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Geant4/processes/optical/src/G4OpMieHG.cc

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Differences between /processes/optical/src/G4OpMieHG.cc (Version 11.3.0) and /processes/optical/src/G4OpMieHG.cc (Version 11.0)


  1 //                                                  1 //
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 25 //                                                 25 //
 26 //                                                 26 //
 27 //////////////////////////////////////////////     27 ////////////////////////////////////////////////////////////////////////
 28 //                                                 28 //
 29 // File G4OpMieHG.hh                               29 // File G4OpMieHG.hh
 30 // Description: Discrete Process -- Mie Scatte     30 // Description: Discrete Process -- Mie Scattering of Optical Photons
 31 // Created: 2010-07-03                             31 // Created: 2010-07-03
 32 // Author: Xin Qian                                32 // Author: Xin Qian
 33 // Based on work from Vlasios Vasileiou            33 // Based on work from Vlasios Vasileiou
 34 //                                                 34 //
 35 // This subroutine will mimic the Mie scatteri     35 // This subroutine will mimic the Mie scattering based on
 36 // Henyey-Greenstein phase function                36 // Henyey-Greenstein phase function
 37 // Forward and backward angles are treated sep     37 // Forward and backward angles are treated separately.
 38 //                                                 38 //
 39 //////////////////////////////////////////////     39 ////////////////////////////////////////////////////////////////////////
 40                                                    40 
 41 #include "G4OpMieHG.hh"                            41 #include "G4OpMieHG.hh"
 42 #include "G4PhysicalConstants.hh"                  42 #include "G4PhysicalConstants.hh"
 43 #include "G4OpticalParameters.hh"                  43 #include "G4OpticalParameters.hh"
 44 #include "G4OpProcessSubType.hh"                   44 #include "G4OpProcessSubType.hh"
 45                                                    45 
 46 //....oooOO0OOooo........oooOO0OOooo........oo     46 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 47 G4OpMieHG::G4OpMieHG(const G4String& processNa     47 G4OpMieHG::G4OpMieHG(const G4String& processName, G4ProcessType type)
 48   : G4VDiscreteProcess(processName, type)          48   : G4VDiscreteProcess(processName, type)
 49 {                                                  49 {
 50   Initialise();                                    50   Initialise();
 51   if(verboseLevel > 0)                             51   if(verboseLevel > 0)
 52   {                                                52   {
 53     G4cout << GetProcessName() << " is created     53     G4cout << GetProcessName() << " is created " << G4endl;
 54   }                                                54   }
 55   SetProcessSubType(fOpMieHG);                     55   SetProcessSubType(fOpMieHG);
 56 }                                                  56 }
 57                                                    57 
 58 //....oooOO0OOooo........oooOO0OOooo........oo     58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 59 G4OpMieHG::~G4OpMieHG() = default;             <<  59 G4OpMieHG::~G4OpMieHG() {}
 60                                                    60 
 61 //....oooOO0OOooo........oooOO0OOooo........oo     61 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 62 void G4OpMieHG::PreparePhysicsTable(const G4Pa     62 void G4OpMieHG::PreparePhysicsTable(const G4ParticleDefinition&)
 63 {                                                  63 {
 64   Initialise();                                    64   Initialise();
 65 }                                                  65 }
 66                                                    66 
 67 //....oooOO0OOooo........oooOO0OOooo........oo     67 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 68 void G4OpMieHG::Initialise()                       68 void G4OpMieHG::Initialise()
 69 {                                                  69 {
 70   SetVerboseLevel(G4OpticalParameters::Instanc     70   SetVerboseLevel(G4OpticalParameters::Instance()->GetMieVerboseLevel());
 71 }                                                  71 }
 72                                                    72 
 73 //....oooOO0OOooo........oooOO0OOooo........oo     73 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 74 G4VParticleChange* G4OpMieHG::PostStepDoIt(con     74 G4VParticleChange* G4OpMieHG::PostStepDoIt(const G4Track& aTrack,
 75                                            con     75                                            const G4Step& aStep)
 76 {                                                  76 {
 77   aParticleChange.Initialize(aTrack);              77   aParticleChange.Initialize(aTrack);
 78                                                    78 
 79   const G4DynamicParticle* aParticle = aTrack.     79   const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle();
 80   const G4MaterialPropertiesTable* MPT =           80   const G4MaterialPropertiesTable* MPT =
 81     aTrack.GetMaterial()->GetMaterialPropertie     81     aTrack.GetMaterial()->GetMaterialPropertiesTable();
 82                                                    82 
 83   G4double forwardRatio = MPT->GetConstPropert     83   G4double forwardRatio = MPT->GetConstProperty(kMIEHG_FORWARD_RATIO);
 84                                                    84 
 85   if(verboseLevel > 1)                             85   if(verboseLevel > 1)
 86   {                                                86   {
 87     G4cout << "OpMie Scattering Photon!" << G4     87     G4cout << "OpMie Scattering Photon!" << G4endl
 88            << " Old Momentum Direction: " << a     88            << " Old Momentum Direction: " << aParticle->GetMomentumDirection()
 89            << G4endl                               89            << G4endl
 90            << " MIE Old Polarization: " << aPa     90            << " MIE Old Polarization: " << aParticle->GetPolarization()
 91            << G4endl;                              91            << G4endl;
 92   }                                                92   }
 93                                                    93 
 94   G4double gg;                                     94   G4double gg;
 95   G4int direction;                                 95   G4int direction;
 96   if(G4UniformRand() <= forwardRatio)              96   if(G4UniformRand() <= forwardRatio)
 97   {                                                97   {
 98     gg        = MPT->GetConstProperty(kMIEHG_F     98     gg        = MPT->GetConstProperty(kMIEHG_FORWARD);
 99     direction = 1;                                 99     direction = 1;
100   }                                               100   }
101   else                                            101   else
102   {                                               102   {
103     gg        = MPT->GetConstProperty(kMIEHG_B    103     gg        = MPT->GetConstProperty(kMIEHG_BACKWARD);
104     direction = -1;                               104     direction = -1;
105   }                                               105   }
106                                                   106 
107   G4double r = G4UniformRand();                   107   G4double r = G4UniformRand();
108                                                   108 
109   // sample the direction                         109   // sample the direction
110   G4double theta;                                 110   G4double theta;
111   if(gg != 0.)                                    111   if(gg != 0.)
112   {                                               112   {
113     theta = std::acos(2. * r * (1. + gg) * (1.    113     theta = std::acos(2. * r * (1. + gg) * (1. + gg) * (1. - gg + gg * r) /
114                         ((1. - gg + 2. * gg *     114                         ((1. - gg + 2. * gg * r) * (1. - gg + 2. * gg * r)) -
115                       1.);                        115                       1.);
116   }                                               116   }
117   else                                            117   else
118   {                                               118   {
119     theta = std::acos(2. * r - 1.);               119     theta = std::acos(2. * r - 1.);
120   }                                               120   }
121   G4double phi = G4UniformRand() * twopi;         121   G4double phi = G4UniformRand() * twopi;
122                                                   122 
123   if(direction == -1)                             123   if(direction == -1)
124     theta = pi - theta;  // backward scatterin    124     theta = pi - theta;  // backward scattering
125                                                   125 
126   G4ThreeVector newMomDir, oldMomDir;             126   G4ThreeVector newMomDir, oldMomDir;
127   G4ThreeVector newPol, oldPol;                   127   G4ThreeVector newPol, oldPol;
128                                                   128 
129   G4double sinth = std::sin(theta);               129   G4double sinth = std::sin(theta);
130   newMomDir.set(sinth * std::cos(phi), sinth *    130   newMomDir.set(sinth * std::cos(phi), sinth * std::sin(phi), std::cos(theta));
131   oldMomDir = aParticle->GetMomentumDirection(    131   oldMomDir = aParticle->GetMomentumDirection();
132   newMomDir.rotateUz(oldMomDir);                  132   newMomDir.rotateUz(oldMomDir);
133   newMomDir = newMomDir.unit();                   133   newMomDir = newMomDir.unit();
134                                                   134 
135   oldPol = aParticle->GetPolarization();          135   oldPol = aParticle->GetPolarization();
136   newPol = newMomDir - oldPol / newMomDir.dot(    136   newPol = newMomDir - oldPol / newMomDir.dot(oldPol);
137   newPol = newPol.unit();                         137   newPol = newPol.unit();
138                                                   138 
139   if(newPol.mag() == 0.)                          139   if(newPol.mag() == 0.)
140   {                                               140   {
141     r = G4UniformRand() * twopi;                  141     r = G4UniformRand() * twopi;
142     newPol.set(std::cos(r), std::sin(r), 0.);     142     newPol.set(std::cos(r), std::sin(r), 0.);
143     newPol.rotateUz(newMomDir);                   143     newPol.rotateUz(newMomDir);
144   }                                               144   }
145   else                                            145   else
146   {                                               146   {
147     // There are two directions perpendicular     147     // There are two directions perpendicular to new momentum direction
148     if(G4UniformRand() < 0.5)                     148     if(G4UniformRand() < 0.5)
149       newPol = -newPol;                           149       newPol = -newPol;
150   }                                               150   }
151                                                   151 
152   aParticleChange.ProposePolarization(newPol);    152   aParticleChange.ProposePolarization(newPol);
153   aParticleChange.ProposeMomentumDirection(new    153   aParticleChange.ProposeMomentumDirection(newMomDir);
154                                                   154 
155   if(verboseLevel > 1)                            155   if(verboseLevel > 1)
156   {                                               156   {
157     G4cout << "OpMie New Polarization: " << ne    157     G4cout << "OpMie New Polarization: " << newPol << G4endl
158            << " Polarization Change: " << *(aP    158            << " Polarization Change: " << *(aParticleChange.GetPolarization())
159            << G4endl << " New Momentum Directi    159            << G4endl << " New Momentum Direction: " << newMomDir << G4endl
160            << " Momentum Change: " << *(aParti    160            << " Momentum Change: " << *(aParticleChange.GetMomentumDirection())
161            << G4endl;                             161            << G4endl;
162   }                                               162   }
163                                                   163 
164   return G4VDiscreteProcess::PostStepDoIt(aTra    164   return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
165 }                                                 165 }
166                                                   166 
167 //....oooOO0OOooo........oooOO0OOooo........oo    167 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
168 G4double G4OpMieHG::GetMeanFreePath(const G4Tr    168 G4double G4OpMieHG::GetMeanFreePath(const G4Track& aTrack, G4double,
169                                     G4ForceCon    169                                     G4ForceCondition*)
170 {                                                 170 {
171   G4double attLength = DBL_MAX;                   171   G4double attLength = DBL_MAX;
172   G4MaterialPropertiesTable* MPT =                172   G4MaterialPropertiesTable* MPT =
173     aTrack.GetMaterial()->GetMaterialPropertie    173     aTrack.GetMaterial()->GetMaterialPropertiesTable();
174   if(MPT)                                         174   if(MPT)
175   {                                               175   {
176     G4MaterialPropertyVector* attVector = MPT-    176     G4MaterialPropertyVector* attVector = MPT->GetProperty(kMIEHG);
177     if(attVector)                                 177     if(attVector)
178     {                                             178     {
179       attLength = attVector->Value(               179       attLength = attVector->Value(
180         aTrack.GetDynamicParticle()->GetTotalE    180         aTrack.GetDynamicParticle()->GetTotalEnergy(), idx_mie);
181     }                                             181     }
182   }                                               182   }
183   return attLength;                               183   return attLength;
184 }                                                 184 }
185                                                   185 
186 //....oooOO0OOooo........oooOO0OOooo........oo    186 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
187 void G4OpMieHG::SetVerboseLevel(G4int verbose)    187 void G4OpMieHG::SetVerboseLevel(G4int verbose)
188 {                                                 188 {
189   verboseLevel = verbose;                         189   verboseLevel = verbose;
190   G4OpticalParameters::Instance()->SetMieVerbo    190   G4OpticalParameters::Instance()->SetMieVerboseLevel(verboseLevel);
191 }                                                 191 }
192                                                   192