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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 // 27 // 28 // << 28 // 29 ////////////////////////////////////////////// 29 //////////////////////////////////////////////////////////////////////// 30 // Optical Photon Rayleigh Scattering Class De 30 // Optical Photon Rayleigh Scattering Class Definition 31 ////////////////////////////////////////////// 31 //////////////////////////////////////////////////////////////////////// 32 // 32 // 33 // File: G4OpRayleigh.hh 33 // File: G4OpRayleigh.hh 34 // Description: Discrete Process -- Rayleigh s << 34 // Description: Discrete Process -- Rayleigh scattering of optical photons 35 // Version: 1.0 35 // Version: 1.0 36 // Created: 1996-05-31 36 // Created: 1996-05-31 37 // Author: Juliet Armstrong 37 // Author: Juliet Armstrong 38 // Updated: 2014-08-20 allow for more mate 38 // Updated: 2014-08-20 allow for more material types 39 // 2005-07-28 add G4ProcessType t 39 // 2005-07-28 add G4ProcessType to constructor 40 // 1999-10-29 add method and clas 40 // 1999-10-29 add method and class descriptors 41 // 1997-04-09 by Peter Gumplinger 41 // 1997-04-09 by Peter Gumplinger 42 // > new physics/tracking scheme 42 // > new physics/tracking scheme >> 43 // mail: gum@triumf.ca 43 // 44 // 44 ////////////////////////////////////////////// 45 //////////////////////////////////////////////////////////////////////// 45 46 46 #ifndef G4OpRayleigh_h 47 #ifndef G4OpRayleigh_h 47 #define G4OpRayleigh_h 1 48 #define G4OpRayleigh_h 1 48 49 >> 50 #include "globals.hh" >> 51 #include "templates.hh" >> 52 #include "Randomize.hh" >> 53 #include "G4ThreeVector.hh" >> 54 #include "G4ParticleMomentum.hh" >> 55 #include "G4Step.hh" 49 #include "G4VDiscreteProcess.hh" 56 #include "G4VDiscreteProcess.hh" >> 57 #include "G4DynamicParticle.hh" >> 58 #include "G4Material.hh" 50 #include "G4OpticalPhoton.hh" 59 #include "G4OpticalPhoton.hh" 51 #include "G4PhysicsTable.hh" 60 #include "G4PhysicsTable.hh" >> 61 #include "G4PhysicsOrderedFreeVector.hh" >> 62 >> 63 // Class Description: >> 64 // Discrete Process -- Rayleigh scattering of optical photons. >> 65 // Class inherits publicly from G4VDiscreteProcess. >> 66 // Class Description - End: 52 67 53 class G4OpRayleigh : public G4VDiscreteProcess 68 class G4OpRayleigh : public G4VDiscreteProcess 54 { 69 { 55 public: << 70 >> 71 public: >> 72 56 explicit G4OpRayleigh(const G4String& proces 73 explicit G4OpRayleigh(const G4String& processName = "OpRayleigh", 57 G4ProcessType type << 74 G4ProcessType type = fOptical); 58 virtual ~G4OpRayleigh(); << 75 virtual ~G4OpRayleigh(); 59 76 60 virtual G4bool IsApplicable( << 77 public: 61 const G4ParticleDefinition& aParticleType) << 78 >> 79 virtual G4bool IsApplicable(const G4ParticleDefinition& aParticleType) override; 62 // Returns true -> 'is applicable' only for 80 // Returns true -> 'is applicable' only for an optical photon. 63 81 64 virtual void BuildPhysicsTable( << 82 virtual void BuildPhysicsTable(const G4ParticleDefinition& aParticleType) override; 65 const G4ParticleDefinition& aParticleType) << 66 // Build thePhysicsTable at a right time 83 // Build thePhysicsTable at a right time 67 84 68 virtual G4double GetMeanFreePath(const G4Tra << 85 virtual G4double GetMeanFreePath(const G4Track& aTrack, >> 86 G4double, 69 G4ForceCond 87 G4ForceCondition*) override; 70 // Returns the mean free path for Rayleigh s 88 // Returns the mean free path for Rayleigh scattering 71 89 72 virtual G4VParticleChange* PostStepDoIt(cons 90 virtual G4VParticleChange* PostStepDoIt(const G4Track& aTrack, 73 cons << 91 const G4Step& aStep) override; 74 // This is the method implementing Rayleigh 92 // This is the method implementing Rayleigh scattering. 75 93 76 virtual G4PhysicsTable* GetPhysicsTable() co 94 virtual G4PhysicsTable* GetPhysicsTable() const; 77 // Returns the address of the physics table. 95 // Returns the address of the physics table. 78 96 79 virtual void DumpPhysicsTable() const; 97 virtual void DumpPhysicsTable() const; 80 // Prints the physics table. 98 // Prints the physics table. 81 99 82 virtual void PreparePhysicsTable(const G4Par << 100 protected: 83 virtual void Initialise(); << 84 101 85 void SetVerboseLevel(G4int); << 102 G4PhysicsTable* thePhysicsTable; >> 103 // A Physics Table can be either a cross-sections table or >> 104 // an energy table (or can be used for other specific >> 105 // purposes). 86 106 87 protected: << 107 private: 88 G4PhysicsTable* thePhysicsTable; << 89 108 90 private: << 109 G4OpRayleigh(const G4OpRayleigh &right) = delete; 91 G4OpRayleigh(const G4OpRayleigh& right) = de << 110 G4OpRayleigh& operator=(const G4OpRayleigh &right) = delete; 92 G4OpRayleigh& operator=(const G4OpRayleigh& << 93 111 94 /// Calculates the mean free paths for a mat 112 /// Calculates the mean free paths for a material as a function of 95 /// photon energy 113 /// photon energy 96 G4PhysicsFreeVector* CalculateRayleighMeanFr << 114 G4PhysicsOrderedFreeVector* 97 const G4Material* material) const; << 115 CalculateRayleighMeanFreePaths( const G4Material* material ) const; 98 << 99 size_t idx_rslength = 0; << 100 }; 116 }; 101 117 102 //////////////////// 118 //////////////////// 103 // Inline methods 119 // Inline methods 104 //////////////////// 120 //////////////////// 105 121 106 inline G4bool G4OpRayleigh::IsApplicable( << 122 inline 107 const G4ParticleDefinition& aParticleType) << 123 G4bool G4OpRayleigh::IsApplicable(const G4ParticleDefinition& aParticleType) 108 { 124 { 109 return (&aParticleType == G4OpticalPhoton::O 125 return (&aParticleType == G4OpticalPhoton::OpticalPhoton()); 110 } 126 } 111 127 112 inline void G4OpRayleigh::DumpPhysicsTable() c << 128 inline >> 129 void G4OpRayleigh::DumpPhysicsTable() const 113 { 130 { 114 for(size_t i = 0; i < thePhysicsTable->entri << 131 G4int PhysicsTableSize = thePhysicsTable->entries(); >> 132 G4PhysicsOrderedFreeVector *v; >> 133 >> 134 for (G4int i = 0; i < PhysicsTableSize; ++i) 115 { 135 { 116 ((G4PhysicsFreeVector*) (*thePhysicsTable) << 136 v = (G4PhysicsOrderedFreeVector*)(*thePhysicsTable)[i]; >> 137 v->DumpValues(); 117 } 138 } 118 } 139 } 119 140 120 inline G4PhysicsTable* G4OpRayleigh::GetPhysic 141 inline G4PhysicsTable* G4OpRayleigh::GetPhysicsTable() const 121 { 142 { 122 return thePhysicsTable; 143 return thePhysicsTable; 123 } 144 } 124 145 125 #endif /* G4OpRayleigh_h */ 146 #endif /* G4OpRayleigh_h */ 126 147