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Geant4/processes/management/include/G4VRestDiscreteProcess.hh

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Differences between /processes/management/include/G4VRestDiscreteProcess.hh (Version 11.3.0) and /processes/management/include/G4VRestDiscreteProcess.hh (Version 5.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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  4 // *                                                4 // *                                                                  *
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 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
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 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 // G4VRestDiscreteProcess                      << 
 27 //                                                 23 //
 28 // Class description:                          <<  24 // $Id: G4VRestDiscreteProcess.hh,v 1.7 2003/03/25 06:22:23 kurasige Exp $
                                                   >>  25 // GEANT4 tag $Name: geant4-05-02 $
                                                   >>  26 //
                                                   >>  27 // 
                                                   >>  28 // ------------------------------------------------------------
                                                   >>  29 //  GEANT 4 class header file 
                                                   >>  30 //
                                                   >>  31 //
                                                   >>  32 // Class Description
                                                   >>  33 //  Abstract class which defines the public behavior of
                                                   >>  34 //  rest + discrete physics interactions.
                                                   >>  35 //
                                                   >>  36 // ------------------------------------------------------------
                                                   >>  37 //   New Physics scheme           8  Mar. 1997  H.Kurahige
                                                   >>  38 // ------------------------------------------------------------
                                                   >>  39 //   modified for new ParticleChange 12 Mar. 1998  H.Kurashige
                                                   >>  40 //   Fixed a bug in PostStepGetPhysicalInteractionLength  
                                                   >>  41 //                                15 Apr. 2002 H.Kurashige 
 29 //                                                 42 //
 30 // Abstract class which defines the public beh << 
 31 // rest + discrete physics interactions.       << 
 32                                                    43 
 33 // Authors:                                    <<  44 #ifndef G4VRestDiscreteProcess_h
 34 // - 2 December 1995, G.Cosmo - First implemen <<  45 #define G4VRestDiscreteProcess_h 1
 35 // - 8 January 1997, H.Kurashige - New Physics << 
 36 // ------------------------------------------- << 
 37 #ifndef G4VRestDiscreteProcess_hh              << 
 38 #define G4VRestDiscreteProcess_hh 1            << 
 39                                                    46 
 40 #include "globals.hh"                              47 #include "globals.hh"
 41 #include "G4ios.hh"                                48 #include "G4ios.hh"
 42                                                    49 
 43 #include "G4VProcess.hh"                           50 #include "G4VProcess.hh"
 44                                                    51 
                                                   >>  52 
 45 class G4VRestDiscreteProcess : public G4VProce     53 class G4VRestDiscreteProcess : public G4VProcess 
 46 {                                                  54 {
                                                   >>  55   //  Abstract class which defines the public behavior of
                                                   >>  56   //  rest + discrete physics interactions.
 47   public:                                          57   public:     
 48                                                    58 
 49     G4VRestDiscreteProcess(const G4String& ,   <<  59      G4VRestDiscreteProcess(const G4String& ,
 50          G4ProcessType aType = fNotDefined);   <<  60           G4ProcessType   aType = fNotDefined );
 51     G4VRestDiscreteProcess(G4VRestDiscreteProc <<  61      G4VRestDiscreteProcess(G4VRestDiscreteProcess &);
 52                                                    62 
 53     virtual ~G4VRestDiscreteProcess();         <<  63      virtual ~G4VRestDiscreteProcess();
 54                                                    64 
 55     G4VRestDiscreteProcess& operator=(const G4 <<  65   public :// with description
 56                                                <<  66      virtual G4double PostStepGetPhysicalInteractionLength(
 57     virtual G4double PostStepGetPhysicalIntera << 
 58                              const G4Track& tr     67                              const G4Track& track,
 59            G4double previousStepSize,          <<  68            G4double   previousStepSize,
 60            G4ForceCondition* condition             69            G4ForceCondition* condition
 61           );                                       70           );
 62                                                    71 
 63     virtual G4VParticleChange* PostStepDoIt(   <<  72      virtual G4VParticleChange* PostStepDoIt(
 64            const G4Track& ,                        73            const G4Track& ,
 65            const G4Step&                           74            const G4Step& 
 66           );                                       75           );
 67                                                    76 
 68     virtual G4double AtRestGetPhysicalInteract <<  77      virtual G4double AtRestGetPhysicalInteractionLength(
 69                              const G4Track& ,      78                              const G4Track& ,
 70            G4ForceCondition*                       79            G4ForceCondition* 
 71           );                                       80           );
 72                                                    81       
 73     virtual G4VParticleChange* AtRestDoIt(     <<  82      virtual G4VParticleChange* AtRestDoIt(
 74            const G4Track& ,                        83            const G4Track& ,
 75            const G4Step&                           84            const G4Step&
 76           );                                       85           );
 77                                                    86 
 78     virtual G4double AlongStepGetPhysicalInter <<  87      //  no operation in  AlongStepDoIt
                                                   >>  88      virtual G4double AlongStepGetPhysicalInteractionLength(
 79                              const G4Track&,       89                              const G4Track&,
 80            G4double  ,                             90            G4double  ,
 81            G4double  ,                             91            G4double  ,
 82            G4double& ,                             92            G4double& ,
 83                              G4GPILSelection*      93                              G4GPILSelection*
 84           ) { return -1.0; }                   <<  94           ){ return -1.0; };
 85       // No operation in AlongStepDoIt         << 
 86                                                    95 
 87     virtual G4VParticleChange* AlongStepDoIt(  <<  96      //  no operation in  AlongStepDoIt
                                                   >>  97      virtual G4VParticleChange* AlongStepDoIt(
 88            const G4Track& ,                        98            const G4Track& ,
 89            const G4Step&                           99            const G4Step& 
 90           ) { return 0; }                      << 100           ) {return 0;};
 91       // No operation in AlongStepDoIt         << 
 92                                                   101  
 93   protected:                                   << 102   protected:// with description
 94                                                << 103      virtual G4double GetMeanFreePath(const G4Track& aTrack,
 95     virtual G4double GetMeanFreePath(const G4T << 104                              G4double   previousStepSize,
 96                                      G4double  << 105                              G4ForceCondition* condition
 97                                      G4ForceCo << 106                            )=0;
 98       // Calculates from the macroscopic cross << 107       //  Calculates from the macroscopic cross section a mean
 99       // free path, the value is returned in u << 108       //  free path, the value is returned in units of distance.
100                                                << 109 
101     virtual G4double GetMeanLifeTime(const G4T << 110      virtual G4double GetMeanLifeTime(const G4Track& aTrack,G4ForceCondition* condition)=0;
102                                      G4ForceCo << 111       //  Calculates the mean life-time (i.e. for decays) of the
103       // Calculates the mean life-time (i.e. f << 112       //  particle at rest due to the occurence of the given process,
104       // particle at rest due to the occurrenc << 113       //  or converts the probability of interaction (i.e. for
105       // or converts the probability of intera << 114       //  annihilation) into the life-time of the particle for the
106       // annihilation) into the life-time of t << 115       //  occurence of the given process.
107       // occurrence of the given process       << 
108                                                   116 
109   private:                                        117   private:
                                                   >> 118   // hide default constructor and assignment operator as private 
                                                   >> 119       G4VRestDiscreteProcess();
                                                   >> 120       G4VRestDiscreteProcess & operator=(const G4VRestDiscreteProcess &right);
110                                                   121 
111     G4VRestDiscreteProcess();                  << 
112       // Hidden default constructor            << 
113 };                                                122 };
114                                                   123 
                                                   >> 124 // -----------------------------------------
                                                   >> 125 //  inlined function members implementation
                                                   >> 126 // -----------------------------------------
                                                   >> 127 #include "Randomize.hh"              
                                                   >> 128 #include "G4Step.hh"
                                                   >> 129 #include "G4Track.hh"
                                                   >> 130 #include "G4MaterialTable.hh"
                                                   >> 131 #include "G4VParticleChange.hh"
                                                   >> 132 
                                                   >> 133 inline 
                                                   >> 134  G4double G4VRestDiscreteProcess::PostStepGetPhysicalInteractionLength(
                                                   >> 135                              const G4Track& track,
                                                   >> 136            G4double   previousStepSize,
                                                   >> 137            G4ForceCondition* condition
                                                   >> 138           )
                                                   >> 139 {
                                                   >> 140   if ( (previousStepSize <=0.0) || (theNumberOfInteractionLengthLeft<=0.0)) {
                                                   >> 141     // beggining of tracking (or just after DoIt of this process)
                                                   >> 142     ResetNumberOfInteractionLengthLeft();
                                                   >> 143   } else {
                                                   >> 144     // subtract NumberOfInteractionLengthLeft 
                                                   >> 145     SubtractNumberOfInteractionLengthLeft(previousStepSize);
                                                   >> 146     if(theNumberOfInteractionLengthLeft<0.)
                                                   >> 147        theNumberOfInteractionLengthLeft=perMillion;          
                                                   >> 148   }
                                                   >> 149 
                                                   >> 150   // condition is set to "Not Forced"
                                                   >> 151   *condition = NotForced;
                                                   >> 152 
                                                   >> 153   // get mean free path
                                                   >> 154   currentInteractionLength = GetMeanFreePath(track, previousStepSize, condition);
                                                   >> 155 
                                                   >> 156 #ifdef G4VERBOSE
                                                   >> 157    if ((currentInteractionLength <=0.0) || (verboseLevel>2)){
                                                   >> 158     G4cout << "G4VRestDiscreteProcess::PostStepGetPhysicalInteractionLength ";
                                                   >> 159     G4cout << "[ " << GetProcessName() << "]" <<G4endl;
                                                   >> 160     track.GetDynamicParticle()->DumpInfo();
                                                   >> 161     G4cout << " in Material  " << track.GetMaterial()->GetName() <<G4endl;
                                                   >> 162     G4cout << "MeanFreePath = " << currentInteractionLength/cm << "[cm]" <<G4endl;
                                                   >> 163   }
                                                   >> 164 #endif
                                                   >> 165 
                                                   >> 166   G4double value;
                                                   >> 167   if (currentInteractionLength <DBL_MAX) {
                                                   >> 168     value = theNumberOfInteractionLengthLeft * currentInteractionLength;
                                                   >> 169   } else {
                                                   >> 170     value = DBL_MAX;
                                                   >> 171   }
                                                   >> 172 #ifdef G4VERBOSE
                                                   >> 173    if (verboseLevel>1){
                                                   >> 174     G4cout << "G4VRestDiscreteProcess::PostStepGetPhysicalInteractionLength ";
                                                   >> 175     G4cout << "[ " << GetProcessName() << "]" <<G4endl;
                                                   >> 176     track.GetDynamicParticle()->DumpInfo();
                                                   >> 177     G4cout << " in Material  " <<  track.GetMaterial()->GetName() <<G4endl;
                                                   >> 178     G4cout << "InteractionLength= " << value/cm <<"[cm] " <<G4endl;
                                                   >> 179   }
                                                   >> 180 #endif
                                                   >> 181   return value;
                                                   >> 182 }
                                                   >> 183 
                                                   >> 184 inline G4VParticleChange* G4VRestDiscreteProcess::PostStepDoIt(
                                                   >> 185            const G4Track& ,
                                                   >> 186            const G4Step& 
                                                   >> 187           )
                                                   >> 188 { 
                                                   >> 189 //  reset NumberOfInteractionLengthLeft
                                                   >> 190     ClearNumberOfInteractionLengthLeft();
                                                   >> 191 
                                                   >> 192     return pParticleChange;
                                                   >> 193 }
                                                   >> 194 
                                                   >> 195 inline G4double G4VRestDiscreteProcess::AtRestGetPhysicalInteractionLength(
                                                   >> 196                              const G4Track& track,
                                                   >> 197            G4ForceCondition* condition
                                                   >> 198           )
                                                   >> 199 {
                                                   >> 200   // beggining of tracking 
                                                   >> 201   ResetNumberOfInteractionLengthLeft();
                                                   >> 202 
                                                   >> 203   // condition is set to "Not Forced"
                                                   >> 204   *condition = NotForced;
                                                   >> 205 
                                                   >> 206   // get mean life time
                                                   >> 207   currentInteractionLength = GetMeanLifeTime(track, condition);
                                                   >> 208 
                                                   >> 209 #ifdef G4VERBOSE
                                                   >> 210    if ((currentInteractionLength <0.0) || (verboseLevel>2)){
                                                   >> 211     G4cout << "G4VRestDiscreteProcess::AtRestGetPhysicalInteractionLength ";
                                                   >> 212     G4cout << "[ " << GetProcessName() << "]" <<G4endl;
                                                   >> 213     track.GetDynamicParticle()->DumpInfo();
                                                   >> 214     G4cout << " in Material  " << track.GetMaterial()->GetName() <<G4endl;
                                                   >> 215     G4cout << "MeanLifeTime = " << currentInteractionLength/ns << "[ns]" <<G4endl;
                                                   >> 216   }
                                                   >> 217 #endif
                                                   >> 218 
                                                   >> 219   return theNumberOfInteractionLengthLeft * currentInteractionLength;
                                                   >> 220 }
                                                   >> 221 
                                                   >> 222 
                                                   >> 223 inline G4VParticleChange* G4VRestDiscreteProcess::AtRestDoIt( 
                                                   >> 224            const G4Track&,
                                                   >> 225            const G4Step& 
                                                   >> 226           )
                                                   >> 227 {
                                                   >> 228 //  clear NumberOfInteractionLengthLeft
                                                   >> 229     ClearNumberOfInteractionLengthLeft();
                                                   >> 230 
                                                   >> 231     return pParticleChange;
                                                   >> 232 }
                                                   >> 233 
                                                   >> 234 
                                                   >> 235 
115 #endif                                            236 #endif
                                                   >> 237 
116                                                   238