Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4WrapperProcess << 27 // 26 // 28 // Class description: << 27 // $Id: G4WrapperProcess.hh 71231 2013-06-12 13:06:28Z gcosmo $ 29 // 28 // 30 // Virtual class for wrapper process objects. << 29 // >> 30 // ------------------------------------------------------------ >> 31 // GEANT 4 class header file >> 32 // >> 33 // Class Description >> 34 // >> 35 // This class is the virtual class for wrapper process objects. >> 36 >> 37 // ------------------------------------------------------------ >> 38 // New Physics scheme 18 Dec. 1996 H.Kurahige >> 39 // ------------------------------------------------------------ 31 40 32 // Author: H.Kurahige, 18 December 1996 << 41 #ifndef G4WrapperProcess_h 33 // ------------------------------------------- << 42 #define G4WrapperProcess_h 1 34 #ifndef G4WrapperProcess_hh << 35 #define G4WrapperProcess_hh 1 << 36 43 37 #include "globals.hh" 44 #include "globals.hh" 38 #include "G4ios.hh" 45 #include "G4ios.hh" 39 #include "G4VProcess.hh" 46 #include "G4VProcess.hh" 40 47 41 class G4WrapperProcess : public G4VProcess 48 class G4WrapperProcess : public G4VProcess 42 { 49 { 43 public: << 50 // A virtual class for wrapper process objects. 44 << 45 G4WrapperProcess(const G4String& aName = << 46 G4ProcessType aType = fNo << 47 // Constructor requires the process name << 48 51 49 G4WrapperProcess(const G4WrapperProcess& r << 52 private: 50 // Copy constructor copies the name but << 53 // hide default constructor and assignment operator as private 51 // physics table (null pointer is assign << 54 // do not hide default constructor for alpha version >> 55 inline G4WrapperProcess & operator=(const G4WrapperProcess &right); >> 56 >> 57 public: // with description >> 58 // constructor requires the process name and type >> 59 G4WrapperProcess(const G4String& aName = "Wrapped", >> 60 G4ProcessType aType = fNotDefined ); >> 61 >> 62 // copy constructor copys the name but does not copy the >> 63 // physics table (0 pointer is assigned) >> 64 G4WrapperProcess(const G4WrapperProcess &right); >> 65 >> 66 public: >> 67 // destructor >> 68 virtual ~G4WrapperProcess(); >> 69 >> 70 // equality opperators >> 71 inline G4int operator==(const G4WrapperProcess &right) const; >> 72 inline G4int operator!=(const G4WrapperProcess &right) const; 52 73 53 virtual ~G4WrapperProcess(); << 74 public: // with description 54 // Destructor << 75 virtual void RegisterProcess(G4VProcess*); 55 << 56 G4WrapperProcess& operator=(const G4Wrappe << 57 << 58 inline G4bool operator==(const G4WrapperPr << 59 inline G4bool operator!=(const G4WrapperPr << 60 // Equality operators << 61 << 62 virtual void RegisterProcess(G4VProcess*); << 63 virtual const G4VProcess* GetRegisteredPro 76 virtual const G4VProcess* GetRegisteredProcess() const; 64 77 65 //////////////////////////// << 78 protected: 66 // DoIt ///////////////// << 79 G4VProcess* pRegProcess; 67 /////////////////////////// << 68 80 69 virtual G4VParticleChange* PostStepDoIt( << 81 public: // with description >> 82 //////////////////////////// >> 83 // DoIt ///////////////// >> 84 /////////////////////////// >> 85 virtual G4VParticleChange* PostStepDoIt( 70 const G4Track& tr 86 const G4Track& track, 71 const G4Step& st 87 const G4Step& stepData 72 ); 88 ); 73 89 74 virtual G4VParticleChange* AlongStepDoIt( << 90 virtual G4VParticleChange* AlongStepDoIt( 75 const G4Track& tr 91 const G4Track& track, 76 const G4Step& ste 92 const G4Step& stepData 77 ); 93 ); 78 virtual G4VParticleChange* AtRestDoIt( << 94 virtual G4VParticleChange* AtRestDoIt( 79 const G4Track& tr 95 const G4Track& track, 80 const G4Step& ste 96 const G4Step& stepData 81 ); 97 ); 82 << 98 ////////////////////////// 83 ////////////////////////// << 99 // GPIL ////////////// 84 // GPIL ////////////// << 100 ///////////////////////// 85 ///////////////////////// << 101 virtual G4double AlongStepGetPhysicalInteractionLength( 86 << 87 virtual G4double AlongStepGetPhysicalInter << 88 const G4Track& tr 102 const G4Track& track, 89 G4double previou 103 G4double previousStepSize, 90 G4double current 104 G4double currentMinimumStep, 91 G4double& propose 105 G4double& proposedSafety, 92 G4GPILSelection* 106 G4GPILSelection* selection); 93 107 94 virtual G4double AtRestGetPhysicalInteract << 108 virtual G4double AtRestGetPhysicalInteractionLength( 95 const G4Track& tr 109 const G4Track& track, 96 G4ForceCondition* 110 G4ForceCondition* condition 97 ); 111 ); 98 112 99 virtual G4double PostStepGetPhysicalIntera << 113 virtual G4double PostStepGetPhysicalInteractionLength( 100 const G4Track& tr 114 const G4Track& track, 101 G4double previo 115 G4double previousStepSize, 102 G4ForceCondition* 116 G4ForceCondition* condition 103 ); << 117 ) ; 104 118 105 virtual G4bool IsApplicable(const G4Partic << 119 ////////////////////// >> 120 virtual G4bool IsApplicable(const G4ParticleDefinition&); 106 // Returns true if this process object i 121 // Returns true if this process object is applicable to 107 // the particle type 122 // the particle type 108 // Process will not be registered to a p 123 // Process will not be registered to a particle if IsApplicable is false 109 124 110 virtual void BuildPhysicsTable(const G4Par << 125 virtual void BuildPhysicsTable(const G4ParticleDefinition&); 111 // Messaged by the Particle definition ( 126 // Messaged by the Particle definition (via the Process manager) 112 // whenever cross-section tables have to << 127 // whenever cross section tables have to be rebuilt (i.e. if new 113 // materials have been defined). 128 // materials have been defined). 114 // It is overloaded by individual proces 129 // It is overloaded by individual processes when they need physics 115 // tables << 130 // tables. 116 131 117 // Processes which build (for example in t << 132 // Processes which Build (for example in their 118 // physics tables independent of cuts shou << 133 // constructors) physics tables independent of cuts 119 // void BuildThePhysicsTable() function. << 134 // should preferably use a 120 // **Not** another BuildPhysicsTable(). << 135 // private void BuildThePhysicsTable() >> 136 // function. Not another BuildPhysicsTable, please. 121 137 122 virtual void PreparePhysicsTable(const G4P << 138 virtual void PreparePhysicsTable(const G4ParticleDefinition&); 123 // Messaged by the Particle definition ( 139 // Messaged by the Particle definition (via the Process manager) 124 // whenever cross-section tables have to << 140 // whenever cross section tables have to be prepare for rebuilt 125 // (i.e. if new materials have been defi 141 // (i.e. if new materials have been defined). 126 // It is overloaded by individual proces 142 // It is overloaded by individual processes when they need physics 127 // tables << 143 // tables. >> 144 >> 145 // Processes which Build physics tables independent of cuts >> 146 // (for example in their constructors) >> 147 // should preferably use private >> 148 // void BuildThePhysicsTable() and void PreparePhysicsTable(). >> 149 // Not another BuildPhysicsTable, please. 128 150 129 151 130 virtual G4bool StorePhysicsTable(const G4P << 152 virtual G4bool StorePhysicsTable(const G4ParticleDefinition* , 131 const G4S << 153 const G4String& directory, 132 G4bool as << 154 G4bool ascii = false); 133 // Store PhysicsTable in a file. 155 // Store PhysicsTable in a file. 134 // Return false in case of failure at I/ << 156 // (return false in case of failure at I/O ) 135 157 136 virtual G4bool RetrievePhysicsTable( const << 158 virtual G4bool RetrievePhysicsTable( const G4ParticleDefinition* , 137 const << 159 const G4String& directory, 138 G4boo << 160 G4bool ascii = false); 139 // Retrieve Physics from a file. 161 // Retrieve Physics from a file. 140 // Return true if the Physics Table can << 162 // (return true if the Physics Table can be build by using file) 141 // Return false if the process has no fu << 163 // (return false if the process has no functionality or in case of failure) 142 // File name should be defined by each p << 164 // File name should be defined by each process 143 // placed under the directory specified << 165 // and the file should be placed under the directory specifed by the argument. 144 << 166 //////////////////////////// 145 virtual void StartTracking(G4Track*); << 167 virtual void StartTracking(G4Track*); 146 virtual void EndTracking(); << 168 virtual void EndTracking(); 147 // inform Start/End of tracking for each 169 // inform Start/End of tracking for each track to the physics process 148 170 149 virtual void SetProcessManager(const G4Pro << 171 public: 150 // A process manager sets its own pointe << 172 virtual void SetProcessManager(const G4ProcessManager*); 151 // in the process Manager << 173 // A process manager set its own pointer when the process is registered 152 virtual const G4ProcessManager* GetProces << 174 // the process Manager >> 175 virtual const G4ProcessManager* GetProcessManager(); 153 // Get the process manager which the pro 176 // Get the process manager which the process belongs to 154 177 155 virtual void ResetNumberOfInteractionLengt << 178 public: 156 // Reset (determine the value of) Number << 179 virtual void ResetNumberOfInteractionLengthLeft(); 157 virtual void SetMasterProcess(G4VProcess* << 180 // reset (determine the value of)NumberOfInteractionLengthLeft 158 // Needed for MT, forward call to underl << 159 181 160 protected: << 161 << 162 G4VProcess* pRegProcess = nullptr; << 163 }; 182 }; 164 183 165 // ------------------------ << 184 inline 166 // Inline operators << 185 G4WrapperProcess & G4WrapperProcess::operator=(const G4WrapperProcess &) 167 // ------------------------ << 186 { >> 187 G4Exception("G4WrapperProcess::operator=","Illegal operation", >> 188 JustWarning,"Assignment operator is called"); >> 189 return *this; >> 190 } 168 191 169 inline 192 inline 170 G4bool G4WrapperProcess::operator==(const G4Wr << 193 G4int G4WrapperProcess::operator==(const G4WrapperProcess &right) const 171 { 194 { 172 return (this == &right); 195 return (this == &right); 173 } 196 } 174 197 175 inline 198 inline 176 G4bool G4WrapperProcess::operator!=(const G4Wr << 199 G4int G4WrapperProcess::operator!=(const G4WrapperProcess &right) const 177 { 200 { 178 return (this != &right); << 201 return (this != &right); 179 } 202 } 180 203 181 #endif 204 #endif 182 205