Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/OpenGL/src/G4OpenGLXmRotationCallbacks.cc

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Diff markup

Differences between /visualization/OpenGL/src/G4OpenGLXmRotationCallbacks.cc (Version 11.3.0) and /visualization/OpenGL/src/G4OpenGLXmRotationCallbacks.cc (Version 3.0)


                                                   >>   1 // This code implementation is the intellectual property of
                                                   >>   2 // the GEANT4 collaboration.
  1 //                                                  3 //
  2 // ******************************************* <<   4 // By copying, distributing or modifying the Program (or any work
  3 // * License and Disclaimer                    <<   5 // based on the Program) you indicate your acceptance of this statement,
  4 // *                                           <<   6 // and all its terms.
  5 // * The  Geant4 software  is  copyright of th << 
  6 // * the Geant4 Collaboration.  It is provided << 
  7 // * conditions of the Geant4 Software License << 
  8 // * LICENSE and available at  http://cern.ch/ << 
  9 // * include a list of copyright holders.      << 
 10 // *                                           << 
 11 // * Neither the authors of this software syst << 
 12 // * institutes,nor the agencies providing fin << 
 13 // * work  make  any representation or  warran << 
 14 // * regarding  this  software system or assum << 
 15 // * use.  Please see the license in the file  << 
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                           << 
 18 // * This  code  implementation is the result  << 
 19 // * technical work of the GEANT4 collaboratio << 
 20 // * By using,  copying,  modifying or  distri << 
 21 // * any work based  on the software)  you  ag << 
 22 // * use  in  resulting  scientific  publicati << 
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // ******************************************* << 
 25 //                                             << 
 26 //                                                  7 //
                                                   >>   8 // $Id: G4OpenGLXmRotationCallbacks.cc,v 1.7 2000/05/13 10:48:03 johna Exp $
                                                   >>   9 // GEANT4 tag $Name: geant4-03-00 $
 27 //                                                 10 //
 28 //                                                 11 // 
 29 // Andrew Walkden  16th April 1997                 12 // Andrew Walkden  16th April 1997
 30 // G4OpenGLXmRotationCallbacks :                   13 // G4OpenGLXmRotationCallbacks : 
 31 //                       Several callback func     14 //                       Several callback functions used by
 32 //                       elements of the contr     15 //                       elements of the control panel to
 33 //                       rotate the view.          16 //                       rotate the view.
 34                                                    17 
                                                   >>  18 #ifdef G4VIS_BUILD_OPENGLXM_DRIVER
                                                   >>  19 
 35 #include "G4OpenGLXmViewer.hh"                     20 #include "G4OpenGLXmViewer.hh"
 36                                                    21 
 37 #include "G4PhysicalConstants.hh"              << 
 38 #include "G4Scene.hh"                              22 #include "G4Scene.hh"
 39 #include "G4UImanager.hh"                          23 #include "G4UImanager.hh"
 40 #include "G4ios.hh"                                24 #include "G4ios.hh"
 41                                                    25 
 42 void G4OpenGLXmViewer::theta_rotation_callback     26 void G4OpenGLXmViewer::theta_rotation_callback (Widget w, 
 43                 XtPointer clientData,              27                 XtPointer clientData, 
 44                 XtPointer callData)                28                 XtPointer callData) 
 45 {                                                  29 {
 46   XmArrowButtonCallbackStruct *cbs = (XmArrowB     30   XmArrowButtonCallbackStruct *cbs = (XmArrowButtonCallbackStruct*) callData;
 47   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*     31   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
 48                                                    32 
 49   pView->rotate_right = get_boolean_userData ( <<  33   pView->rotate_right = G4OpenGLXmViewer::get_boolean_userData (w);
 50                                                    34 
 51   if (cbs->reason == XmCR_ARM) {                   35   if (cbs->reason == XmCR_ARM) {
 52     rotate_in_theta (pView, NULL);             <<  36     G4OpenGLXmViewer::rotate_in_theta (pView, NULL);
 53   } else if (cbs->reason == XmCR_DISARM) {         37   } else if (cbs->reason == XmCR_DISARM) {
 54     XtRemoveTimeOut (pView->rotation_timer);       38     XtRemoveTimeOut (pView->rotation_timer);
 55   }                                                39   }
 56 }                                                  40 }
 57                                                    41 
 58 void G4OpenGLXmViewer::rotate_in_theta (XtPoin     42 void G4OpenGLXmViewer::rotate_in_theta (XtPointer clientData,
 59               XtIntervalId* timer_id)              43               XtIntervalId* timer_id) 
 60 {                                                  44 {
 61   //theta spin stuff here                          45   //theta spin stuff here
 62   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*     46   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
 63                                                << 
 64   if (pView->rotate_right) {                   << 
 65     pView->rotateScene(1,0);                   << 
 66   } else {                                     << 
 67     pView->rotateScene(-1,0);                  << 
 68   }                                            << 
 69   /*                                           << 
 70   G4double delta_theta;                            47   G4double delta_theta;
 71                                                    48 
 72   if (pView->fVP.GetLightsMoveWithCamera()) {      49   if (pView->fVP.GetLightsMoveWithCamera()) {
 73     if (pView->rotate_right) {                     50     if (pView->rotate_right) {
 74       delta_theta = -(pView->fRot_sens);       <<  51       delta_theta = -((G4double)pView->rot_sens);
 75     } else {                                       52     } else {
 76       delta_theta = pView->fRot_sens;          <<  53       delta_theta = (G4double)pView->rot_sens;
 77     }                                              54     }
 78   } else {                                         55   } else {
 79     if (pView->rotate_right) {                     56     if (pView->rotate_right) {
 80       delta_theta = pView->fRot_sens;          <<  57       delta_theta = (G4double)pView->rot_sens;
 81     } else {                                       58     } else {
 82       delta_theta = -(pView->fRot_sens);       <<  59       delta_theta = -((G4double)pView->rot_sens);
 83     }                                              60     }
 84   }                                                61   }    
 85   delta_theta *= deg;                              62   delta_theta *= deg;
 86   // Rotates by fixed azimuthal angle delta_th     63   // Rotates by fixed azimuthal angle delta_theta.
 87                                                    64 
 88   const G4Vector3D& vp = pView->fVP.GetViewpoi <<  65   G4Vector3D vp = pView->fVP.GetViewpointDirection ().unit ();
 89   const G4Vector3D& up = pView->fVP.GetUpVecto <<  66   G4Vector3D up = pView->fVP.GetUpVector ().unit ();
 90   const G4Vector3D& zprime = up;               <<  67   G4Vector3D& zprime = up;
 91   G4double cosalpha = up.dot (vp);                 68   G4double cosalpha = up.dot (vp);
 92   G4double sinalpha = std::sqrt (1. - std::pow <<  69   G4double sinalpha = sqrt (1. - pow (cosalpha, 2));
 93   G4Vector3D yprime = (zprime.cross (vp)).unit <<  70   G4Vector3D viewPoint = pView->fVP.GetViewpointDirection ().unit ();
                                                   >>  71   G4Vector3D yprime = (zprime.cross (viewPoint)).unit ();
 94   G4Vector3D xprime = yprime.cross (zprime);       72   G4Vector3D xprime = yprime.cross (zprime);
 95   // Projection of vp on plane perpendicular t     73   // Projection of vp on plane perpendicular to up...
 96   G4Vector3D a1 = sinalpha * xprime;               74   G4Vector3D a1 = sinalpha * xprime;
 97   // Required new projection...                    75   // Required new projection...
 98   G4Vector3D a2 =                                  76   G4Vector3D a2 =
 99     sinalpha * (std::cos (delta_theta) * xprim <<  77     sinalpha * (cos (delta_theta) * xprime + sin (delta_theta) * yprime);
100   // Required Increment vector...                  78   // Required Increment vector...
101   G4Vector3D delta = a2 - a1;                      79   G4Vector3D delta = a2 - a1;
102   // So new viewpoint is...                        80   // So new viewpoint is...
103   G4Vector3D viewPoint = vp + delta;           <<  81   viewPoint += delta;
104                                                    82 
105   pView->fVP.SetViewAndLights (viewPoint);         83   pView->fVP.SetViewAndLights (viewPoint);  
106   */                                           << 
107                                                    84 
108   pView->SetView ();                               85   pView->SetView ();
109   pView->ClearView ();                             86   pView->ClearView ();
110   pView->DrawView ();                              87   pView->DrawView ();
111                                                    88 
112   pView->rotation_timer = XtAppAddTimeOut          89   pView->rotation_timer = XtAppAddTimeOut 
113     (pView->app,                                   90     (pView->app,
114      timer_id == NULL ? 500 : 1,                   91      timer_id == NULL ? 500 : 1,
115      rotate_in_theta,                          <<  92      G4OpenGLXmViewer::rotate_in_theta,
116      pView);                                       93      pView);
117 }                                                  94 }  
118                                                    95 
119 void G4OpenGLXmViewer::phi_rotation_callback (     96 void G4OpenGLXmViewer::phi_rotation_callback (Widget w, 
120               XtPointer clientData,                97               XtPointer clientData, 
121               XtPointer callData)                  98               XtPointer callData) 
122 {                                                  99 {
123   XmArrowButtonCallbackStruct *cbs = (XmArrowB    100   XmArrowButtonCallbackStruct *cbs = (XmArrowButtonCallbackStruct*) callData;
124   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*    101   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
125                                                   102 
126   pView->rotate_up = get_boolean_userData (w); << 103   pView->rotate_up = G4OpenGLXmViewer::get_boolean_userData (w);
127                                                   104 
128   if (cbs->reason == XmCR_ARM) {                  105   if (cbs->reason == XmCR_ARM) {
129     rotate_in_phi (pView, NULL);               << 106     G4OpenGLXmViewer::rotate_in_phi (pView, NULL);
130   } else if (cbs->reason == XmCR_DISARM) {        107   } else if (cbs->reason == XmCR_DISARM) {
131     XtRemoveTimeOut (pView->rotation_timer);      108     XtRemoveTimeOut (pView->rotation_timer);
132   }                                               109   }
133 }                                                 110 }
134                                                   111 
135 void G4OpenGLXmViewer::rotate_in_phi (XtPointe    112 void G4OpenGLXmViewer::rotate_in_phi (XtPointer clientData,
136             XtIntervalId* timer_id)               113             XtIntervalId* timer_id)
137 {                                                 114 {
138   //phi spin stuff here                           115   //phi spin stuff here
139   //  G4double delta_alpha;                    << 116   G4double delta_alpha;
140   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*    117   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
141                                                   118 
142   if (pView -> rotate_up) {                    << 
143     pView->rotateScene(0,-1);                  << 
144   } else {                                     << 
145     pView->rotateScene(0,1);                   << 
146   }                                            << 
147   /*                                           << 
148   if (pView->fVP.GetLightsMoveWithCamera()) {     119   if (pView->fVP.GetLightsMoveWithCamera()) {
149     if (pView -> rotate_up) {                     120     if (pView -> rotate_up) {
150       delta_alpha = -(pView->fRot_sens);       << 121       delta_alpha = -((G4double)pView->rot_sens);
151     } else {                                      122     } else {
152       delta_alpha = pView->fRot_sens;          << 123       delta_alpha = (G4double)pView->rot_sens;
153     }                                             124     }
154   } else {                                        125   } else {
155     if (pView -> rotate_up) {                     126     if (pView -> rotate_up) {
156       delta_alpha = pView->fRot_sens;          << 127       delta_alpha = (G4double)pView->rot_sens;
157     } else {                                      128     } else {
158       delta_alpha = -(pView->fRot_sens);       << 129       delta_alpha = -((G4double)pView->rot_sens);
159     }                                             130     }
160   }                                               131   }    
161                                                   132 
162   delta_alpha *= deg;                             133   delta_alpha *= deg;
163                                                   134 
164   const G4Vector3D& vp = pView->fVP.GetViewpoi << 135   G4Vector3D vp = pView->fVP.GetViewpointDirection ().unit ();
165   const G4Vector3D& up = pView->fVP.GetUpVecto << 136   G4Vector3D up = pView->fVP.GetUpVector ().unit ();
166                                                   137 
167   const G4Vector3D& xprime = vp;               << 138   G4Vector3D xprime = vp;
168   G4Vector3D yprime = (up.cross(xprime)).unit(    139   G4Vector3D yprime = (up.cross(xprime)).unit();
169   G4Vector3D zprime = (xprime.cross(yprime)).u    140   G4Vector3D zprime = (xprime.cross(yprime)).unit();
170                                                   141 
171   G4Vector3D new_vp = std::cos(delta_alpha) *  << 142   G4Vector3D new_vp = cos(delta_alpha) * xprime + sin(delta_alpha) * zprime;
172                                                   143 
173   pView->fVP.SetViewAndLights (new_vp.unit());    144   pView->fVP.SetViewAndLights (new_vp.unit());
174                                                   145 
175   if (pView->fVP.GetLightsMoveWithCamera()) {  << 
176     G4Vector3D new_up = (new_vp.cross(yprime)) << 
177     pView->fVP.SetUpVector(new_up);            << 
178   }                                            << 
179                                                << 
180   */                                           << 
181   pView->SetView ();                              146   pView->SetView ();
182   pView->ClearView ();                            147   pView->ClearView ();
183   pView->DrawView ();                             148   pView->DrawView ();
184                                                   149   
185   pView->rotation_timer = XtAppAddTimeOut         150   pView->rotation_timer = XtAppAddTimeOut 
186     (pView->app,                                  151     (pView->app,
187      timer_id == NULL ? 500 : 1,                  152      timer_id == NULL ? 500 : 1,
188      rotate_in_phi,                            << 153      G4OpenGLXmViewer::rotate_in_phi,
189      pView);                                      154      pView);
190 }                                                 155 }
191                                                   156 
192 void G4OpenGLXmViewer::set_rot_sens_callback (    157 void G4OpenGLXmViewer::set_rot_sens_callback (Widget w, 
193               XtPointer clientData,               158               XtPointer clientData, 
194               XtPointer callData)                 159               XtPointer callData) 
195 {                                                 160 {
196   XmScaleCallbackStruct *cbs = (XmScaleCallbac    161   XmScaleCallbackStruct *cbs = (XmScaleCallbackStruct*) callData;
197   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*    162   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
198   short dp = -1;                                  163   short dp = -1;
199   G4float ten_to_the_dp = 10.;                    164   G4float ten_to_the_dp = 10.;
200                                                   165 
201   XtVaGetValues (w,                               166   XtVaGetValues (w, 
202      XmNdecimalPoints, &dp,                       167      XmNdecimalPoints, &dp,
203      NULL);                                       168      NULL);
204                                                   169 
205   if (dp == 0) {                                  170   if (dp == 0) {
206     ten_to_the_dp = 1.;                           171     ten_to_the_dp = 1.;
207   } else if ( dp > 0) {                           172   } else if ( dp > 0) {
208     for (G4int i = 1; i < (G4int)dp; i++) {       173     for (G4int i = 1; i < (G4int)dp; i++) {
209       ten_to_the_dp *= 10.;                       174       ten_to_the_dp *= 10.;
210     }                                             175     }
211   } else {                                        176   } else {
212     G4Exception                                << 177     G4Exception("Bad value returned for dp in set_rot_sens_callback");
213       ("G4OpenGLXmViewer::set_rot_sens_callbac << 
214        "opengl2004", FatalException,           << 
215        "Bad value returned for dp in set_rot_s << 
216   }                                               178   }
217                                                   179 
218   pView->fRot_sens = (G4float)(cbs->value) / t << 180   pView->rot_sens = (G4float)(cbs->value) / ten_to_the_dp;
219 }                                                 181 }  
220                                                   182 
221 void G4OpenGLXmViewer::set_rot_subject_callbac    183 void G4OpenGLXmViewer::set_rot_subject_callback (Widget w, 
222                  XtPointer clientData,            184                  XtPointer clientData, 
223                  XtPointer)                       185                  XtPointer) 
224 {                                                 186 {
225   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*    187   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*)clientData;
226                                                   188   
227   G4int choice = get_int_userData (w);         << 189   G4int choice = G4OpenGLXmViewer::get_int_userData (w);
228                                                   190   
229   switch (choice) {                               191   switch (choice) {
230   case 0:                                         192   case 0: 
231     {                                             193     {
232       pView->fVP.SetLightsMoveWithCamera (true    194       pView->fVP.SetLightsMoveWithCamera (true);
233       break;                                      195       break;
234     }                                             196     }
235   case 1:                                         197   case 1:
236     {                                             198     {
237       pView->fVP.SetLightsMoveWithCamera (fals    199       pView->fVP.SetLightsMoveWithCamera (false);
238       break;                                      200       break;
239     }                                             201     }
240   default:                                        202   default:
241     {                                             203     {
242       G4Exception                              << 204       G4Exception("Unrecognised choice made in set_rot_subject_callback"); 
243   ("G4OpenGLXmViewer::set_rot_subject_callback << 
244    "opengl2005", FatalException,               << 
245    "Unrecognised choice made in set_rot_subjec << 
246     }                                             205     }
247   }                                               206   }
248 }                                                 207 }  
249                                                   208 
250 void G4OpenGLXmViewer::wobble_callback (Widget    209 void G4OpenGLXmViewer::wobble_callback (Widget w, 
251               XtPointer,                          210               XtPointer, 
252               XtPointer)                          211               XtPointer) 
253 {                                                 212 {
254   G4OpenGLXmViewer* pView;                        213   G4OpenGLXmViewer* pView;
255                                                   214   
256   XtVaGetValues (w,                               215   XtVaGetValues (w,
257      XmNuserData, &pView,                         216      XmNuserData, &pView,
258      NULL);                                       217      NULL);
259                                                   218   
260   pView->original_vp = pView->fVP.GetViewpoint    219   pView->original_vp = pView->fVP.GetViewpointDirection();
261   pView->wobble_timer = XtAppAddTimeOut           220   pView->wobble_timer = XtAppAddTimeOut
262     (pView->app,                                  221     (pView->app,
263      (long unsigned int) (1000. * (1. / pView-    222      (long unsigned int) (1000. * (1. / pView->wob_sens)),
264      wobble_timer_callback,                    << 223      G4OpenGLXmViewer::wobble_timer_callback,
265      pView);                                      224      pView);
266 }                                                 225 }  
267                                                   226 
268 void G4OpenGLXmViewer::wobble_timer_callback (    227 void G4OpenGLXmViewer::wobble_timer_callback (XtPointer clientData,
269               XtIntervalId*)                      228               XtIntervalId*) 
270 {                                                 229 {
271   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*    230   G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*)clientData;
272   const G4Vector3D& up = pView->fVP.GetUpVecto << 231   G4Vector3D up = pView->fVP.GetUpVector();
                                                   >> 232   G4Vector3D vp = pView->fVP.GetViewpointDirection();
273   G4Vector3D third_axis = up.cross(pView->orig    233   G4Vector3D third_axis = up.cross(pView->original_vp);
274   G4double pi_div_by_ten = pi / 10.0;          << 234   G4double pi_div_by_ten = M_PI / 10.0;
275   G4Vector3D d_up = 0.1 * (std::sin ((G4double << 235   G4Vector3D d_up = 0.1 * (sin ((G4double)pView->frameNo * pi_div_by_ten * 2.)) * up;
276   G4Vector3D d_third_axis = 0.1 * (std::sin (( << 236   G4Vector3D d_third_axis = 0.1 * (sin ((G4double)pView->frameNo * (pi_div_by_ten))) * third_axis;
277                                                   237 
278   pView->fVP.SetViewAndLights (pView->original    238   pView->fVP.SetViewAndLights (pView->original_vp + d_up + d_third_axis);
279                                                   239 
280   pView->SetView ();                              240   pView->SetView ();
281   pView->ClearView ();                            241   pView->ClearView ();
282   pView->DrawView ();                             242   pView->DrawView ();
283                                                   243   
284   if (pView->frameNo++ == 20) {                   244   if (pView->frameNo++ == 20) {
285     if (pView->wobble_timer) {                    245     if (pView->wobble_timer) {
286       XtRemoveTimeOut (pView->wobble_timer);      246       XtRemoveTimeOut (pView->wobble_timer);
287       pView->frameNo = 0;                         247       pView->frameNo = 0;
288       pView->fVP.SetViewAndLights (pView->orig    248       pView->fVP.SetViewAndLights (pView->original_vp);
289       pView->SetView ();                          249       pView->SetView ();
290       pView->ClearView ();                        250       pView->ClearView ();
291       pView->DrawView ();                         251       pView->DrawView ();
292    }                                              252    }
293   } else {                                        253   } else {
294     pView->wobble_timer = XtAppAddTimeOut         254     pView->wobble_timer = XtAppAddTimeOut
295       (pView->app,                                255       (pView->app,
296        (long unsigned int) (1000. * (1. / pVie    256        (long unsigned int) (1000. * (1. / pView->wob_sens)),
297        wobble_timer_callback,                  << 257        G4OpenGLXmViewer::wobble_timer_callback,
298        pView);                                    258        pView);
299   }                                               259   }
300 }                                                 260 }
301                                                   261 
302 void G4OpenGLXmViewer::reset_callback (Widget     262 void G4OpenGLXmViewer::reset_callback (Widget w, 
303              XtPointer,                           263              XtPointer, 
304              XtPointer)                           264              XtPointer) 
305 {                                                 265 {
306                                                   266   
307   G4OpenGLXmViewer* pView;                        267   G4OpenGLXmViewer* pView;
308                                                   268   
309   XtVaGetValues (w,                               269   XtVaGetValues (w,
310      XmNuserData, &pView,                         270      XmNuserData, &pView,
311      NULL);                                       271      NULL);
312                                                   272   
313   pView->fVP.SetCurrentTargetPoint(G4Point3D()    273   pView->fVP.SetCurrentTargetPoint(G4Point3D());
314   pView->fVP.SetZoomFactor(1.0);                  274   pView->fVP.SetZoomFactor(1.0);
315   pView->fVP.SetDolly(0.0);                       275   pView->fVP.SetDolly(0.0);
316   pView->SetView ();                              276   pView->SetView ();
317   pView->ClearView ();                            277   pView->ClearView ();
318   pView->DrawView ();                             278   pView->DrawView ();
319   pView->zoom_low = 0.1;                          279   pView->zoom_low = 0.1;
320   pView->zoom_high = 10.0;                        280   pView->zoom_high = 10.0;
321                                                   281   
322 }                                                 282 }
                                                   >> 283 #endif
323                                                   284