Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 // G4ParticleChangeForGamma 27 // 28 // Class description: 29 // 30 // Concrete class for ParticleChange for gamma 31 32 // Author: Hisaya Kurashige, 23 March 1998 33 // Revision: Vladimir Ivantchenko, 15 April 20 34 // 24 August 2 35 // ------------------------------------------- 36 #ifndef G4ParticleChangeForGamma_hh 37 #define G4ParticleChangeForGamma_hh 1 38 39 #include "globals.hh" 40 #include "G4ios.hh" 41 #include "G4VParticleChange.hh" 42 43 class G4DynamicParticle; 44 45 class G4ParticleChangeForGamma final : public 46 { 47 public: 48 49 G4ParticleChangeForGamma(); 50 51 ~G4ParticleChangeForGamma() override = defau 52 53 G4ParticleChangeForGamma(const G4ParticleCha 54 G4ParticleChangeForGamma& operator=(const G4 55 56 // --- the following methods are for updatin 57 58 G4Step* UpdateStepForAtRest(G4Step* pStep) f 59 G4Step* UpdateStepForPostStep(G4Step* Step) 60 // A physics process gives the final sta 61 // based on information of G4Track 62 63 inline void InitializeForPostStep(const G4Tr 64 // Initialize all properties by using G4 65 66 void AddSecondary(G4DynamicParticle* aPartic 67 // Add next secondary 68 69 inline G4double GetProposedKineticEnergy() c 70 inline void SetProposedKineticEnergy(G4doubl 71 // Get/Set the final kinetic energy of t 72 73 inline const G4ThreeVector& GetProposedMomen 74 inline void ProposeMomentumDirection(const G 75 // Get/Set the final momentum direction 76 77 inline const G4ThreeVector& GetProposedPolar 78 inline void ProposePolarization(const G4Thre 79 inline void ProposePolarization(G4double Px, 80 81 void DumpInfo() const override; 82 83 private: 84 85 G4double proposedKinEnergy = 0.0; 86 // The final kinetic energy of the curre 87 88 G4ThreeVector proposedMomentumDirection; 89 // The final momentum direction of the c 90 91 G4ThreeVector proposedPolarization; 92 // The final polarization of the current 93 }; 94 95 // ---------------------- 96 // Inline methods 97 // ---------------------- 98 99 inline 100 G4double G4ParticleChangeForGamma::GetProposed 101 { 102 return proposedKinEnergy; 103 } 104 105 inline 106 void G4ParticleChangeForGamma::SetProposedKine 107 { 108 proposedKinEnergy = energy; 109 } 110 111 inline 112 const G4ThreeVector& G4ParticleChangeForGamma: 113 GetProposedMomentumDirection() const 114 { 115 return proposedMomentumDirection; 116 } 117 118 inline 119 void G4ParticleChangeForGamma:: 120 ProposeMomentumDirection(const G4ThreeVector& 121 { 122 proposedMomentumDirection = dir; 123 } 124 125 inline 126 const G4ThreeVector& G4ParticleChangeForGamma: 127 { 128 return proposedPolarization; 129 } 130 131 inline 132 void G4ParticleChangeForGamma::ProposePolariza 133 { 134 proposedPolarization = dir; 135 } 136 137 inline 138 void G4ParticleChangeForGamma::ProposePolariza 139 140 141 { 142 proposedPolarization.setX(Px); 143 proposedPolarization.setY(Py); 144 proposedPolarization.setZ(Pz); 145 } 146 147 inline 148 void G4ParticleChangeForGamma::InitializeForPo 149 { 150 InitializeSecondaries(); 151 InitializeLocalEnergyDeposit(); 152 InitializeParentWeight(track); 153 InitializeStatusChange(track); 154 proposedKinEnergy = track.GetKinetic 155 proposedMomentumDirection = track.GetMomentu 156 proposedPolarization = track.GetPolariz 157 } 158 159 #endif 160