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Geant4/run/src/G4MSSteppingAction.cc

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Diff markup

Differences between /run/src/G4MSSteppingAction.cc (Version 11.3.0) and /run/src/G4MSSteppingAction.cc (Version 10.7.p1)


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 25 //                                                 25 //
 26 // G4MSSteppingAction implementation           << 
 27 //                                                 26 //
 28 // Author: M.Asai, 5 May 2006                  <<  27 //
 29 // ------------------------------------------- <<  28 //
                                                   >>  29 //
 30                                                    30 
 31 #include "G4MSSteppingAction.hh"                   31 #include "G4MSSteppingAction.hh"
 32                                                    32 
 33 #include "G4LogicalVolume.hh"                      33 #include "G4LogicalVolume.hh"
 34 #include "G4Material.hh"                           34 #include "G4Material.hh"
 35 #include "G4Region.hh"                             35 #include "G4Region.hh"
 36 #include "G4Step.hh"                               36 #include "G4Step.hh"
 37 #include "G4VPhysicalVolume.hh"                    37 #include "G4VPhysicalVolume.hh"
 38                                                    38 
 39 #include <map>                                 <<  39 G4MSSteppingAction::G4MSSteppingAction() { Initialize(false, 0); }
                                                   >>  40 
                                                   >>  41 G4MSSteppingAction::~G4MSSteppingAction() { ; }
 40                                                    42 
 41 // ------------------------------------------- << 
 42 void G4MSSteppingAction::Initialize(G4bool rSe     43 void G4MSSteppingAction::Initialize(G4bool rSens, G4Region* reg)
 43 {                                                  44 {
 44   regionSensitive = rSens;                         45   regionSensitive = rSens;
 45   theRegion = reg;                             <<  46   theRegion       = reg;
 46   length = 0.;                                 <<  47   length          = 0.;
 47   x0 = 0.;                                     <<  48   x0              = 0.;
 48   lambda = 0.;                                 <<  49   lambda          = 0.;
 49   shape_mat_info_v.clear();                    << 
 50 }                                                  50 }
 51                                                    51 
 52 // ------------------------------------------- << 
 53 void G4MSSteppingAction::UserSteppingAction(co     52 void G4MSSteppingAction::UserSteppingAction(const G4Step* aStep)
 54 {                                                  53 {
 55   G4StepPoint* preStepPoint = aStep->GetPreSte     54   G4StepPoint* preStepPoint = aStep->GetPreStepPoint();
 56   G4Region* region = preStepPoint->GetPhysical <<  55   G4Region* region =
                                                   >>  56     preStepPoint->GetPhysicalVolume()->GetLogicalVolume()->GetRegion();
 57                                                    57 
 58   if (regionSensitive && (region != theRegion) <<  58   if(regionSensitive && (region != theRegion))
                                                   >>  59     return;
 59                                                    60 
 60   G4double stlen = aStep->GetStepLength();     <<  61   G4double stlen       = aStep->GetStepLength();
 61   const G4Material* material = preStepPoint->G <<  62   G4Material* material = preStepPoint->GetMaterial();
 62   length += stlen;                                 63   length += stlen;
 63   x0 += stlen / (material->GetRadlen());           64   x0 += stlen / (material->GetRadlen());
 64   lambda += stlen / (material->GetNuclearInter     65   lambda += stlen / (material->GetNuclearInterLength());
 65                                                << 
 66   // store information per step (1 geantino st << 
 67   {                                            << 
 68     shape_mat_info_v.push_back({});            << 
 69                                                << 
 70     shape_mat_info_t & thisMaterialInfo = shap << 
 71                                                << 
 72     // calculate average mass number and atomi << 
 73     {                                          << 
 74       const std::vector<const G4Element*> * El << 
 75       for( auto & element : *ElementVector_ptr << 
 76       {                                        << 
 77         thisMaterialInfo.aveA += element->GetA << 
 78         thisMaterialInfo.aveZ += element->GetZ << 
 79       }                                        << 
 80       thisMaterialInfo.aveA /= ElementVector_p << 
 81       thisMaterialInfo.aveZ /= ElementVector_p << 
 82     }                                          << 
 83     thisMaterialInfo.density            = mate << 
 84     thisMaterialInfo.radiation_length   = mate << 
 85     thisMaterialInfo.interaction_length = mate << 
 86     thisMaterialInfo.thickness            = aS << 
 87     thisMaterialInfo.integrated_thickness = le << 
 88     thisMaterialInfo.lambda            = stlen << 
 89     thisMaterialInfo.x0                = stlen << 
 90     thisMaterialInfo.integrated_lambda = lambd << 
 91     thisMaterialInfo.integrated_x0     = x0;   << 
 92     thisMaterialInfo.entry_point = preStepPoin << 
 93     thisMaterialInfo.exit_point  = aStep->GetP << 
 94     thisMaterialInfo.material_name = material- << 
 95   }                                            << 
 96                                                << 
 97 }                                              << 
 98                                                << 
 99 void G4MSSteppingAction::PrintEachMaterialVerb << 
100 {                                              << 
101                                                << 
102   G4int colwidth = 11;                         << 
103   G4int matname_colwidth = 15;                 << 
104                                                << 
105   oss << G4endl<< G4endl;                      << 
106   oss << "   Material         Atomic propertie << 
107   oss << G4endl;                               << 
108                                                << 
109                                                << 
110   std::ios::fmtflags os_flags (oss.flags());   << 
111   for( auto & matInfo : shape_mat_info_v)      << 
112   {                                            << 
113      oss << std::setw(matname_colwidth) << std << 
114                                                << 
115      oss << std::setw(colwidth) << std::fixed  << 
116      oss << std::setw(colwidth) << std::fixed  << 
117      oss << std::setw(colwidth) << std::scient << 
118      oss << std::setw(colwidth) << std::scient << 
119      oss << std::setw(colwidth) << std::scient << 
120      oss << std::setw(colwidth) << std::scient << 
121      oss << std::setw(colwidth) << std::scient << 
122      oss << std::setw(colwidth) << std::scient << 
123      oss << std::setw(colwidth) << std::scient << 
124      oss << std::setw(colwidth) << " ";        << 
125      oss << std::scientific <<  std::right <<  << 
126      oss << std::scientific <<  std::left  <<  << 
127      oss <<  ", "  << matInfo.entry_point.y()/ << 
128      oss <<  ", "  << matInfo.entry_point.z()/ << 
129      oss << std::setw(colwidth) << " ";        << 
130      oss << std::scientific <<  std::right <<  << 
131      oss << std::scientific <<  std::left  <<  << 
132      oss << ", "  << matInfo.exit_point.y()/CL << 
133      oss << ", "  << matInfo.exit_point.z()/CL << 
134      oss << G4endl;                            << 
135      oss << G4endl;                            << 
136   }                                            << 
137   oss.flags(os_flags);  // Restore original st << 
138 }                                              << 
139                                                << 
140 void G4MSSteppingAction::PrintIntegratedMateri << 
141 {                                              << 
142   // create database (db) of material name (ke << 
143   std::map<G4String, shape_mat_info_t> mat_db; << 
144   // accumulate information for each material  << 
145   for(auto & matInfo : shape_mat_info_v)       << 
146   {                                            << 
147      G4String key = matInfo.material_name;     << 
148      if( 0 == mat_db.count( key ) )            << 
149      {                                         << 
150        mat_db[key] = shape_mat_info_t{};       << 
151      }                                         << 
152                                                << 
153     mat_db[key].x0 += matInfo.x0;              << 
154     mat_db[key].thickness += matInfo.thickness << 
155     mat_db[key].lambda += matInfo.lambda;      << 
156   }                                            << 
157                                                << 
158   std::ios::fmtflags os_flags (oss.flags());   << 
159   oss << std::scientific << std::setprecision( << 
160   for(auto & [key,mat] : mat_db)               << 
161     oss << '\t' << key                         << 
162         << '\t'<< mat.thickness/CLHEP::mm      << 
163         << '\t'<< mat.x0                       << 
164         << '\t'<< mat.lambda;                  << 
165   oss.flags(os_flags);  // Restore original st << 
166   return;                                      << 
167 }                                                  66 }
168                                                    67