Geant4 Cross Reference |
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47 } 46 } 48 47 49 // ------------------------------------------- << 48 G4VRestContinuousProcess::G4VRestContinuousProcess(const G4String& aName , G4ProcessType aType) 50 G4VRestContinuousProcess:: << 49 : G4VProcess(aName, aType) 51 G4VRestContinuousProcess(const G4String& aName << 52 : G4VProcess(aName, aType), valueGPILSelecti << 53 { 50 { 54 enablePostStepDoIt = false; 51 enablePostStepDoIt = false; 55 } 52 } 56 53 57 // ------------------------------------------- << 58 G4VRestContinuousProcess::~G4VRestContinuousPr 54 G4VRestContinuousProcess::~G4VRestContinuousProcess() 59 { 55 { 60 } 56 } 61 57 62 // ------------------------------------------- << 58 G4VRestContinuousProcess::G4VRestContinuousProcess(G4VRestContinuousProcess& right) 63 G4VRestContinuousProcess:: << 59 : G4VProcess(right) 64 G4VRestContinuousProcess(G4VRestContinuousProc << 65 : G4VProcess(right), valueGPILSelection(righ << 66 { 60 { 67 } 61 } 68 62 69 // ------------------------------------------- << 70 G4double G4VRestContinuousProcess:: << 71 AlongStepGetPhysicalInteractionLength( const G << 72 G4doubl << 73 G4doubl << 74 G4doubl << 75 G4GPILS << 76 { << 77 // GPILSelection is set to defaule value of << 78 valueGPILSelection = CandidateForSelection; << 79 63 80 // get Step limit proposed by the process << 81 G4double steplength = GetContinuousStepLimit << 82 currentMi << 83 << 84 // set return value for G4GPILSelection << 85 *selection = valueGPILSelection; << 86 #ifdef G4VERBOSE << 87 if (verboseLevel>1) << 88 { << 89 G4cout << "G4VRestContinuousProcess::Along << 90 G4cout << "[ " << GetProcessName() << "]" << 91 track.GetDynamicParticle()->DumpInfo(); << 92 G4cout << " in Material " << track.GetMa << 93 G4cout << "IntractionLength= " << stepleng << 94 } << 95 #endif << 96 return steplength ; << 97 } << 98 64 99 // ------------------------------------------- << 100 G4double G4VRestContinuousProcess:: << 101 AtRestGetPhysicalInteractionLength( const G4Tr << 102 G4ForceCon << 103 { << 104 // beginning of tracking << 105 ResetNumberOfInteractionLengthLeft(); << 106 65 107 // condition is set to "Not Forced" << 108 *condition = NotForced; << 109 66 110 // get mean life time << 111 currentInteractionLength = GetMeanLifeTime(t << 112 67 113 #ifdef G4VERBOSE << 114 if ((currentInteractionLength <0.0) || (verb << 115 { << 116 G4cout << "G4VRestContinuousProcess::AtRes << 117 G4cout << "[ " << GetProcessName() << "]" << 118 track.GetDynamicParticle()->DumpInfo(); << 119 G4cout << " in Material " << track.GetMat << 120 G4cout << "MeanLifeTime = " << currentInte << 121 << G4endl; << 122 } << 123 #endif << 124 68 125 return theNumberOfInteractionLengthLeft * cu << 126 } << 127 69 128 // ------------------------------------------- << 129 G4VParticleChange* << 130 G4VRestContinuousProcess::AtRestDoIt( const G4 << 131 const G4 << 132 { << 133 ClearNumberOfInteractionLengthLeft(); << 134 70 135 return pParticleChange; << 136 } << 137 71 138 // ------------------------------------------- << 72 139 G4VParticleChange* << 140 G4VRestContinuousProcess::AlongStepDoIt( const << 141 const << 142 { << 143 return pParticleChange; << 144 } << 145 73