Geant4 Cross Reference

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Geant4/track/include/G4ParticleChangeForTransport.hh

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Differences between /track/include/G4ParticleChangeForTransport.hh (Version 11.3.0) and /track/include/G4ParticleChangeForTransport.hh (Version 7.1.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
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 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
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 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 // G4ParticleChangeForTransport                << 
 27 //                                                 23 //
 28 // Class description:                          <<  24 // $Id: G4ParticleChangeForTransport.hh,v 1.15 2004/10/19 00:51:29 kurasige Exp $
                                                   >>  25 // GEANT4 tag $Name: geant4-07-00-patch-01 $
 29 //                                                 26 //
 30 // Concrete class for ParticleChange for trans <<  27 // 
 31                                                <<  28 // ------------------------------------------------------------
 32 // Author: Hisaya Kurashige, 10 May 1998       <<  29 //  GEANT 4 class header file 
 33 // ------------------------------------------- <<  30 //
 34 #ifndef G4ParticleChangeForTransport_hh        <<  31 // 
 35 #define G4ParticleChangeForTransport_hh 1      <<  32 // ------------------------------------------------------------
                                                   >>  33 //   Implemented for the new scheme                 10 May. 1998  H.Kurahige
                                                   >>  34 //   Added theMaterialChange                        16 FEb. 2000  H.Kurahige
                                                   >>  35 //   Remove thePolarizationChange       12 Feb. 2001  H.Kurashige
                                                   >>  36 //   Modification for G4TouchableHandle             22 Oct. 2001  R.Chytracek
                                                   >>  37 //   Add MaterialCutsCouple                          8 Oct. 2002  H.Kurashige
                                                   >>  38 //
                                                   >>  39 // Class Description
                                                   >>  40 //  This class is a concrete class for ParticleChange for transportation
                                                   >>  41 //        
                                                   >>  42 #ifndef G4ParticleChangeForTransport_h
                                                   >>  43 #define G4ParticleChangeForTransport_h 1
 36                                                    44 
 37 #include "globals.hh"                              45 #include "globals.hh"
 38 #include "G4ios.hh"                                46 #include "G4ios.hh"
 39 #include "G4TouchableHandle.hh"                    47 #include "G4TouchableHandle.hh"
 40 #include "G4ParticleChange.hh"                     48 #include "G4ParticleChange.hh"
 41                                                    49 
 42 class G4MaterialCutsCouple;                        50 class G4MaterialCutsCouple;
 43 class G4VSensitiveDetector;                        51 class G4VSensitiveDetector;
 44                                                    52 
 45 class G4ParticleChangeForTransport final : pub <<  53 class G4ParticleChangeForTransport: public G4ParticleChange
 46 {                                              <<  54 { 
 47   public:                                          55   public:
 48                                                <<  56     // default constructor
 49     G4ParticleChangeForTransport();                57     G4ParticleChangeForTransport();
 50                                                    58 
 51     ~G4ParticleChangeForTransport() override = <<  59     // destructor
                                                   >>  60     virtual ~G4ParticleChangeForTransport();
 52                                                    61 
 53     G4ParticleChangeForTransport(const G4Parti <<  62   protected:
 54     G4ParticleChangeForTransport& operator=(co <<  63     // hide copy constructor and assignment operator as protected
                                                   >>  64     G4ParticleChangeForTransport(const G4ParticleChangeForTransport &right);
                                                   >>  65     G4ParticleChangeForTransport & operator=(const G4ParticleChangeForTransport &right);
                                                   >>  66 
                                                   >>  67   public: // with description
                                                   >>  68     // ----------------------------------------------------
                                                   >>  69     // --- the following methods are for updating G4Step -----   
                                                   >>  70     // Return the pointer to the G4Step after updating the Step information
                                                   >>  71     // by using final state information of the track given by a physics
                                                   >>  72     // process    
                                                   >>  73     virtual G4Step* UpdateStepForAlongStep(G4Step* Step);
                                                   >>  74     virtual G4Step* UpdateStepForAtRest(G4Step* Step);
                                                   >>  75     virtual G4Step* UpdateStepForPostStep(G4Step* Step);
                                                   >>  76     // A physics process gives the final state of the particle 
                                                   >>  77     // based on information of G4Track (or equivalently the PreStepPoint)
                                                   >>  78  
                                                   >>  79     virtual void Initialize(const G4Track&);
                                                   >>  80     // Initialize all propoerties by using G4Track information
                                                   >>  81            
                                                   >>  82     // ----------------------------------------------------
                                                   >>  83     //--- methods to keep information of the final state--
                                                   >>  84     //  IMPORTANT NOTE: Although the name of the class and methods are
                                                   >>  85     //   "Change", what it stores (and returns in get) are the "FINAL" 
                                                   >>  86     //   values of the Position, Momentum, etc.
                                                   >>  87 
                                                   >>  88     const G4TouchableHandle& GetTouchableHandle() const;
                                                   >>  89     void  SetTouchableHandle(const G4TouchableHandle& fTouchable);
                                                   >>  90     //  Get/Set the touchable of the current particle.
                                                   >>  91     //  Note: Touchable in PostStepPoint will be updated only after PostStepDoIt
                                                   >>  92 
                                                   >>  93     G4Material* GetMaterialInTouchable() const;
                                                   >>  94     void SetMaterialInTouchable(G4Material* fMaterial);
                                                   >>  95     //  Get/Propose the material in the touchable of the current particle.
                                                   >>  96 
                                                   >>  97     const G4MaterialCutsCouple* GetMaterialCutsCoupleInTouchable() const;
                                                   >>  98     void SetMaterialCutsCoupleInTouchable(const G4MaterialCutsCouple* fMaterialCutsCouple);
                                                   >>  99     //  Get/Set the materialCutsCouple in the touchable of the current particle.
                                                   >> 100 
                                                   >> 101     G4VSensitiveDetector* GetSensitiveDetectorInTouchable() const;
                                                   >> 102     void SetSensitiveDetectorInTouchable(G4VSensitiveDetector* fSensitiveDetector);
                                                   >> 103     //  Get/Set the sensitive detector in the touchable of the current particle.
 55                                                   104 
 56   // --- the following methods are for updatin << 105     G4bool GetMomentumChanged() const;
 57   // Return the pointer to the G4Step after up << 106     void SetMomentumChanged(G4bool b);
 58   // by using final state information of the t << 
 59                                                << 
 60     G4Step* UpdateStepForAlongStep(G4Step* Ste << 
 61     G4Step* UpdateStepForAtRest(G4Step* Step)  << 
 62     G4Step* UpdateStepForPostStep(G4Step* Step << 
 63       // A physics process gives the final sta << 
 64       // based on information of G4Track (or e << 
 65                                                << 
 66     void Initialize(const G4Track&) final;     << 
 67       // Initialize all properties by using G4 << 
 68                                                << 
 69   // --- methods to keep information of the fi << 
 70   // IMPORTANT NOTE: despite the name, what th << 
 71   // through its methods, are the "FINAL" valu << 
 72                                                << 
 73     inline const G4TouchableHandle& GetTouchab << 
 74     inline void SetTouchableHandle(const G4Tou << 
 75       // Get/Set the touchable of the current  << 
 76       // Note: Touchable in PostStepPoint will << 
 77       // PostStepDoIt                          << 
 78                                                << 
 79     inline G4Material* GetMaterialInTouchable( << 
 80     inline void SetMaterialInTouchable(G4Mater << 
 81       // Get/Propose the material in the touch << 
 82                                                << 
 83     inline const G4MaterialCutsCouple* GetMate << 
 84     inline void SetMaterialCutsCoupleInTouchab << 
 85     const G4MaterialCutsCouple* fMaterialCutsC << 
 86       // Get/Set the materialCutsCouple in the << 
 87       // particle                              << 
 88                                                << 
 89     inline G4VSensitiveDetector* GetSensitiveD << 
 90     inline void SetSensitiveDetectorInTouchabl << 
 91     G4VSensitiveDetector* fSensitiveDetector); << 
 92       // Get/Set the sensitive detector in the << 
 93                                                << 
 94     inline G4bool GetMomentumChanged() const;  << 
 95     inline void SetMomentumChanged(G4bool b);  << 
 96                                                << 
 97     inline void                                << 
 98     SetPointerToVectorOfAuxiliaryPoints(std::v << 
 99     inline std::vector<G4ThreeVector>*         << 
100     GetPointerToVectorOfAuxiliaryPoints() cons << 
101       // Smooth representation of curved traje << 
102                                                   107 
103     void DumpInfo() const final;               << 108   public:
104                                                << 109     virtual void DumpInfo() const;
105   private:                                     << 
106                                                   110 
                                                   >> 111   protected:
107     G4TouchableHandle theTouchableHandle;         112     G4TouchableHandle theTouchableHandle;
108       // The changed touchable of a given part << 113     //  The changed touchable of a given particle.
109                                                   114 
110     G4bool isMomentumChanged = false;          << 115   public:
111       // The flag which is set if momentum is  << 
112                                                   116 
113     G4Material* theMaterialChange = nullptr;   << 117     // Prototype implementation of smooth representation of curved trajectories.
                                                   >> 118     // Auxiliary points are ThreeVectors for now; change to G4AuxiliaryPoints.
114                                                   119 
115     const G4MaterialCutsCouple* theMaterialCut << 120     inline void SetPointerToVectorOfAuxiliaryPoints( std::vector<G4ThreeVector>* theNewVectorPointer );
                                                   >> 121     inline std::vector<G4ThreeVector>* GetPointerToVectorOfAuxiliaryPoints() const;
116                                                   122 
117     G4VSensitiveDetector* theSensitiveDetector << 123   private:
118       // The material (and MaterialCutsCouple) << 124     G4bool     isMomentumChanged;
119       // currently locates                     << 125     //  The flag which is set if mometum is changed in this stepi
                                                   >> 126     G4Material* theMaterialChange;
                                                   >> 127     const G4MaterialCutsCouple* theMaterialCutsCoupleChange;
                                                   >> 128     G4VSensitiveDetector* theSensitiveDetectorChange;
                                                   >> 129      // The material (and MaterialCutsCouple) where given track
                                                   >> 130      // currently locates
120                                                   131 
121     std::vector<G4ThreeVector>* fpVectorOfAuxi << 132   private:
                                                   >> 133     std::vector<G4ThreeVector>* fpVectorOfAuxiliaryPointsPointer;
122 };                                                134 };
123                                                   135 
124 #include "G4ParticleChangeForTransport.icc"       136 #include "G4ParticleChangeForTransport.icc"
125                                                   137 
126 #endif                                            138 #endif
                                                   >> 139 
                                                   >> 140 
                                                   >> 141 
                                                   >> 142 
                                                   >> 143 
                                                   >> 144 
127                                                   145