Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4VContinuousProcess class implementation << 27 // 26 // 28 // Authors: << 27 // $Id: G4VContinuousProcess.cc,v 1.4 2006/06/29 21:08:22 gunter Exp $ 29 // - 2 December 1995, G.Cosmo - First implemen << 28 // GEANT4 tag $Name: geant4-08-03-patch-01 $ 30 // - 18 December 1996, H.Kurashige - New Physi << 29 // 31 // ------------------------------------------- << 30 // >> 31 // -------------------------------------------------------------- >> 32 // GEANT 4 class implementation file >> 33 // >> 34 // History: first implementation, based on object model of >> 35 // 2nd December 1995, G.Cosmo >> 36 // -------------------------------------------------------------- >> 37 // New Physics scheme 8 Jan. 1997 H.Kurahige >> 38 // ------------------------------------------------------------ 32 39 33 #include "G4VContinuousProcess.hh" 40 #include "G4VContinuousProcess.hh" 34 #include "G4SystemOfUnits.hh" << 35 << 36 #include "G4Step.hh" << 37 #include "G4Track.hh" << 38 #include "G4MaterialTable.hh" << 39 #include "G4VParticleChange.hh" << 40 << 41 // ------------------------------------------- << 42 G4VContinuousProcess::G4VContinuousProcess() 41 G4VContinuousProcess::G4VContinuousProcess() 43 : G4VProcess("No Name Continuous Process") << 42 :G4VProcess("No Name Continuous Process") 44 { 43 { 45 G4Exception("G4VContinuousProcess::G4VContin << 44 G4Exception("G4VContinuousProcess:: default constructor is called"); 46 JustWarning, "Default constructo << 47 } 45 } 48 46 49 // ------------------------------------------- << 47 G4VContinuousProcess::G4VContinuousProcess(const G4String& aName , G4ProcessType aType) 50 G4VContinuousProcess:: << 48 : G4VProcess(aName, aType) 51 G4VContinuousProcess(const G4String& aName, G4 << 52 : G4VProcess(aName, aType) << 53 { 49 { 54 enableAtRestDoIt = false; << 55 enablePostStepDoIt = false; << 56 } 50 } 57 51 58 // ------------------------------------------- << 59 G4VContinuousProcess::~G4VContinuousProcess() 52 G4VContinuousProcess::~G4VContinuousProcess() 60 { 53 { 61 } 54 } 62 55 63 // ------------------------------------------- << 64 G4VContinuousProcess::G4VContinuousProcess(G4V 56 G4VContinuousProcess::G4VContinuousProcess(G4VContinuousProcess& right) 65 : G4VProcess(right), << 57 : G4VProcess(right) 66 valueGPILSelection(right.valueGPILSelectio << 67 { 58 { 68 } 59 } 69 60 70 // ------------------------------------------- << 71 G4double G4VContinuousProcess:: << 72 AlongStepGetPhysicalInteractionLength( const G << 73 G4doubl << 74 G4doubl << 75 G4doubl << 76 G4GPILS << 77 { << 78 // GPILSelection is set to defaule value of << 79 valueGPILSelection = CandidateForSelection; << 80 61 81 // get Step limit proposed by the process << 82 G4double steplength = GetContinuousStepLimit << 83 62 84 // set return value for G4GPILSelection << 85 *selection = valueGPILSelection; << 86 63 87 #ifdef G4VERBOSE << 88 if (verboseLevel>1) << 89 { << 90 G4cout << "G4VContinuousProcess::AlongStep << 91 << "[ " << GetProcessName() << "]" << 92 track.GetDynamicParticle()->DumpInfo(); << 93 G4cout << " in Material " << track.GetMa << 94 G4cout << "IntractionLength= " << stepleng << 95 } << 96 #endif << 97 64 98 return steplength ; << 99 } << 100 65 101 // ------------------------------------------- << 66 102 G4VParticleChange* G4VContinuousProcess::Along << 67 103 << 68 104 { << 69 105 return pParticleChange; << 70 106 } << 107 71