Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file processes/phonon/src/G4PhononReflect 26 /// \file processes/phonon/src/G4PhononReflection.cc 27 /// \brief Implementation of the G4PhononRefle 27 /// \brief Implementation of the G4PhononReflection class 28 // 28 // 29 // This process handles the interaction of pho 29 // This process handles the interaction of phonons with 30 // boundaries. Implementation of this class is 30 // boundaries. Implementation of this class is highly 31 // geometry dependent.Currently, phonons are k 31 // geometry dependent.Currently, phonons are killed when 32 // they reach a boundary. If the other side of 32 // they reach a boundary. If the other side of the 33 // boundary was Al, a hit is registered. 33 // boundary was Al, a hit is registered. 34 // 34 // 35 // 35 // 36 // 20131115 Throw exception if track's polari 36 // 20131115 Throw exception if track's polarization state is invalid. 37 37 38 #include "G4PhononReflection.hh" 38 #include "G4PhononReflection.hh" 39 #include "G4ExceptionSeverity.hh" 39 #include "G4ExceptionSeverity.hh" 40 #include "G4GeometryTolerance.hh" 40 #include "G4GeometryTolerance.hh" 41 #include "G4LatticePhysical.hh" 41 #include "G4LatticePhysical.hh" 42 #include "G4PhononLong.hh" 42 #include "G4PhononLong.hh" 43 #include "G4PhononTransFast.hh" 43 #include "G4PhononTransFast.hh" 44 #include "G4PhononTransSlow.hh" 44 #include "G4PhononTransSlow.hh" 45 #include "G4PhysicalConstants.hh" 45 #include "G4PhysicalConstants.hh" 46 #include "G4Step.hh" 46 #include "G4Step.hh" 47 #include "G4StepPoint.hh" 47 #include "G4StepPoint.hh" 48 #include "G4SystemOfUnits.hh" 48 #include "G4SystemOfUnits.hh" 49 #include "G4VParticleChange.hh" 49 #include "G4VParticleChange.hh" 50 50 51 51 52 G4PhononReflection::G4PhononReflection(const G 52 G4PhononReflection::G4PhononReflection(const G4String& aName) 53 : G4VPhononProcess(aName), 53 : G4VPhononProcess(aName), 54 kCarTolerance(G4GeometryTolerance::GetInst 54 kCarTolerance(G4GeometryTolerance::GetInstance()->GetSurfaceTolerance()) {;} 55 55 56 G4PhononReflection::~G4PhononReflection() {;} 56 G4PhononReflection::~G4PhononReflection() {;} 57 57 58 //....oooOO0OOooo........oooOO0OOooo........oo 58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 59 59 60 // Always return DBL_MAX and Forced. This ensu 60 // Always return DBL_MAX and Forced. This ensures that the process is 61 // called at the end of every step. In PostSte 61 // called at the end of every step. In PostStepDoIt the process 62 // decides whether the step encountered a volu 62 // decides whether the step encountered a volume boundary and a 63 // reflection should be applied 63 // reflection should be applied 64 64 65 G4double G4PhononReflection::GetMeanFreePath(c 65 G4double G4PhononReflection::GetMeanFreePath(const G4Track&, G4double, 66 G4ForceCondition* condition) { 66 G4ForceCondition* condition) { 67 *condition = Forced; 67 *condition = Forced; 68 return DBL_MAX; 68 return DBL_MAX; 69 } 69 } 70 70 71 //....oooOO0OOooo........oooOO0OOooo........oo 71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 72 72 73 // This process handles the interaction of pho 73 // This process handles the interaction of phonons with 74 // boundaries. Implementation of this class is 74 // boundaries. Implementation of this class is highly geometry 75 // dependent.Currently, phonons are killed whe 75 // dependent.Currently, phonons are killed when they reach a 76 // boundary. If the other side of the boundary 76 // boundary. If the other side of the boundary was Al, a hit is 77 // registered. 77 // registered. 78 78 79 G4VParticleChange* G4PhononReflection::PostSte 79 G4VParticleChange* G4PhononReflection::PostStepDoIt(const G4Track& aTrack, 80 const G4Step& aStep) { 80 const G4Step& aStep) { 81 aParticleChange.Initialize(aTrack); 81 aParticleChange.Initialize(aTrack); 82 82 83 //Check if current step is limited by a volu 83 //Check if current step is limited by a volume boundary 84 G4StepPoint* postStepPoint = aStep.GetPostSt 84 G4StepPoint* postStepPoint = aStep.GetPostStepPoint(); 85 if (postStepPoint->GetStepStatus()!=fGeomBou 85 if (postStepPoint->GetStepStatus()!=fGeomBoundary) { 86 //make sure that correct phonon velocity i 86 //make sure that correct phonon velocity is used after the step 87 int pol = GetPolarization(aTrack); 87 int pol = GetPolarization(aTrack); 88 if (pol < 0 || pol > 2) { 88 if (pol < 0 || pol > 2) { 89 G4Exception("G4PhononReflection::PostSte 89 G4Exception("G4PhononReflection::PostStepDoIt","Phonon001", 90 EventMustBeAborted, "Track is not a phon 90 EventMustBeAborted, "Track is not a phonon"); 91 return &aParticleChange; // NOTE: Wil 91 return &aParticleChange; // NOTE: Will never get here 92 } 92 } 93 93 94 // FIXME: This should be using wave-vecto 94 // FIXME: This should be using wave-vector, shouldn't it? 95 G4double vg = theLattice->MapKtoV(pol, aTr 95 G4double vg = theLattice->MapKtoV(pol, aTrack.GetMomentumDirection()); 96 96 97 //Since step was not a volume boundary, ju 97 //Since step was not a volume boundary, just set correct phonon velocity and return 98 aParticleChange.ProposeVelocity(vg); 98 aParticleChange.ProposeVelocity(vg); 99 return &aParticleChange; 99 return &aParticleChange; 100 } 100 } 101 101 102 // do nothing but return is the step is too 102 // do nothing but return is the step is too short 103 // This is to allow actual reflection where 103 // This is to allow actual reflection where after 104 // the first boundary crossing a second, inf 104 // the first boundary crossing a second, infinitesimal 105 // step occurs crossing back into the origin 105 // step occurs crossing back into the original volume 106 if (aTrack.GetStepLength()<=kCarTolerance/2) 106 if (aTrack.GetStepLength()<=kCarTolerance/2) { 107 return &aParticleChange; 107 return &aParticleChange; 108 } 108 } 109 109 110 G4double eKin = aTrack.GetKineticEnergy(); 110 G4double eKin = aTrack.GetKineticEnergy(); 111 aParticleChange.ProposeNonIonizingEnergyDepo 111 aParticleChange.ProposeNonIonizingEnergyDeposit(eKin); 112 aParticleChange.ProposeTrackStatus(fStopAndK 112 aParticleChange.ProposeTrackStatus(fStopAndKill); 113 113 114 return &aParticleChange; 114 return &aParticleChange; 115 } 115 } 116 116 117 //....oooOO0OOooo........oooOO0OOooo........oo 117 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 118 118 119 119 120 120