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47 } 46 } 48 47 49 // ------------------------------------------- << 48 G4VRestContinuousDiscreteProcess::G4VRestContinuousDiscreteProcess(const G4String& aName , G4ProcessType aType) 50 G4VRestContinuousDiscreteProcess:: << 49 : G4VProcess(aName, aType) 51 G4VRestContinuousDiscreteProcess(const G4Strin << 52 : G4VProcess(aName, aType) << 53 { 50 { 54 } 51 } 55 52 56 // ------------------------------------------- << 57 G4VRestContinuousDiscreteProcess::~G4VRestCont 53 G4VRestContinuousDiscreteProcess::~G4VRestContinuousDiscreteProcess() 58 { 54 { 59 } 55 } 60 56 61 // ------------------------------------------- << 57 G4VRestContinuousDiscreteProcess::G4VRestContinuousDiscreteProcess(G4VRestContinuousDiscreteProcess& right) 62 G4VRestContinuousDiscreteProcess:: << 58 : G4VProcess(right) 63 G4VRestContinuousDiscreteProcess(G4VRestContin << 64 : G4VProcess(right), << 65 valueGPILSelection(right.valueGPILSelectio << 66 { 59 { 67 } 60 } 68 61 69 // ------------------------------------------- << 70 G4double G4VRestContinuousDiscreteProcess:: << 71 AtRestGetPhysicalInteractionLength( const G4Tr << 72 G4ForceCon << 73 { << 74 // beginning of tracking << 75 ResetNumberOfInteractionLengthLeft(); << 76 << 77 // condition is set to "Not Forced" << 78 *condition = NotForced; << 79 62 80 // get mean life time << 81 currentInteractionLength = GetMeanLifeTime(t << 82 63 83 G4double time = (currentInteractionLength < << 84 theNumberOfInteractionLengthLeft * current << 85 << 86 #ifdef G4VERBOSE << 87 if ((currentInteractionLength <0.0) || (verb << 88 { << 89 G4double t = (currentInteractionLength < D << 90 currentInteractionLength/ns : DBL_MAX; << 91 G4cout << "G4VRestContinuousDiscreteProces << 92 G4cout << "[ " << GetProcessName() << "]" << 93 track.GetDynamicParticle()->DumpInfo(); << 94 G4cout << " in Material " << track.GetMat << 95 G4cout << "MeanLifeTime = " << t << " [ns] << 96 << G4endl; << 97 } << 98 #endif << 99 64 100 return time; << 101 } << 102 << 103 // ------------------------------------------- << 104 G4VParticleChange* << 105 G4VRestContinuousDiscreteProcess::AtRestDoIt( << 106 << 107 { << 108 ClearNumberOfInteractionLengthLeft(); << 109 65 110 return pParticleChange; << 111 } << 112 66 113 // ------------------------------------------- << 114 G4double G4VRestContinuousDiscreteProcess:: << 115 AlongStepGetPhysicalInteractionLength( const G << 116 G4doubl << 117 G4doubl << 118 G4doubl << 119 G4GPILS << 120 { << 121 // GPILSelection is set to defaule value of << 122 valueGPILSelection = CandidateForSelection; << 123 67 124 // get Step limit proposed by the process << 125 G4double steplength = GetContinuousStepLimit << 126 currentMi << 127 << 128 // set return value for G4GPILSelection << 129 *selection = valueGPILSelection; << 130 << 131 #ifdef G4VERBOSE << 132 if (verboseLevel>1) << 133 { << 134 G4cout << "G4VRestContinuousDiscreteProces << 135 G4cout << "[ " << GetProcessName() << "]" << 136 track.GetDynamicParticle()->DumpInfo(); << 137 G4cout << " in Material " << track.GetMa << 138 G4cout << "IntractionLength= " << stepleng << 139 } << 140 #endif << 141 return steplength; << 142 } << 143 68 144 // ------------------------------------------- << 145 G4VParticleChange* << 146 G4VRestContinuousDiscreteProcess::AlongStepDoI << 147 << 148 { << 149 return pParticleChange; << 150 } << 151 69 152 // ------------------------------------------- << 153 G4double G4VRestContinuousDiscreteProcess:: << 154 PostStepGetPhysicalInteractionLength( const G4 << 155 G4double << 156 G4ForceC << 157 { << 158 if ( (previousStepSize < 0.0) || (theNumberO << 159 { << 160 // beginning of tracking (or just after Do << 161 ResetNumberOfInteractionLengthLeft(); << 162 } << 163 else if ( previousStepSize > 0.0) << 164 { << 165 // subtract NumberOfInteractionLengthLeft << 166 SubtractNumberOfInteractionLengthLeft(prev << 167 } << 168 else << 169 { << 170 // zero step << 171 // DO NOTHING << 172 } << 173 << 174 // condition is set to "Not Forced" << 175 *condition = NotForced; << 176 << 177 // get mean free path << 178 currentInteractionLength = GetMeanFreePath(t << 179 << 180 << 181 G4double value; << 182 if (currentInteractionLength < DBL_MAX) << 183 { << 184 value = theNumberOfInteractionLengthLeft * << 185 } << 186 else << 187 { << 188 value = DBL_MAX; << 189 } << 190 #ifdef G4VERBOSE << 191 if (verboseLevel>1) << 192 { << 193 G4cout << "G4VRestContinuousDiscreteProces << 194 G4cout << "[ " << GetProcessName() << "]" << 195 track.GetDynamicParticle()->DumpInfo(); << 196 G4cout << " in Material " << track.GetMa << 197 G4cout << "InteractionLength= " << value/c << 198 } << 199 #endif << 200 return value; << 201 } << 202 70 203 // ------------------------------------------- << 204 G4VParticleChange* << 205 G4VRestContinuousDiscreteProcess::PostStepDoIt << 206 << 207 { << 208 ClearNumberOfInteractionLengthLeft(); << 209 71 210 return pParticleChange; << 211 } << 212 72