Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4ProcessAttribute << 27 // 26 // 28 // Class description: << 29 // 27 // 30 // This class is used exclusively by G4Process << 28 // >> 29 // ------------------------------------------------------------ >> 30 // GEANT 4 class header file >> 31 // >> 32 // History: first implementation, based on object model of >> 33 // 2nd December 1997, H.Kurashige >> 34 // ---------------- G4ProcessAttribute ----------------- >> 35 // Class Description >> 36 // This class is used by G4ProcessManager ONLY for booking !!! >> 37 // >> 38 // History: >> 39 // adds copy constructor 27 June 1998 H.Kurashige >> 40 // ------------------------------------------------------------ 31 41 32 // Author: H.Kurashige, 2 December 1997 << 42 #ifndef G4ProcessAttribute_h 33 // ------------------------------------------- << 43 #define G4ProcessAttribute_h 1 34 #ifndef G4ProcessAttribute_hh << 35 #define G4ProcessAttribute_hh 1 << 36 44 37 #include "globals.hh" 45 #include "globals.hh" 38 #include "G4ios.hh" 46 #include "G4ios.hh" 39 47 40 #include "G4ProcessManager.hh" 48 #include "G4ProcessManager.hh" 41 49 42 class G4VProcess; 50 class G4VProcess; 43 51 44 class G4ProcessAttribute 52 class G4ProcessAttribute 45 { 53 { >> 54 // this class is used by G4ProcessManager ONLY for booking !!! 46 friend class G4ProcessManager; 55 friend class G4ProcessManager; 47 << 48 public: 56 public: 49 << 50 G4ProcessAttribute(); 57 G4ProcessAttribute(); 51 G4ProcessAttribute(const G4VProcess* aProc 58 G4ProcessAttribute(const G4VProcess* aProcess); 52 G4ProcessAttribute(const G4ProcessAttribut << 59 G4ProcessAttribute(const G4ProcessAttribute &right); 53 // Constructors << 60 // Constructors 54 61 55 ~G4ProcessAttribute(); 62 ~G4ProcessAttribute(); 56 // Destructor << 63 // Destructor 57 64 58 G4ProcessAttribute& operator=(const G4Proc << 65 G4ProcessAttribute & operator=(const G4ProcessAttribute &right); 59 // Assignment operator << 66 // Assignment operator 60 67 61 inline G4bool operator==(const G4ProcessAt << 68 G4bool operator==(const G4ProcessAttribute &right) const; 62 inline G4bool operator!=(const G4ProcessAt << 69 G4bool operator!=(const G4ProcessAttribute &right) const; 63 // Equality operators << 70 // equal / unequal operator 64 71 >> 72 65 protected: 73 protected: >> 74 G4VProcess* pProcess; >> 75 // pointer to G4VProcess 66 76 67 G4VProcess* pProcess = nullptr; << 77 G4bool isActive; 68 // Pointer to G4VProcess << 78 // flag for activation/inactivation 69 79 70 G4bool isActive = true; << 80 G4int idxProcessList; 71 // Flag for activation/inactivation << 81 // index to a ProcessVector for theProcessList and 72 82 73 G4int idxProcessList = -1; << 83 G4int idxProcVector[G4ProcessManager::SizeOfProcVectorArray]; 74 // Index to a ProcessVector for theProce << 84 // index to ProcessVectors for "Doit"s and "GetPhysicalInteractionLength"s >> 85 // -1 : not applicable 75 86 76 G4int idxProcVector[G4ProcessManager::Size << 87 G4int ordProcVector[G4ProcessManager::SizeOfProcVectorArray]; 77 // Index to ProcessVectors for Doit() an << 88 // ordering parameter 78 // methods. A value of -1 means "not app << 79 << 80 G4int ordProcVector[G4ProcessManager::Size << 81 // Ordering parameter << 82 }; 89 }; 83 90 84 // ------------------------ << 91 inline 85 // Inline methods << 92 G4ProcessAttribute::G4ProcessAttribute(const G4VProcess* aProcess): 86 // ------------------------ << 93 pProcess((G4VProcess*)aProcess), >> 94 isActive(true), >> 95 idxProcessList(-1) >> 96 { >> 97 for(size_t ii=0; ii<G4ProcessManager::SizeOfProcVectorArray; ii++){ >> 98 idxProcVector[ii]=-1; >> 99 ordProcVector[ii]=0; >> 100 } >> 101 } 87 102 88 inline 103 inline 89 G4bool G4ProcessAttribute::operator==(const G4 << 104 G4bool G4ProcessAttribute::operator==(const G4ProcessAttribute &right) const 90 { 105 { 91 return this->pProcess == right.pProcess; << 106 return this->pProcess == right.pProcess; 92 } 107 } 93 108 94 inline 109 inline 95 G4bool G4ProcessAttribute::operator!=(const G4 << 110 G4bool G4ProcessAttribute::operator!=(const G4ProcessAttribute &right) const 96 { 111 { 97 return this->pProcess != right.pProcess; << 112 return this->pProcess != right.pProcess; 98 } 113 } 99 114 100 #endif 115 #endif >> 116 >> 117 >> 118 >> 119 >> 120 101 121