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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4VProcess class implementation << 27 // 26 // 28 // Authors: << 27 // $Id: G4VProcess.cc 75600 2013-11-04 13:03:02Z gcosmo $ 29 // - 2 December 1995, G.Cosmo - First implemen << 28 // 30 // - 18 December 1996, H.Kurashige - New Physi << 29 // 31 // ------------------------------------------- << 30 // -------------------------------------------------------------- >> 31 // GEANT 4 class implementation file >> 32 // >> 33 // History: first implementation, based on object model of >> 34 // 2nd December 1995, G.Cosmo >> 35 // -------------------------------------------------------------- >> 36 // New Physics scheme 8 Jan. 1997 H.Kurahige >> 37 // ------------------------------------------------------------ >> 38 // removed thePhysicsTable 02 Aug. 1998 H.Kurashige >> 39 // Modified DumpInfo 15 Aug. 1998 H.Kurashige >> 40 // Add fPhonon to ProcessTypeName 30 Oct. 2013 M.Kelsey 32 41 33 #include "G4VProcess.hh" 42 #include "G4VProcess.hh" 34 43 35 #include "G4PhysicalConstants.hh" 44 #include "G4PhysicalConstants.hh" 36 #include "G4SystemOfUnits.hh" 45 #include "G4SystemOfUnits.hh" 37 46 38 #include "G4ProcessTable.hh" << 39 #include "G4PhysicsTable.hh" 47 #include "G4PhysicsTable.hh" 40 #include "G4MaterialTable.hh" 48 #include "G4MaterialTable.hh" 41 #include "G4ElementTable.hh" 49 #include "G4ElementTable.hh" 42 #include "G4ElementVector.hh" 50 #include "G4ElementVector.hh" 43 #include "G4Log.hh" << 44 51 45 // ------------------------------------------- << 52 G4VProcess::G4VProcess(const G4String& aName, G4ProcessType aType ) 46 G4VProcess::G4VProcess(const G4String& aName, << 53 : aProcessManager(0), 47 : theProcessName(aName), theProcessType(aTyp << 54 pParticleChange(0), 48 { << 55 theNumberOfInteractionLengthLeft(-1.0), 49 pParticleChange = &aParticleChange; << 56 currentInteractionLength(-1.0), 50 fProcessTable = G4ProcessTable::GetProcessTa << 57 theInitialNumberOfInteractionLength(-1.0), 51 fProcessTable->RegisterProcess(this); << 58 theProcessName(aName), 52 } << 59 theProcessType(aType), >> 60 theProcessSubType(-1), >> 61 thePILfactor(1.0), >> 62 enableAtRestDoIt(true), >> 63 enableAlongStepDoIt(true), >> 64 enablePostStepDoIt(true), >> 65 verboseLevel(0), >> 66 masterProcessShadow(0) 53 67 54 // ------------------------------------------- << 55 G4VProcess::G4VProcess() << 56 { 68 { >> 69 pParticleChange = &aParticleChange; 57 } 70 } 58 71 59 // ------------------------------------------- << 60 G4VProcess::~G4VProcess() 72 G4VProcess::~G4VProcess() 61 { 73 { 62 fProcessTable->DeRegisterProcess(this); << 63 } 74 } 64 75 65 // ------------------------------------------- << 66 G4VProcess::G4VProcess(const G4VProcess& right 76 G4VProcess::G4VProcess(const G4VProcess& right) 67 : theProcessName(right.theProcessName), << 77 : aProcessManager(0), 68 theProcessType(right.theProcessType), << 78 pParticleChange(0), 69 theProcessSubType(right.theProcessSubType) << 79 theNumberOfInteractionLengthLeft(-1.0), 70 verboseLevel(right.verboseLevel), << 80 currentInteractionLength(-1.0), 71 enableAtRestDoIt(right.enableAtRestDoIt), << 81 theInitialNumberOfInteractionLength(-1.0), 72 enableAlongStepDoIt(right.enableAlongStepD << 82 theProcessName(right.theProcessName), 73 enablePostStepDoIt(right.enablePostStepDoI << 83 theProcessType(right.theProcessType), 74 masterProcessShadow(right.masterProcessSha << 84 theProcessSubType(right.theProcessSubType), 75 fProcessTable(right.fProcessTable) << 85 thePILfactor(1.0), >> 86 enableAtRestDoIt(right.enableAtRestDoIt), >> 87 enableAlongStepDoIt(right.enableAlongStepDoIt), >> 88 enablePostStepDoIt(right.enablePostStepDoIt), >> 89 verboseLevel(right.verboseLevel), >> 90 masterProcessShadow(right.masterProcessShadow) 76 { 91 { 77 } 92 } 78 93 79 // ------------------------------------------- << 94 80 void G4VProcess::ResetNumberOfInteractionLengt 95 void G4VProcess::ResetNumberOfInteractionLengthLeft() 81 { 96 { 82 theNumberOfInteractionLengthLeft = -1.*G4Lo << 97 theNumberOfInteractionLengthLeft = -std::log( G4UniformRand() ); 83 theInitialNumberOfInteractionLength = theNum 98 theInitialNumberOfInteractionLength = theNumberOfInteractionLengthLeft; 84 } 99 } 85 100 86 // ------------------------------------------- << 87 void G4VProcess::StartTracking(G4Track*) 101 void G4VProcess::StartTracking(G4Track*) 88 { 102 { 89 currentInteractionLength = -1.0; 103 currentInteractionLength = -1.0; 90 theNumberOfInteractionLengthLeft = -1.0; 104 theNumberOfInteractionLengthLeft = -1.0; 91 theInitialNumberOfInteractionLength = -1.0; << 105 theInitialNumberOfInteractionLength=-1.0; 92 #ifdef G4VERBOSE 106 #ifdef G4VERBOSE 93 if (verboseLevel>2) << 107 if (verboseLevel>2) { 94 { << 108 G4cout << "G4VProcess::StartTracking() [" << theProcessName << "]" <<G4endl; 95 G4cout << "G4VProcess::StartTracking() - [ << 96 << G4endl; << 97 } 109 } 98 #endif 110 #endif 99 } 111 } 100 112 101 // ------------------------------------------- << 102 void G4VProcess::EndTracking() 113 void G4VProcess::EndTracking() 103 { 114 { 104 #ifdef G4VERBOSE 115 #ifdef G4VERBOSE 105 if (verboseLevel>2) << 116 if (verboseLevel>2) { 106 { << 117 G4cout << "G4VProcess::EndTracking() [" << theProcessName << "]" <<G4endl; 107 G4cout << "G4VProcess::EndTracking() - [" << 108 << G4endl; << 109 } 118 } 110 #endif 119 #endif 111 theNumberOfInteractionLengthLeft = -1.0; 120 theNumberOfInteractionLengthLeft = -1.0; 112 currentInteractionLength = -1.0; 121 currentInteractionLength = -1.0; 113 theInitialNumberOfInteractionLength=-1.0; 122 theInitialNumberOfInteractionLength=-1.0; 114 } 123 } 115 124 116 // ------------------------------------------- << 125 117 namespace << 126 namespace { 118 { << 119 static const G4String typeNotDefined = "NotD 127 static const G4String typeNotDefined = "NotDefined"; 120 static const G4String typeTransportation = " 128 static const G4String typeTransportation = "Transportation"; 121 static const G4String typeElectromagnetic = 129 static const G4String typeElectromagnetic = "Electromagnetic"; 122 static const G4String typeOptical = "Optical 130 static const G4String typeOptical = "Optical"; 123 static const G4String typeHadronic = "Hadron 131 static const G4String typeHadronic = "Hadronic"; 124 static const G4String typePhotolepton_hadron 132 static const G4String typePhotolepton_hadron = "Photolepton_hadron"; 125 static const G4String typeDecay = "Decay"; 133 static const G4String typeDecay = "Decay"; 126 static const G4String typeGeneral = "General 134 static const G4String typeGeneral = "General"; 127 static const G4String typeParameterisation = 135 static const G4String typeParameterisation = "Parameterisation"; 128 static const G4String typeUserDefined = "Use 136 static const G4String typeUserDefined = "UserDefined"; 129 static const G4String typePhonon = "Phonon"; 137 static const G4String typePhonon = "Phonon"; 130 static const G4String noType = "------"; 138 static const G4String noType = "------"; 131 } 139 } 132 140 133 // ------------------------------------------- << 134 const G4String& G4VProcess::GetProcessTypeName 141 const G4String& G4VProcess::GetProcessTypeName(G4ProcessType aType ) 135 { 142 { 136 switch (aType) << 143 switch (aType) { 137 { << 144 case fNotDefined: return typeNotDefined; break; 138 case fNotDefined: return typeNotDe << 145 case fTransportation: return typeTransportation; break; 139 case fTransportation: return typeTrans << 146 case fElectromagnetic: return typeElectromagnetic; break; 140 case fElectromagnetic: return typeElect << 147 case fOptical: return typeOptical; break; 141 case fOptical: return typeOptic << 148 case fHadronic: return typeHadronic; break; 142 case fHadronic: return typeHadro << 149 case fPhotolepton_hadron: return typePhotolepton_hadron; break; 143 case fPhotolepton_hadron: return typePhoto << 150 case fDecay: return typeDecay; break; 144 case fDecay: return typeDecay << 151 case fGeneral: return typeGeneral; break; 145 case fGeneral: return typeGener << 152 case fParameterisation: return typeParameterisation; break; 146 case fParameterisation: return typeParam << 153 case fUserDefined: return typeUserDefined; break; 147 case fUserDefined: return typeUserD << 154 case fPhonon: return typePhonon; break; 148 case fPhonon: return typePhono << 155 default: ; 149 default: ; << 150 } 156 } >> 157 151 return noType; 158 return noType; 152 } 159 } 153 160 154 // ------------------------------------------- << 161 G4VProcess & G4VProcess::operator=(const G4VProcess &) 155 const G4VProcess* G4VProcess::GetCreatorProces << 156 { 162 { 157 return this; << 163 G4Exception("G4VProcess::operator=","ProcMan101", >> 164 JustWarning,"Assignment operator is called but NO effect"); >> 165 return *this; 158 } 166 } 159 167 160 // ------------------------------------------- << 168 G4int G4VProcess::operator==(const G4VProcess &right) const 161 G4bool G4VProcess::operator==(const G4VProcess << 162 { 169 { 163 return (this == &right); 170 return (this == &right); 164 } 171 } 165 172 166 // ------------------------------------------- << 173 G4int G4VProcess::operator!=(const G4VProcess &right) const 167 G4bool G4VProcess::operator!=(const G4VProcess << 168 { 174 { 169 return (this != &right); 175 return (this != &right); 170 } 176 } 171 177 172 // ------------------------------------------- << 173 void G4VProcess::DumpInfo() const 178 void G4VProcess::DumpInfo() const 174 { 179 { 175 G4cout << "Process Name " << theProcessName 180 G4cout << "Process Name " << theProcessName ; 176 G4cout << " : Type[" << GetProcessTypeName(t 181 G4cout << " : Type[" << GetProcessTypeName(theProcessType) << "]"; 177 G4cout << " : SubType[" << theProcessSubType 182 G4cout << " : SubType[" << theProcessSubType << "]"<< G4endl; 178 } 183 } 179 184 180 // ------------------------------------------- << 185 181 void G4VProcess::ProcessDescription(std::ostre << 186 const G4String& G4VProcess::GetPhysicsTableFileName(const G4ParticleDefinition* particle, 182 { << 187 const G4String& directory, 183 outFile << "This process has not yet been de << 188 const G4String& tableName, 184 } << 189 G4bool ascii) 185 << 186 // ------------------------------------------- << 187 const G4String& G4VProcess:: << 188 GetPhysicsTableFileName( const G4ParticleDefin << 189 const G4String& direc << 190 const G4String& table << 191 G4bool ascii ) << 192 { 190 { 193 G4String thePhysicsTableFileExt; 191 G4String thePhysicsTableFileExt; 194 if (ascii) thePhysicsTableFileExt = ".asc"; 192 if (ascii) thePhysicsTableFileExt = ".asc"; 195 else thePhysicsTableFileExt = ".dat"; 193 else thePhysicsTableFileExt = ".dat"; 196 194 197 thePhysicsTableFileName = directory + "/"; 195 thePhysicsTableFileName = directory + "/"; 198 thePhysicsTableFileName += tableName + "." + 196 thePhysicsTableFileName += tableName + "." + theProcessName + "."; 199 thePhysicsTableFileName += particle->GetPart << 197 thePhysicsTableFileName += particle->GetParticleName() + thePhysicsTableFileExt; 200 + thePhysicsTableFi << 201 198 202 return thePhysicsTableFileName; 199 return thePhysicsTableFileName; 203 } 200 } 204 201 205 // ------------------------------------------- << 206 void G4VProcess::BuildWorkerPhysicsTable(const 202 void G4VProcess::BuildWorkerPhysicsTable(const G4ParticleDefinition& part) 207 { 203 { 208 BuildPhysicsTable(part); << 204 BuildPhysicsTable(part); 209 } 205 } 210 206 211 // ------------------------------------------- << 212 void G4VProcess::PrepareWorkerPhysicsTable(con 207 void G4VProcess::PrepareWorkerPhysicsTable(const G4ParticleDefinition& part) 213 { 208 { 214 PreparePhysicsTable(part); << 209 PreparePhysicsTable(part); 215 } 210 } 216 211 217 // ------------------------------------------- << 212 void G4VProcess::SetMasterProcess( G4VProcess* masterP) 218 void G4VProcess::SetMasterProcess(G4VProcess* << 219 { 213 { 220 masterProcessShadow = masterP; << 214 masterProcessShadow = masterP; 221 } 215 } 222 216