Geant4 Cross Reference

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Geant4/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc

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Diff markup

Differences between /visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc (Version 11.3.0) and /visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc (Version 9.6.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
                                                   >>  27 // $Id$
 27 //                                                 28 //
 28 //                                                 29 //
 29 // Class G4OpenGLStoredQtViewer : a class deri     30 // Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
 30 //                                G4OpenGLStor     31 //                                G4OpenGLStoredViewer.
 31                                                    32 
                                                   >>  33 #ifdef G4VIS_BUILD_OPENGLQT_DRIVER
                                                   >>  34 
 32 #include "G4OpenGLStoredQtViewer.hh"               35 #include "G4OpenGLStoredQtViewer.hh"
 33                                                    36 
 34 #include "G4OpenGLStoredSceneHandler.hh"           37 #include "G4OpenGLStoredSceneHandler.hh"
 35 #include "G4ios.hh"                                38 #include "G4ios.hh"
 36 #include "G4Threading.hh"                      << 
 37 #include "G4UIQt.hh"                           << 
 38 #if 0x060000 <= QT_VERSION                     << 
 39 #include "G4Qt.hh"                             << 
 40 #endif                                         << 
 41                                                    39 
 42 #include <qapplication.h>                          40 #include <qapplication.h>
 43 #include <qtabwidget.h>                        << 
 44                                                    41 
 45 G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer     42 G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
 46 (G4OpenGLStoredSceneHandler& sceneHandler,         43 (G4OpenGLStoredSceneHandler& sceneHandler,
 47  const G4String&  name):                           44  const G4String&  name):
 48   G4VViewer (sceneHandler, sceneHandler.Increm     45   G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
 49   G4OpenGLViewer (sceneHandler),                   46   G4OpenGLViewer (sceneHandler),
 50   G4OpenGLQtViewer (sceneHandler),                 47   G4OpenGLQtViewer (sceneHandler),
 51   G4OpenGLStoredViewer (sceneHandler),             48   G4OpenGLStoredViewer (sceneHandler),             // FIXME : gerer le pb du parent !
 52   G4QGLWidgetType()                            <<  49   QGLWidget()
 53 {                                                  50 {
 54   if (fViewId < 0) return;  // In case error i << 
 55                                                << 
 56 #if QT_VERSION < 0x060000                      << 
 57   fQGLWidgetInitialiseCompleted = false;       << 
 58                                                << 
 59     // Indicates that the widget has no backgr << 
 60   G4QGLWidgetType::setAttribute (Qt::WA_NoSyst << 
 61                                                    51 
 62   setFocusPolicy(Qt::StrongFocus); // enable k     52   setFocusPolicy(Qt::StrongFocus); // enable keybord events
 63   fHasToRepaint = false;                           53   fHasToRepaint = false;
 64   fPaintEventLock = false;                     <<  54   fIsRepainting = false;
 65   fUpdateGLLock = false;                       << 
 66 #else                                          << 
 67   // Indicates that the widget has no backgrou << 
 68   G4QGLWidgetType::setAttribute (Qt::WA_NoSyst << 
 69                                                    55 
 70   setFocusPolicy(Qt::StrongFocus); // enable k <<  56   resize(fVP.GetWindowSizeHintX(),fVP.GetWindowSizeHintY());
 71 #endif                                         <<  57 
                                                   >>  58   if (fViewId < 0) return;  // In case error in base class instantiation.
 72 }                                                  59 }
 73                                                    60 
 74 G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewe <<  61 G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
                                                   >>  62   makeCurrent();
                                                   >>  63   // this is connect to the Dialog for deleting it properly
                                                   >>  64   // when close event.
                                                   >>  65   //   ((QDialog*)window())->reject();
                                                   >>  66 }
 75                                                    67 
 76 void G4OpenGLStoredQtViewer::Initialise() {        68 void G4OpenGLStoredQtViewer::Initialise() {
 77 #if QT_VERSION < 0x060000                      <<  69 #ifdef G4DEBUG_VIS_OGL
 78                                                <<  70   printf("G4OpenGLStoredQtViewer::Initialise 1\n");
 79   fQGLWidgetInitialiseCompleted = false;       <<  71 #endif
                                                   >>  72   fReadyToPaint = false;
 80   CreateMainWindow (this,QString(GetName()));      73   CreateMainWindow (this,QString(GetName()));
 81                                                    74 
 82   makeCurrent();                               << 
 83   glDrawBuffer (GL_BACK);                          75   glDrawBuffer (GL_BACK);
 84                                                    76 
 85    // set the good tab active                  <<  77   fReadyToPaint = true;
 86   if (G4QGLWidgetType::parentWidget()) {       << 
 87     auto *parentTab = dynamic_cast<QTabWidget* << 
 88     if (parentTab) {                           << 
 89       parentTab->setCurrentIndex(parentTab->co << 
 90     }                                          << 
 91   }                                            << 
 92                                                << 
 93   fQGLWidgetInitialiseCompleted = true;        << 
 94 #else                                          << 
 95   CreateMainWindow (this,QString(GetName()));  << 
 96   // Set jpg as default export format for Qt v << 
 97   setExportImageFormat("jpg");                 << 
 98 #endif                                         << 
 99 }                                                  78 }
100                                                    79 
101 #if QT_VERSION < 0x060000                      << 
102 void G4OpenGLStoredQtViewer::initializeGL () {     80 void G4OpenGLStoredQtViewer::initializeGL () {
103                                                    81 
104   InitializeGLView ();                             82   InitializeGLView ();
105                                                    83 
                                                   >>  84 #ifdef G4DEBUG_VIS_OGL
                                                   >>  85   printf("G4OpenGLStoredQtViewer::InitialiseGL () 1 %d\n", this);
                                                   >>  86 #endif
                                                   >>  87 
106   if (fSceneHandler.GetScene() == 0) {             88   if (fSceneHandler.GetScene() == 0) {
107     fHasToRepaint =false;                          89     fHasToRepaint =false;
108   } else {                                         90   } else {
109     fHasToRepaint =true;                           91     fHasToRepaint =true;
110   }                                                92   }
111                                                <<  93 
112    // Set the component visible                    94    // Set the component visible
113   //   setVisible(true) ;                      <<  95    setVisible(true) ;
114                                                    96 
115   // Set jpg as default export format for Qt v <<  97    // and update it immediatly before wait for SessionStart() (batch mode)
116   setExportImageFormat("jpg");                 <<  98   QCoreApplication::sendPostedEvents () ;
117 }                                              <<  99 
                                                   >> 100 #ifdef G4DEBUG_VIS_OGL
                                                   >> 101   printf("G4OpenGLStoredQtViewer::InitialiseGL  END\n");
118 #endif                                            102 #endif
                                                   >> 103 }
119                                                   104 
120 G4bool G4OpenGLStoredQtViewer::CompareForKerne    105 G4bool G4OpenGLStoredQtViewer::CompareForKernelVisit(G4ViewParameters& lastVP)
121 {                                                 106 {
122   // Identical to G4OpenGLStoredViewer::Compar    107   // Identical to G4OpenGLStoredViewer::CompareForKernelVisit except
123   // for checking of VisAttributesModifiers, b    108   // for checking of VisAttributesModifiers, because
124   // G4OpenGLStoredQtViewer keeps track of its    109   // G4OpenGLStoredQtViewer keeps track of its own touchable
125   // modifiers (fTreeItemModels, etc.).           110   // modifiers (fTreeItemModels, etc.).
126   if (                                            111   if (
127       (lastVP.GetDrawingStyle ()    != fVP.Get    112       (lastVP.GetDrawingStyle ()    != fVP.GetDrawingStyle ())    ||
128       (lastVP.GetNumberOfCloudPoints()  != fVP << 
129       (lastVP.IsAuxEdgeVisible ()   != fVP.IsA    113       (lastVP.IsAuxEdgeVisible ()   != fVP.IsAuxEdgeVisible ())   ||
                                                   >> 114       (lastVP.GetRepStyle ()        != fVP.GetRepStyle ())        ||
130       (lastVP.IsCulling ()          != fVP.IsC    115       (lastVP.IsCulling ()          != fVP.IsCulling ())          ||
131       (lastVP.IsCullingInvisible () != fVP.IsC    116       (lastVP.IsCullingInvisible () != fVP.IsCullingInvisible ()) ||
132       (lastVP.IsDensityCulling ()   != fVP.IsD    117       (lastVP.IsDensityCulling ()   != fVP.IsDensityCulling ())   ||
133       (lastVP.IsCullingCovered ()   != fVP.IsC    118       (lastVP.IsCullingCovered ()   != fVP.IsCullingCovered ())   ||
134       (lastVP.GetCBDAlgorithmNumber() !=       << 
135        fVP.GetCBDAlgorithmNumber())            << 
136       // Note: Section and Cutaway can reveal  << 
137       // backface culling is implemented, the  << 
138       // the back-facing faces are not there.  << 
139       // (commented out) backface culling (it  << 
140       // in fact, performance seems to improve << 
141       (lastVP.IsSection ()          != fVP.IsS    119       (lastVP.IsSection ()          != fVP.IsSection ())          ||
142       // Section (DCUT) is NOT implemented loc << 120       // Section (DCUT) implemented locally.  But still need to visit
143       // (lastVP.IsCutaway ()          != fVP. << 121       // kernel if status changes so that back plane culling can be
144       // Cutaways are implemented locally so w << 122       // switched.
                                                   >> 123       (lastVP.IsCutaway ()          != fVP.IsCutaway ())          ||
                                                   >> 124       // Cutaways implemented locally.  But still need to visit kernel
                                                   >> 125       // if status changes so that back plane culling can be switched.
145       (lastVP.IsExplode ()          != fVP.IsE    126       (lastVP.IsExplode ()          != fVP.IsExplode ())          ||
146       (lastVP.GetNoOfSides ()       != fVP.Get    127       (lastVP.GetNoOfSides ()       != fVP.GetNoOfSides ())       ||
147       (lastVP.GetGlobalMarkerScale()    != fVP << 
148       (lastVP.GetGlobalLineWidthScale() != fVP << 
149       (lastVP.IsMarkerNotHidden ()  != fVP.IsM << 
150       (lastVP.GetDefaultVisAttributes()->GetCo    128       (lastVP.GetDefaultVisAttributes()->GetColour() !=
151        fVP.GetDefaultVisAttributes()->GetColou    129        fVP.GetDefaultVisAttributes()->GetColour())                ||
152       (lastVP.GetDefaultTextVisAttributes()->G    130       (lastVP.GetDefaultTextVisAttributes()->GetColour() !=
153        fVP.GetDefaultTextVisAttributes()->GetC    131        fVP.GetDefaultTextVisAttributes()->GetColour())            ||
154       (lastVP.GetBackgroundColour ()!= fVP.Get    132       (lastVP.GetBackgroundColour ()!= fVP.GetBackgroundColour ())||
155       (lastVP.IsPicking ()          != fVP.IsP << 133       (lastVP.IsPicking ()          != fVP.IsPicking ())
156       (lastVP.IsSpecialMeshRendering() != fVP. << 134 //      ||
157       (lastVP.GetSpecialMeshRenderingOption()  << 135 //      (lastVP.GetVisAttributesModifiers().size() !=
                                                   >> 136 //       fVP.GetVisAttributesModifiers().size())
                                                   >> 137       )
158     return true;                                  138     return true;
159                                                   139 
160   // Don't check VisAttributesModifiers if thi << 
161   // initiated by a mouse interaction on the s << 
162   if (fMouseOnSceneTree) {                     << 
163     // Reset the flag.                         << 
164     fMouseOnSceneTree = false;                 << 
165   } else {                                     << 
166     // Not initiated by a mouse so compare for << 
167     if (lastVP.GetVisAttributesModifiers() !=  << 
168       return true;                             << 
169     }                                          << 
170   }                                            << 
171                                                << 
172   if (lastVP.IsDensityCulling () &&               140   if (lastVP.IsDensityCulling () &&
173       (lastVP.GetVisibleDensity () != fVP.GetV    141       (lastVP.GetVisibleDensity () != fVP.GetVisibleDensity ()))
174     return true;                                  142     return true;
175                                                   143 
176 //  /***************************************** << 144   /**************************************************************
177 //   If section (DCUT) is implemented locally, << 145    Section (DCUT) implemented locally.  No need to visit kernel if
178   if (lastVP.IsSection () &&                   << 146    section plane itself changes.
179       (lastVP.GetSectionPlane () != fVP.GetSec << 147    if (lastVP.IsSection () &&
180     return true;                               << 148    (lastVP.GetSectionPlane () != fVP.GetSectionPlane ()))
181 //   ***************************************** << 149    return true;
                                                   >> 150    ***************************************************************/
182                                                   151 
183   /*******************************************    152   /**************************************************************
184    If cutaways are implemented locally, commen << 153    Cutaways implemented locally.  No need to visit kernel if cutaway
                                                   >> 154    planes themselves change.
185    if (lastVP.IsCutaway ()) {                     155    if (lastVP.IsCutaway ()) {
186    if (vp.GetCutawayMode() != fVP.GetCutawayMo << 
187    if (lastVP.GetCutawayPlanes ().size () !=      156    if (lastVP.GetCutawayPlanes ().size () !=
188    fVP.GetCutawayPlanes ().size ()) return tru    157    fVP.GetCutawayPlanes ().size ()) return true;
189    for (size_t i = 0; i < lastVP.GetCutawayPla    158    for (size_t i = 0; i < lastVP.GetCutawayPlanes().size(); ++i)
190    if (lastVP.GetCutawayPlanes()[i] != fVP.Get    159    if (lastVP.GetCutawayPlanes()[i] != fVP.GetCutawayPlanes()[i])
191    return true;                                   160    return true;
192    }                                              161    }
193    *******************************************    162    ***************************************************************/
194                                                   163 
195   if (lastVP.GetCBDAlgorithmNumber() > 0) {    << 
196     if (lastVP.GetCBDParameters().size() != fV << 
197     else if (lastVP.GetCBDParameters() != fVP. << 
198   }                                            << 
199                                                << 
200   if (lastVP.IsExplode () &&                      164   if (lastVP.IsExplode () &&
201       (lastVP.GetExplodeFactor () != fVP.GetEx    165       (lastVP.GetExplodeFactor () != fVP.GetExplodeFactor ()))
202     return true;                                  166     return true;
203                                                   167 
204   if (lastVP.IsSpecialMeshRendering() &&       << 
205       (lastVP.GetSpecialMeshVolumes() != fVP.G << 
206     return true;                               << 
207                                                << 
208   return false;                                   168   return false;
209 }                                                 169 }
210                                                   170 
211 G4bool G4OpenGLStoredQtViewer::POSelected(size    171 G4bool G4OpenGLStoredQtViewer::POSelected(size_t POListIndex)
212 {                                                 172 {
213   return isTouchableVisible((int)POListIndex); << 173   return isTouchableVisible(POListIndex);
214 }                                                 174 }
215                                                   175 
216 G4bool G4OpenGLStoredQtViewer::TOSelected(size    176 G4bool G4OpenGLStoredQtViewer::TOSelected(size_t)
217 {                                                 177 {
218   return true;                                    178   return true;
219 }                                                 179 }
220                                                   180 
221 void G4OpenGLStoredQtViewer::DrawView () {     << 181 void G4OpenGLStoredQtViewer::DrawView () {  
222 #if QT_VERSION < 0x060000                      << 
223 #else                                          << 
224   if(IsGettingPickInfos()) {                   << 
225     paintGL();                                 << 
226     return;                                    << 
227   }                                            << 
228 #endif                                         << 
229 #if (QT_VERSION < 0x060000) || !defined(G4MULT << 
230   updateQWidget();                                182   updateQWidget();
231 #else                                          << 
232   if (G4Threading::IsMasterThread()) {         << 
233     updateQWidget();                           << 
234   } else {                                     << 
235     update(); //G.Barrand: updateQWidget() ind << 
236   }                                            << 
237 #endif                                         << 
238 }                                                 183 }
239                                                   184 
240 void G4OpenGLStoredQtViewer::ComputeView () {     185 void G4OpenGLStoredQtViewer::ComputeView () {
241                                                   186 
242 #if QT_VERSION < 0x060000                      << 187 #ifdef G4DEBUG_VIS_OGL
243   makeCurrent();                               << 188   printf("G4OpenGLStoredQtViewer::ComputeView %d %d   VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",getWinWidth(), getWinHeight());
244 #endif                                            189 #endif
245                                                << 190   makeCurrent();
246   G4ViewParameters::DrawingStyle dstyle = GetV    191   G4ViewParameters::DrawingStyle dstyle = GetViewParameters().GetDrawingStyle();
247                                                   192 
248   //Make sure current viewer is attached and c    193   //Make sure current viewer is attached and clean...
249                                                   194 
250   //See if things have changed from last time     195   //See if things have changed from last time and remake if necessary...
251   // The fNeedKernelVisit flag might have been    196   // The fNeedKernelVisit flag might have been set by the user in
252   // /vis/viewer/rebuild, but if not, make dec    197   // /vis/viewer/rebuild, but if not, make decision and set flag only
253   // if necessary...                              198   // if necessary...
254   if (!fNeedKernelVisit) {                        199   if (!fNeedKernelVisit) {
255     KernelVisitDecision ();                       200     KernelVisitDecision ();
256   }                                               201   }
257   fLastVP = fVP;                               << 
258   G4bool kernelVisitWasNeeded = fNeedKernelVis    202   G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
259   ProcessView ();                                 203   ProcessView ();
260                                                   204    
261   if (kernelVisitWasNeeded) {                  << 
262     displaySceneTreeComponent();               << 
263   }                                            << 
264                                                   205 
265   if(dstyle!=G4ViewParameters::hlr &&             206   if(dstyle!=G4ViewParameters::hlr &&
266      haloing_enabled) {                           207      haloing_enabled) {
                                                   >> 208 #ifdef G4DEBUG_VIS_OGL
                                                   >> 209     printf("G4OpenGLStoredQtViewer::ComputeView DANS LE IF\n");
                                                   >> 210 #endif
267                                                   211 
268     HaloingFirstPass ();                          212     HaloingFirstPass ();
269     DrawDisplayLists ();                          213     DrawDisplayLists ();
270     glFlush ();                                   214     glFlush ();
271                                                   215 
272     HaloingSecondPass ();                         216     HaloingSecondPass ();
273                                                   217 
274     DrawDisplayLists ();                          218     DrawDisplayLists ();
275     FinishView ();                                219     FinishView ();
276                                                   220 
277   } else {                                        221   } else {
278                                                   222      
279     // If kernel visit was needed, drawing and    223     // If kernel visit was needed, drawing and FinishView will already
280     // have been done, so...                      224     // have been done, so...
281     if (!kernelVisitWasNeeded) {                  225     if (!kernelVisitWasNeeded) {
                                                   >> 226 #ifdef G4DEBUG_VIS_OGL
                                                   >> 227       printf("**************************  G4OpenGLStoredQtViewer::ComputeView Don't need kernel Visit \n");
                                                   >> 228 #endif
282       DrawDisplayLists ();                        229       DrawDisplayLists ();
283       FinishView ();                              230       FinishView ();
284     } else {                                      231     } else {
                                                   >> 232 #ifdef G4DEBUG_VIS_OGL
                                                   >> 233       printf("**************************  G4OpenGLStoredQtViewer::ComputeView need kernel Visit \n");
                                                   >> 234 #endif
285       // However, union cutaways are implement    235       // However, union cutaways are implemented in DrawDisplayLists, so make
286       // an extra pass...                         236       // an extra pass...
287       if (fVP.IsCutaway() &&                      237       if (fVP.IsCutaway() &&
288           fVP.GetCutawayMode() == G4ViewParame    238           fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
289         ClearView();                              239         ClearView();
290         DrawDisplayLists ();                      240         DrawDisplayLists ();
291         FinishView ();                            241         FinishView ();
                                                   >> 242 #ifdef G4DEBUG_VIS_OGL
                                                   >> 243         printf("***************************  CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
                                                   >> 244 #endif
292       } else { // ADD TO AVOID KernelVisit=1 a    245       } else { // ADD TO AVOID KernelVisit=1 and nothing to display
293         DrawDisplayLists ();                      246         DrawDisplayLists ();
294         FinishView ();                            247         FinishView ();
295       }                                           248       }
296     }                                             249     }
297   }                                               250   }
298                                                   251 
299   if (isRecording()) {                            252   if (isRecording()) {
300     savePPMToTemp();                              253     savePPMToTemp();
301   }                                               254   }
302                                                   255 
303 #if QT_VERSION < 0x060000                      << 256 #ifdef G4DEBUG_VIS_OGL
304   fHasToRepaint = true;                        << 257   printf("G4OpenGLStoredQtViewer::ComputeView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",getWinWidth(), getWinHeight());
305 #endif                                            258 #endif
                                                   >> 259   fHasToRepaint = true;
306 }                                                 260 }
307                                                   261 
308                                                   262 
309 /**                                               263 /**
310    - Lors du resize de la fenetre, on doit non    264    - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
311 */                                                265 */
312 void G4OpenGLStoredQtViewer::resizeGL(            266 void G4OpenGLStoredQtViewer::resizeGL(
313                                       int aWid    267                                       int aWidth
314                                       ,int aHe    268                                       ,int aHeight)
315 {                                                 269 {  
316   // Set new size, it will be update when next    270   // Set new size, it will be update when next Repaint()->SetView() called
317   if ((aWidth > 0) && (aHeight > 0)) {            271   if ((aWidth > 0) && (aHeight > 0)) {
318 #if QT_VERSION < 0x060000                      << 
319     ResizeWindow(aWidth,aHeight);                 272     ResizeWindow(aWidth,aHeight);
320     fHasToRepaint = sizeHasChanged();             273     fHasToRepaint = sizeHasChanged();
321 #else                                          << 
322     ResizeWindow(devicePixelRatio()*aWidth,dev << 
323 #endif                                         << 
324   }                                               274   }
325 }                                                 275 }
326                                                   276 
327                                                   277 
328 // We have to get several case :                  278 // We have to get several case :
329 // - Only activate the windows (mouse click fo    279 // - Only activate the windows (mouse click for example) -> Do not redraw
330 // - resize window -> redraw                      280 // - resize window -> redraw
331 // - try to avoid recompute everything if we d    281 // - try to avoid recompute everything if we do not rescale picture (side is the same)
332                                                   282  
333 void G4OpenGLStoredQtViewer::paintGL()            283 void G4OpenGLStoredQtViewer::paintGL()
334 {                                                 284 {
335 #if QT_VERSION < 0x060000                      << 
336   updateToolbarAndMouseContextMenu();             285   updateToolbarAndMouseContextMenu();
337 #else                                          << 
338   //G.Barrand: don't do any change in the GUI  << 
339 #endif                                         << 
340                                                   286 
341 #if QT_VERSION < 0x060000                      << 287 #ifdef G4DEBUG_VIS_OGL
342   if (fPaintEventLock) {                       << 288   printf("G4OpenGLStoredQtViewer::paintGL \n");
343 //    return ;                                 << 289 #endif
344   }                                            << 290   if (fIsRepainting) {
345   fPaintEventLock = true;                      << 291     //    return ;
346   if ((getWinWidth() == 0) && (getWinHeight()  << 
347     return;                                    << 
348   }                                               292   }
349                                                << 293   fIsRepainting = true;
350   if (!fQGLWidgetInitialiseCompleted) {        << 294 #ifdef G4DEBUG_VIS_OGL
351     fPaintEventLock = false;                   << 295   printf("G4OpenGLStoredQtViewer::paintGL ready:%d fHasTo:%d??\n",fReadyToPaint,fHasToRepaint);
                                                   >> 296 #endif
                                                   >> 297   if (!fReadyToPaint) {
                                                   >> 298     fReadyToPaint= true;
352     return;                                       299     return;
353   }                                               300   }
354                                                << 
355   // DO NOT RESIZE IF SIZE HAS NOT CHANGE :       301   // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
356   //    WHEN CLICK ON THE FRAME FOR EXAMPLE       302   //    WHEN CLICK ON THE FRAME FOR EXAMPLE
357   //    EXECEPT WHEN MOUSE MOVE EVENT             303   //    EXECEPT WHEN MOUSE MOVE EVENT
358   if ( !fHasToRepaint) {                          304   if ( !fHasToRepaint) {
359     // L. Garnier : Trap to get the size with     305     // L. Garnier : Trap to get the size with mac OSX 10.6 and Qt 4.6(devel)
360     // Tested on Qt4.5 on mac, 4.4 on windows,    306     // Tested on Qt4.5 on mac, 4.4 on windows, 4.5 on unbuntu
361     int sw = 0;                                   307     int sw = 0;
362     int sh = 0;                                   308     int sh = 0;
363     if (!isMaximized() && !isFullScreen()) {      309     if (!isMaximized() && !isFullScreen()) {
364       sw = normalGeometry().width();              310       sw = normalGeometry().width();
365       sh = normalGeometry().height();             311       sh = normalGeometry().height();
366     } else {                                      312     } else {
367       sw = frameGeometry().width();               313       sw = frameGeometry().width();
368       sh = frameGeometry().height();              314       sh = frameGeometry().height();
369     }                                             315     }
370     if ((getWinWidth() == (unsigned int)sw) &&    316     if ((getWinWidth() == (unsigned int)sw) &&(getWinHeight() == (unsigned int)sh)) {
371       return;                                     317       return;
372     }                                             318     }
373   }                                               319   }
374 #else                                          << 320 #ifdef G4DEBUG_VIS_OGL
375   if ((getWinWidth() == 0) && (getWinHeight()  << 321   printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV ready %d\n",fReadyToPaint);
376 #endif                                            322 #endif
377                                                   323 
378 #if QT_VERSION < 0x060000                      << 
379 #else                                          << 
380   InitializeGLView ();                         << 
381 #endif                                         << 
382                                                << 
383   // Ensure that we really draw the BACK buffe << 
384   glDrawBuffer (GL_BACK);                      << 
385                                                << 
386   SetView();                                      324   SetView();
387                                                << 325 
388   ClearView (); //ok, put the background corre    326   ClearView (); //ok, put the background correct
389   ComputeView();                                  327   ComputeView();
390                                                   328 
391 #if QT_VERSION < 0x060000                      << 
392   fHasToRepaint = false;                          329   fHasToRepaint = false;
393                                                   330 
394   fPaintEventLock = false;                     << 331   // update the view component tree
                                                   >> 332   displaySceneTreeComponent();
                                                   >> 333 #ifdef G4DEBUG_VIS_OGL
                                                   >> 334   printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ready %d\n",fReadyToPaint);
395 #endif                                            335 #endif
                                                   >> 336   fIsRepainting = false;
396 }                                                 337 }
397                                                   338 
398 #if QT_VERSION < 0x060000                      << 
399 void G4OpenGLStoredQtViewer::paintEvent(QPaint    339 void G4OpenGLStoredQtViewer::paintEvent(QPaintEvent *) {
400   if (! fQGLWidgetInitialiseCompleted) {       << 
401     return;                                    << 
402   }                                            << 
403   // Force a repaint next time if the FRAMEBUF << 
404   fHasToRepaint = isFramebufferReady();        << 
405   if ( fHasToRepaint) {                           340   if ( fHasToRepaint) {
406     // Will really update the widget by callin << 
407     // The widget's rendering context will bec << 
408     // will be called if it hasn't already bee << 
409     // Copies the back buffer of a double-buff << 
410 #if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0))   << 
411     updateGL();                                   341     updateGL();
412 #else                                          << 
413     // Not sure this is correct....            << 
414     paintGL();                                 << 
415 #endif                                         << 
416   }                                               342   }
417 }                                                 343 }
418 #endif                                         << 
419                                                   344 
420 void G4OpenGLStoredQtViewer::mousePressEvent(Q    345 void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
421 {                                                 346 {
422   G4MousePressEvent(event);                       347   G4MousePressEvent(event);
423 }                                                 348 }
424                                                   349 
425 void G4OpenGLStoredQtViewer::keyPressEvent (QK    350 void G4OpenGLStoredQtViewer::keyPressEvent (QKeyEvent * event) 
426 {                                                 351 {
427   G4keyPressEvent(event);                         352   G4keyPressEvent(event);
428 }                                                 353 }
429                                                   354 
430 void G4OpenGLStoredQtViewer::keyReleaseEvent ( << 355 void G4OpenGLStoredQtViewer::wheelEvent (QWheelEvent * event) 
431 {                                              << 
432   G4keyReleaseEvent(event);                    << 
433 }                                              << 
434                                                << 
435 void G4OpenGLStoredQtViewer::wheelEvent (QWhee << 
436 {                                                 356 {
437   G4wheelEvent(event);                            357   G4wheelEvent(event);
438 }                                                 358 }
439                                                   359 
440 #if QT_VERSION < 0x060000                      << 360 void G4OpenGLStoredQtViewer::showEvent (QShowEvent *) 
441 void G4OpenGLStoredQtViewer::showEvent (QShowE << 
442 {                                                 361 {
443   if (fQGLWidgetInitialiseCompleted) {         << 362   fHasToRepaint = true;
444     fHasToRepaint = true;                      << 
445   }                                            << 
446 }                                                 363 }
447 #endif                                         << 
448                                                   364 
449 /**                                               365 /**
450  * This function was build in order to make a     366  * This function was build in order to make a zoom on double clic event.
451  * It was think to build a rubberband on the z    367  * It was think to build a rubberband on the zoom area, but never work fine
452  */                                               368  */
453 void G4OpenGLStoredQtViewer::mouseDoubleClickE    369 void G4OpenGLStoredQtViewer::mouseDoubleClickEvent(QMouseEvent *)
454 {                                                 370 {
455   G4MouseDoubleClickEvent();                      371   G4MouseDoubleClickEvent();
456 }                                                 372 }
457                                                   373 
458 void G4OpenGLStoredQtViewer::mouseReleaseEvent << 374 void G4OpenGLStoredQtViewer::mouseReleaseEvent(QMouseEvent *)
459 {                                                 375 {
460   G4MouseReleaseEvent(event);                  << 376   G4MouseReleaseEvent();
461 }                                                 377 }
462                                                   378 
463 void G4OpenGLStoredQtViewer::mouseMoveEvent(QM    379 void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
464 {                                                 380 {
465   G4MouseMoveEvent(event);                        381   G4MouseMoveEvent(event);
466 }                                                 382 }
467                                                   383 
468                                                   384 
469 void G4OpenGLStoredQtViewer::contextMenuEvent(    385 void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
470 {                                                 386 {
471   G4manageContextMenuEvent(e);                    387   G4manageContextMenuEvent(e);
472 }                                                 388 }
473                                                   389 
474 void G4OpenGLStoredQtViewer::updateQWidget() {    390 void G4OpenGLStoredQtViewer::updateQWidget() {
475 #if QT_VERSION < 0x060000                      << 
476   if (fUpdateGLLock) {                         << 
477     return;                                    << 
478   }                                            << 
479                                                << 
480   if (! isCurrentWidget()){                    << 
481     return;                                    << 
482   }                                            << 
483                                                << 
484   fUpdateGLLock = true;                        << 
485   fHasToRepaint= true;                            391   fHasToRepaint= true;
486   // Will really update the widget by calling  << 392   updateGL();
487   // The widget's rendering context will becom << 393   fHasToRepaint= false;
488   // will be called if it hasn't already been  << 
489   // Copies the back buffer of a double-buffer << 
490   repaint(); // will read scene tree state     << 
491   // updateGL() // From J.Allison picking bran << 
492   updateViewerPropertiesTableWidget();         << 
493   updateSceneTreeWidget();                     << 
494   fUpdateGLLock = false;                       << 
495 #else                                          << 
496   //if (!isCurrentWidget()) return; //G.Barran << 
497   //G.Barrand: don't do any change in the GUI  << 
498   update();                                    << 
499 #endif                                         << 
500 }                                                 394 }
501                                                   395 
502 void G4OpenGLStoredQtViewer::ShowView ()       << 396 void G4OpenGLStoredQtViewer::ShowView (
503 {                                              << 397 ) 
                                                   >> 398 //////////////////////////////////////////////////////////////////////////////
                                                   >> 399 //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
                                                   >> 400 {
                                                   >> 401   // Some X servers fail to draw all trajectories, particularly Mac
                                                   >> 402   // XQuartz.  Revisit this at a future date.  Meanwhile, issue an
                                                   >> 403   // extra...
                                                   >> 404   ClearView();
                                                   >> 405   DrawView();
504   activateWindow();                               406   activateWindow();
505 #if 0x060000 <= QT_VERSION                     << 407   glFlush();
506   ((QApplication*)G4Qt::getInstance ())->proce << 408 
507 #endif                                         << 
508 }                                                 409 }
509                                                   410 
510                                                   411 
511 void G4OpenGLStoredQtViewer::DisplayTimePOColo    412 void G4OpenGLStoredQtViewer::DisplayTimePOColourModification (
512 G4Colour& c,                                      413 G4Colour& c,
513 size_t poIndex) {                                 414 size_t poIndex) {
514   c = getColorForPoIndex((int)poIndex);        << 415   c = getColorForPoIndex(poIndex);
515 }                                                 416 }
                                                   >> 417 
                                                   >> 418 #endif
516                                                   419