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Geant4/processes/management/include/G4VDiscreteProcess.hh

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Differences between /processes/management/include/G4VDiscreteProcess.hh (Version 11.3.0) and /processes/management/include/G4VDiscreteProcess.hh (Version 6.2)


  1 //                                                  1 //
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 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
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 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
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 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 // G4VDiscreteProcess                          <<  23 
                                                   >>  24 //
                                                   >>  25 // $Id: G4VDiscreteProcess.hh,v 1.7 2003/03/25 06:22:23 kurasige Exp $
                                                   >>  26 // GEANT4 tag $Name: geant4-05-02-patch-01 $
                                                   >>  27 //
                                                   >>  28 // 
                                                   >>  29 // ------------------------------------------------------------
                                                   >>  30 //  GEANT 4 class header file 
                                                   >>  31 //
                                                   >>  32 //  History: first implementation, based on object model of
                                                   >>  33 //  2nd December 1995, G.Cosmo
                                                   >>  34 //  add G4VDiscreteProcess(const G4String&) 24 Jul 1996, Hisaya kurashige
 27 //                                                 35 //
 28 // Class description:                          <<  36 // Class Description  
                                                   >>  37 //  Abstract class which defines the public behavior of
                                                   >>  38 //  discrete physics interactions.
                                                   >>  39 //
                                                   >>  40 // ------------------------------------------------------------
                                                   >>  41 //   New Physics scheme           18 Dec. 1996  H.Kurahige
                                                   >>  42 // ------------------------------------------------------------
                                                   >>  43 //   modified for new ParticleChange 12 Mar. 1998  H.Kurashige
                                                   >>  44 //   Fixed a bug in PostStepGetPhysicalInteractionLength  
                                                   >>  45 //                                15 Apr. 2002 H.Kurashige 
 29 //                                                 46 //
 30 // Abstract class which defines the public beh << 
 31 // discrete physics interactions.              << 
 32                                                    47 
 33 // Authors:                                    <<  48 #ifndef G4VDiscreteProcess_h
 34 // - 2 December 1995, G.Cosmo - First implemen <<  49 #define G4VDiscreteProcess_h 1
 35 // - 18 December 1996, H.Kurashige - New Physi << 
 36 // ------------------------------------------- << 
 37 #ifndef G4VDiscreteProcess_hh                  << 
 38 #define G4VDiscreteProcess_hh 1                << 
 39                                                    50 
 40 #include "globals.hh"                              51 #include "globals.hh"
 41 #include "G4ios.hh"                                52 #include "G4ios.hh"
 42                                                    53 
 43 #include "G4VProcess.hh"                           54 #include "G4VProcess.hh"
 44                                                    55 
 45 class G4VDiscreteProcess : public G4VProcess       56 class G4VDiscreteProcess : public G4VProcess 
 46 {                                                  57 {
                                                   >>  58   //  Abstract class which defines the public behavior of
                                                   >>  59   //  discrete physics interactions.
 47   public:                                          60   public:     
 48                                                    61 
 49     G4VDiscreteProcess(const G4String& aName,  <<  62       G4VDiscreteProcess(const G4String& ,
 50                        G4ProcessType aType = f <<  63        G4ProcessType   aType = fNotDefined );
 51     G4VDiscreteProcess(G4VDiscreteProcess&);   <<  64       G4VDiscreteProcess(G4VDiscreteProcess &);
 52                                                << 
 53     virtual ~G4VDiscreteProcess();             << 
 54                                                    65 
 55     G4VDiscreteProcess& operator=(const G4VDis <<  66       virtual ~G4VDiscreteProcess();
 56                                                    67 
 57     virtual G4double PostStepGetPhysicalIntera <<  68   public :// with description
                                                   >>  69       virtual G4double PostStepGetPhysicalInteractionLength(
 58                              const G4Track& tr     70                              const G4Track& track,
 59                              G4double previous <<  71            G4double   previousStepSize,
 60                              G4ForceCondition* <<  72            G4ForceCondition* condition
 61                             );                 <<  73           );
                                                   >>  74 
                                                   >>  75       virtual G4VParticleChange* PostStepDoIt(
                                                   >>  76            const G4Track& ,
                                                   >>  77            const G4Step& 
                                                   >>  78           );
 62                                                    79 
 63     virtual G4VParticleChange* PostStepDoIt(   <<  80      //  no operation in  AtRestDoIt and  AlongStepDoIt
 64                              const G4Track& ,  <<  81       virtual G4double AlongStepGetPhysicalInteractionLength(
 65                              const G4Step&     << 
 66                             );                 << 
 67                                                << 
 68     // No operation in AtRestDoIt and AlongSte << 
 69     //                                         << 
 70     virtual G4double AlongStepGetPhysicalInter << 
 71                              const G4Track&,       82                              const G4Track&,
 72                              G4double  ,       <<  83            G4double  ,
 73                              G4double  ,       <<  84            G4double  ,
 74                              G4double& ,       <<  85            G4double& ,
 75                              G4GPILSelection*      86                              G4GPILSelection*
 76                             ) { return -1.0; } <<  87           ){ return -1.0; };
 77                                                << 
 78     virtual G4double AtRestGetPhysicalInteract << 
 79                              const G4Track& ,  << 
 80                              G4ForceCondition* << 
 81                             ) { return -1.0; } << 
 82                                                    88 
 83     // No operation in AtRestDoIt and AlongSte <<  89       virtual G4double AtRestGetPhysicalInteractionLength(
 84     //                                         << 
 85     virtual G4VParticleChange* AtRestDoIt(     << 
 86                              const G4Track& ,      90                              const G4Track& ,
 87                              const G4Step&     <<  91            G4ForceCondition* 
 88                             ) { return nullptr <<  92           ) { return -1.0; };
 89                                                    93 
 90     virtual G4VParticleChange* AlongStepDoIt(  <<  94      //  no operation in  AtRestDoIt and  AlongStepDoIt
 91                              const G4Track& ,  <<  95       virtual G4VParticleChange* AtRestDoIt(
 92                              const G4Step&     <<  96            const G4Track& ,
 93                             ) { return nullptr <<  97            const G4Step&
 94                                                <<  98           ) {return 0;};
 95     // cross section in the unit of inverse le <<  99 
 96     // function of kinetic energy              << 100       virtual G4VParticleChange* AlongStepDoIt(
 97     virtual G4double GetCrossSection(          << 101            const G4Track& ,
 98                              const G4double,   << 102            const G4Step& 
 99                              const G4MaterialC << 103           ) {return 0;};
100                             ) { return 0.0; }  << 
101                                                << 
102     // minimal energy for non-zero cross secti << 
103     virtual G4double MinPrimaryEnergy(         << 
104                              const G4ParticleD << 
105                              const G4Material* << 
106                             ) { return 0.0; }  << 
107                                                   104  
108   protected:                                   << 105   protected:// with description
109                                                << 106      virtual G4double GetMeanFreePath(const G4Track& aTrack,
110     virtual G4double GetMeanFreePath( const G4 << 107                              G4double   previousStepSize,
111                                       G4double << 108                              G4ForceCondition* condition
112                                       G4ForceC << 109                                                                )=0;
113       // Calculates from the macroscopic cross << 110       //  Calculates from the macroscopic cross section a mean
114       // free path, the value is returned in u << 111       //  free path, the value is returned in units of distance.
115                                                   112  
116   private:                                        113   private:
                                                   >> 114   // hide default constructor and assignment operator as private 
                                                   >> 115       G4VDiscreteProcess();
                                                   >> 116       G4VDiscreteProcess & operator=(const G4VDiscreteProcess &right);
117                                                   117 
118     G4VDiscreteProcess();                      << 
119       // Hidden default constructor            << 
120 };                                                118 };
121                                                   119 
                                                   >> 120 // -----------------------------------------
                                                   >> 121 //  inlined function members implementation
                                                   >> 122 // -----------------------------------------
                                                   >> 123 #include "G4Step.hh"
                                                   >> 124 #include "G4Track.hh"
                                                   >> 125 #include "G4MaterialTable.hh"
                                                   >> 126 #include "G4VParticleChange.hh"
                                                   >> 127 
                                                   >> 128 inline G4double G4VDiscreteProcess::PostStepGetPhysicalInteractionLength(
                                                   >> 129                              const G4Track& track,
                                                   >> 130            G4double   previousStepSize,
                                                   >> 131            G4ForceCondition* condition
                                                   >> 132           )
                                                   >> 133 {
                                                   >> 134   if ( (previousStepSize <=0.0) || (theNumberOfInteractionLengthLeft<=0.0)) {
                                                   >> 135     // beggining of tracking (or just after DoIt of this process)
                                                   >> 136     ResetNumberOfInteractionLengthLeft();
                                                   >> 137   } else {
                                                   >> 138     // subtract NumberOfInteractionLengthLeft 
                                                   >> 139     SubtractNumberOfInteractionLengthLeft(previousStepSize);
                                                   >> 140     if(theNumberOfInteractionLengthLeft<0.)
                                                   >> 141        theNumberOfInteractionLengthLeft=perMillion;          
                                                   >> 142   }
                                                   >> 143 
                                                   >> 144   // condition is set to "Not Forced"
                                                   >> 145   *condition = NotForced;
                                                   >> 146 
                                                   >> 147   // get mean free path
                                                   >> 148   currentInteractionLength = GetMeanFreePath(track, previousStepSize, condition);
                                                   >> 149 
                                                   >> 150 #ifdef G4VERBOSE
                                                   >> 151   if ((currentInteractionLength <=0.0) || (verboseLevel>2)){
                                                   >> 152     G4cout << "G4VDiscreteProcess::PostStepGetPhysicalInteractionLength ";
                                                   >> 153     G4cout << "[ " << GetProcessName() << "]" <<G4endl;
                                                   >> 154     track.GetDynamicParticle()->DumpInfo();
                                                   >> 155     G4cout << " in Material  " << track.GetMaterial()->GetName() <<G4endl;
                                                   >> 156     G4cout << "MeanFreePath = " << currentInteractionLength/cm << "[cm]" <<G4endl;
                                                   >> 157   }
                                                   >> 158 #endif
                                                   >> 159 
                                                   >> 160 
                                                   >> 161   G4double value;
                                                   >> 162   if (currentInteractionLength <DBL_MAX) {
                                                   >> 163     value = theNumberOfInteractionLengthLeft * currentInteractionLength;
                                                   >> 164   } else {
                                                   >> 165     value = DBL_MAX;
                                                   >> 166   }
                                                   >> 167 #ifdef G4VERBOSE
                                                   >> 168   if (verboseLevel>1){
                                                   >> 169     G4cout << "G4VDiscreteProcess::PostStepGetPhysicalInteractionLength ";
                                                   >> 170     G4cout << "[ " << GetProcessName() << "]" <<G4endl;
                                                   >> 171     track.GetDynamicParticle()->DumpInfo();
                                                   >> 172     G4cout << " in Material  " <<  track.GetMaterial()->GetName() <<G4endl;
                                                   >> 173     G4cout << "InteractionLength= " << value/cm <<"[cm] " <<G4endl;
                                                   >> 174   }
                                                   >> 175 #endif
                                                   >> 176   return value;
                                                   >> 177 }
                                                   >> 178 
                                                   >> 179 inline G4VParticleChange* G4VDiscreteProcess::PostStepDoIt(
                                                   >> 180            const G4Track& ,
                                                   >> 181            const G4Step& 
                                                   >> 182           )
                                                   >> 183 { 
                                                   >> 184 //  clear NumberOfInteractionLengthLeft
                                                   >> 185     ClearNumberOfInteractionLengthLeft();
                                                   >> 186 
                                                   >> 187     return pParticleChange;
                                                   >> 188 }
                                                   >> 189 
                                                   >> 190 
122 #endif                                            191 #endif
                                                   >> 192 
                                                   >> 193 
                                                   >> 194 
123                                                   195