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Please see the license in the file << 14 // * use. * 16 // * for the full disclaimer and the limitatio << 17 // * 15 // * * 18 // * This code implementation is the result << 16 // * This code implementation is the intellectual property of the * 19 // * technical work of the GEANT4 collaboratio << 17 // * GEANT4 collaboration. * 20 // * By using, copying, modifying or distri << 18 // * By copying, distributing or modifying the Program (or any work * 21 // * any work based on the software) you ag << 19 // * based on the Program) you indicate your acceptance of this * 22 // * use in resulting scientific publicati << 20 // * statement, and all its terms. * 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* 21 // ******************************************************************** 25 // 22 // 26 // 23 // >> 24 // $Id: G4OpRayleigh.hh,v 1.4.4.1 2001/06/28 19:15:10 gunter Exp $ >> 25 // GEANT4 tag $Name: $ 27 // 26 // 28 // << 27 // 29 ////////////////////////////////////////////// 28 //////////////////////////////////////////////////////////////////////// 30 // Optical Photon Rayleigh Scattering Class De 29 // Optical Photon Rayleigh Scattering Class Definition 31 ////////////////////////////////////////////// 30 //////////////////////////////////////////////////////////////////////// 32 // 31 // 33 // File: G4OpRayleigh.hh 32 // File: G4OpRayleigh.hh 34 // Description: Discrete Process -- Rayleigh s << 33 // Description: Discrete Process -- Rayleigh scattering of optical photons 35 // Version: 1.0 34 // Version: 1.0 36 // Created: 1996-05-31 35 // Created: 1996-05-31 37 // Author: Juliet Armstrong 36 // Author: Juliet Armstrong 38 // Updated: 2014-08-20 allow for more mate << 37 // Updated: 1999-10-29 add method and class descriptors 39 // 2005-07-28 add G4ProcessType t << 40 // 1999-10-29 add method and clas << 41 // 1997-04-09 by Peter Gumplinger 38 // 1997-04-09 by Peter Gumplinger 42 // > new physics/tracking scheme 39 // > new physics/tracking scheme >> 40 // mail: gum@triumf.ca 43 // 41 // 44 ////////////////////////////////////////////// 42 //////////////////////////////////////////////////////////////////////// 45 43 46 #ifndef G4OpRayleigh_h 44 #ifndef G4OpRayleigh_h 47 #define G4OpRayleigh_h 1 45 #define G4OpRayleigh_h 1 48 46 >> 47 ///////////// >> 48 // Includes >> 49 ///////////// >> 50 >> 51 #include "globals.hh" >> 52 #include "templates.hh" >> 53 #include "Randomize.hh" >> 54 #include "G4ThreeVector.hh" >> 55 #include "G4ParticleMomentum.hh" >> 56 #include "G4Step.hh" 49 #include "G4VDiscreteProcess.hh" 57 #include "G4VDiscreteProcess.hh" >> 58 #include "G4DynamicParticle.hh" >> 59 #include "G4Material.hh" 50 #include "G4OpticalPhoton.hh" 60 #include "G4OpticalPhoton.hh" 51 #include "G4PhysicsTable.hh" 61 #include "G4PhysicsTable.hh" >> 62 #include "G4PhysicsOrderedFreeVector.hh" >> 63 >> 64 // Class Description: >> 65 // Discrete Process -- Rayleigh scattering of optical photons. >> 66 // Class inherits publicly from G4VDiscreteProcess. >> 67 // Class Description - End: >> 68 >> 69 ///////////////////// >> 70 // Class Definition >> 71 ///////////////////// 52 72 53 class G4OpRayleigh : public G4VDiscreteProcess << 73 class G4OpRayleigh : public G4VDiscreteProcess 54 { 74 { 55 public: << 56 explicit G4OpRayleigh(const G4String& proces << 57 G4ProcessType type << 58 virtual ~G4OpRayleigh(); << 59 75 60 virtual G4bool IsApplicable( << 76 private: 61 const G4ParticleDefinition& aParticleType) << 77 62 // Returns true -> 'is applicable' only for << 78 ////////////// >> 79 // Operators >> 80 ////////////// >> 81 >> 82 // G4OpRayleigh& operator=(const G4OpRayleigh &right); >> 83 >> 84 public: // Without description >> 85 >> 86 //////////////////////////////// >> 87 // Constructors and Destructor >> 88 //////////////////////////////// >> 89 >> 90 G4OpRayleigh(const G4String& processName = "Rayleigh Scattering"); >> 91 >> 92 // G4OpRayleigh(const G4OpRayleigh &right); >> 93 >> 94 ~G4OpRayleigh(); 63 95 64 virtual void BuildPhysicsTable( << 96 //////////// 65 const G4ParticleDefinition& aParticleType) << 97 // Methods 66 // Build thePhysicsTable at a right time << 98 //////////// 67 99 68 virtual G4double GetMeanFreePath(const G4Tra << 100 public: // With description 69 G4ForceCond << 70 // Returns the mean free path for Rayleigh s << 71 101 72 virtual G4VParticleChange* PostStepDoIt(cons << 102 G4bool IsApplicable(const G4ParticleDefinition& aParticleType); 73 cons << 103 // Returns true -> 'is applicable' only for an optical photon. 74 // This is the method implementing Rayleigh << 75 104 76 virtual G4PhysicsTable* GetPhysicsTable() co << 105 G4double GetMeanFreePath(const G4Track& aTrack, 77 // Returns the address of the physics table. << 106 G4double , >> 107 G4ForceCondition* ); >> 108 // Returns the mean free path for Rayleigh scattering in water. >> 109 // --- Not yet implemented for other materials! --- 78 110 79 virtual void DumpPhysicsTable() const; << 111 G4VParticleChange* PostStepDoIt(const G4Track& aTrack, 80 // Prints the physics table. << 112 const G4Step& aStep); >> 113 // This is the method implementing Rayleigh scattering. 81 114 82 virtual void PreparePhysicsTable(const G4Par << 115 G4PhysicsTable* GetPhysicsTable() const; 83 virtual void Initialise(); << 116 // Returns the address of the physics table. 84 117 85 void SetVerboseLevel(G4int); << 118 void DumpPhysicsTable() const; >> 119 // Prints the physics table. 86 120 87 protected: << 121 private: 88 G4PhysicsTable* thePhysicsTable; << 89 122 90 private: << 123 void BuildThePhysicsTable(); 91 G4OpRayleigh(const G4OpRayleigh& right) = de << 92 G4OpRayleigh& operator=(const G4OpRayleigh& << 93 124 94 /// Calculates the mean free paths for a mat << 125 ///////////////////// 95 /// photon energy << 126 // Helper Functions 96 G4PhysicsFreeVector* CalculateRayleighMeanFr << 127 ///////////////////// 97 const G4Material* material) const; << 128 >> 129 G4PhysicsOrderedFreeVector* RayleighAttenuationLengthGenerator( >> 130 G4MaterialPropertiesTable *aMPT); >> 131 >> 132 /////////////////////// >> 133 // Class Data Members >> 134 /////////////////////// >> 135 >> 136 protected: >> 137 >> 138 G4PhysicsTable* thePhysicsTable; >> 139 // A Physics Table can be either a cross-sections table or >> 140 // an energy table (or can be used for other specific >> 141 // purposes). 98 142 99 size_t idx_rslength = 0; << 100 }; 143 }; 101 144 102 //////////////////// 145 //////////////////// 103 // Inline methods 146 // Inline methods 104 //////////////////// 147 //////////////////// 105 148 106 inline G4bool G4OpRayleigh::IsApplicable( << 149 inline 107 const G4ParticleDefinition& aParticleType) << 150 G4bool G4OpRayleigh::IsApplicable(const G4ParticleDefinition& aParticleType) 108 { 151 { 109 return (&aParticleType == G4OpticalPhoton::O << 152 return ( &aParticleType == G4OpticalPhoton::OpticalPhoton() ); 110 } 153 } 111 154 112 inline void G4OpRayleigh::DumpPhysicsTable() c << 155 inline >> 156 void G4OpRayleigh::DumpPhysicsTable() const >> 157 113 { 158 { 114 for(size_t i = 0; i < thePhysicsTable->entri << 159 G4int PhysicsTableSize = thePhysicsTable->entries(); 115 { << 160 G4PhysicsOrderedFreeVector *v; 116 ((G4PhysicsFreeVector*) (*thePhysicsTable) << 161 117 } << 162 for (G4int i = 0 ; i < PhysicsTableSize ; i++ ) >> 163 { >> 164 v = (G4PhysicsOrderedFreeVector*)(*thePhysicsTable)[i]; >> 165 v->DumpValues(); >> 166 } 118 } 167 } 119 168 120 inline G4PhysicsTable* G4OpRayleigh::GetPhysic 169 inline G4PhysicsTable* G4OpRayleigh::GetPhysicsTable() const 121 { 170 { 122 return thePhysicsTable; 171 return thePhysicsTable; 123 } 172 } >> 173 124 174 125 #endif /* G4OpRayleigh_h */ 175 #endif /* G4OpRayleigh_h */ 126 176