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Geant4/processes/management/include/G4VDiscreteProcess.hh

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Differences between /processes/management/include/G4VDiscreteProcess.hh (Version 11.3.0) and /processes/management/include/G4VDiscreteProcess.hh (Version 9.6.p4)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4VDiscreteProcess                          <<  26 
                                                   >>  27 //
                                                   >>  28 // $Id$
                                                   >>  29 //
                                                   >>  30 // 
                                                   >>  31 // ------------------------------------------------------------
                                                   >>  32 //  GEANT 4 class header file 
                                                   >>  33 //
                                                   >>  34 //  History: first implementation, based on object model of
                                                   >>  35 //  2nd December 1995, G.Cosmo
                                                   >>  36 //  add G4VDiscreteProcess(const G4String&) 24 Jul 1996, Hisaya kurashige
                                                   >>  37 //
                                                   >>  38 // Class Description  
                                                   >>  39 //  Abstract class which defines the public behavior of
                                                   >>  40 //  discrete physics interactions.
 27 //                                                 41 //
 28 // Class description:                          <<  42 // ------------------------------------------------------------
                                                   >>  43 //   New Physics scheme           18 Dec. 1996  H.Kurahige
                                                   >>  44 // ------------------------------------------------------------
                                                   >>  45 //   modified for new ParticleChange 12 Mar. 1998  H.Kurashige
                                                   >>  46 //   Fixed a bug in PostStepGetPhysicalInteractionLength  
                                                   >>  47 //                                15 Apr. 2002 H.Kurashige 
 29 //                                                 48 //
 30 // Abstract class which defines the public beh << 
 31 // discrete physics interactions.              << 
 32                                                    49 
 33 // Authors:                                    <<  50 #ifndef G4VDiscreteProcess_h
 34 // - 2 December 1995, G.Cosmo - First implemen <<  51 #define G4VDiscreteProcess_h 1
 35 // - 18 December 1996, H.Kurashige - New Physi << 
 36 // ------------------------------------------- << 
 37 #ifndef G4VDiscreteProcess_hh                  << 
 38 #define G4VDiscreteProcess_hh 1                << 
 39                                                    52 
 40 #include "globals.hh"                              53 #include "globals.hh"
 41 #include "G4ios.hh"                                54 #include "G4ios.hh"
 42                                                    55 
 43 #include "G4VProcess.hh"                           56 #include "G4VProcess.hh"
 44                                                    57 
 45 class G4VDiscreteProcess : public G4VProcess       58 class G4VDiscreteProcess : public G4VProcess 
 46 {                                                  59 {
                                                   >>  60   //  Abstract class which defines the public behavior of
                                                   >>  61   //  discrete physics interactions.
 47   public:                                          62   public:     
 48                                                    63 
 49     G4VDiscreteProcess(const G4String& aName,  <<  64       G4VDiscreteProcess(const G4String& ,
 50                        G4ProcessType aType = f <<  65        G4ProcessType   aType = fNotDefined );
 51     G4VDiscreteProcess(G4VDiscreteProcess&);   <<  66       G4VDiscreteProcess(G4VDiscreteProcess &);
 52                                                    67 
 53     virtual ~G4VDiscreteProcess();             <<  68       virtual ~G4VDiscreteProcess();
 54                                                    69 
 55     G4VDiscreteProcess& operator=(const G4VDis <<  70   public :// with description
 56                                                <<  71       virtual G4double PostStepGetPhysicalInteractionLength(
 57     virtual G4double PostStepGetPhysicalIntera << 
 58                              const G4Track& tr     72                              const G4Track& track,
 59                              G4double previous <<  73            G4double   previousStepSize,
 60                              G4ForceCondition* <<  74            G4ForceCondition* condition
 61                             );                 <<  75           );
 62                                                <<  76 
 63     virtual G4VParticleChange* PostStepDoIt(   <<  77       virtual G4VParticleChange* PostStepDoIt(
 64                              const G4Track& ,  <<  78            const G4Track& ,
 65                              const G4Step&     <<  79            const G4Step& 
 66                             );                 <<  80           );
 67                                                    81 
 68     // No operation in AtRestDoIt and AlongSte <<  82      //  no operation in  AtRestDoIt and  AlongStepDoIt
 69     //                                         <<  83       virtual G4double AlongStepGetPhysicalInteractionLength(
 70     virtual G4double AlongStepGetPhysicalInter << 
 71                              const G4Track&,       84                              const G4Track&,
 72                              G4double  ,       <<  85            G4double  ,
 73                              G4double  ,       <<  86            G4double  ,
 74                              G4double& ,       <<  87            G4double& ,
 75                              G4GPILSelection*      88                              G4GPILSelection*
 76                             ) { return -1.0; } <<  89           ){ return -1.0; };
 77                                                    90 
 78     virtual G4double AtRestGetPhysicalInteract <<  91       virtual G4double AtRestGetPhysicalInteractionLength(
 79                              const G4Track& ,      92                              const G4Track& ,
 80                              G4ForceCondition* <<  93            G4ForceCondition* 
 81                             ) { return -1.0; } <<  94           ) { return -1.0; };
 82                                                    95 
 83     // No operation in AtRestDoIt and AlongSte <<  96      //  no operation in  AtRestDoIt and  AlongStepDoIt
 84     //                                         <<  97       virtual G4VParticleChange* AtRestDoIt(
 85     virtual G4VParticleChange* AtRestDoIt(     <<  98            const G4Track& ,
 86                              const G4Track& ,  <<  99            const G4Step&
 87                              const G4Step&     << 100           ) {return 0;};
 88                             ) { return nullptr << 101 
 89                                                << 102       virtual G4VParticleChange* AlongStepDoIt(
 90     virtual G4VParticleChange* AlongStepDoIt(  << 103            const G4Track& ,
 91                              const G4Track& ,  << 104            const G4Step& 
 92                              const G4Step&     << 105           ) {return 0;};
 93                             ) { return nullptr << 
 94                                                << 
 95     // cross section in the unit of inverse le << 
 96     // function of kinetic energy              << 
 97     virtual G4double GetCrossSection(          << 
 98                              const G4double,   << 
 99                              const G4MaterialC << 
100                             ) { return 0.0; }  << 
101                                                << 
102     // minimal energy for non-zero cross secti << 
103     virtual G4double MinPrimaryEnergy(         << 
104                              const G4ParticleD << 
105                              const G4Material* << 
106                             ) { return 0.0; }  << 
107                                                   106  
108   protected:                                   << 107   protected:// with description
109                                                << 108      virtual G4double GetMeanFreePath(const G4Track& aTrack,
110     virtual G4double GetMeanFreePath( const G4 << 109                              G4double   previousStepSize,
111                                       G4double << 110                              G4ForceCondition* condition
112                                       G4ForceC << 111                                                                )=0;
113       // Calculates from the macroscopic cross << 112       //  Calculates from the macroscopic cross section a mean
114       // free path, the value is returned in u << 113       //  free path, the value is returned in units of distance.
115                                                   114  
116   private:                                        115   private:
                                                   >> 116   // hide default constructor and assignment operator as private 
                                                   >> 117       G4VDiscreteProcess();
                                                   >> 118       G4VDiscreteProcess & operator=(const G4VDiscreteProcess &right);
117                                                   119 
118     G4VDiscreteProcess();                      << 
119       // Hidden default constructor            << 
120 };                                                120 };
121                                                   121 
122 #endif                                            122 #endif
                                                   >> 123 
                                                   >> 124 
                                                   >> 125 
123                                                   126