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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4ProcessTable inline methods implementatio << 27 // 26 // 28 // Author: H.Kurashige, 4 August 1998 << 27 // $Id: G4ProcessTable.icc 71231 2013-06-12 13:06:28Z gcosmo $ 29 // ------------------------------------------- << 28 // 30 << 29 // History: 31 // ------------------------------------------- << 30 // Use STL vector instead of RW vector 1. Mar 00 H.Kurashige 32 // 31 // >> 32 #include "G4ParticleTable.hh" >> 33 >> 34 ////////////////////////// 33 inline 35 inline 34 void G4ProcessTable::SetVerboseLevel(G4int val << 36 void G4ProcessTable::SetVerboseLevel(G4int value) 35 { 37 { 36 verboseLevel = value; 38 verboseLevel = value; 37 } 39 } 38 40 39 // ------------------------------------------- << 41 ////////////////////////// 40 // << 41 inline 42 inline 42 G4int G4ProcessTable::GetVerboseLevel() const << 43 G4int G4ProcessTable::GetVerboseLevel() const 43 { 44 { 44 return verboseLevel; 45 return verboseLevel; 45 } 46 } 46 47 47 // ------------------------------------------- << 48 ////////////////////////// 48 // << 49 inline 49 inline 50 G4int G4ProcessTable::Length() const << 50 G4int G4ProcessTable::Length() const 51 { 51 { 52 return G4int(fProcTblVector->size()); << 52 return fProcTblVector->size(); 53 } 53 } 54 54 55 // ------------------------------------------- << 55 ////////////////////////// 56 // << 57 inline 56 inline 58 G4ProcessTable::G4ProcNameVector* G4ProcessTab << 57 G4ProcessTable::G4ProcNameVector* G4ProcessTable::GetNameList() 59 { 58 { 60 return fProcNameVector; << 59 return fProcNameVector; 61 } 60 } 62 61 63 // ------------------------------------------- << 62 ////////////////////////// 64 // << 65 inline 63 inline 66 G4ProcessTable::G4ProcTableVector* G4ProcessTa << 64 G4ProcessTable::G4ProcTableVector* G4ProcessTable::GetProcTableVector() 67 { 65 { 68 return fProcTblVector; 66 return fProcTblVector; 69 } 67 } 70 68 71 // ------------------------------------------- << 72 // << 73 inline << 74 G4VProcess* << 75 G4ProcessTable::FindProcess(const G4String& pr << 76 const G4ParticleDe << 77 { << 78 return (particle) ? << 79 FindProcess(processName, particle->GetProc << 80 } << 81 << 82 // ------------------------------------------- << 83 // << 84 inline << 85 void G4ProcessTable::SetProcessActivation(cons << 86 cons << 87 << 88 { << 89 if ( particle != nullptr ) << 90 { << 91 SetProcessActivation(processName, particle << 92 } << 93 } << 94 << 95 // ------------------------------------------- << 96 // << 97 inline << 98 void G4ProcessTable::SetProcessActivation(G4Pr << 99 cons << 100 << 101 { << 102 if ( particle != nullptr ) << 103 { << 104 SetProcessActivation(processType, particle << 105 } << 106 } << 107 69 108 // ------------------------------------------- << 70 ////////////////////////// 109 // << 110 inline 71 inline 111 G4ProcessVector* G4ProcessTable::FindProcesses << 72 G4VProcess* G4ProcessTable::FindProcess(const G4String& processName, >> 73 const G4ParticleDefinition* particle) >> 74 const 112 { 75 { 113 return ExtractProcesses(fProcTblVector); << 76 if ( particle == 0 ) return 0; >> 77 else return FindProcess(processName, particle->GetProcessManager()); 114 } 78 } 115 79 116 // ------------------------------------------- << 80 ////////////////////////// 117 // << 81 inline 118 inline << 82 G4VProcess* G4ProcessTable::FindProcess(const G4String& processName, 119 G4ProcessVector* << 83 const G4String& particleName) const 120 G4ProcessTable::FindProcesses( const G4Process << 121 { 84 { 122 G4ProcessVector* procList = pManager->GetPro << 85 return FindProcess(processName, 123 return new G4ProcessVector(*procList); << 86 G4ParticleTable::GetParticleTable()->FindParticle(particleName)); 124 } 87 } 125 88 126 // ------------------------------------------- << 89 127 // << 90 ////////////////////////// 128 inline << 91 inline 129 G4ProcessVector* G4ProcessTable::FindProcesses << 92 void G4ProcessTable::SetProcessActivation( 130 { << 93 const G4String& processName, 131 G4ProcTableVector* pTblVector = Find(process << 94 G4ParticleDefinition* particle, 132 return ExtractProcesses(pTblVector); << 95 G4bool fActive) >> 96 { >> 97 if ( particle != 0 ) { >> 98 SetProcessActivation(processName, particle->GetProcessManager(), fActive); >> 99 } >> 100 } >> 101 ////////////////////////// >> 102 inline >> 103 void G4ProcessTable::SetProcessActivation( >> 104 const G4String& processName, >> 105 const G4String& particleName, >> 106 G4bool fActive ) >> 107 { >> 108 if (particleName == "ALL" ) { >> 109 SetProcessActivation( processName , fActive); >> 110 } else { >> 111 SetProcessActivation( >> 112 processName, >> 113 G4ParticleTable::GetParticleTable()->FindParticle(particleName), >> 114 fActive ); >> 115 } 133 } 116 } 134 117 135 // ------------------------------------------- << 118 ////////////////////////// 136 // << 119 inline 137 inline << 120 void G4ProcessTable::SetProcessActivation( 138 G4ProcessVector* G4ProcessTable::FindProcesses << 121 G4ProcessType processType, 139 { << 122 G4ParticleDefinition* particle, 140 G4ProcTableVector* pTblVector = Find(process << 123 G4bool fActive) 141 return ExtractProcesses(pTblVector); << 124 { >> 125 if ( particle != 0 ) { >> 126 SetProcessActivation( processType, particle->GetProcessManager(), fActive); >> 127 } >> 128 } >> 129 >> 130 ////////////////////////// >> 131 inline >> 132 void G4ProcessTable::SetProcessActivation( >> 133 G4ProcessType processType, >> 134 const G4String& particleName , >> 135 G4bool fActive) >> 136 { >> 137 if ((particleName == "ALL" )||(particleName == "all" )) { >> 138 SetProcessActivation( processType, fActive ); >> 139 } else { >> 140 SetProcessActivation( >> 141 processType, >> 142 G4ParticleTable::GetParticleTable()->FindParticle(particleName), >> 143 fActive ); >> 144 } 142 } 145 } >> 146 143 147