Geant4 Cross Reference |
1 # - Builds for always-on vis libraries 1 # - Builds for always-on vis libraries 2 add_subdirectory(FukuiRenderer) 2 add_subdirectory(FukuiRenderer) 3 add_subdirectory(HepRep) 3 add_subdirectory(HepRep) 4 add_subdirectory(RayTracer) 4 add_subdirectory(RayTracer) 5 add_subdirectory(Tree) 5 add_subdirectory(Tree) 6 add_subdirectory(VRML) 6 add_subdirectory(VRML) >> 7 add_subdirectory(externals) 7 add_subdirectory(gMocren) 8 add_subdirectory(gMocren) 8 add_subdirectory(management) 9 add_subdirectory(management) 9 add_subdirectory(modeling) 10 add_subdirectory(modeling) 10 add_subdirectory(ToolsSG) << 11 11 12 # OpenGL is optional depending on user selecti 12 # OpenGL is optional depending on user selection 13 if(GEANT4_USE_OPENGL) 13 if(GEANT4_USE_OPENGL) 14 add_subdirectory(OpenGL) 14 add_subdirectory(OpenGL) 15 endif() 15 endif() 16 16 17 # OpenInventor is optional depending on user s 17 # OpenInventor is optional depending on user selection 18 if(GEANT4_USE_INVENTOR) 18 if(GEANT4_USE_INVENTOR) 19 add_subdirectory(OpenInventor) 19 add_subdirectory(OpenInventor) 20 endif() 20 endif() 21 21 22 # Qt3D is available if Qt is used and > 5.15 22 # Qt3D is available if Qt is used and > 5.15 23 if(GEANT4_USE_QT3D) 23 if(GEANT4_USE_QT3D) 24 add_subdirectory(Qt3D) 24 add_subdirectory(Qt3D) >> 25 endif() >> 26 >> 27 # ToolsSG is optional depending on user selection >> 28 if(GEANT4_USE_TOOLSSG) >> 29 add_subdirectory(ToolsSG) 25 endif() 30 endif() 26 31 27 # VTK is optional depending on user selection 32 # VTK is optional depending on user selection 28 if(GEANT4_USE_VTK) 33 if(GEANT4_USE_VTK) 29 add_subdirectory(Vtk) 34 add_subdirectory(Vtk) 30 endif() 35 endif()