) (1000. * (1. / pView->wob_sens)),
264      wobble_timer_callback,                       246      wobble_timer_callback,
265      pView);                                      247      pView);
266 }                                                 248 }  
267                                                   249 
268 void G4OpenGLXmViewer::wobble_timer_callback (    250 void G4OpenGLXmViewer::wobble_timer_callback (XtPointer clientData,
269               XtIntervalId*)                      251               XtIntervalId*) 
270 {                                                 252 {
271   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*    253   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*)clientData;
272   const G4Vector3D& up = pView->fVP.GetUpVecto    254   const G4Vector3D& up = pView->fVP.GetUpVector();
273   G4Vector3D third_axis = up.cross(pView->orig    255   G4Vector3D third_axis = up.cross(pView->original_vp);
274   G4double pi_div_by_ten = pi / 10.0;             256   G4double pi_div_by_ten = pi / 10.0;
275   G4Vector3D d_up = 0.1 * (std::sin ((G4double    257   G4Vector3D d_up = 0.1 * (std::sin ((G4double)pView->frameNo * pi_div_by_ten * 2.)) * up;
276   G4Vector3D d_third_axis = 0.1 * (std::sin ((    258   G4Vector3D d_third_axis = 0.1 * (std::sin ((G4double)pView->frameNo * (pi_div_by_ten))) * third_axis;
277                                                   259 
278   pView->fVP.SetViewAndLights (pView->original    260   pView->fVP.SetViewAndLights (pView->original_vp + d_up + d_third_axis);
279                                                   261 
280   pView->SetView ();                              262   pView->SetView ();
281   pView->ClearView ();                            263   pView->ClearView ();
282   pView->DrawView ();                             264   pView->DrawView ();
283                                                   265   
284   if (pView->frameNo++ == 20) {                   266   if (pView->frameNo++ == 20) {
285     if (pView->wobble_timer) {                    267     if (pView->wobble_timer) {
286       XtRemoveTimeOut (pView->wobble_timer);      268       XtRemoveTimeOut (pView->wobble_timer);
287       pView->frameNo = 0;                         269       pView->frameNo = 0;
288       pView->fVP.SetViewAndLights (pView->orig    270       pView->fVP.SetViewAndLights (pView->original_vp);
289       pView->SetView ();                          271       pView->SetView ();
290       pView->ClearView ();                        272       pView->ClearView ();
291       pView->DrawView ();                         273       pView->DrawView ();
292    }                                              274    }
293   } else {                                        275   } else {
294     pView->wobble_timer = XtAppAddTimeOut         276     pView->wobble_timer = XtAppAddTimeOut
295       (pView->app,                                277       (pView->app,
296        (long unsigned int) (1000. * (1. / pVie    278        (long unsigned int) (1000. * (1. / pView->wob_sens)),
297        wobble_timer_callback,                     279        wobble_timer_callback,
298        pView);                                    280        pView);
299   }                                               281   }
300 }                                                 282 }
301                                                   283 
302 void G4OpenGLXmViewer::reset_callback (Widget     284 void G4OpenGLXmViewer::reset_callback (Widget w, 
303              XtPointer,                           285              XtPointer, 
304              XtPointer)                           286              XtPointer) 
305 {                                                 287 {
306                                                   288   
307   G4OpenGLXmViewer* pView;                        289   G4OpenGLXmViewer* pView;
308                                                   290   
309   XtVaGetValues (w,                               291   XtVaGetValues (w,
310      XmNuserData, &pView,                         292      XmNuserData, &pView,
311      NULL);                                       293      NULL);
312                                                   294   
313   pView->fVP.SetCurrentTargetPoint(G4Point3D()    295   pView->fVP.SetCurrentTargetPoint(G4Point3D());
314   pView->fVP.SetZoomFactor(1.0);                  296   pView->fVP.SetZoomFactor(1.0);
315   pView->fVP.SetDolly(0.0);                       297   pView->fVP.SetDolly(0.0);
316   pView->SetView ();                              298   pView->SetView ();
317   pView->ClearView ();                            299   pView->ClearView ();
318   pView->DrawView ();                             300   pView->DrawView ();
319   pView->zoom_low = 0.1;                          301   pView->zoom_low = 0.1;
320   pView->zoom_high = 10.0;                        302   pView->zoom_high = 10.0;
321                                                   303   
322 }                                                 304 }
                                                   >> 305 #endif
323                                                   306