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Geant4/processes/management/src/G4VProcess.cc

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Differences between /processes/management/src/G4VProcess.cc (Version 11.3.0) and /processes/management/src/G4VProcess.cc (Version 9.3.p1)


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 25 //                                                 25 //
 26 // G4VProcess class implementation             << 
 27 //                                                 26 //
 28 // Authors:                                    <<  27 // $Id: G4VProcess.cc,v 1.16 2007/11/15 04:10:18 kurasige Exp $
 29 // - 2 December 1995, G.Cosmo - First implemen <<  28 // GEANT4 tag $Name: geant4-09-03-patch-01 $
 30 // - 18 December 1996, H.Kurashige - New Physi <<  29 //
 31 // ------------------------------------------- <<  30 // 
 32                                                <<  31 // --------------------------------------------------------------
 33 #include "G4VProcess.hh"                       <<  32 //  GEANT 4 class implementation file
 34                                                <<  33 //
 35 #include "G4PhysicalConstants.hh"              <<  34 //  History: first implementation, based on object model of
 36 #include "G4SystemOfUnits.hh"                  <<  35 //  2nd December 1995, G.Cosmo
                                                   >>  36 // --------------------------------------------------------------
                                                   >>  37 //   New Physics scheme           8 Jan. 1997  H.Kurahige
                                                   >>  38 // ------------------------------------------------------------
                                                   >>  39 //   removed thePhysicsTable           02 Aug. 1998 H.Kurashige
                                                   >>  40 //   Modified DumpInfo                 15 Aug. 1998 H.Kurashige
 37                                                    41 
 38 #include "G4ProcessTable.hh"                   << 
 39 #include "G4PhysicsTable.hh"                       42 #include "G4PhysicsTable.hh"
 40 #include "G4MaterialTable.hh"                      43 #include "G4MaterialTable.hh"
 41 #include "G4ElementTable.hh"                       44 #include "G4ElementTable.hh"
 42 #include "G4ElementVector.hh"                      45 #include "G4ElementVector.hh"
 43 #include "G4Log.hh"                            <<  46 #include "G4VProcess.hh"
 44                                                    47 
 45 // ------------------------------------------- <<  48 G4VProcess::G4VProcess(const G4String& aName, G4ProcessType   aType )
 46 G4VProcess::G4VProcess(const G4String& aName,  <<  49                   : pParticleChange(0),
 47   : theProcessName(aName), theProcessType(aTyp <<  50                     theNumberOfInteractionLengthLeft(-1.0),
 48 {                                              <<  51                     currentInteractionLength(-1.0),
 49   pParticleChange = &aParticleChange;          <<  52                     theProcessName(aName),
 50   fProcessTable = G4ProcessTable::GetProcessTa <<  53         theProcessType(aType),
 51   fProcessTable->RegisterProcess(this);        <<  54         theProcessSubType(-1),
 52 }                                              <<  55                     thePILfactor(1.0),
                                                   >>  56                     enableAtRestDoIt(true),
                                                   >>  57                     enableAlongStepDoIt(true),
                                                   >>  58                     enablePostStepDoIt(true),
                                                   >>  59                     verboseLevel(0)
 53                                                    60 
 54 // ------------------------------------------- << 
 55 G4VProcess::G4VProcess()                       << 
 56 {                                                  61 {
                                                   >>  62   pParticleChange = &aParticleChange;
 57 }                                                  63 }
 58                                                    64 
 59 // ------------------------------------------- << 
 60 G4VProcess::~G4VProcess()                          65 G4VProcess::~G4VProcess()
 61 {                                                  66 {
 62   fProcessTable->DeRegisterProcess(this);      << 
 63 }                                                  67 }
 64                                                    68 
 65 // ------------------------------------------- << 
 66 G4VProcess::G4VProcess(const G4VProcess& right     69 G4VProcess::G4VProcess(const G4VProcess& right)
 67   : theProcessName(right.theProcessName),      <<  70           : pParticleChange(0),
 68     theProcessType(right.theProcessType),      <<  71             theNumberOfInteractionLengthLeft(-1.0),
 69     theProcessSubType(right.theProcessSubType) <<  72             currentInteractionLength(-1.0),
 70     verboseLevel(right.verboseLevel),          <<  73             theProcessName(right.theProcessName),
 71     enableAtRestDoIt(right.enableAtRestDoIt),  <<  74             theProcessType(right.theProcessType),
 72     enableAlongStepDoIt(right.enableAlongStepD <<  75       theProcessSubType(right.theProcessSubType),
 73     enablePostStepDoIt(right.enablePostStepDoI <<  76             thePILfactor(1.0),
 74     masterProcessShadow(right.masterProcessSha <<  77             enableAtRestDoIt(right.enableAtRestDoIt),
 75     fProcessTable(right.fProcessTable)         <<  78             enableAlongStepDoIt(right.enableAlongStepDoIt),
                                                   >>  79             enablePostStepDoIt(right.enablePostStepDoIt),
                                                   >>  80             verboseLevel(right.verboseLevel)
 76 {                                                  81 {
 77 }                                                  82 }
 78                                                    83 
 79 // ------------------------------------------- <<  84 
 80 void G4VProcess::ResetNumberOfInteractionLengt <<  85 void G4VProcess::SubtractNumberOfInteractionLengthLeft(
 81 {                                              <<  86                                   G4double previousStepSize )
 82   theNumberOfInteractionLengthLeft =  -1.*G4Lo <<  87 {
 83   theInitialNumberOfInteractionLength = theNum <<  88   if (currentInteractionLength>0.0) {
                                                   >>  89     theNumberOfInteractionLengthLeft -= previousStepSize/currentInteractionLength;
                                                   >>  90     if(theNumberOfInteractionLengthLeft<0.) {
                                                   >>  91        theNumberOfInteractionLengthLeft=perMillion;
                                                   >>  92     }          
                                                   >>  93 
                                                   >>  94   } else {
                                                   >>  95 #ifdef G4VERBOSE
                                                   >>  96     if (verboseLevel>0) {
                                                   >>  97       G4cerr << "G4VProcess::SubtractNumberOfInteractionLengthLeft()";
                                                   >>  98       G4cerr << " [" << theProcessName << "]" <<G4endl;
                                                   >>  99       G4cerr << " currentInteractionLength = " << currentInteractionLength/cm << " [cm]";
                                                   >> 100       G4cerr << " previousStepSize = " << previousStepSize/cm << " [cm]";
                                                   >> 101       G4cerr << G4endl;
                                                   >> 102     }
                                                   >> 103 #endif
                                                   >> 104     G4Exception("G4VProcess::SubtractNumberOfInteractionLengthLeft()",
                                                   >> 105     "Negative currentInteractionLength",EventMustBeAborted,theProcessName);
                                                   >> 106   }
 84 }                                                 107 }
 85                                                   108 
 86 // ------------------------------------------- << 
 87 void G4VProcess::StartTracking(G4Track*)          109 void G4VProcess::StartTracking(G4Track*)
 88 {                                                 110 {
 89   currentInteractionLength = -1.0;                111   currentInteractionLength = -1.0;
 90   theNumberOfInteractionLengthLeft = -1.0;        112   theNumberOfInteractionLengthLeft = -1.0;
 91   theInitialNumberOfInteractionLength = -1.0;  << 
 92 #ifdef G4VERBOSE                                  113 #ifdef G4VERBOSE
 93   if (verboseLevel>2)                          << 114   if (verboseLevel>2) {
 94   {                                            << 115     G4cout << "G4VProcess::StartTracking() [" << theProcessName << "]" <<G4endl;
 95     G4cout << "G4VProcess::StartTracking() - [ << 
 96            << G4endl;                          << 
 97   }                                               116   }
 98 #endif                                            117 #endif
 99 }                                                 118 }
100                                                   119 
101 // ------------------------------------------- << 
102 void G4VProcess::EndTracking()                    120 void G4VProcess::EndTracking()
103 {                                                 121 {
104 #ifdef G4VERBOSE                                  122 #ifdef G4VERBOSE
105   if (verboseLevel>2)                          << 123   if (verboseLevel>2) {
106   {                                            << 124     G4cout << "G4VProcess::EndTracking() [" << theProcessName << "]" <<G4endl;
107     G4cout << "G4VProcess::EndTracking() - ["  << 
108            << G4endl;                          << 
109   }                                               125   }
110 #endif                                            126 #endif
111   theNumberOfInteractionLengthLeft = -1.0;        127   theNumberOfInteractionLengthLeft = -1.0;
112   currentInteractionLength = -1.0;                128   currentInteractionLength = -1.0;
113   theInitialNumberOfInteractionLength=-1.0;    << 
114 }                                                 129 }
115                                                   130 
116 // ------------------------------------------- << 
117 namespace                                      << 
118 {                                              << 
119   static const G4String typeNotDefined = "NotD << 
120   static const G4String typeTransportation = " << 
121   static const G4String typeElectromagnetic =  << 
122   static const G4String typeOptical = "Optical << 
123   static const G4String typeHadronic = "Hadron << 
124   static const G4String typePhotolepton_hadron << 
125   static const G4String typeDecay = "Decay";   << 
126   static const G4String typeGeneral = "General << 
127   static const G4String typeParameterisation = << 
128   static const G4String typeUserDefined = "Use << 
129   static const G4String typePhonon = "Phonon"; << 
130   static const G4String noType = "------";     << 
131 }                                              << 
132                                                   131 
133 // ------------------------------------------- << 
134 const G4String& G4VProcess::GetProcessTypeName    132 const G4String& G4VProcess::GetProcessTypeName(G4ProcessType aType ) 
135 {                                                 133 {
136   switch (aType)                               << 134   static G4String typeNotDefined= "NotDefined";
137   {                                            << 135   static G4String typeTransportation = "Transportation";
138     case fNotDefined:         return typeNotDe << 136   static G4String typeElectromagnetic = "Electromagnetic";
139     case fTransportation:     return typeTrans << 137   static G4String typeOptical = "Optical";
140     case fElectromagnetic:    return typeElect << 138   static G4String typeHadronic = "Hadronic";
141     case fOptical:            return typeOptic << 139   static G4String typePhotolepton_hadron = "Photolepton_hadron";
142     case fHadronic:           return typeHadro << 140   static G4String typeDecay = "Decay";
143     case fPhotolepton_hadron: return typePhoto << 141   static G4String typeGeneral = "General";
144     case fDecay:              return typeDecay << 142   static G4String typeParameterisation = "Parameterisation";
145     case fGeneral:            return typeGener << 143   static G4String typeUserDefined = "UserDefined";
146     case fParameterisation:   return typeParam << 144   static G4String noType = "------";   // Do not modify this !!!!
147     case fUserDefined:        return typeUserD << 145 
148     case fPhonon:             return typePhono << 146   if (aType ==   fNotDefined) {
149     default: ;                                 << 147     return  typeNotDefined;
                                                   >> 148   } else if  (aType ==   fTransportation ) {
                                                   >> 149     return typeTransportation;
                                                   >> 150   } else if  (aType ==   fElectromagnetic ) {
                                                   >> 151     return typeElectromagnetic;
                                                   >> 152   } else if  (aType ==   fOptical ) {
                                                   >> 153     return typeOptical;
                                                   >> 154   } else if  (aType ==   fHadronic ) {
                                                   >> 155     return typeHadronic;
                                                   >> 156   } else if  (aType ==   fPhotolepton_hadron ) {
                                                   >> 157     return typePhotolepton_hadron;
                                                   >> 158   } else if  (aType ==   fDecay ) {
                                                   >> 159     return typeDecay;
                                                   >> 160   } else if  (aType ==   fGeneral ) {
                                                   >> 161     return typeGeneral;
                                                   >> 162   } else if  (aType ==   fParameterisation ) {
                                                   >> 163     return typeParameterisation;
                                                   >> 164   } else if  (aType ==   fUserDefined ) {
                                                   >> 165     return typeUserDefined;
                                                   >> 166   } else {
                                                   >> 167     return noType;  
150   }                                               168   }
151   return noType;                               << 
152 }                                                 169 }
153                                                   170 
154 // ------------------------------------------- << 171 G4VProcess & G4VProcess::operator=(const G4VProcess &)
155 const G4VProcess* G4VProcess::GetCreatorProces << 
156 {                                                 172 {
157   return this;                                 << 173   G4Exception("G4VProcess::operator=","Illegal operation",
                                                   >> 174         JustWarning,"Assignment operator is called");
                                                   >> 175   return *this;
158 }                                                 176 }
159                                                   177 
160 // ------------------------------------------- << 178 G4int G4VProcess::operator==(const G4VProcess &right) const
161 G4bool G4VProcess::operator==(const G4VProcess << 
162 {                                                 179 {
163   return (this == &right);                        180   return (this == &right);
164 }                                                 181 }
165                                                   182 
166 // ------------------------------------------- << 183 G4int G4VProcess::operator!=(const G4VProcess &right) const
167 G4bool G4VProcess::operator!=(const G4VProcess << 
168 {                                                 184 {
169   return (this !=  &right);                       185   return (this !=  &right);
170 }                                                 186 }
171                                                   187 
172 // ------------------------------------------- << 
173 void G4VProcess::DumpInfo() const                 188 void G4VProcess::DumpInfo() const
174 {                                                 189 {
175   G4cout << "Process Name " << theProcessName     190   G4cout << "Process Name " << theProcessName ;
176   G4cout << " : Type[" << GetProcessTypeName(t    191   G4cout << " : Type[" << GetProcessTypeName(theProcessType) << "]";
177   G4cout << " : SubType[" << theProcessSubType    192   G4cout << " : SubType[" << theProcessSubType << "]"<< G4endl;
178 }                                                 193 }
179                                                   194 
180 // ------------------------------------------- << 195 
181 void G4VProcess::ProcessDescription(std::ostre << 196 const G4String&  G4VProcess::GetPhysicsTableFileName(const G4ParticleDefinition* particle,
182 {                                              << 197                  const G4String& directory,
183   outFile << "This process has not yet been de << 198                  const G4String& tableName,
184 }                                              << 199                  G4bool ascii)
185                                                << 
186 // ------------------------------------------- << 
187 const G4String& G4VProcess::                   << 
188 GetPhysicsTableFileName( const G4ParticleDefin << 
189                          const G4String& direc << 
190                          const G4String& table << 
191                                G4bool ascii )  << 
192 {                                                 200 {
193   G4String thePhysicsTableFileExt;                201   G4String thePhysicsTableFileExt;
194   if (ascii) thePhysicsTableFileExt = ".asc";     202   if (ascii) thePhysicsTableFileExt = ".asc";
195   else       thePhysicsTableFileExt = ".dat";     203   else       thePhysicsTableFileExt = ".dat";
196                                                   204 
197   thePhysicsTableFileName = directory + "/";      205   thePhysicsTableFileName = directory + "/";
198   thePhysicsTableFileName += tableName + "." +    206   thePhysicsTableFileName += tableName + "." +  theProcessName + ".";
199   thePhysicsTableFileName += particle->GetPart << 207   thePhysicsTableFileName += particle->GetParticleName() + thePhysicsTableFileExt;
200                            + thePhysicsTableFi << 
201                                                   208   
202   return thePhysicsTableFileName;                 209   return thePhysicsTableFileName;
203 }                                                 210 }
204                                                   211 
205 // ------------------------------------------- << 
206 void G4VProcess::BuildWorkerPhysicsTable(const << 
207 {                                              << 
208   BuildPhysicsTable(part);                     << 
209 }                                              << 
210                                                   212 
211 // ------------------------------------------- << 
212 void G4VProcess::PrepareWorkerPhysicsTable(con << 
213 {                                              << 
214   PreparePhysicsTable(part);                   << 
215 }                                              << 
216                                                   213 
217 // ------------------------------------------- << 214 
218 void G4VProcess::SetMasterProcess(G4VProcess*  << 215 
219 {                                              << 216 
220   masterProcessShadow = masterP;               << 217 
221 }                                              << 218 
                                                   >> 219 
                                                   >> 220 
                                                   >> 221 
222                                                   222