Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4VPhysicsConstructor implementation << 27 // 26 // 28 // Original author: H.Kurashige (Kobe Universi << 27 // $Id:$ 29 // ------------------------------------------- << 28 // GEANT4 tag $Name:$ >> 29 // >> 30 // >> 31 // ------------------------------------------------------------ >> 32 // GEANT 4 class header file >> 33 // >> 34 // ------------------------------------------------------------ 30 35 31 #include "G4VPhysicsConstructor.hh" 36 #include "G4VPhysicsConstructor.hh" 32 << 33 #include "G4PhysicsBuilderInterface.hh" 37 #include "G4PhysicsBuilderInterface.hh" 34 << 35 #include <algorithm> 38 #include <algorithm> 36 << 37 // This field helps to use the class G4VPCMana 39 // This field helps to use the class G4VPCManager 38 // 40 // 39 G4VPCManager G4VPhysicsConstructor::subInstanc 41 G4VPCManager G4VPhysicsConstructor::subInstanceManager; 40 42 41 // ------------------------------------------- << 42 void G4VPCData::initialize() 43 void G4VPCData::initialize() 43 { 44 { 44 _aParticleIterator = G4ParticleTable::GetPar << 45 _aParticleIterator = G4ParticleTable::GetParticleTable()->GetIterator(); 45 _builders = new PhysicsBuilders_V; << 46 _builders = new PhysicsBuilders_V; 46 } 47 } 47 48 48 // ------------------------------------------- << 49 49 G4VPhysicsConstructor::G4VPhysicsConstructor(c << 50 G4VPhysicsConstructor::G4VPhysicsConstructor(const G4String& name) >> 51 : verboseLevel(0), namePhysics(name), typePhysics(0) 50 { 52 { 51 g4vpcInstanceID = subInstanceManager.CreateS 53 g4vpcInstanceID = subInstanceManager.CreateSubInstance(); >> 54 // pointer to the particle table 52 theParticleTable = G4ParticleTable::GetParti 55 theParticleTable = G4ParticleTable::GetParticleTable(); >> 56 //aParticleIterator = theParticleTable->GetIterator(); >> 57 >> 58 // PhysicsListHelper >> 59 //aPLHelper = G4PhysicsListHelper::GetPhysicsListHelper(); 53 } 60 } 54 61 55 // ------------------------------------------- << 56 G4VPhysicsConstructor::G4VPhysicsConstructor(c 62 G4VPhysicsConstructor::G4VPhysicsConstructor(const G4String& name, G4int type) 57 : namePhysics(name), typePhysics(type) << 63 : verboseLevel(0), namePhysics(name), typePhysics(type) 58 { 64 { 59 g4vpcInstanceID = subInstanceManager.CreateS << 65 g4vpcInstanceID = subInstanceManager.CreateSubInstance(); >> 66 // pointer to the particle table 60 theParticleTable = G4ParticleTable::GetParti 67 theParticleTable = G4ParticleTable::GetParticleTable(); 61 if (type < 0) typePhysics = 0; << 68 //aParticleIterator = theParticleTable->GetIterator(); >> 69 >> 70 if (type<0) typePhysics = 0; >> 71 >> 72 // PhysicsListHelper >> 73 //aPLHelper = G4PhysicsListHelper::GetPhysicsListHelper(); 62 } 74 } 63 75 64 // ------------------------------------------- << 65 G4VPhysicsConstructor::~G4VPhysicsConstructor( 76 G4VPhysicsConstructor::~G4VPhysicsConstructor() 66 { 77 { 67 // Master/Sequential needs to cleanup too << 78 //Master/Sequential needs to cleanup too 68 G4VPhysicsConstructor::TerminateWorker(); 79 G4VPhysicsConstructor::TerminateWorker(); 69 } 80 } 70 81 71 // ------------------------------------------- << 72 G4ParticleTable::G4PTblDicIterator* G4VPhysics 82 G4ParticleTable::G4PTblDicIterator* G4VPhysicsConstructor::GetParticleIterator() const 73 { 83 { 74 return (subInstanceManager.offset[g4vpcInsta << 84 return (subInstanceManager.offset[g4vpcInstanceID])._aParticleIterator; 75 } 85 } 76 86 77 // ------------------------------------------- << 78 G4VPhysicsConstructor::PhysicsBuilder_V G4VPhy 87 G4VPhysicsConstructor::PhysicsBuilder_V G4VPhysicsConstructor::GetBuilders() const 79 { 88 { 80 const auto& tls = *((subInstanceManager.offs 89 const auto& tls = *((subInstanceManager.offset[g4vpcInstanceID])._builders); 81 PhysicsBuilder_V copy(tls.size()); 90 PhysicsBuilder_V copy(tls.size()); 82 G4int i = 0; << 91 int i = 0; 83 for (const auto& el : tls) { << 92 for ( const auto& el : tls ) { copy[i++] = el; } 84 copy[i++] = el; << 85 } << 86 return copy; 93 return copy; 87 } 94 } 88 95 89 // ------------------------------------------- << 90 void G4VPhysicsConstructor::AddBuilder(G4Physi 96 void G4VPhysicsConstructor::AddBuilder(G4PhysicsBuilderInterface* bld) 91 { 97 { 92 (subInstanceManager.offset[g4vpcInstanceID]) 98 (subInstanceManager.offset[g4vpcInstanceID])._builders->push_back(bld); 93 } 99 } 94 100 95 // ------------------------------------------- << 96 void G4VPhysicsConstructor::TerminateWorker() 101 void G4VPhysicsConstructor::TerminateWorker() 97 { 102 { 98 if (subInstanceManager.offset[g4vpcInstanceI << 103 if ( subInstanceManager.offset[g4vpcInstanceID]._builders != nullptr ) { 99 std::for_each(subInstanceManager.offset[g4 << 104 std::for_each( subInstanceManager.offset[g4vpcInstanceID]._builders->begin() , 100 subInstanceManager.offset[g4 << 105 subInstanceManager.offset[g4vpcInstanceID]._builders->end() , 101 [](PhysicsBuilder_V::value_t << 106 [](PhysicsBuilder_V::value_type bld) { delete bld;}); 102 subInstanceManager.offset[g4vpcInstanceID] << 107 subInstanceManager.offset[g4vpcInstanceID]._builders->clear(); 103 } 108 } >> 109 104 } 110 } 105 111