Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc

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Diff markup

Differences between /visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc (Version 11.3.0) and /visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc (Version 4.1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 //                                                
 27 //                                                
 28 //                                                
 29 // Class G4OpenGLStoredQtViewer : a class deri    
 30 //                                G4OpenGLStor    
 31                                                   
 32 #include "G4OpenGLStoredQtViewer.hh"              
 33                                                   
 34 #include "G4OpenGLStoredSceneHandler.hh"          
 35 #include "G4ios.hh"                               
 36 #include "G4Threading.hh"                         
 37 #include "G4UIQt.hh"                              
 38 #if 0x060000 <= QT_VERSION                        
 39 #include "G4Qt.hh"                                
 40 #endif                                            
 41                                                   
 42 #include <qapplication.h>                         
 43 #include <qtabwidget.h>                           
 44                                                   
 45 G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer    
 46 (G4OpenGLStoredSceneHandler& sceneHandler,        
 47  const G4String&  name):                          
 48   G4VViewer (sceneHandler, sceneHandler.Increm    
 49   G4OpenGLViewer (sceneHandler),                  
 50   G4OpenGLQtViewer (sceneHandler),                
 51   G4OpenGLStoredViewer (sceneHandler),            
 52   G4QGLWidgetType()                               
 53 {                                                 
 54   if (fViewId < 0) return;  // In case error i    
 55                                                   
 56 #if QT_VERSION < 0x060000                         
 57   fQGLWidgetInitialiseCompleted = false;          
 58                                                   
 59     // Indicates that the widget has no backgr    
 60   G4QGLWidgetType::setAttribute (Qt::WA_NoSyst    
 61                                                   
 62   setFocusPolicy(Qt::StrongFocus); // enable k    
 63   fHasToRepaint = false;                          
 64   fPaintEventLock = false;                        
 65   fUpdateGLLock = false;                          
 66 #else                                             
 67   // Indicates that the widget has no backgrou    
 68   G4QGLWidgetType::setAttribute (Qt::WA_NoSyst    
 69                                                   
 70   setFocusPolicy(Qt::StrongFocus); // enable k    
 71 #endif                                            
 72 }                                                 
 73                                                   
 74 G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewe    
 75                                                   
 76 void G4OpenGLStoredQtViewer::Initialise() {       
 77 #if QT_VERSION < 0x060000                         
 78                                                   
 79   fQGLWidgetInitialiseCompleted = false;          
 80   CreateMainWindow (this,QString(GetName()));     
 81                                                   
 82   makeCurrent();                                  
 83   glDrawBuffer (GL_BACK);                         
 84                                                   
 85    // set the good tab active                     
 86   if (G4QGLWidgetType::parentWidget()) {          
 87     auto *parentTab = dynamic_cast<QTabWidget*    
 88     if (parentTab) {                              
 89       parentTab->setCurrentIndex(parentTab->co    
 90     }                                             
 91   }                                               
 92                                                   
 93   fQGLWidgetInitialiseCompleted = true;           
 94 #else                                             
 95   CreateMainWindow (this,QString(GetName()));     
 96   // Set jpg as default export format for Qt v    
 97   setExportImageFormat("jpg");                    
 98 #endif                                            
 99 }                                                 
100                                                   
101 #if QT_VERSION < 0x060000                         
102 void G4OpenGLStoredQtViewer::initializeGL () {    
103                                                   
104   InitializeGLView ();                            
105                                                   
106   if (fSceneHandler.GetScene() == 0) {            
107     fHasToRepaint =false;                         
108   } else {                                        
109     fHasToRepaint =true;                          
110   }                                               
111                                                   
112    // Set the component visible                   
113   //   setVisible(true) ;                         
114                                                   
115   // Set jpg as default export format for Qt v    
116   setExportImageFormat("jpg");                    
117 }                                                 
118 #endif                                            
119                                                   
120 G4bool G4OpenGLStoredQtViewer::CompareForKerne    
121 {                                                 
122   // Identical to G4OpenGLStoredViewer::Compar    
123   // for checking of VisAttributesModifiers, b    
124   // G4OpenGLStoredQtViewer keeps track of its    
125   // modifiers (fTreeItemModels, etc.).           
126   if (                                            
127       (lastVP.GetDrawingStyle ()    != fVP.Get    
128       (lastVP.GetNumberOfCloudPoints()  != fVP    
129       (lastVP.IsAuxEdgeVisible ()   != fVP.IsA    
130       (lastVP.IsCulling ()          != fVP.IsC    
131       (lastVP.IsCullingInvisible () != fVP.IsC    
132       (lastVP.IsDensityCulling ()   != fVP.IsD    
133       (lastVP.IsCullingCovered ()   != fVP.IsC    
134       (lastVP.GetCBDAlgorithmNumber() !=          
135        fVP.GetCBDAlgorithmNumber())               
136       // Note: Section and Cutaway can reveal     
137       // backface culling is implemented, the     
138       // the back-facing faces are not there.     
139       // (commented out) backface culling (it     
140       // in fact, performance seems to improve    
141       (lastVP.IsSection ()          != fVP.IsS    
142       // Section (DCUT) is NOT implemented loc    
143       // (lastVP.IsCutaway ()          != fVP.    
144       // Cutaways are implemented locally so w    
145       (lastVP.IsExplode ()          != fVP.IsE    
146       (lastVP.GetNoOfSides ()       != fVP.Get    
147       (lastVP.GetGlobalMarkerScale()    != fVP    
148       (lastVP.GetGlobalLineWidthScale() != fVP    
149       (lastVP.IsMarkerNotHidden ()  != fVP.IsM    
150       (lastVP.GetDefaultVisAttributes()->GetCo    
151        fVP.GetDefaultVisAttributes()->GetColou    
152       (lastVP.GetDefaultTextVisAttributes()->G    
153        fVP.GetDefaultTextVisAttributes()->GetC    
154       (lastVP.GetBackgroundColour ()!= fVP.Get    
155       (lastVP.IsPicking ()          != fVP.IsP    
156       (lastVP.IsSpecialMeshRendering() != fVP.    
157       (lastVP.GetSpecialMeshRenderingOption()     
158     return true;                                  
159                                                   
160   // Don't check VisAttributesModifiers if thi    
161   // initiated by a mouse interaction on the s    
162   if (fMouseOnSceneTree) {                        
163     // Reset the flag.                            
164     fMouseOnSceneTree = false;                    
165   } else {                                        
166     // Not initiated by a mouse so compare for    
167     if (lastVP.GetVisAttributesModifiers() !=     
168       return true;                                
169     }                                             
170   }                                               
171                                                   
172   if (lastVP.IsDensityCulling () &&               
173       (lastVP.GetVisibleDensity () != fVP.GetV    
174     return true;                                  
175                                                   
176 //  /*****************************************    
177 //   If section (DCUT) is implemented locally,    
178   if (lastVP.IsSection () &&                      
179       (lastVP.GetSectionPlane () != fVP.GetSec    
180     return true;                                  
181 //   *****************************************    
182                                                   
183   /*******************************************    
184    If cutaways are implemented locally, commen    
185    if (lastVP.IsCutaway ()) {                     
186    if (vp.GetCutawayMode() != fVP.GetCutawayMo    
187    if (lastVP.GetCutawayPlanes ().size () !=      
188    fVP.GetCutawayPlanes ().size ()) return tru    
189    for (size_t i = 0; i < lastVP.GetCutawayPla    
190    if (lastVP.GetCutawayPlanes()[i] != fVP.Get    
191    return true;                                   
192    }                                              
193    *******************************************    
194                                                   
195   if (lastVP.GetCBDAlgorithmNumber() > 0) {       
196     if (lastVP.GetCBDParameters().size() != fV    
197     else if (lastVP.GetCBDParameters() != fVP.    
198   }                                               
199                                                   
200   if (lastVP.IsExplode () &&                      
201       (lastVP.GetExplodeFactor () != fVP.GetEx    
202     return true;                                  
203                                                   
204   if (lastVP.IsSpecialMeshRendering() &&          
205       (lastVP.GetSpecialMeshVolumes() != fVP.G    
206     return true;                                  
207                                                   
208   return false;                                   
209 }                                                 
210                                                   
211 G4bool G4OpenGLStoredQtViewer::POSelected(size    
212 {                                                 
213   return isTouchableVisible((int)POListIndex);    
214 }                                                 
215                                                   
216 G4bool G4OpenGLStoredQtViewer::TOSelected(size    
217 {                                                 
218   return true;                                    
219 }                                                 
220                                                   
221 void G4OpenGLStoredQtViewer::DrawView () {        
222 #if QT_VERSION < 0x060000                         
223 #else                                             
224   if(IsGettingPickInfos()) {                      
225     paintGL();                                    
226     return;                                       
227   }                                               
228 #endif                                            
229 #if (QT_VERSION < 0x060000) || !defined(G4MULT    
230   updateQWidget();                                
231 #else                                             
232   if (G4Threading::IsMasterThread()) {            
233     updateQWidget();                              
234   } else {                                        
235     update(); //G.Barrand: updateQWidget() ind    
236   }                                               
237 #endif                                            
238 }                                                 
239                                                   
240 void G4OpenGLStoredQtViewer::ComputeView () {     
241                                                   
242 #if QT_VERSION < 0x060000                         
243   makeCurrent();                                  
244 #endif                                            
245                                                   
246   G4ViewParameters::DrawingStyle dstyle = GetV    
247                                                   
248   //Make sure current viewer is attached and c    
249                                                   
250   //See if things have changed from last time     
251   // The fNeedKernelVisit flag might have been    
252   // /vis/viewer/rebuild, but if not, make dec    
253   // if necessary...                              
254   if (!fNeedKernelVisit) {                        
255     KernelVisitDecision ();                       
256   }                                               
257   fLastVP = fVP;                                  
258   G4bool kernelVisitWasNeeded = fNeedKernelVis    
259   ProcessView ();                                 
260                                                   
261   if (kernelVisitWasNeeded) {                     
262     displaySceneTreeComponent();                  
263   }                                               
264                                                   
265   if(dstyle!=G4ViewParameters::hlr &&             
266      haloing_enabled) {                           
267                                                   
268     HaloingFirstPass ();                          
269     DrawDisplayLists ();                          
270     glFlush ();                                   
271                                                   
272     HaloingSecondPass ();                         
273                                                   
274     DrawDisplayLists ();                          
275     FinishView ();                                
276                                                   
277   } else {                                        
278                                                   
279     // If kernel visit was needed, drawing and    
280     // have been done, so...                      
281     if (!kernelVisitWasNeeded) {                  
282       DrawDisplayLists ();                        
283       FinishView ();                              
284     } else {                                      
285       // However, union cutaways are implement    
286       // an extra pass...                         
287       if (fVP.IsCutaway() &&                      
288           fVP.GetCutawayMode() == G4ViewParame    
289         ClearView();                              
290         DrawDisplayLists ();                      
291         FinishView ();                            
292       } else { // ADD TO AVOID KernelVisit=1 a    
293         DrawDisplayLists ();                      
294         FinishView ();                            
295       }                                           
296     }                                             
297   }                                               
298                                                   
299   if (isRecording()) {                            
300     savePPMToTemp();                              
301   }                                               
302                                                   
303 #if QT_VERSION < 0x060000                         
304   fHasToRepaint = true;                           
305 #endif                                            
306 }                                                 
307                                                   
308                                                   
309 /**                                               
310    - Lors du resize de la fenetre, on doit non    
311 */                                                
312 void G4OpenGLStoredQtViewer::resizeGL(            
313                                       int aWid    
314                                       ,int aHe    
315 {                                                 
316   // Set new size, it will be update when next    
317   if ((aWidth > 0) && (aHeight > 0)) {            
318 #if QT_VERSION < 0x060000                         
319     ResizeWindow(aWidth,aHeight);                 
320     fHasToRepaint = sizeHasChanged();             
321 #else                                             
322     ResizeWindow(devicePixelRatio()*aWidth,dev    
323 #endif                                            
324   }                                               
325 }                                                 
326                                                   
327                                                   
328 // We have to get several case :                  
329 // - Only activate the windows (mouse click fo    
330 // - resize window -> redraw                      
331 // - try to avoid recompute everything if we d    
332                                                   
333 void G4OpenGLStoredQtViewer::paintGL()            
334 {                                                 
335 #if QT_VERSION < 0x060000                         
336   updateToolbarAndMouseContextMenu();             
337 #else                                             
338   //G.Barrand: don't do any change in the GUI     
339 #endif                                            
340                                                   
341 #if QT_VERSION < 0x060000                         
342   if (fPaintEventLock) {                          
343 //    return ;                                    
344   }                                               
345   fPaintEventLock = true;                         
346   if ((getWinWidth() == 0) && (getWinHeight()     
347     return;                                       
348   }                                               
349                                                   
350   if (!fQGLWidgetInitialiseCompleted) {           
351     fPaintEventLock = false;                      
352     return;                                       
353   }                                               
354                                                   
355   // DO NOT RESIZE IF SIZE HAS NOT CHANGE :       
356   //    WHEN CLICK ON THE FRAME FOR EXAMPLE       
357   //    EXECEPT WHEN MOUSE MOVE EVENT             
358   if ( !fHasToRepaint) {                          
359     // L. Garnier : Trap to get the size with     
360     // Tested on Qt4.5 on mac, 4.4 on windows,    
361     int sw = 0;                                   
362     int sh = 0;                                   
363     if (!isMaximized() && !isFullScreen()) {      
364       sw = normalGeometry().width();              
365       sh = normalGeometry().height();             
366     } else {                                      
367       sw = frameGeometry().width();               
368       sh = frameGeometry().height();              
369     }                                             
370     if ((getWinWidth() == (unsigned int)sw) &&    
371       return;                                     
372     }                                             
373   }                                               
374 #else                                             
375   if ((getWinWidth() == 0) && (getWinHeight()     
376 #endif                                            
377                                                   
378 #if QT_VERSION < 0x060000                         
379 #else                                             
380   InitializeGLView ();                            
381 #endif                                            
382                                                   
383   // Ensure that we really draw the BACK buffe    
384   glDrawBuffer (GL_BACK);                         
385                                                   
386   SetView();                                      
387                                                   
388   ClearView (); //ok, put the background corre    
389   ComputeView();                                  
390                                                   
391 #if QT_VERSION < 0x060000                         
392   fHasToRepaint = false;                          
393                                                   
394   fPaintEventLock = false;                        
395 #endif                                            
396 }                                                 
397                                                   
398 #if QT_VERSION < 0x060000                         
399 void G4OpenGLStoredQtViewer::paintEvent(QPaint    
400   if (! fQGLWidgetInitialiseCompleted) {          
401     return;                                       
402   }                                               
403   // Force a repaint next time if the FRAMEBUF    
404   fHasToRepaint = isFramebufferReady();           
405   if ( fHasToRepaint) {                           
406     // Will really update the widget by callin    
407     // The widget's rendering context will bec    
408     // will be called if it hasn't already bee    
409     // Copies the back buffer of a double-buff    
410 #if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0))      
411     updateGL();                                   
412 #else                                             
413     // Not sure this is correct....               
414     paintGL();                                    
415 #endif                                            
416   }                                               
417 }                                                 
418 #endif                                            
419                                                   
420 void G4OpenGLStoredQtViewer::mousePressEvent(Q    
421 {                                                 
422   G4MousePressEvent(event);                       
423 }                                                 
424                                                   
425 void G4OpenGLStoredQtViewer::keyPressEvent (QK    
426 {                                                 
427   G4keyPressEvent(event);                         
428 }                                                 
429                                                   
430 void G4OpenGLStoredQtViewer::keyReleaseEvent (    
431 {                                                 
432   G4keyReleaseEvent(event);                       
433 }                                                 
434                                                   
435 void G4OpenGLStoredQtViewer::wheelEvent (QWhee    
436 {                                                 
437   G4wheelEvent(event);                            
438 }                                                 
439                                                   
440 #if QT_VERSION < 0x060000                         
441 void G4OpenGLStoredQtViewer::showEvent (QShowE    
442 {                                                 
443   if (fQGLWidgetInitialiseCompleted) {            
444     fHasToRepaint = true;                         
445   }                                               
446 }                                                 
447 #endif                                            
448                                                   
449 /**                                               
450  * This function was build in order to make a     
451  * It was think to build a rubberband on the z    
452  */                                               
453 void G4OpenGLStoredQtViewer::mouseDoubleClickE    
454 {                                                 
455   G4MouseDoubleClickEvent();                      
456 }                                                 
457                                                   
458 void G4OpenGLStoredQtViewer::mouseReleaseEvent    
459 {                                                 
460   G4MouseReleaseEvent(event);                     
461 }                                                 
462                                                   
463 void G4OpenGLStoredQtViewer::mouseMoveEvent(QM    
464 {                                                 
465   G4MouseMoveEvent(event);                        
466 }                                                 
467                                                   
468                                                   
469 void G4OpenGLStoredQtViewer::contextMenuEvent(    
470 {                                                 
471   G4manageContextMenuEvent(e);                    
472 }                                                 
473                                                   
474 void G4OpenGLStoredQtViewer::updateQWidget() {    
475 #if QT_VERSION < 0x060000                         
476   if (fUpdateGLLock) {                            
477     return;                                       
478   }                                               
479                                                   
480   if (! isCurrentWidget()){                       
481     return;                                       
482   }                                               
483                                                   
484   fUpdateGLLock = true;                           
485   fHasToRepaint= true;                            
486   // Will really update the widget by calling     
487   // The widget's rendering context will becom    
488   // will be called if it hasn't already been     
489   // Copies the back buffer of a double-buffer    
490   repaint(); // will read scene tree state        
491   // updateGL() // From J.Allison picking bran    
492   updateViewerPropertiesTableWidget();            
493   updateSceneTreeWidget();                        
494   fUpdateGLLock = false;                          
495 #else                                             
496   //if (!isCurrentWidget()) return; //G.Barran    
497   //G.Barrand: don't do any change in the GUI     
498   update();                                       
499 #endif                                            
500 }                                                 
501                                                   
502 void G4OpenGLStoredQtViewer::ShowView ()          
503 {                                                 
504   activateWindow();                               
505 #if 0x060000 <= QT_VERSION                        
506   ((QApplication*)G4Qt::getInstance ())->proce    
507 #endif                                            
508 }                                                 
509                                                   
510                                                   
511 void G4OpenGLStoredQtViewer::DisplayTimePOColo    
512 G4Colour& c,                                      
513 size_t poIndex) {                                 
514   c = getColorForPoIndex((int)poIndex);           
515 }                                                 
516