Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 // 27 // 28 // Satoshi TANAKA, Tue Jul 2 15:30:49 JST 199 28 // Satoshi TANAKA, Tue Jul 2 15:30:49 JST 1996 29 /////////////////////////////////// 29 /////////////////////////////////// 30 ///// G4FRConst.hh ///// 30 ///// G4FRConst.hh ///// 31 /////////////////////////////////// 31 /////////////////////////////////// 32 32 33 #ifndef G4_FR_COMMAND_LIST_HH 33 #ifndef G4_FR_COMMAND_LIST_HH 34 #define G4_FR_COMMAND_LIST_HH 34 #define G4_FR_COMMAND_LIST_HH 35 35 36 //----- Header comment 36 //----- Header comment 37 const char FR_G4_PRIM_HEADER[] = "##G4.PRIM-FO 37 const char FR_G4_PRIM_HEADER[] = "##G4.PRIM-FORMAT-2.4"; 38 // const char FR_PHYSICAL_VOLUME_NAME [] = 38 // const char FR_PHYSICAL_VOLUME_NAME [] = "#/PhysicalVolumeName" ; 39 const char FR_PHYSICAL_VOLUME_NAME[] = "#/PVNa 39 const char FR_PHYSICAL_VOLUME_NAME[] = "#/PVName"; 40 40 41 //----- Execution control (beginning with !) 41 //----- Execution control (beginning with !) 42 const char FR_GUI[] = "!Graphical 42 const char FR_GUI[] = "!GraphicalUserInterface"; 43 const char FR_DEVICE[] = "!Device"; 43 const char FR_DEVICE[] = "!Device"; 44 const char FR_SET_CAMERA[] = "!SetCamera 44 const char FR_SET_CAMERA[] = "!SetCamera"; 45 const char FR_OPEN_DEVICE[] = "!OpenDevic 45 const char FR_OPEN_DEVICE[] = "!OpenDevice"; 46 const char FR_CLOSE_DEVICE[] = "!CloseDevi 46 const char FR_CLOSE_DEVICE[] = "!CloseDevice"; 47 const char FR_DRAW_ALL[] = "!DrawAll"; 47 const char FR_DRAW_ALL[] = "!DrawAll"; 48 const char FR_CLEAR_DATA[] = "!ClearData 48 const char FR_CLEAR_DATA[] = "!ClearData"; 49 const char FR_QUIT[] = "!Quit"; 49 const char FR_QUIT[] = "!Quit"; 50 const char FR_DISCONNECT_DAWND[] = "!Disconnec 50 const char FR_DISCONNECT_DAWND[] = "!DisconnectDawnd"; 51 const char FR_TERMINATE_DAWND[] = "!Terminate 51 const char FR_TERMINATE_DAWND[] = "!TerminateDawnd"; 52 const char FR_SAVE[] = "!Save"; 52 const char FR_SAVE[] = "!Save"; 53 const char FR_END_SAVE[] = "!EndSave"; 53 const char FR_END_SAVE[] = "!EndSave"; 54 const char FR_WAIT[] = "!Wait"; 54 const char FR_WAIT[] = "!Wait"; 55 const char FR_PAUSE[] = "!Pause"; 55 const char FR_PAUSE[] = "!Pause"; 56 56 57 //----- Drawing Style 57 //----- Drawing Style 58 const char FR_WIREFRAME[] = "/Wireframe"; 58 const char FR_WIREFRAME[] = "/Wireframe"; 59 const char FR_SURFACE[] = "/Surface"; 59 const char FR_SURFACE[] = "/Surface"; 60 const char FR_LINES[] = "/Lines"; 60 const char FR_LINES[] = "/Lines"; 61 61 62 //----- Begin and End of Modeling 62 //----- Begin and End of Modeling 63 const char FR_BEGIN_MODELING[] = "!BeginModeli 63 const char FR_BEGIN_MODELING[] = "!BeginModeling"; 64 const char FR_END_MODELING[] = "!EndModeling 64 const char FR_END_MODELING[] = "!EndModeling"; 65 65 66 //----- Bounding box 66 //----- Bounding box 67 const char FR_BOUNDING_BOX[] = "/Bounding 67 const char FR_BOUNDING_BOX[] = "/BoundingBox"; 68 const char FR_BOUNDING_BOX_UNIT[] = "/Bounding 68 const char FR_BOUNDING_BOX_UNIT[] = "/BoundingBox -0.5 -0.5 -0.5 0.5 0.5 0.5"; 69 69 70 //----- Number of divising curved surface 70 //----- Number of divising curved surface 71 const int FR_DEFALUT_NDIV_VALUE = 24; 71 const int FR_DEFALUT_NDIV_VALUE = 24; 72 72 73 const char FR_NDIV[] = "/Ndiv"; 73 const char FR_NDIV[] = "/Ndiv"; 74 const char FR_NDIV_DEFAULT[] = "/Ndiv 24"; 74 const char FR_NDIV_DEFAULT[] = "/Ndiv 24"; 75 const char FR_NDIV_3[] = "/Ndiv 3"; 75 const char FR_NDIV_3[] = "/Ndiv 3"; 76 const char FR_NDIV_4[] = "/Ndiv 4"; 76 const char FR_NDIV_4[] = "/Ndiv 4"; 77 const char FR_NDIV_8[] = "/Ndiv 8"; 77 const char FR_NDIV_8[] = "/Ndiv 8"; 78 const char FR_NDIV_16[] = "/Ndiv 16"; 78 const char FR_NDIV_16[] = "/Ndiv 16"; 79 const char FR_NDIV_24[] = "/Ndiv 24"; 79 const char FR_NDIV_24[] = "/Ndiv 24"; 80 const char FR_NDIV_48[] = "/Ndiv 48"; 80 const char FR_NDIV_48[] = "/Ndiv 48"; 81 const char FR_NDIV_96[] = "/Ndiv 96"; 81 const char FR_NDIV_96[] = "/Ndiv 96"; 82 82 83 //----- Camera information 83 //----- Camera information 84 const char FR_CAMERA_POSITION[] = "/Ca 84 const char FR_CAMERA_POSITION[] = "/CameraPosition"; 85 const char FR_CAMERA_POSITION_DEFAULT[] = "/Ca 85 const char FR_CAMERA_POSITION_DEFAULT[] = "/CameraPosition 100000.0 0.0 0.0"; 86 // see from far upward position 86 // see from far upward position 87 const char FR_TARGET_POINT[] = "/TargetPoint 87 const char FR_TARGET_POINT[] = "/TargetPoint"; 88 const char FR_ZOOM_FACTOR[] = "/ZoomFactor" 88 const char FR_ZOOM_FACTOR[] = "/ZoomFactor"; 89 const char FR_SCALE[] = "/Scale"; 89 const char FR_SCALE[] = "/Scale"; 90 const char FR_FOCAL_DISTANCE[] = "/FocalDistan 90 const char FR_FOCAL_DISTANCE[] = "/FocalDistance"; 91 91 92 //----- Body coordinate information 92 //----- Body coordinate information 93 const char FR_BASE_VECTOR[] = "/BaseVector"; 93 const char FR_BASE_VECTOR[] = "/BaseVector"; 94 // Give e1 and e2. Then e3 is calculated. 94 // Give e1 and e2. Then e3 is calculated. 95 const char FR_BASE_VECTOR_DEFAULT[] = "/BaseVe 95 const char FR_BASE_VECTOR_DEFAULT[] = "/BaseVector 1.0 0.0 0.0 0.0 1.0 0.0"; 96 const char FR_ORIGIN[] = "/Origin 96 const char FR_ORIGIN[] = "/Origin"; 97 const char FR_ORIGIN_DEFAULT[] = "/Origin 97 const char FR_ORIGIN_DEFAULT[] = "/Origin 0.0 0.0 0.0"; 98 98 99 //----- Attribute information 99 //----- Attribute information 100 const char FR_DIFFUSE_RGB[] = "/DiffuseRGB"; 100 const char FR_DIFFUSE_RGB[] = "/DiffuseRGB"; 101 // old name of /ColorRGB 101 // old name of /ColorRGB 102 102 103 const char FR_COLOR_RGB[] = "/ColorRGB 103 const char FR_COLOR_RGB[] = "/ColorRGB"; 104 const char FR_COLOR_RGB_DEFAULT[] = "/ColorRGB 104 const char FR_COLOR_RGB_DEFAULT[] = "/ColorRGB 1.0 1.0 1.0"; 105 const char FR_COLOR_RGB_WHITE[] = "/ColorRGB 105 const char FR_COLOR_RGB_WHITE[] = "/ColorRGB 1.0 1.0 1.0"; 106 106 107 const char FR_COLOR_RGB_RED[] = "/ColorRGB 107 const char FR_COLOR_RGB_RED[] = "/ColorRGB 1.0 0.0 0.0"; 108 const char FR_COLOR_RGB_GREEN[] = "/ColorRGB 108 const char FR_COLOR_RGB_GREEN[] = "/ColorRGB 0.0 1.0 0.0"; 109 const char FR_COLOR_RGB_BLUE[] = "/ColorRGB 109 const char FR_COLOR_RGB_BLUE[] = "/ColorRGB 0.0 0.0 1.0"; 110 110 111 const char FR_COLOR_RGB_CYAN[] = "/ColorRGB 111 const char FR_COLOR_RGB_CYAN[] = "/ColorRGB 0.0 1.0 1.0"; 112 const char FR_COLOR_RGB_MAGENTA[] = "/ColorRGB 112 const char FR_COLOR_RGB_MAGENTA[] = "/ColorRGB 1.0 0.0 1.0"; 113 const char FR_COLOR_RGB_YELLOW[] = "/ColorRGB 113 const char FR_COLOR_RGB_YELLOW[] = "/ColorRGB 1.0 1.0 0.0"; 114 114 115 const char FR_SPECULAR_RGB[] = "/Specu 115 const char FR_SPECULAR_RGB[] = "/SpecularRGB"; 116 const char FR_SPECULAR_RGB_DEFAULT[] = "/Specu 116 const char FR_SPECULAR_RGB_DEFAULT[] = "/SpecularRGB 1.0 1.0 1.0"; 117 const char FR_SPECULAR_RGB_WHITE[] = "/Specu 117 const char FR_SPECULAR_RGB_WHITE[] = "/SpecularRGB 1.0 1.0 1.0"; 118 118 119 const char FR_PHONG_POWER[] = "/PhongP 119 const char FR_PHONG_POWER[] = "/PhongPower"; 120 const char FR_PHONG_POWER_DEFAULT[] = "/PhongP 120 const char FR_PHONG_POWER_DEFAULT[] = "/PhongPower 3"; 121 121 122 const char FR_TRANSPARENCY[] = "/Transpare 122 const char FR_TRANSPARENCY[] = "/Transparency"; 123 const char FR_TRANSPARENCY_ON[] = "/Transpare 123 const char FR_TRANSPARENCY_ON[] = "/Transparency 1 "; // transparent 124 const char FR_TRANSPARENCY_OFF[] = "/Transpare 124 const char FR_TRANSPARENCY_OFF[] = "/Transparency 0 "; // non-transparent 125 125 126 const char FR_FORCE_WIREFRAME[] = "/ForceW 126 const char FR_FORCE_WIREFRAME[] = "/ForceWireframe"; 127 const char FR_FORCE_WIREFRAME_ON[] = "/ForceW 127 const char FR_FORCE_WIREFRAME_ON[] = "/ForceWireframe 1"; 128 const char FR_FORCE_WIREFRAME_OFF[] = "/ForceW 128 const char FR_FORCE_WIREFRAME_OFF[] = "/ForceWireframe 0"; 129 129 130 const char FR_VISIBILITY[] = "/Visibility" 130 const char FR_VISIBILITY[] = "/Visibility"; 131 const char FR_VISIBILITY_ON[] = "/Visibility 131 const char FR_VISIBILITY_ON[] = "/Visibility 1"; // visible 132 const char FR_VISIBILITY_OFF[] = "/Visibility 132 const char FR_VISIBILITY_OFF[] = "/Visibility 0"; // invisible 133 133 134 //----- 3D Primitives 134 //----- 3D Primitives 135 const char FR_POLYHEDRON[] = "/Polyhedron" 135 const char FR_POLYHEDRON[] = "/Polyhedron"; 136 const char FR_VERTEX[] = "/Vertex"; 136 const char FR_VERTEX[] = "/Vertex"; 137 const char FR_FACET[] = "/Facet"; 137 const char FR_FACET[] = "/Facet"; 138 const char FR_END_POLYHEDRON[] = "/EndPolyhedr 138 const char FR_END_POLYHEDRON[] = "/EndPolyhedron"; 139 139 140 const char FR_BOX[] = "/Box"; 140 const char FR_BOX[] = "/Box"; 141 const char FR_BOX_UNIT[] = "/Box 0.5 0.5 0. 141 const char FR_BOX_UNIT[] = "/Box 0.5 0.5 0.5"; // dx, dy, dz 142 142 143 const char FR_COLUMN[] = "/Column"; 143 const char FR_COLUMN[] = "/Column"; 144 const char FR_COLUMN_UNIT[] = "/Column 0.5 0. 144 const char FR_COLUMN_UNIT[] = "/Column 0.5 0.5"; // R dz 145 145 146 const char FR_POLYLINE[] = "/Polyline"; 146 const char FR_POLYLINE[] = "/Polyline"; 147 const char FR_PL_VERTEX[] = "/PLVertex"; 147 const char FR_PL_VERTEX[] = "/PLVertex"; 148 const char FR_PL_VERTEX_OLD[] = "PLVertex"; 148 const char FR_PL_VERTEX_OLD[] = "PLVertex"; 149 const char FR_END_POLYLINE[] = "/EndPolyline" 149 const char FR_END_POLYLINE[] = "/EndPolyline"; 150 150 151 const char FR_TRD[] = "/Trd"; 151 const char FR_TRD[] = "/Trd"; 152 // /Trd dx1 dx2 dy1 dy2 dz ; 152 // /Trd dx1 dx2 dy1 dy2 dz ; 153 const char FR_TRAP[] = "/Trap"; 153 const char FR_TRAP[] = "/Trap"; 154 // /Trap dz theta phi h1 bl1 tl1 alpha1 h2 bl2 154 // /Trap dz theta phi h1 bl1 tl1 alpha1 h2 bl2 tl2 alpha2 155 const char FR_TUBS[] = "/Tubs"; 155 const char FR_TUBS[] = "/Tubs"; 156 // /Tubs rmin rmax dz sphi dphi 156 // /Tubs rmin rmax dz sphi dphi 157 const char FR_CONS[] = "/Cons"; 157 const char FR_CONS[] = "/Cons"; 158 // /Cons rmin1 rmax1 rmin2 rmax2 dz sphi dphi 158 // /Cons rmin1 rmax1 rmin2 rmax2 dz sphi dphi 159 const char FR_SPHERE[] = "/Sphere"; 159 const char FR_SPHERE[] = "/Sphere"; 160 // /Sphere R 160 // /Sphere R 161 const char FR_SPHERE_SEG[] = "/SphereSeg"; 161 const char FR_SPHERE_SEG[] = "/SphereSeg"; 162 // /SphereSeg rmin rmax s_theta d_theta s_phi 162 // /SphereSeg rmin rmax s_theta d_theta s_phi d_phi 163 const char FR_PARA[] = "/Parallelepiped"; 163 const char FR_PARA[] = "/Parallelepiped"; 164 // /Parallelepiped dx dy dz tanAlpha tanTheta 164 // /Parallelepiped dx dy dz tanAlpha tanTheta_cosPhi tanTheta_sinPhi 165 const char FR_PCON[] = "/PolyCone"; 165 const char FR_PCON[] = "/PolyCone"; 166 // /PolyCone sphi dphi nz z[nz] rmin[nz] 166 // /PolyCone sphi dphi nz z[nz] rmin[nz] rmax[nz] 167 const char FR_PGON[] = "/PolyGon"; 167 const char FR_PGON[] = "/PolyGon"; 168 // /PolyGon sphi dphi ndiv nz z[nz] rmi 168 // /PolyGon sphi dphi ndiv nz z[nz] rmin[nz] rmax[nz] 169 const char FR_TORUS[] = "/Torus"; 169 const char FR_TORUS[] = "/Torus"; 170 // /PolyGon sphi dphi ndiv nz z[nz] rmi 170 // /PolyGon sphi dphi ndiv nz z[nz] rmin[nz] rmax[nz] 171 171 172 //----- Marks I (arg: x y z half_size_3d) 172 //----- Marks I (arg: x y z half_size_3d) 173 const char FR_FONT_NAME[] = "/FontName"; 173 const char FR_FONT_NAME[] = "/FontName"; 174 174 175 //----- Marks I (arg: x y z half_size_3d) 175 //----- Marks I (arg: x y z half_size_3d) 176 const char FR_MARK_CIRCLE_2D[] = "/MarkCircle2 176 const char FR_MARK_CIRCLE_2D[] = "/MarkCircle2D"; 177 const char FR_MARK_SQUARE_2D[] = "/MarkSquare2 177 const char FR_MARK_SQUARE_2D[] = "/MarkSquare2D"; 178 const char FR_MARK_TEXT_2D[] = "/MarkText2D" 178 const char FR_MARK_TEXT_2D[] = "/MarkText2D"; 179 // /MarkText2D x y z size_world x_offset_wor 179 // /MarkText2D x y z size_world x_offset_world y_offset_world string 180 180 181 //----- Marks II (arg: x y z half_size_2d) 181 //----- Marks II (arg: x y z half_size_2d) 182 const char FR_MARK_CIRCLE_2DS[] = "/MarkCircle 182 const char FR_MARK_CIRCLE_2DS[] = "/MarkCircle2DS"; 183 const char FR_MARK_SQUARE_2DS[] = "/MarkSquare 183 const char FR_MARK_SQUARE_2DS[] = "/MarkSquare2DS"; 184 const char FR_MARK_TEXT_2DS[] = "/MarkText2D 184 const char FR_MARK_TEXT_2DS[] = "/MarkText2DS"; 185 // /MarkText2DS x y z size_pt x_offset_pt y_ 185 // /MarkText2DS x y z size_pt x_offset_pt y_offset_pt string 186 186 187 //----- Text 187 //----- Text 188 const char FR_TEXT_2DS[] = "/Text2DS"; 188 const char FR_TEXT_2DS[] = "/Text2DS"; 189 189 190 //----- For DAWNCUT 190 //----- For DAWNCUT 191 const char FR_CLIPPING_PLANE[] = "/ClippingPla 191 const char FR_CLIPPING_PLANE[] = "/ClippingPlane"; 192 // /ClippingPlaneMarkCross2D a b c d 192 // /ClippingPlaneMarkCross2D a b c d 193 // for plane ax + by + cz + d = 0 193 // for plane ax + by + cz + d = 0 194 194 195 #endif 195 #endif 196 196