Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4ProcessAttribute << 27 // 26 // 28 // Class description: << 27 // $Id: G4ProcessAttribute.hh,v 1.5 2006/06/29 21:07:24 gunter Exp $ >> 28 // GEANT4 tag $Name: geant4-09-01-patch-01 $ 29 // 29 // 30 // This class is used exclusively by G4Process << 30 // >> 31 // ------------------------------------------------------------ >> 32 // GEANT 4 class header file >> 33 // >> 34 // History: first implementation, based on object model of >> 35 // 2nd December 1997, H.Kurashige >> 36 // ---------------- G4ProcessAttribute ----------------- >> 37 // Class Description >> 38 // This class is used by G4ProcessManager ONLY for booking !!! >> 39 // >> 40 // History: >> 41 // adds copy constructor 27 June 1998 H.Kurashige >> 42 // ------------------------------------------------------------ 31 43 32 // Author: H.Kurashige, 2 December 1997 << 44 #ifndef G4ProcessAttribute_h 33 // ------------------------------------------- << 45 #define G4ProcessAttribute_h 1 34 #ifndef G4ProcessAttribute_hh << 35 #define G4ProcessAttribute_hh 1 << 36 46 37 #include "globals.hh" 47 #include "globals.hh" 38 #include "G4ios.hh" 48 #include "G4ios.hh" 39 49 >> 50 #include "G4VProcess.hh" 40 #include "G4ProcessManager.hh" 51 #include "G4ProcessManager.hh" 41 52 42 class G4VProcess; << 43 << 44 class G4ProcessAttribute 53 class G4ProcessAttribute 45 { 54 { >> 55 // this class is used by G4ProcessManager ONLY for booking !!! 46 friend class G4ProcessManager; 56 friend class G4ProcessManager; 47 << 48 public: 57 public: 49 << 50 G4ProcessAttribute(); 58 G4ProcessAttribute(); 51 G4ProcessAttribute(const G4VProcess* aProc 59 G4ProcessAttribute(const G4VProcess* aProcess); 52 G4ProcessAttribute(const G4ProcessAttribut << 60 G4ProcessAttribute(const G4ProcessAttribute &right); 53 // Constructors << 61 // Constructors 54 62 55 ~G4ProcessAttribute(); 63 ~G4ProcessAttribute(); 56 // Destructor << 64 // Destructor 57 65 58 G4ProcessAttribute& operator=(const G4Proc << 66 G4ProcessAttribute & operator=(G4ProcessAttribute &right); 59 // Assignment operator << 67 // Assignment operator 60 68 61 inline G4bool operator==(const G4ProcessAt << 69 G4int operator==(const G4ProcessAttribute &right) const; 62 inline G4bool operator!=(const G4ProcessAt << 70 G4int operator!=(const G4ProcessAttribute &right) const; 63 // Equality operators << 71 // equal / unequal operator 64 72 >> 73 65 protected: 74 protected: >> 75 G4VProcess* pProcess; >> 76 // pointer to G4VProcess 66 77 67 G4VProcess* pProcess = nullptr; << 78 G4bool isActive; 68 // Pointer to G4VProcess << 79 // flag for activation/inactivation 69 << 70 G4bool isActive = true; << 71 // Flag for activation/inactivation << 72 80 73 G4int idxProcessList = -1; << 81 G4int idxProcessList; 74 // Index to a ProcessVector for theProce << 82 // index to a ProcessVector for theProcessList and 75 83 76 G4int idxProcVector[G4ProcessManager::Size << 84 G4int idxProcVector[G4ProcessManager::SizeOfProcVectorArray]; 77 // Index to ProcessVectors for Doit() an << 85 // index to ProcessVectors for "Doit"s and "GetPhysicalInteractionLength"s 78 // methods. A value of -1 means "not app << 86 // -1 : not applicable 79 87 80 G4int ordProcVector[G4ProcessManager::Size << 88 G4int ordProcVector[G4ProcessManager::SizeOfProcVectorArray]; 81 // Ordering parameter << 89 // ordering parameter 82 }; 90 }; 83 91 84 // ------------------------ << 92 inline 85 // Inline methods << 93 G4ProcessAttribute::G4ProcessAttribute(const G4VProcess* aProcess): 86 // ------------------------ << 94 pProcess((G4VProcess*)aProcess), >> 95 isActive(true) >> 96 { >> 97 idxProcessList = -1; >> 98 } 87 99 88 inline 100 inline 89 G4bool G4ProcessAttribute::operator==(const G4 << 101 G4int G4ProcessAttribute::operator==(const G4ProcessAttribute &right) const 90 { 102 { 91 return this->pProcess == right.pProcess; << 103 return this->pProcess == right.pProcess; 92 } 104 } 93 105 94 inline 106 inline 95 G4bool G4ProcessAttribute::operator!=(const G4 << 107 G4int G4ProcessAttribute::operator!=(const G4ProcessAttribute &right) const 96 { 108 { 97 return this->pProcess != right.pProcess; << 109 return this->pProcess != right.pProcess; 98 } 110 } 99 111 100 #endif 112 #endif >> 113 >> 114 >> 115 >> 116 >> 117 101 118