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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4ProcessAttribute 26 // G4ProcessAttribute 27 // 27 // 28 // Class description: 28 // Class description: 29 // 29 // 30 // This class is used exclusively by G4Process 30 // This class is used exclusively by G4ProcessManager for booking. 31 31 32 // Author: H.Kurashige, 2 December 1997 32 // Author: H.Kurashige, 2 December 1997 33 // ------------------------------------------- 33 // -------------------------------------------------------------------- 34 #ifndef G4ProcessAttribute_hh 34 #ifndef G4ProcessAttribute_hh 35 #define G4ProcessAttribute_hh 1 35 #define G4ProcessAttribute_hh 1 36 36 37 #include "globals.hh" 37 #include "globals.hh" 38 #include "G4ios.hh" 38 #include "G4ios.hh" 39 39 40 #include "G4ProcessManager.hh" 40 #include "G4ProcessManager.hh" 41 41 42 class G4VProcess; 42 class G4VProcess; 43 43 44 class G4ProcessAttribute 44 class G4ProcessAttribute 45 { 45 { 46 friend class G4ProcessManager; 46 friend class G4ProcessManager; 47 47 48 public: 48 public: 49 49 50 G4ProcessAttribute(); 50 G4ProcessAttribute(); 51 G4ProcessAttribute(const G4VProcess* aProc 51 G4ProcessAttribute(const G4VProcess* aProcess); 52 G4ProcessAttribute(const G4ProcessAttribut 52 G4ProcessAttribute(const G4ProcessAttribute& right); 53 // Constructors 53 // Constructors 54 54 55 ~G4ProcessAttribute(); 55 ~G4ProcessAttribute(); 56 // Destructor 56 // Destructor 57 57 58 G4ProcessAttribute& operator=(const G4Proc 58 G4ProcessAttribute& operator=(const G4ProcessAttribute& right); 59 // Assignment operator 59 // Assignment operator 60 60 61 inline G4bool operator==(const G4ProcessAt 61 inline G4bool operator==(const G4ProcessAttribute &right) const; 62 inline G4bool operator!=(const G4ProcessAt 62 inline G4bool operator!=(const G4ProcessAttribute &right) const; 63 // Equality operators 63 // Equality operators 64 64 65 protected: 65 protected: 66 66 67 G4VProcess* pProcess = nullptr; 67 G4VProcess* pProcess = nullptr; 68 // Pointer to G4VProcess 68 // Pointer to G4VProcess 69 69 70 G4bool isActive = true; 70 G4bool isActive = true; 71 // Flag for activation/inactivation 71 // Flag for activation/inactivation 72 72 73 G4int idxProcessList = -1; 73 G4int idxProcessList = -1; 74 // Index to a ProcessVector for theProce 74 // Index to a ProcessVector for theProcessList 75 75 76 G4int idxProcVector[G4ProcessManager::Size 76 G4int idxProcVector[G4ProcessManager::SizeOfProcVectorArray]; 77 // Index to ProcessVectors for Doit() an 77 // Index to ProcessVectors for Doit() and GetPhysicalInteractionLength() 78 // methods. A value of -1 means "not app 78 // methods. A value of -1 means "not applicable" 79 79 80 G4int ordProcVector[G4ProcessManager::Size 80 G4int ordProcVector[G4ProcessManager::SizeOfProcVectorArray]; 81 // Ordering parameter 81 // Ordering parameter 82 }; 82 }; 83 83 84 // ------------------------ 84 // ------------------------ 85 // Inline methods 85 // Inline methods 86 // ------------------------ 86 // ------------------------ 87 87 88 inline 88 inline 89 G4bool G4ProcessAttribute::operator==(const G4 89 G4bool G4ProcessAttribute::operator==(const G4ProcessAttribute& right) const 90 { 90 { 91 return this->pProcess == right.pProcess; 91 return this->pProcess == right.pProcess; 92 } 92 } 93 93 94 inline 94 inline 95 G4bool G4ProcessAttribute::operator!=(const G4 95 G4bool G4ProcessAttribute::operator!=(const G4ProcessAttribute& right) const 96 { 96 { 97 return this->pProcess != right.pProcess; 97 return this->pProcess != right.pProcess; 98 } 98 } 99 99 100 #endif 100 #endif 101 101