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Geant4/processes/parameterisation/include/G4FastStep.hh

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Differences between /processes/parameterisation/include/G4FastStep.hh (Version 11.3.0) and /processes/parameterisation/include/G4FastStep.hh (Version 6.0.p1)


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 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
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 17 // *                                               15 // *                                                                  *
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 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
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 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 //                                                 23 //
                                                   >>  24 // $Id: G4FastStep.hh,v 1.6 2001/07/11 10:08:23 gunter Exp $
                                                   >>  25 // GEANT4 tag $Name: geant4-05-02-patch-01 $
 27 //                                                 26 //
 28 //                                             <<  27 // 
 29 //--------------------------------------------     28 //---------------------------------------------------------------
 30 //                                                 29 //
 31 //  G4FastStep.hh                                  30 //  G4FastStep.hh
 32 //                                                 31 //
 33 //  Description:                                   32 //  Description:
 34 //    The G4FastStep class insures a friendly      33 //    The G4FastStep class insures a friendly interface
 35 //    to manage the primary/secondaries final  <<  34 //    to manage the primary/secondaries final state for 
 36 //    Fast Simulation Models. This includes fi     35 //    Fast Simulation Models. This includes final states of parent
 37 //    particle (normalized direction of the mo <<  36 //    particle (normalized direction of the momentum, energy, etc) and 
 38 //    secondary particles generated by the par     37 //    secondary particles generated by the parameterisation.
 39 //                                                 38 //
 40 //    The G4FastStep class acts also as the G4     39 //    The G4FastStep class acts also as the G4ParticleChange
 41 //    for the Fast Simulation Process. So it i <<  40 //    for the Fast Simulation Process. So it inherites from 
 42 //    the G4VParticleChange class and redefine <<  41 //    the G4VParticleChange class and redefines the four virtual 
 43 //    methods :                                    42 //    methods :
 44 //                                                 43 //
 45 //     virtual G4Step* UpdateStepForAtRest(G4S     44 //     virtual G4Step* UpdateStepForAtRest(G4Step* Step);
 46 //     virtual G4Step* UpdateStepForAlongStep(     45 //     virtual G4Step* UpdateStepForAlongStep(G4Step* Step);
 47 //     virtual G4Step* UpdateStepForPostStep(G     46 //     virtual G4Step* UpdateStepForPostStep(G4Step* Step);
 48 //     virtual void Initialize(const G4Track&)     47 //     virtual void Initialize(const G4Track&);
 49 //                                                 48 //
 50 //  History:                                       49 //  History:
 51 //    Oct 97: Verderi && MoraDeFreitas - First     50 //    Oct 97: Verderi && MoraDeFreitas - First Implementation.
 52 //    Dec 97: Verderi - ForceSteppingHitInvoca     51 //    Dec 97: Verderi - ForceSteppingHitInvocation(),
 53 //                      Set/GetTotalEnergyDepo     52 //                      Set/GetTotalEnergyDeposited() methods.
 54 //    Apr 98: MoraDeFreitas - G4FastStep becom     53 //    Apr 98: MoraDeFreitas - G4FastStep becomes the G4ParticleChange
 55 //                      for the Fast Simulatio     54 //                      for the Fast Simulation Process.
 56 //    Nov 04: Verderi - Add ProposeXXX methods << 
 57 //                      for backward compatibi << 
 58 //                                                 55 //
 59 //--------------------------------------------     56 //---------------------------------------------------------------
 60                                                    57 
                                                   >>  58 
 61 #ifndef G4FastStep_h                               59 #ifndef G4FastStep_h
 62 #define G4FastStep_h                               60 #define G4FastStep_h
 63                                                    61 
 64 #include "G4ParticleMomentum.hh"               << 
 65 #include "G4ThreeVector.hh"                    << 
 66 #include "G4ios.hh"                            << 
 67 #include "globals.hh"                              62 #include "globals.hh"
                                                   >>  63 #include "G4ios.hh"
                                                   >>  64 #include "G4ThreeVector.hh"
                                                   >>  65 #include "G4ParticleMomentum.hh"
 68 class G4DynamicParticle;                           66 class G4DynamicParticle;
 69 #include "G4FastTrack.hh"                      << 
 70 #include "G4VParticleChange.hh"                    67 #include "G4VParticleChange.hh"
                                                   >>  68 #include "G4FastTrack.hh"
 71                                                    69 
 72 //-------------------------------------------      70 //-------------------------------------------
 73 //                                                 71 //
 74 //        G4FastStep class                         72 //        G4FastStep class
 75 //                                                 73 //
 76 //-------------------------------------------      74 //-------------------------------------------
 77                                                    75 
 78 // Class Description:                              76 // Class Description:
 79 //  The final state of the particles after par <<  77 //  The final state of the particles after parameterisation has to be returned through a G4FastStep 
 80 //  reference. This final state is described a <<  78 //  reference. This final state is described has "requests" the tracking will apply after your 
 81 //  parameterisation has been invoked.             79 //  parameterisation has been invoked.
 82 //                                                 80 //
 83 //  To facilitate the developers work, changes <<  81 //  To facilitate the developers work, changes of position/normalized direction of the 
 84 //  momentum/polarization can be specified in  <<  82 //  momentum/polarization can be specified in the local coordinate system of the envelope or in the 
 85 //  global one.                                    83 //  global one.
                                                   >>  84 //
 86 //  The default is local system coordinates.       85 //  The default is local system coordinates.
 87 //                                                 86 //
 88                                                    87 
 89 class G4FastStep : public G4VParticleChange    <<  88 class G4FastStep: public G4VParticleChange
 90 {                                                  89 {
 91   public:  // Without description              <<  90 public: // with Description
 92     //------------------------                 <<  91   void KillPrimaryTrack();
 93     // Constructor/Destructor                  <<  92   // Set the kinetic energy of the primary to zero, and set the "fStopAndKill" signal
 94     //------------------------                 <<  93   // used by the stepping.
 95     G4FastStep() = default;                    <<  94 
 96     ~G4FastStep() override = default;          <<  95   // -- Methods used to change the position, normalized direction of 
 97                                                <<  96   // the momentum, time etc... of the primary.
 98     G4FastStep(const G4FastStep& right) = dele <<  97   // .. space and time:
 99     G4FastStep& operator=(const G4FastStep& ri <<  98   void SetPrimaryTrackFinalPosition (const G4ThreeVector &, 
100                                                <<  99              G4bool localCoordinates = true);
101     // Set the kinetic energy of the primary t << 100   // Set the primary position.
102     // used by the stepping.                   << 101 
103     void KillPrimaryTrack();                   << 102   void SetPrimaryTrackFinalTime (G4double);
104                                                << 103   // Set the primary final time.
105     // -- Methods used to change the position, << 104 
106     // the momentum, time etc... of the primar << 105   void SetPrimaryTrackFinalProperTime (G4double);
107     // .. space and time:                      << 106   // Set the primary final Proper Time.
108                                                << 107 
109     // Set the primary track final position.   << 108   // .. dynamics:
110     void ProposePrimaryTrackFinalPosition(cons << 109   // Be careful: the Track Final Momentum means the normalized direction 
111                                                << 110   // of the momentum!
112     // Set the primary track final position -- << 111   void SetPrimaryTrackFinalMomentum (const G4ThreeVector &, 
113     [[deprecated("use ProposePrimaryTrackFinal << 112              G4bool localCoordinates = true);
114     void SetPrimaryTrackFinalPosition(const G4 << 113   // Set the primary final momentum.
115                                                << 114 
116     // Set the primary track final time.       << 115   void SetPrimaryTrackFinalKineticEnergy (G4double);
117     void ProposePrimaryTrackFinalTime(G4double << 116   // Set the primary final kinetic energy.
118                                                << 117 
119     // Set the primary track final time -- mai << 118   void SetPrimaryTrackFinalKineticEnergyAndDirection(G4double, 
120     [[deprecated("use ProposePrimaryTrackFinal << 119                  const G4ThreeVector &, 
121     void SetPrimaryTrackFinalTime(G4double);   << 120                  G4bool localCoordinates 
122                                                << 121                  = true);
123     // Set the primary final track Proper Time << 122   // Set the primary final kinetic energy and direction.
124     void ProposePrimaryTrackFinalProperTime(G4 << 123 
125                                                << 124   void SetPrimaryTrackFinalPolarization(const G4ThreeVector &, 
126     // Set the primary final track Proper Time << 125           G4bool localCoordinates = true);
127     [[deprecated("use ProposePrimaryTrackPrope << 126   // Set the primary final polarization.
128     void SetPrimaryTrackFinalProperTime(G4doub << 127 
129                                                << 128   void SetPrimaryTrackPathLength (G4double);
130     // .. dynamics:                            << 129   // Set the true path length of the primary during the step.
131                                                << 130 
132     // Be careful: the Track Final Momentum me << 131   void SetPrimaryTrackFinalEventBiasingWeight (G4double);
133     // of the momentum!                        << 132   // Set the weight applied for event biasing mechanism.
134     void ProposePrimaryTrackFinalMomentumDirec << 133 
135                                                << 134   // ------------------------------
136                                                << 135   // -- Management of secondaries:
137     // Set the primary track final momentum -- << 136   // ------------------------------
138     // ProposePrimaryTrackMomentumDirection(.. << 137 
139     [[deprecated("use ProposePrimaryTrackMomen << 138   // ----------------------------------------------------
140     void SetPrimaryTrackFinalMomentum(const G4 << 139   // -- The creation of secondaries is Done in two steps:
141                                                << 140   // --      1) Give the total number of secondaries
142     // Set the primary track final kinetic ene << 141   // --         that the FastStep returns
143     void ProposePrimaryTrackFinalKineticEnergy << 142   // --         to the tracking using:
144                                                << 143   // --         SetNumberOfSecondaryTracks()
145     // Set the primary track final kinetic ene << 144   // --
146     [[deprecated("use ProposePrimaryTrackFinal << 145   // --      2) Invoke the CreateSecondaryTrack() method
147     void SetPrimaryTrackFinalKineticEnergy(G4d << 146   // --         to create one secondary at each time.
148                                                << 147   // ----------------------------------------------------
149     // Set the primary track final kinetic ene << 148 
150     void ProposePrimaryTrackFinalKineticEnergy << 149   // -- Total Number of secondaries to be created,
151                                                << 150   // -- (to be called first)
152                                                << 151   void SetNumberOfSecondaryTracks(G4int);
153     // Set the primary track final kinetic ene << 152   // Set the total number of secondaries that will be created.
154     // compatibility.                          << 153 
155     [[deprecated("use ProposePrimaryTrackFinal << 154   // -- Number of secondaries effectively stored:
156     void SetPrimaryTrackFinalKineticEnergyAndD << 155   // -- (incremented at each CreateSecondaryTrack()
157                                                << 156   // -- call)
158                                                << 157   G4int GetNumberOfSecondaryTracks();
159     // Set the primary track final polarizatio << 158   // Returns the number of secondaries effectively stored.
160     void ProposePrimaryTrackFinalPolarization( << 159 
161                                                << 160   // -- Create a secondary: the arguments are:
162     // Set the primary track final polarizatio << 161   // --     * G4DynamicsParticle: see header file, many constructors exist
163     [[deprecated("use ProposePrimaryTrackFinal << 162   // --                           (allow to set particle type + energy + 
164     void SetPrimaryTrackFinalPolarization(cons << 163   // -- the normalized direction of momentum...)
165                                                << 164   // --     * G4ThreeVector     : Polarization (not in G4ParticleChange constructor)
166     // Set the true path length of the primary << 165   // --     * G4ThreeVector     : Position
167     void ProposePrimaryTrackPathLength(G4doubl << 166   // --     * G4double          : Time
168                                                << 167   // --     * G4bool            : says if Position/Momentum are given in the
169     // Set the true path length of the primary << 168   // --                           local coordinate system (true by default)
170     // compatibility.                          << 169   // -- Returned value: pointer to the track created.
171     [[deprecated("use ProposePrimaryTrackPathL << 170   G4Track* CreateSecondaryTrack(const G4DynamicParticle&,
172     void SetPrimaryTrackPathLength(G4double);  << 171         G4ThreeVector,
173                                                << 172         G4ThreeVector,
174     // Set the weight applied for event biasin << 173         G4double,
175     void ProposePrimaryTrackFinalEventBiasingW << 174         G4bool localCoordinates=true);
176                                                << 175   // Create a secondary. The arguments are:
177     // Set the weight applied for event biasin << 176   // 
178     [[deprecated("use ProposePrimaryTrackFinal << 177   //   G4DynamicsParticle: see the G4DynamicsParticle reference, many constructors exist
179     void SetPrimaryTrackFinalEventBiasingWeigh << 178   //                       (allow to set particle type + energy + the normalized direction of 
180                                                << 179   //                       momentum...);
181     // ------------------------------          << 180   //   G4ThreeVector     : Polarization;
182     // -- Management of secondaries:           << 181   //   G4ThreeVector     : Position;
183     // ------------------------------          << 182   //   G4double          : Time;
184                                                << 183   //   G4bool            : says if Position/Momentum are given in the local envelope coordinate 
185     // --------------------------------------- << 184   //                       system (true by default).
186     // -- The creation of secondaries is Done  << 185   //
187     // --      1) Give the total number of sec << 186   // Returned value: pointer to the track created.
188     // --         that the FastStep returns    << 187   //
189     // --         to the tracking using:       << 188   
190     // --         SetNumberOfSecondaryTracks() << 189   //-- Create a secondary: the difference with he above declaration
191     // --                                      << 190   //-- is that the Polarization is not given and is assumed already set
192     // --      2) Invoke the CreateSecondaryTr << 191   //-- in the G4DynamicParticle.
193     // --         to create one secondary at e << 192   //-- Returned value: pointer to the track created
194     // --------------------------------------- << 193   G4Track* CreateSecondaryTrack(const G4DynamicParticle&,
195                                                << 194         G4ThreeVector,
196     // Set the total number of secondaries tha << 195         G4double,
197     // -- Total Number of secondaries to be cr << 196         G4bool localCoordinates=true);
198     // -- (to be called first)                 << 197   //  Create a secondary. The difference with he above declaration is that the Polarization is not 
199     void SetNumberOfSecondaryTracks(G4int);    << 198   //  given and is assumed already set in the G4DynamicParticle.
200                                                << 199   //
201     // Returns the number of secondaries effec << 200   //  Returned value: pointer to the track created
202     // -- Number of secondaries effectively st << 201 
203     // -- (incremented at each CreateSecondary << 202   
204     // -- call)                                << 203 
205     G4int GetNumberOfSecondaryTracks();        << 204   G4Track* GetSecondaryTrack(G4int);
206                                                << 205   // Returns a pointer on the i-th secondary track created.
207     // -- Create a secondary: the arguments ar << 206 
208     // --     * G4DynamicsParticle: see header << 207   //------------------------------------------------
209     // --                           (allow to  << 208   //
210     // -- the normalized direction of momentum << 209   //   Total energy deposit in the "fast Step"
211     // --     * G4ThreeVector     : Polarizati << 210   //   (a default should be provided in future,
212     // --     * G4ThreeVector     : Position   << 211   //    which can be:
213     // --     * G4double          : Time       << 212   //      delta energy of primary -
214     // --     * G4bool            : says if Po << 213   //      energy of the secondaries)
215     // --                           local coor << 214   //   This allow the user to Store a consistent
216     // -- Returned value: pointer to the track << 215   //   information in the G4Trajectory.
217     G4Track* CreateSecondaryTrack(const G4Dyna << 216   //
218                                   G4bool local << 217   //------------------------------------------------
219                                                << 218   void SetTotalEnergyDeposited(G4double anEnergyPart);
220     //-- Create a secondary: the difference wi << 219   // Set the total energy deposited.
221     //-- is that the Polarization is not given << 220   // It should be the delta energy of primary less the energy of the secondaries.
222     //-- in the G4DynamicParticle.             << 221 
223     //-- Returned value: pointer to the track  << 222   G4double GetTotalEnergyDeposited() const;
224     G4Track* CreateSecondaryTrack(const G4Dyna << 223   // Returns the total energy deposited.
225                                   G4bool local << 224 
226                                                << 225   void ForceSteppingHitInvocation();
227     // Returns a pointer on the i-th secondary << 226   // Control of the stepping manager Hit invocation.
228     G4Track* GetSecondaryTrack(G4int);         << 227   //
229                                                << 228   // In a usual parameterisation, the control of the hits production is under the user
230     //---------------------------------------- << 229   // responsability in his G4VFastSimulationModel (he generally produces several hits at once.)
231     //                                         << 230   //
232     //   Total energy deposit in the "fast Ste << 231   // However, in the particular case the G4FastSimulation user's model acts as the physics
233     //   (a default should be provided in futu << 232   // replacement only (ie replaces all the ***DoIt() and leads to the construction of a meaningful
234     //    which can be:                        << 233   // G4Step), the user can delegate to the G4SteppingManager the responsability to invoke
235     //      delta energy of primary -          << 234   // the Hit()method of the current sensitive if any.
236     //      energy of the secondaries)         << 235   //
237     //   This allow the user to Store a consis << 236   // By default, the G4SteppingManager is asked to NOT invoke this Hit() method when parameterisation
238     //   information in the G4Trajectory.      << 237   // is invoked.
239     //                                         << 238   //   
240     //---------------------------------------- << 239 
241     // Set the total energy deposited.         << 240 
242     void ProposeTotalEnergyDeposited(G4double  << 241 public: // Without description
243                                                << 242   //=======================================================
244     // Set the total energy deposited -- kept  << 243   // Implementation section and kernel interfaces.
245     // It should be the delta energy of primar << 244   //=======================================================
246     [[deprecated("use ProposeTotalEnergyDeposi << 245   //------------------------
247     void SetTotalEnergyDeposited(G4double anEn << 246   // Constructor/Destructor
248                                                << 247   //------------------------
249     // Returns the total energy deposited.     << 248   G4FastStep();
250     G4double GetTotalEnergyDeposited() const;  << 249   virtual ~G4FastStep();
251                                                << 250   
252     // Control of the stepping manager Hit inv << 251   // equal/unequal operator
253     //                                         << 252   G4bool operator==(const G4FastStep &right) const;
254     // In a usual parameterisation, the contro << 253   G4bool operator!=(const G4FastStep &right) const;
255     // responsability in his G4VFastSimulation << 254 
256     //                                         << 255 protected:
257     // However, in the particular case the G4F << 256   // hide copy constructor and assignment operator as protected
258     // replacement only (ie replaces all the * << 257   G4FastStep (const G4FastStep &right);
259     // G4Step), the user can delegate to the G << 258   G4FastStep & operator= (const G4FastStep &right);
260     // the Hit()method of the current sensitiv << 259 
261     //                                         << 260 public:
262     // By default, the G4SteppingManager is as << 261   // ===============================================
263     // parameterisation is invoked.            << 262   // Stepping interface.
264     void ForceSteppingHitInvocation();         << 263   // ===============================================
265                                                << 264   // --- the following methods are for updating G4Step -----   
266     // ======================================= << 265   // Return the pointer to the G4Step after updating the Step information
267     // Stepping interface.                     << 266   // by using final state information of the track given by a Model.
268     // ======================================= << 267   //
269     // --- the following methods are for updat << 268   // The Fast Simulation Mechanism doesn't change the track's final 
270     // Return the pointer to the G4Step after  << 269   // state on the AlongDoIt loop, so the default one all we need.
271     // by using final state information of the << 270   //virtual G4Step* UpdateStepForAlongStep(G4Step* Step);
272     //                                         << 271 
273     // The Fast Simulation Mechanism doesn't c << 272   G4Step* UpdateStepForAtRest(G4Step* Step);
274     // state on the AlongDoIt loop, so the def << 273   G4Step* UpdateStepForPostStep(G4Step* Step);
275     // virtual G4Step* UpdateStepForAlongStep( << 274 
276                                                << 275   // A Model gives the final state of the particle 
277     G4Step* UpdateStepForAtRest(G4Step* Step)  << 276   // based on information of G4FastTrack. So the
278     G4Step* UpdateStepForPostStep(G4Step* Step << 277   // Initialize method is an interface to the 
279                                                << 278   // G4FastSimulationManager to Initialize the 
280     // A Model gives the final state of the pa << 279   // G4FastStep.
281     // based on information of G4FastTrack. So << 280 
282     // Initialize method is an interface to th << 281   void Initialize(const G4FastTrack&);
283     // G4FastSimulationManager to Initialize t << 282 
284     // G4FastStep.                             << 283 private:
285                                                << 284   //===================================================
286     void Initialize(const G4FastTrack&);       << 285   // Private Internal methods (implementation).
287                                                << 286   //===================================================
288     // for Debug                               << 287 
289     void DumpInfo() const override;            << 288   // G4FastStep should never be Initialized in this way
290     G4bool CheckIt(const G4Track&) override;   << 289   // but we must define it to avoid compiler warnings.
291                                                << 290   void Initialize(const G4Track&);
292   private:                                     << 291 
293     //======================================== << 292   //  -- Utility functions --
294     // Private Internal methods (implementatio << 293   //--- methods to keep information of the final state--
295     //======================================== << 294   //  IMPORTANT NOTE: Although the name of the class and methods are
296                                                << 295   //   "Change", what it stores (and returns in get) are the "FINAL" 
297     // G4FastStep should never be Initialized  << 296   //   values of the Position, the normalized direction of Momentum, 
298     // but we must define it to avoid compiler << 297   //   etc.
299     void Initialize(const G4Track&) override;  << 298   
300                                                << 299   // Set theMomentumChange vector: it is the final unitary momentum 
301     //  -- Utility functions --                << 300   // direction.
302     //--- methods to keep information of the f << 301   void SetMomentumChange(G4double Px, G4double Py, G4double Pz);
303     //  IMPORTANT NOTE: Although the name of t << 302   void SetMomentumChange(const G4ThreeVector& Pfinal);
304     //   "Change", what it stores (and returns << 303   
305     //   values of the Position, the normalize << 304   //=====================================================
306     //   etc.                                  << 305   // Data members.
307                                                << 306   //=====================================================
308     // Set theMomentumChange vector: it is the << 307   //  theMomentumChange is the vector containing the final momentum 
309     // direction.                              << 308   //  direction after the invoked process. The application of the change
310     void SetMomentumChange(G4double Px, G4doub << 309   //  of the momentum direction of the particle is not Done here.
311     void SetMomentumChange(const G4ThreeVector << 310   //  The responsibility to apply the change is up the entity
312                                                << 311   //  which invoked the process.
313     //======================================== << 312   G4ParticleMomentum theMomentumChange;
314     // Data members.                           << 313 
315     //======================================== << 314   //  The changed (final) polarization of a given particle.
316     //  theMomentumChange is the vector contai << 315   G4ThreeVector thePolarizationChange;
317     //  direction after the invoked process. T << 316 
318     //  of the momentum direction of the parti << 317   //  The final kinetic energy of the current particle.
319     //  The responsibility to apply the change << 318   G4double theEnergyChange;
320     //  which invoked the process.             << 319 
321     G4ParticleMomentum theMomentumChange;      << 320   //  The changed (final) position of a given particle.
322                                                << 321   G4ThreeVector thePositionChange;
323     //  The changed (final) polarization of a  << 322 
324     G4ThreeVector thePolarizationChange;       << 323   //  The changed (final) global time of a given particle.
325                                                << 324   G4double theTimeChange;
326     //  The final kinetic energy of the curren << 325 
327     G4double theEnergyChange = 0.0;            << 326   //  The changed (final) proper time of a given particle.
328                                                << 327   G4double theProperTimeChange;
329     //  The changed (final) position of a give << 328 
330     G4ThreeVector thePositionChange;           << 329   // The reference G4FastTrack
331                                                << 330   const G4FastTrack* fFastTrack;
332     //  The changed (final) global time of a g << 331 
333     G4double theTimeChange = 0.0;              << 332   // weight for event biasing mechanism:
334                                                << 333   G4double theWeightChange;
335     //  The changed (final) proper time of a g << 334 
336     G4double theProperTimeChange = 0.0;        << 335 
337                                                << 336 public:
338     // The reference G4FastTrack               << 337   // for Debug 
339     const G4FastTrack* fFastTrack = nullptr;   << 338   void DumpInfo() const;
340                                                << 339   G4bool CheckIt(const G4Track&);
341     // weight for event biasing mechanism:     << 
342     G4double theWeightChange = 0.0;            << 
343 };                                                340 };
344                                                   341 
345 //********************************************    342 //*******************************************************************
346 //                                                343 //
347 //  Inline functions                              344 //  Inline functions
348 //                                                345 //
349 //********************************************    346 //*******************************************************************
350                                                   347 
351 #include "G4FastStep.icc"                         348 #include "G4FastStep.icc"
352                                                   349 
353 #endif                                            350 #endif
354                                                   351