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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 ////////////////////////////////////////////// 26 //////////////////////////////////////////////////////////////////////// 27 // 27 // 28 // File G4OpMieHG.hh 28 // File G4OpMieHG.hh 29 // Description: Discrete Process -- Mie Scatte 29 // Description: Discrete Process -- Mie Scattering of Optical Photons 30 // Created: 2010-07-03 30 // Created: 2010-07-03 31 // Author: Xin Qian 31 // Author: Xin Qian 32 // Based on work from Vlasios Vasileiou 32 // Based on work from Vlasios Vasileiou 33 // 33 // 34 // This subroutine will mimic the Mie scatteri << 34 // This subroutine will mimic the Mie scattering based on 35 // Henyey-Greenstein phase function 35 // Henyey-Greenstein phase function 36 // Forward and backward angles are treated sep 36 // Forward and backward angles are treated separately. 37 // 37 // >> 38 // mail: gum@triumf.ca >> 39 // 38 ////////////////////////////////////////////// 40 //////////////////////////////////////////////////////////////////////// 39 41 40 #ifndef G4OpMieHG_h 42 #ifndef G4OpMieHG_h 41 #define G4OpMieHG_h 1 43 #define G4OpMieHG_h 1 42 44 43 #include "G4VDiscreteProcess.hh" 45 #include "G4VDiscreteProcess.hh" 44 #include "G4OpticalPhoton.hh" 46 #include "G4OpticalPhoton.hh" 45 47 46 class G4OpMieHG : public G4VDiscreteProcess 48 class G4OpMieHG : public G4VDiscreteProcess 47 { 49 { 48 public: << 50 >> 51 public: >> 52 49 explicit G4OpMieHG(const G4String& processNa 53 explicit G4OpMieHG(const G4String& processName = "OpMieHG", 50 G4ProcessType type << 54 G4ProcessType type = fOptical); 51 virtual ~G4OpMieHG(); 55 virtual ~G4OpMieHG(); 52 56 53 virtual G4bool IsApplicable( << 57 public: 54 const G4ParticleDefinition& aParticleType) << 58 >> 59 virtual G4bool IsApplicable(const G4ParticleDefinition& aParticleType) override; 55 // Returns true -> 'is applicable' only for 60 // Returns true -> 'is applicable' only for an optical photon. 56 61 57 virtual G4double GetMeanFreePath(const G4Tra << 62 virtual G4double GetMeanFreePath(const G4Track& aTrack, >> 63 G4double, 58 G4ForceCond 64 G4ForceCondition*) override; 59 // Return the mean free path of Mie scatteri 65 // Return the mean free path of Mie scattering 60 66 61 virtual G4VParticleChange* PostStepDoIt(cons 67 virtual G4VParticleChange* PostStepDoIt(const G4Track& aTrack, 62 cons << 68 const G4Step& aStep) override; 63 // This is the method implementing Mie scatt 69 // This is the method implementing Mie scattering. 64 70 65 virtual void PreparePhysicsTable(const G4Par << 71 private: 66 virtual void Initialise(); << 67 << 68 void SetVerboseLevel(G4int); << 69 72 70 private: << 73 G4OpMieHG(const G4OpMieHG &right) = delete; 71 G4OpMieHG(const G4OpMieHG& right) = delete; << 74 G4OpMieHG& operator=(const G4OpMieHG &right) = delete; 72 G4OpMieHG& operator=(const G4OpMieHG& right) << 73 75 74 size_t idx_mie = 0; << 75 }; 76 }; 76 77 77 inline G4bool G4OpMieHG::IsApplicable(const G4 << 78 inline >> 79 G4bool G4OpMieHG::IsApplicable(const G4ParticleDefinition& aParticleType) 78 { 80 { 79 return (&aParticleType == G4OpticalPhoton::O 81 return (&aParticleType == G4OpticalPhoton::OpticalPhoton()); 80 } 82 } 81 83 82 #endif /* G4OpMieHG_h */ 84 #endif /* G4OpMieHG_h */ 83 85