Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4VPhysicsConstructor implementation << 27 // 26 // 28 // Original author: H.Kurashige (Kobe Universi << 27 // $Id:$ 29 // ------------------------------------------- << 28 // GEANT4 tag $Name:$ >> 29 // >> 30 // >> 31 // ------------------------------------------------------------ >> 32 // GEANT 4 class header file >> 33 // >> 34 // ------------------------------------------------------------ 30 35 31 #include "G4VPhysicsConstructor.hh" 36 #include "G4VPhysicsConstructor.hh" 32 37 33 #include "G4PhysicsBuilderInterface.hh" << 34 << 35 #include <algorithm> << 36 << 37 // This field helps to use the class G4VPCMana 38 // This field helps to use the class G4VPCManager 38 // 39 // 39 G4VPCManager G4VPhysicsConstructor::subInstanc 40 G4VPCManager G4VPhysicsConstructor::subInstanceManager; 40 41 41 // ------------------------------------------- << 42 void G4VPCData::initialize() 42 void G4VPCData::initialize() 43 { 43 { 44 _aParticleIterator = G4ParticleTable::GetPar << 44 _aParticleIterator = G4ParticleTable::GetParticleTable()->GetIterator(); 45 _builders = new PhysicsBuilders_V; << 46 } 45 } 47 46 48 // ------------------------------------------- << 47 49 G4VPhysicsConstructor::G4VPhysicsConstructor(c << 48 G4VPhysicsConstructor::G4VPhysicsConstructor(const G4String& name) >> 49 : verboseLevel(0), namePhysics(name), typePhysics(0) 50 { 50 { 51 g4vpcInstanceID = subInstanceManager.CreateS 51 g4vpcInstanceID = subInstanceManager.CreateSubInstance(); >> 52 // pointer to the particle table 52 theParticleTable = G4ParticleTable::GetParti 53 theParticleTable = G4ParticleTable::GetParticleTable(); >> 54 //aParticleIterator = theParticleTable->GetIterator(); >> 55 >> 56 // PhysicsListHelper >> 57 //aPLHelper = G4PhysicsListHelper::GetPhysicsListHelper(); 53 } 58 } 54 59 55 // ------------------------------------------- << 56 G4VPhysicsConstructor::G4VPhysicsConstructor(c 60 G4VPhysicsConstructor::G4VPhysicsConstructor(const G4String& name, G4int type) 57 : namePhysics(name), typePhysics(type) << 61 : verboseLevel(0), namePhysics(name), typePhysics(type) 58 { 62 { 59 g4vpcInstanceID = subInstanceManager.CreateS << 63 g4vpcInstanceID = subInstanceManager.CreateSubInstance(); >> 64 // pointer to the particle table 60 theParticleTable = G4ParticleTable::GetParti 65 theParticleTable = G4ParticleTable::GetParticleTable(); 61 if (type < 0) typePhysics = 0; << 66 //aParticleIterator = theParticleTable->GetIterator(); 62 } << 63 67 64 // ------------------------------------------- << 68 if (type<0) typePhysics = 0; 65 G4VPhysicsConstructor::~G4VPhysicsConstructor( << 66 { << 67 // Master/Sequential needs to cleanup too << 68 G4VPhysicsConstructor::TerminateWorker(); << 69 } << 70 69 71 // ------------------------------------------- << 70 // PhysicsListHelper 72 G4ParticleTable::G4PTblDicIterator* G4VPhysics << 71 //aPLHelper = G4PhysicsListHelper::GetPhysicsListHelper(); 73 { << 74 return (subInstanceManager.offset[g4vpcInsta << 75 } 72 } 76 73 77 // ------------------------------------------- << 74 G4VPhysicsConstructor::~G4VPhysicsConstructor() 78 G4VPhysicsConstructor::PhysicsBuilder_V G4VPhy << 79 { 75 { 80 const auto& tls = *((subInstanceManager.offs << 81 PhysicsBuilder_V copy(tls.size()); << 82 G4int i = 0; << 83 for (const auto& el : tls) { << 84 copy[i++] = el; << 85 } << 86 return copy; << 87 } 76 } 88 77 89 // ------------------------------------------- << 78 G4ParticleTable::G4PTblDicIterator* G4VPhysicsConstructor::GetParticleIterator() const 90 void G4VPhysicsConstructor::AddBuilder(G4Physi << 91 { 79 { 92 (subInstanceManager.offset[g4vpcInstanceID]) << 80 return (subInstanceManager.offset[g4vpcInstanceID])._aParticleIterator; 93 } 81 } 94 82 95 // ------------------------------------------- << 96 void G4VPhysicsConstructor::TerminateWorker() << 97 { << 98 if (subInstanceManager.offset[g4vpcInstanceI << 99 std::for_each(subInstanceManager.offset[g4 << 100 subInstanceManager.offset[g4 << 101 [](PhysicsBuilder_V::value_t << 102 subInstanceManager.offset[g4vpcInstanceID] << 103 } << 104 } << 105 83