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Geant4/run/src/G4UserWorkerThreadInitialization.cc

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Diff markup

Differences between /run/src/G4UserWorkerThreadInitialization.cc (Version 11.3.0) and /run/src/G4UserWorkerThreadInitialization.cc (Version 10.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
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 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4UserWorkerThreadInitialization implementa << 
 27 //                                             << 
 28 // Authors: M.Asai, A.Dotti (SLAC), 16 Septemb << 
 29 // ------------------------------------------- << 
 30                                                << 
 31 #include "G4UserWorkerThreadInitialization.hh"     26 #include "G4UserWorkerThreadInitialization.hh"
 32                                                <<  27 #include "G4WorkerThread.hh"
 33 #include "G4AutoLock.hh"                       <<  28 #include "G4WorkerRunManager.hh"
 34 #include "G4MTRunManagerKernel.hh"                 29 #include "G4MTRunManagerKernel.hh"
 35 #include "G4UImanager.hh"                      << 
 36 #include "G4VUserActionInitialization.hh"          30 #include "G4VUserActionInitialization.hh"
                                                   >>  31 #include "G4UImanager.hh"
 37 #include "G4VUserPhysicsList.hh"                   32 #include "G4VUserPhysicsList.hh"
 38 #include "G4WorkerRunManager.hh"               <<  33 #include "G4AutoLock.hh"
 39 #include "G4WorkerThread.hh"                   << 
 40                                                << 
 41 #include <sstream>                                 34 #include <sstream>
 42                                                    35 
 43 // ------------------------------------------- <<  36 //Will need this for TPMalloc
                                                   >>  37 //#ifdef G4MULTITHREADED
                                                   >>  38 //#define TPMALLOCDEFINESTUB
                                                   >>  39 //#include "tpmalloc/tpmallocstub.h"
                                                   >>  40 //#endif
                                                   >>  41 
 44 #ifdef G4MULTITHREADED                             42 #ifdef G4MULTITHREADED
 45 G4Thread* G4UserWorkerThreadInitialization::Cr     43 G4Thread* G4UserWorkerThreadInitialization::CreateAndStartWorker(G4WorkerThread* wTC)
 46 {                                                  44 {
 47   // Note: this method is called by G4MTRunMan <<  45     //Note: this method is called by G4MTRunManager, here we are still sequential
 48   // here we are still sequential.             <<  46     //Create a new thread/worker structure
 49   // Create a new thread/worker structure      <<  47     G4Thread* worker = new G4Thread;
 50   auto worker = new G4Thread;                  <<  48 #ifdef WIN32
 51   G4THREADCREATE(worker, &G4MTRunManagerKernel <<  49     G4THREADCREATE(worker, (LPTHREAD_START_ROUTINE)&G4MTRunManagerKernel::StartThread , wTC );
 52   return worker;                               <<  50 #else
                                                   >>  51     G4THREADCREATE(worker, &G4MTRunManagerKernel::StartThread , wTC );
                                                   >>  52 #endif
                                                   >>  53     return worker;
 53 }                                                  54 }
 54 #else                                              55 #else
 55 G4Thread* G4UserWorkerThreadInitialization::Cr     56 G4Thread* G4UserWorkerThreadInitialization::CreateAndStartWorker(G4WorkerThread*)
 56 {                                                  57 {
 57   return new G4Thread;                         <<  58     return new G4Thread;
 58 }                                                  59 }
 59 #endif                                             60 #endif
 60                                                    61 
 61 // ------------------------------------------- <<  62 //Avoid compilation warning in sequential
 62 #ifdef G4MULTITHREADED                             63 #ifdef G4MULTITHREADED
 63 void G4UserWorkerThreadInitialization::JoinWor     64 void G4UserWorkerThreadInitialization::JoinWorker(G4Thread* aThread)
 64 {                                                  65 {
 65   G4THREADJOIN(*aThread);                      <<  66     G4THREADJOIN(*aThread);
                                                   >>  67 }
                                                   >>  68 #else
                                                   >>  69 void G4UserWorkerThreadInitialization::JoinWorker(G4Thread*)
                                                   >>  70 {
 66 }                                                  71 }
 67 #else  // Avoid compilation warning in sequent << 
 68 void G4UserWorkerThreadInitialization::JoinWor << 
 69 #endif                                             72 #endif
 70                                                    73 
 71 // ------------------------------------------- <<  74 G4UserWorkerThreadInitialization::G4UserWorkerThreadInitialization()
 72 namespace                                      <<  75 {;}
 73 {                                              <<  76 
 74 G4Mutex rngCreateMutex = G4MUTEX_INITIALIZER;  <<  77 G4UserWorkerThreadInitialization::~G4UserWorkerThreadInitialization()
                                                   >>  78 {;}
                                                   >>  79 
                                                   >>  80 namespace {
                                                   >>  81     G4Mutex rngCreateMutex = G4MUTEX_INITIALIZER;
 75 }                                                  82 }
 76                                                    83 
 77 // ------------------------------------------- <<  84 #include "globals.hh"
 78 void G4UserWorkerThreadInitialization::SetupRN     85 void G4UserWorkerThreadInitialization::SetupRNGEngine(const CLHEP::HepRandomEngine* aNewRNG) const
 79 {                                                  86 {
 80   G4AutoLock l(&rngCreateMutex);               <<  87     G4AutoLock l(&rngCreateMutex);
 81   // No default available, let's create the in <<  88     //No default available, let's create the instance of random stuff
 82   // A Call to this just forces the creation t <<  89     //A Call to this just forces the creation to defaults
 83   G4Random::getTheEngine();                    <<  90     G4Random::getTheEngine();
 84   // Poor man's solution to check which RNG En <<  91     //Poor man's solution to check which RNG Engine is used in master thread
 85   CLHEP::HepRandomEngine* retRNG = nullptr;    <<  92     CLHEP::HepRandomEngine* retRNG= 0;
 86                                                <<  93 
 87   // Need to make these calls thread safe      <<  94     // Need to make these calls thread safe
 88   if (dynamic_cast<const CLHEP::HepJamesRandom <<  95     if ( dynamic_cast<const CLHEP::HepJamesRandom*>(aNewRNG) ) {
 89     retRNG = new CLHEP::HepJamesRandom;        <<  96        retRNG= new CLHEP::HepJamesRandom;
 90   }                                            <<  97     }
 91   else if (dynamic_cast<const CLHEP::MixMaxRng <<  98     if ( dynamic_cast<const CLHEP::MixMaxRng*>(aNewRNG) ) {
 92     retRNG = new CLHEP::MixMaxRng;             <<  99        retRNG= new CLHEP::MixMaxRng;
 93   }                                            << 100     }
 94   else if (dynamic_cast<const CLHEP::RanecuEng << 101     if ( dynamic_cast<const CLHEP::RanecuEngine*>(aNewRNG) ) {
 95     retRNG = new CLHEP::RanecuEngine;          << 102        retRNG= new CLHEP::RanecuEngine;
 96   }                                            << 103     }
 97   else if (dynamic_cast<const CLHEP::RanluxppE << 104     if ( dynamic_cast<const CLHEP::Ranlux64Engine*>(aNewRNG) ) {
 98     retRNG = new CLHEP::RanluxppEngine;        << 105        retRNG= new CLHEP::Ranlux64Engine;
 99   }                                            << 106     }
100   else if (dynamic_cast<const CLHEP::Ranlux64E << 107     if ( dynamic_cast<const CLHEP::MTwistEngine*>(aNewRNG) ) {
101     const auto theRNG = dynamic_cast<const CLH << 108        retRNG= new CLHEP::MTwistEngine;
102     retRNG = new CLHEP::Ranlux64Engine(123, th << 109     }
103   }                                            << 110     if ( dynamic_cast<const CLHEP::DualRand*>(aNewRNG) ) {
104   else if (dynamic_cast<const CLHEP::MTwistEng << 111        retRNG= new CLHEP::DualRand;
105     retRNG = new CLHEP::MTwistEngine;          << 112     }
106   }                                            << 113     if ( dynamic_cast<const CLHEP::RanluxEngine*>(aNewRNG) ) {
107   else if (dynamic_cast<const CLHEP::DualRand* << 114        retRNG= new CLHEP::RanluxEngine;
108     retRNG = new CLHEP::DualRand;              << 115     }
109   }                                            << 116     if ( dynamic_cast<const CLHEP::RanshiEngine*>(aNewRNG) ) {
110   else if (dynamic_cast<const CLHEP::RanluxEng << 117        retRNG= new CLHEP::RanshiEngine;
111     const auto theRNG = dynamic_cast<const CLH << 118     }
112     retRNG = new CLHEP::RanluxEngine(123, theR << 119     
113   }                                            << 120     if( retRNG != 0 ) {
114   else if (dynamic_cast<const CLHEP::RanshiEng << 121        G4Random::setTheEngine( retRNG );
115     retRNG = new CLHEP::RanshiEngine;          << 122     }else{
116   }                                            << 123         // Does a new method, such as aNewRng->newEngine() exist to clone it ?
117                                                << 124         G4ExceptionDescription msg;
118   if (retRNG != nullptr) {                     << 125         msg<< " Unknown type of RNG Engine - " << G4endl
119     G4Random::setTheEngine(retRNG);            << 126            << " Can cope only with HepJamesRandom, MixMaxRng, Ranecu, Ranlux64, MTwistEngine, DualRand, Ranlux or Ranshi."
120   }                                            << 127            << G4endl
121   else {                                       << 128            << " Cannot clone this type of RNG engine, as required for this thread" << G4endl
122     // Does a new method, such as aNewRng->new << 129            << " Aborting " << G4endl;
123     G4ExceptionDescription msg;                << 130         G4Exception("G4UserWorkerInitializition::SetupRNGEngine()",
124     msg << " Unknown type of RNG Engine - " << << 131                     "Run10099",FatalException,msg);
125         << " Can cope only with HepJamesRandom << 132     }
126         << " Ranlux++, MTwistEngine, DualRand, << 
127         << " Cannot clone this type of RNG eng << 
128         << " Aborting " << G4endl;             << 
129     G4Exception("G4UserWorkerThreadInitializat << 
130                 msg);                          << 
131   }                                            << 
132 }                                                 133 }
133                                                   134 
134 // ------------------------------------------- << 
135 G4WorkerRunManager* G4UserWorkerThreadInitiali    135 G4WorkerRunManager* G4UserWorkerThreadInitialization::CreateWorkerRunManager() const
136 {                                                 136 {
137   return new G4WorkerRunManager();             << 137     return new G4WorkerRunManager();
138 }                                                 138 }
                                                   >> 139 
139                                                   140