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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 ////////////////////////////////////////////// 26 //////////////////////////////////////////////////////////////////////// 27 // 27 // 28 // File G4OpMieHG.hh 28 // File G4OpMieHG.hh 29 // Description: Discrete Process -- Mie Scatte 29 // Description: Discrete Process -- Mie Scattering of Optical Photons 30 // Created: 2010-07-03 30 // Created: 2010-07-03 31 // Author: Xin Qian 31 // Author: Xin Qian 32 // Based on work from Vlasios Vasileiou 32 // Based on work from Vlasios Vasileiou 33 // 33 // 34 // This subroutine will mimic the Mie scatteri << 34 // This subroutine will mimic the Mie scattering based on 35 // Henyey-Greenstein phase function 35 // Henyey-Greenstein phase function 36 // Forward and backward angles are treated sep 36 // Forward and backward angles are treated separately. 37 // 37 // >> 38 // mail: gum@triumf.ca >> 39 // 38 ////////////////////////////////////////////// 40 //////////////////////////////////////////////////////////////////////// 39 41 40 #ifndef G4OpMieHG_h 42 #ifndef G4OpMieHG_h 41 #define G4OpMieHG_h 1 43 #define G4OpMieHG_h 1 42 44 43 #include "G4VDiscreteProcess.hh" 45 #include "G4VDiscreteProcess.hh" 44 #include "G4OpticalPhoton.hh" 46 #include "G4OpticalPhoton.hh" 45 47 46 class G4OpMieHG : public G4VDiscreteProcess 48 class G4OpMieHG : public G4VDiscreteProcess 47 { 49 { 48 public: << 49 explicit G4OpMieHG(const G4String& processNa << 50 G4ProcessType type << 51 virtual ~G4OpMieHG(); << 52 50 53 virtual G4bool IsApplicable( << 51 public: 54 const G4ParticleDefinition& aParticleType) << 52 55 // Returns true -> 'is applicable' only for << 53 //////////////////////////////// >> 54 // Constructors and Destructor >> 55 //////////////////////////////// >> 56 >> 57 G4OpMieHG(const G4String& processName = "OpMieHG", >> 58 G4ProcessType type = fOptical); >> 59 ~G4OpMieHG(); >> 60 >> 61 private: >> 62 >> 63 G4OpMieHG(const G4OpMieHG &right); >> 64 >> 65 ////////////// >> 66 // Operators >> 67 ////////////// 56 68 57 virtual G4double GetMeanFreePath(const G4Tra << 69 G4OpMieHG& operator=(const G4OpMieHG &right); 58 G4ForceCond << 59 // Return the mean free path of Mie scatteri << 60 70 61 virtual G4VParticleChange* PostStepDoIt(cons << 71 public: 62 cons << 63 // This is the method implementing Mie scatt << 64 72 65 virtual void PreparePhysicsTable(const G4Par << 73 //////////// 66 virtual void Initialise(); << 74 // Methods >> 75 //////////// 67 76 68 void SetVerboseLevel(G4int); << 77 G4bool IsApplicable(const G4ParticleDefinition& aParticleType); >> 78 // Returns true -> 'is applicable' only for an optical photon. 69 79 70 private: << 80 G4double GetMeanFreePath(const G4Track& aTrack, 71 G4OpMieHG(const G4OpMieHG& right) = delete; << 81 G4double, 72 G4OpMieHG& operator=(const G4OpMieHG& right) << 82 G4ForceCondition* ); >> 83 // Return the mean free path of Mie scattering 73 84 74 size_t idx_mie = 0; << 85 G4VParticleChange* PostStepDoIt(const G4Track& aTrack, >> 86 const G4Step& aStep); >> 87 // This is the method implementing Mie scattering. 75 }; 88 }; >> 89 76 90 77 inline G4bool G4OpMieHG::IsApplicable(const G4 << 91 inline >> 92 G4bool G4OpMieHG::IsApplicable(const G4ParticleDefinition& aParticleType) 78 { 93 { 79 return (&aParticleType == G4OpticalPhoton::O << 94 return ( &aParticleType == G4OpticalPhoton::OpticalPhoton() ); 80 } 95 } 81 96 82 #endif /* G4OpMieHG_h */ 97 #endif /* G4OpMieHG_h */ 83 98