Geant4 Cross Reference

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Geant4/visualization/OpenGL/src/G4OpenGLQt.cc

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Diff markup

Differences between /visualization/OpenGL/src/G4OpenGLQt.cc (Version 11.3.0) and /visualization/OpenGL/src/G4OpenGLQt.cc (Version 10.2.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
                                                   >>  27 // $Id:$
 27 //                                                 28 //
 28 // John Allison  27th October 2012                 29 // John Allison  27th October 2012
 29 // Base class for OpenGLImmediate/StoredQt gra     30 // Base class for OpenGLImmediate/StoredQt graphics system factories.
 30                                                    31 
                                                   >>  32 #ifdef G4VIS_BUILD_OPENGLQT_DRIVER
                                                   >>  33 
 31 #include "G4OpenGLQt.hh"                           34 #include "G4OpenGLQt.hh"
 32                                                    35 
 33 #include "G4UIQt.hh"                               36 #include "G4UIQt.hh"
 34 #include "G4UImanager.hh"                          37 #include "G4UImanager.hh"
 35 #include "G4UIbatch.hh"                            38 #include "G4UIbatch.hh"
 36                                                    39 
 37 G4OpenGLQt::G4OpenGLQt (const G4String& name,      40 G4OpenGLQt::G4OpenGLQt (const G4String& name,
 38                         const G4String& nickna     41                         const G4String& nickname,
 39                         const G4String& descri     42                         const G4String& description,
 40                         Functionality f):          43                         Functionality f):
 41 G4VGraphicsSystem (name,                           44 G4VGraphicsSystem (name,
 42                    nickname,                       45                    nickname,
 43                    description,                    46                    description,
 44                    f)                              47                    f)
 45 {}                                                 48 {}
 46                                                    49 
 47 G4bool G4OpenGLQt::IsUISessionCompatible () co     50 G4bool G4OpenGLQt::IsUISessionCompatible () const
 48 {                                                  51 {
 49   // Qt windows require a Qt session.          <<  52   G4bool isCompatible = false;
 50   G4UIsession* baseSession = G4UImanager::GetU <<  53   G4UImanager* ui = G4UImanager::GetUIpointer();
 51   if (dynamic_cast<G4UIQt*>(baseSession) != nu <<  54   G4UIsession* session = ui->GetSession();
 52   return false;                                <<  55 
                                                   >>  56   // If session is a batch session, it may be:
                                                   >>  57   // a) this is a batch job (the user has not instantiated any UI session);
                                                   >>  58   // b) we are currently processing a UI command, in which case the UI
                                                   >>  59   //    manager creates a temporary batch session and to find out if there is
                                                   >>  60   //    a genuine UI session that the user has instantiated we must drill
                                                   >>  61   //    down through previous sessions to a possible non-batch session.
                                                   >>  62   while (G4UIbatch* batch = dynamic_cast<G4UIbatch*>(session)) {
                                                   >>  63     session = batch->GetPreviousSession();
                                                   >>  64   }
                                                   >>  65 
                                                   >>  66   // Qt windows are only appropriate in a Qt session.
                                                   >>  67   if (session) {
                                                   >>  68     // If non-zero, this is the originating non-batch session
                                                   >>  69     // The user has instantiated a UI session...
                                                   >>  70     if (dynamic_cast<G4UIQt*>(session)) {
                                                   >>  71       // ...and it's a G4UIQt session, which is OK.
                                                   >>  72       isCompatible = true;
                                                   >>  73     }
                                                   >>  74   }
                                                   >>  75   return isCompatible;
 53 }                                                  76 }
                                                   >>  77 
                                                   >>  78 #endif
 54                                                    79