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Geant4/processes/parameterisation/include/G4FastHit.hh

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Diff markup

Differences between /processes/parameterisation/include/G4FastHit.hh (Version 11.3.0) and /processes/parameterisation/include/G4FastHit.hh (Version 11.0)


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 26                                                    26 
 27 #ifndef G4FASTHIT_HH                               27 #ifndef G4FASTHIT_HH
 28 #define G4FASTHIT_HH                               28 #define G4FASTHIT_HH
 29                                                    29 
 30 #include "G4ThreeVector.hh"                        30 #include "G4ThreeVector.hh"
 31                                                    31 
 32 /**                                                32 /**
 33  * @brief Minimal hit created in the fast simu     33  * @brief Minimal hit created in the fast simulation
 34  *                                                 34  *
 35  * Minimal hit containing energy and position,     35  * Minimal hit containing energy and position, for use in the fast simulation
 36  * classes.                                        36  * classes.
 37  * Hits of G4FastHit type can be created in us     37  * Hits of G4FastHit type can be created in user implementation of fast
 38  * simulation model and then deposited in the  <<  38  * simulation model and then deposited in the detector using G4FastSimHitMaker 
 39  * helper class. The helper will locate the se     39  * helper class. The helper will locate the sensitive volume and check if it
 40  * inherits from both base classes:                40  * inherits from both base classes:
 41  * - G4VSensitiveDetector: for processing of d     41  * - G4VSensitiveDetector: for processing of detailed/non-fast simulation hits;
 42  * - G4VFastSimSensitiveDetector: for processi     42  * - G4VFastSimSensitiveDetector: for processing of fast sim (G4FastSim) hits;
 43  * An extended example extended/parameterisati     43  * An extended example extended/parameterisations/Par03 demonstrates how to use
 44  * G4FastHit to create multiple deposits from      44  * G4FastHit to create multiple deposits from the fast simulation model.
 45  */                                                45  */
 46                                                    46 
 47 class G4FastHit                                    47 class G4FastHit
 48 {                                                  48 {
 49   public:                                      <<  49  public:
 50     G4FastHit() = default;                     <<  50   G4FastHit();
 51     G4FastHit(const G4ThreeVector& aPosition,  <<  51   G4FastHit(const G4ThreeVector& aPosition, G4double aEnergy);
 52       : fEnergy(aEnergy), fPosition(aPosition) <<  52   G4FastHit(const G4ThreeVector& aPosition, G4double aEnergy, G4bool aDebug);
 53     {}                                         <<  53   virtual ~G4FastHit(){};
 54     virtual ~G4FastHit() = default;            << 
 55                                                    54 
 56     /// Set energy                             <<  55   /// Set energy
 57     inline void SetEnergy(const G4double& aEne <<  56   inline void SetEnergy(const G4double& aEnergy) { fEnergy = aEnergy; }
 58     /// Get energy                             <<  57   /// Get energy
 59     inline G4double GetEnergy() const { return <<  58   inline G4double GetEnergy() const { return fEnergy; }
 60     /// Set position                           <<  59   /// Set position
 61     inline void SetPosition(const G4ThreeVecto <<  60   inline void SetPosition(const G4ThreeVector& aPosition)
 62     /// Get position                           <<  61   {
 63     inline G4ThreeVector GetPosition() const { <<  62     fPosition = aPosition;
 64                                                <<  63   }
 65   private:                                     <<  64   /// Get position
 66     /// energy                                 <<  65   inline G4ThreeVector GetPosition() const { return fPosition; }
 67     G4double fEnergy = 0;                      <<  66  private:
 68     /// position                               <<  67   /// energy
 69     G4ThreeVector fPosition = G4ThreeVector(); <<  68   G4double fEnergy = 0;
                                                   >>  69   /// position
                                                   >>  70   G4ThreeVector fPosition = G4ThreeVector();
 70 };                                                 71 };
 71                                                    72 
 72 #endif /* G4FASTHIT_HH */                          73 #endif /* G4FASTHIT_HH */
 73                                                    74