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Please see the license in the file << 14 // * use. * 16 // * for the full disclaimer and the limitatio << 17 // * 15 // * * 18 // * This code implementation is the result << 16 // * This code implementation is the intellectual property of the * 19 // * technical work of the GEANT4 collaboratio << 17 // * GEANT4 collaboration. * 20 // * By using, copying, modifying or distri << 18 // * By copying, distributing or modifying the Program (or any work * 21 // * any work based on the software) you ag << 19 // * based on the Program) you indicate your acceptance of this * 22 // * use in resulting scientific publicati << 20 // * statement, and all its terms. * 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* 21 // ******************************************************************** 25 // 22 // 26 // 23 // >> 24 // $Id: G4OpRayleigh.cc,v 1.5.2.1 2001/06/28 19:15:10 gunter Exp $ >> 25 // GEANT4 tag $Name: $ 27 // 26 // 28 // << 27 // 29 ////////////////////////////////////////////// 28 //////////////////////////////////////////////////////////////////////// 30 // Optical Photon Rayleigh Scattering Class Im 29 // Optical Photon Rayleigh Scattering Class Implementation 31 ////////////////////////////////////////////// 30 //////////////////////////////////////////////////////////////////////// 32 // 31 // 33 // File: G4OpRayleigh.cc << 32 // File: G4OpRayleigh.cc 34 // Description: Discrete Process -- Rayleigh s << 33 // Description: Discrete Process -- Rayleigh scattering of optical 35 // photons << 34 // photons 36 // Version: 1.0 35 // Version: 1.0 37 // Created: 1996-05-31 << 36 // Created: 1996-05-31 38 // Author: Juliet Armstrong 37 // Author: Juliet Armstrong 39 // Updated: 2014-10-10 - This version cal << 38 // Updated: 2001-01-30 by Peter Gumplinger 40 // length for more materials than << 41 // default is kept). To do this t << 42 // ISOTHERMAL_COMPRESSIBILITY as << 43 // optionally an RS_SCALE_LENGTH << 44 // from Philip Graham (Queen Mary << 45 // 2010-06-11 - Fix Bug 207; Than << 46 // (Kellogg Radiation Lab of Calt << 47 // 2005-07-28 - add G4ProcessType << 48 // 2001-10-18 by Peter Gumplinger << 49 // eliminate unused variable warn << 50 // 2001-09-18 by mma << 51 // >numOfMaterials=G4Material::Ge << 52 // 2001-01-30 by Peter Gumplinger << 53 // > allow for positiv and negati 39 // > allow for positiv and negative CosTheta and force the 54 // > new momentum direction to be 40 // > new momentum direction to be in the same plane as the 55 // > new and old polarization vec 41 // > new and old polarization vectors 56 // 2001-01-29 by Peter Gumplinger 42 // 2001-01-29 by Peter Gumplinger 57 // > fix calculation of SinTheta 43 // > fix calculation of SinTheta (from CosTheta) 58 // 1997-04-09 by Peter Gumplinger 44 // 1997-04-09 by Peter Gumplinger 59 // > new physics/tracking scheme 45 // > new physics/tracking scheme >> 46 // mail: gum@triumf.ca 60 // 47 // 61 ////////////////////////////////////////////// 48 //////////////////////////////////////////////////////////////////////// 62 49 63 #include "G4OpRayleigh.hh" << 64 #include "G4ios.hh" 50 #include "G4ios.hh" 65 #include "G4PhysicalConstants.hh" << 51 #include "G4OpRayleigh.hh" 66 #include "G4SystemOfUnits.hh" << 52 67 #include "G4OpticalParameters.hh" << 53 ///////////////////////// 68 #include "G4OpProcessSubType.hh" << 54 // Class Implementation 69 << 55 ///////////////////////// 70 //....oooOO0OOooo........oooOO0OOooo........oo << 56 71 G4OpRayleigh::G4OpRayleigh(const G4String& pro << 57 ////////////// 72 : G4VDiscreteProcess(processName, type) << 58 // Operators >> 59 ////////////// >> 60 >> 61 // G4OpRayleigh::operator=(const G4OpRayleigh &right) >> 62 // { >> 63 // } >> 64 >> 65 ///////////////// >> 66 // Constructors >> 67 ///////////////// >> 68 >> 69 G4OpRayleigh::G4OpRayleigh(const G4String& processName) >> 70 : G4VDiscreteProcess(processName) 73 { 71 { 74 Initialise(); << 72 75 SetProcessSubType(fOpRayleigh); << 73 thePhysicsTable = NULL; 76 thePhysicsTable = nullptr; << 74 77 << 75 if (verboseLevel>0) { 78 if(verboseLevel > 0) << 76 G4cout << GetProcessName() << " is created " << G4endl; 79 { << 77 } 80 G4cout << GetProcessName() << " is created << 78 81 } << 79 BuildThePhysicsTable(); 82 } 80 } 83 81 84 //....oooOO0OOooo........oooOO0OOooo........oo << 82 // G4OpRayleigh::G4OpRayleigh(const G4OpRayleigh &right) >> 83 // { >> 84 // } >> 85 >> 86 //////////////// >> 87 // Destructors >> 88 //////////////// >> 89 85 G4OpRayleigh::~G4OpRayleigh() 90 G4OpRayleigh::~G4OpRayleigh() 86 { 91 { 87 // VI: inside this PhysicsTable all properti << 92 if (thePhysicsTable!= NULL) { 88 // it is not possible to destroy << 93 thePhysicsTable->clearAndDestroy(); 89 delete thePhysicsTable; << 94 delete thePhysicsTable; >> 95 } 90 } 96 } 91 97 92 //....oooOO0OOooo........oooOO0OOooo........oo << 98 //////////// 93 void G4OpRayleigh::PreparePhysicsTable(const G << 99 // Methods 94 { << 100 //////////// 95 Initialise(); << 96 } << 97 101 98 //....oooOO0OOooo........oooOO0OOooo........oo << 102 // PostStepDoIt 99 void G4OpRayleigh::Initialise() << 103 // ------------- >> 104 // >> 105 G4VParticleChange* >> 106 G4OpRayleigh::PostStepDoIt(const G4Track& aTrack, const G4Step& aStep) 100 { 107 { 101 SetVerboseLevel(G4OpticalParameters::Instanc << 108 aParticleChange.Initialize(aTrack); 102 } << 103 109 104 //....oooOO0OOooo........oooOO0OOooo........oo << 110 const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle(); 105 G4VParticleChange* G4OpRayleigh::PostStepDoIt( << 111 const G4Material* aMaterial = aTrack.GetMaterial(); 106 << 107 { << 108 aParticleChange.Initialize(aTrack); << 109 const G4DynamicParticle* aParticle = aTrack. << 110 112 111 if(verboseLevel > 1) << 113 if (verboseLevel>0) { 112 { << 114 G4cout << "Scattering Photon!" << G4endl; 113 G4cout << "OpRayleigh: Scattering Photon!" << 115 G4cout << "Old Momentum Direction: " 114 << "Old Momentum Direction: " << aP << 116 << aParticle->GetMomentumDirection() << G4endl; 115 << G4endl << "Old Polarization: " < << 117 G4cout << "Old Polarization: " 116 << G4endl; << 118 << aParticle->GetPolarization() << G4endl; 117 } << 119 } 118 << 119 G4double cosTheta; << 120 G4ThreeVector oldMomDir, newMomDir; << 121 G4ThreeVector oldPol, newPol; << 122 G4double rand; << 123 G4double cost, sint, sinphi, cosphi; << 124 << 125 do << 126 { << 127 // Try to simulate the scattered photon mo << 128 // w.r.t. the initial photon momentum dire << 129 cost = G4UniformRand(); << 130 sint = std::sqrt(1. - cost * cost); << 131 // consider for the angle 90-180 degrees << 132 if(G4UniformRand() < 0.5) << 133 cost = -cost; << 134 << 135 // simulate the phi angle << 136 rand = twopi * G4UniformRand(); << 137 sinphi = std::sin(rand); << 138 cosphi = std::cos(rand); << 139 << 140 // construct the new momentum direction << 141 newMomDir.set(sint * cosphi, sint * sinphi << 142 oldMomDir = aParticle->GetMomentumDirectio << 143 newMomDir.rotateUz(oldMomDir); << 144 << 145 // calculate the new polarization directio << 146 // The new polarization needs to be in the << 147 // momentum direction and the old polariza << 148 oldPol = aParticle->GetPolarization(); << 149 newPol = (oldPol - newMomDir.dot(oldPol) * << 150 << 151 // There is a corner case, where the new m << 152 // is the same as old polarization directi << 153 // random generate the azimuthal angle w.r << 154 if(newPol.mag() == 0.) << 155 { << 156 rand = G4UniformRand() * twopi; << 157 newPol.set(std::cos(rand), std::sin(rand << 158 newPol.rotateUz(newMomDir); << 159 } << 160 else << 161 { << 162 // There are two directions perpendicula << 163 if(G4UniformRand() < 0.5) << 164 newPol = -newPol; << 165 } << 166 << 167 // simulate according to the distribution << 168 cosTheta = newPol.dot(oldPol); << 169 // Loop checking, 13-Aug-2015, Peter Gumpl << 170 } while(std::pow(cosTheta, 2) < G4UniformRan << 171 << 172 aParticleChange.ProposePolarization(newPol); << 173 aParticleChange.ProposeMomentumDirection(new << 174 << 175 if(verboseLevel > 1) << 176 { << 177 G4cout << "New Polarization: " << newPol < << 178 << "Polarization Change: " << *(aPa << 179 << G4endl << "New Momentum Directio << 180 << "Momentum Change: " << *(aPartic << 181 << G4endl; << 182 } << 183 120 184 return G4VDiscreteProcess::PostStepDoIt(aTra << 121 // find polar angle w.r.t. old polarization vector 185 } << 186 122 187 //....oooOO0OOooo........oooOO0OOooo........oo << 123 G4double rand = G4UniformRand(); 188 void G4OpRayleigh::BuildPhysicsTable(const G4P << 124 189 { << 125 G4double CosTheta = pow(rand, 1./3.); 190 if(thePhysicsTable) << 126 G4double SinTheta = sqrt(1.-CosTheta*CosTheta); 191 { << 127 192 // thePhysicsTable->clearAndDestroy(); << 128 if(G4UniformRand() < 0.5)CosTheta = -CosTheta; 193 delete thePhysicsTable; << 129 194 thePhysicsTable = nullptr; << 130 // find azimuthal angle w.r.t old polarization vector 195 } << 131 196 << 132 rand = G4UniformRand(); 197 const G4MaterialTable* theMaterialTable = G4 << 133 198 const size_t numOfMaterials = G4 << 134 G4double Phi = twopi*rand; 199 thePhysicsTable = ne << 135 G4double SinPhi = sin(Phi); 200 << 136 G4double CosPhi = cos(Phi); 201 for(size_t i = 0; i < numOfMaterials; ++i) << 137 202 { << 138 G4double unit_x = SinTheta * CosPhi; 203 G4Material* material = (*the << 139 G4double unit_y = SinTheta * SinPhi; 204 G4MaterialPropertiesTable* matProp = mater << 140 G4double unit_z = CosTheta; 205 G4PhysicsFreeVector* rayleigh = nullptr; << 141 206 if(matProp) << 142 G4ThreeVector NewPolarization (unit_x,unit_y,unit_z); 207 { << 143 208 rayleigh = matProp->GetProperty(kRAYLEIG << 144 // Rotate new polarization direction into global reference system 209 if(rayleigh == nullptr) << 145 210 rayleigh = CalculateRayleighMeanFreePa << 146 G4ThreeVector OldPolarization = aParticle->GetPolarization(); 211 } << 147 OldPolarization = OldPolarization.unit(); 212 thePhysicsTable->insertAt(i, rayleigh); << 148 213 } << 149 NewPolarization.rotateUz(OldPolarization); >> 150 NewPolarization = NewPolarization.unit(); >> 151 >> 152 // -- new momentum direction is normal to the new >> 153 // polarization vector and in the same plane as the >> 154 // old and new polarization vectors -- >> 155 >> 156 G4ThreeVector NewMomentumDirection = >> 157 OldPolarization - NewPolarization * CosTheta; >> 158 >> 159 if(G4UniformRand() < 0.5)NewMomentumDirection = -NewMomentumDirection; >> 160 NewMomentumDirection = NewMomentumDirection.unit(); >> 161 >> 162 aParticleChange.SetPolarizationChange(NewPolarization); >> 163 >> 164 aParticleChange.SetMomentumChange(NewMomentumDirection); >> 165 >> 166 if (verboseLevel>0) { >> 167 G4cout << "New Polarization: " >> 168 << NewPolarization << G4endl; >> 169 G4cout << "Polarization Change: " >> 170 << *(aParticleChange.GetPolarizationChange()) << G4endl; >> 171 G4cout << "New Momentum Direction: " >> 172 << NewMomentumDirection << G4endl; >> 173 G4cout << "Momentum Change: " >> 174 << *(aParticleChange.GetMomentumChange()) << G4endl; >> 175 } >> 176 >> 177 return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep); 214 } 178 } 215 179 216 //....oooOO0OOooo........oooOO0OOooo........oo << 180 // BuildThePhysicsTable for the Rayleigh Scattering process 217 G4double G4OpRayleigh::GetMeanFreePath(const G << 181 // -------------------------------------------------------- 218 G4Force << 182 // >> 183 void G4OpRayleigh::BuildThePhysicsTable() 219 { 184 { 220 auto rayleigh = static_cast<G4PhysicsFreeVec << 185 // Builds a table of scattering lengths for each material 221 (*thePhysicsTable)(aTrack.GetMaterial()- << 186 >> 187 if (thePhysicsTable) return; >> 188 >> 189 const G4MaterialTable* theMaterialTable= >> 190 G4Material::GetMaterialTable(); >> 191 G4int numOfMaterials = theMaterialTable->length(); >> 192 >> 193 // create a new physics table >> 194 >> 195 thePhysicsTable = new G4PhysicsTable(numOfMaterials); >> 196 >> 197 // loop for materials >> 198 >> 199 for (G4int i=0 ; i < numOfMaterials; i++) >> 200 { >> 201 G4PhysicsOrderedFreeVector* ScatteringLengths = >> 202 new G4PhysicsOrderedFreeVector(); 222 203 223 G4double rsLength = DBL_MAX; << 204 if ((*theMaterialTable)[i]->GetName() == "Water") 224 if(rayleigh) << 205 { 225 { << 206 G4MaterialPropertiesTable *MaterialPT = 226 rsLength = rayleigh->Value(aTrack.GetDynam << 207 (*theMaterialTable)[i]->GetMaterialPropertiesTable(); 227 idx_rslength); << 208 // Call utility routine to Generate 228 } << 209 // Rayleigh Scattering Lengths 229 return rsLength; << 210 ScatteringLengths = >> 211 RayleighAttenuationLengthGenerator(MaterialPT); >> 212 } >> 213 >> 214 thePhysicsTable->insertAt(i,ScatteringLengths); >> 215 } 230 } 216 } 231 217 232 //....oooOO0OOooo........oooOO0OOooo........oo << 218 // GetMeanFreePath() 233 G4PhysicsFreeVector* G4OpRayleigh::CalculateRa << 219 // ----------------- 234 const G4Material* material) const << 220 // >> 221 G4double G4OpRayleigh::GetMeanFreePath(const G4Track& aTrack, >> 222 G4double , >> 223 G4ForceCondition* ) 235 { 224 { 236 G4MaterialPropertiesTable* MPT = material->G << 225 const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle(); >> 226 const G4Material* aMaterial = aTrack.GetMaterial(); >> 227 >> 228 G4double thePhotonMomentum = aParticle->GetTotalMomentum(); >> 229 >> 230 G4double AttenuationLength = DBL_MAX; 237 231 238 // Retrieve the beta_T or isothermal compres << 232 if (aMaterial->GetName() == "Water") { 239 // compatibility use a constant if the mater << 240 // doesn't have an ISOTHERMAL_COMPRESSIBILIT << 241 G4double betat; << 242 if(material->GetName() == "Water") << 243 { << 244 betat = 7.658e-23 * m3 / MeV; << 245 } << 246 else if(MPT->ConstPropertyExists(kISOTHERMAL << 247 { << 248 betat = MPT->GetConstProperty(kISOTHERMAL_ << 249 } << 250 else << 251 { << 252 return nullptr; << 253 } << 254 << 255 // If the material doesn't have a RINDEX pro << 256 G4MaterialPropertyVector* rIndex = MPT->GetP << 257 if(rIndex == nullptr) << 258 return nullptr; << 259 << 260 // Retrieve the optional scale factor (scale << 261 G4double scaleFactor = 1.0; << 262 if(MPT->ConstPropertyExists(kRS_SCALE_FACTOR << 263 { << 264 scaleFactor = MPT->GetConstProperty(kRS_SC << 265 } << 266 << 267 // Retrieve the material temperature. For ba << 268 // constant if the material is "Water" << 269 G4double temperature; << 270 if(material->GetName() == "Water") << 271 { << 272 temperature = << 273 283.15 * kelvin; // Temperature of wate << 274 } << 275 else << 276 { << 277 temperature = material->GetTemperature(); << 278 } << 279 << 280 auto rayleighMFPs = new G4PhysicsFreeVector( << 281 // This calculates the meanFreePath via the << 282 const G4double c1 = << 283 scaleFactor * betat * temperature * k_Bolt << 284 << 285 for(size_t uRIndex = 0; uRIndex < rIndex->Ge << 286 { << 287 const G4double energy = rIndex->Ene << 288 const G4double rIndexSquared = (*rIndex)[u << 289 const G4double xlambda = h_Planck * << 290 const G4double c2 = std::pow(tw << 291 const G4double c3 = << 292 std::pow(((rIndexSquared - 1.0) * (rInde << 293 << 294 const G4double meanFreePath = 1.0 / (c1 * << 295 << 296 if(verboseLevel > 0) << 297 { << 298 G4cout << energy << "MeV\t" << meanFreeP << 299 } << 300 233 301 rayleighMFPs->InsertValues(energy, meanFre << 234 G4bool isOutRange; 302 } << 235 >> 236 AttenuationLength = >> 237 (*thePhysicsTable)(aMaterial->GetIndex())-> >> 238 GetValue(thePhotonMomentum, isOutRange); >> 239 } >> 240 else { >> 241 >> 242 G4MaterialPropertiesTable* aMaterialPropertyTable = >> 243 aMaterial->GetMaterialPropertiesTable(); >> 244 >> 245 if(aMaterialPropertyTable){ >> 246 G4MaterialPropertyVector* AttenuationLengthVector = >> 247 aMaterialPropertyTable->GetProperty("RAYLEIGH"); >> 248 if(AttenuationLengthVector){ >> 249 AttenuationLength = AttenuationLengthVector -> >> 250 GetProperty(thePhotonMomentum); >> 251 } >> 252 else{ >> 253 // G4cout << "No Rayleigh scattering length specified" << G4endl; >> 254 } >> 255 } >> 256 else{ >> 257 // G4cout << "No Rayleigh scattering length specified" << G4endl; >> 258 } >> 259 } 303 260 304 return rayleighMFPs; << 261 return AttenuationLength; 305 } 262 } 306 263 307 //....oooOO0OOooo........oooOO0OOooo........oo << 264 // RayleighAttenuationLengthGenerator() 308 void G4OpRayleigh::SetVerboseLevel(G4int verbo << 265 // ------------------------------------ >> 266 // Private method to compute Rayleigh Scattering Lengths (for water) >> 267 // >> 268 G4PhysicsOrderedFreeVector* >> 269 G4OpRayleigh::RayleighAttenuationLengthGenerator(G4MaterialPropertiesTable *aMPT) 309 { 270 { 310 verboseLevel = verbose; << 271 // Physical Constants 311 G4OpticalParameters::Instance()->SetRayleigh << 272 >> 273 // isothermal compressibility of water >> 274 G4double betat = 7.658e-23*m3/MeV; >> 275 >> 276 // K Boltzman >> 277 G4double kboltz = 8.61739e-11*MeV/kelvin; >> 278 >> 279 // Temperature of water is 10 degrees celsius >> 280 // conversion to kelvin: >> 281 // TCelsius = TKelvin - 273.15 => 273.15 + 10 = 283.15 >> 282 G4double temp = 283.15*kelvin; >> 283 >> 284 // Retrieve vectors for refraction index >> 285 // and photon momentum from the material properties table >> 286 >> 287 G4MaterialPropertyVector* Rindex = aMPT->GetProperty("RINDEX"); >> 288 >> 289 G4double refsq; >> 290 G4double e; >> 291 G4double xlambda; >> 292 G4double c1, c2, c3, c4; >> 293 G4double Dist; >> 294 G4double refraction_index; >> 295 >> 296 G4double no_unit = 1.0; >> 297 >> 298 G4PhysicsOrderedFreeVector *RayleighScatteringLengths = >> 299 new G4PhysicsOrderedFreeVector(); >> 300 Rindex->ResetIterator(); >> 301 >> 302 while (++(*Rindex)) { >> 303 >> 304 e = (Rindex->GetPhotonMomentum()); >> 305 >> 306 refraction_index = Rindex->GetProperty(); >> 307 refsq = refraction_index*refraction_index; >> 308 xlambda = h_Planck*c_light/e; >> 309 >> 310 if (verboseLevel>0) { >> 311 G4cout << Rindex->GetPhotonMomentum() << " MeV\t"; >> 312 G4cout << xlambda << " mm\t"; >> 313 } >> 314 >> 315 c1 = 1 / (6.0 * pi); >> 316 c2 = pow((2.0 * pi / xlambda), 4); >> 317 c3 = pow( ( (refsq - 1.0) * (refsq + 2.0) / 3.0 ), 2); >> 318 c4 = betat * temp * kboltz; >> 319 >> 320 Dist = 1.0 / (c1*c2*c3*c4); >> 321 >> 322 if (verboseLevel>0) { >> 323 G4cout << Dist << " mm" << G4endl; >> 324 } >> 325 RayleighScatteringLengths-> >> 326 InsertValues(Rindex->GetPhotonMomentum(), Dist); >> 327 } >> 328 >> 329 return RayleighScatteringLengths; 312 } 330 } 313 331