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Please see the license in the file << 14 // * use. * 16 // * for the full disclaimer and the limitatio << 17 // * 15 // * * 18 // * This code implementation is the result << 16 // * This code implementation is the intellectual property of the * 19 // * technical work of the GEANT4 collaboratio << 17 // * GEANT4 collaboration. * 20 // * By using, copying, modifying or distri << 18 // * By copying, distributing or modifying the Program (or any work * 21 // * any work based on the software) you ag << 19 // * based on the Program) you indicate your acceptance of this * 22 // * use in resulting scientific publicati << 20 // * statement, and all its terms. * 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* 21 // ******************************************************************** 25 // 22 // 26 // J.L. Chuma, TRIUMF, 31-Oct-1996 << 23 // 27 // last modified: 19-Dec-1996 << 24 // $Id: G4ReactionProduct.cc,v 1.6 2002/12/12 19:18:40 gunter Exp $ 28 // Modified by J.L.Chuma, 05-May-97 << 25 // GEANT4 tag $Name: geant4-05-02-patch-01 $ 29 // M. Kelsey 29-Aug-2011 -- Use G4Allocator fo << 26 // 30 << 27 // J.L. Chuma, TRIUMF, 31-Oct-1996 >> 28 // last modified: 19-Dec-1996 >> 29 // Modified by J.L.Chuma, 05-May-97 >> 30 31 #include "G4ReactionProduct.hh" 31 #include "G4ReactionProduct.hh" 32 32 33 G4Allocator<G4ReactionProduct>*& aRPAllocator( << 34 { << 35 G4ThreadLocalStatic G4Allocator<G4Reaction << 36 return _instance; << 37 } << 38 << 39 G4ReactionProduct::G4ReactionProduct() : 33 G4ReactionProduct::G4ReactionProduct() : 40 theParticleDefinition(NULL), 34 theParticleDefinition(NULL), 41 formationTime(0.0), 35 formationTime(0.0), 42 hasInitialStateParton(false), 36 hasInitialStateParton(false), 43 mass(0.0), 37 mass(0.0), 44 totalEnergy(0.0), 38 totalEnergy(0.0), 45 kineticEnergy(0.0), 39 kineticEnergy(0.0), 46 timeOfFlight(0.0), 40 timeOfFlight(0.0), 47 side(0), 41 side(0), 48 theCreatorModel(-1), << 49 theParentResonanceDef(nullptr), << 50 theParentResonanceID(0), << 51 NewlyAdded(false), 42 NewlyAdded(false), 52 MayBeKilled(true) 43 MayBeKilled(true) 53 { 44 { 54 SetMomentum( 0.0, 0.0, 0.0 ); 45 SetMomentum( 0.0, 0.0, 0.0 ); 55 SetPositionInNucleus( 0.0, 0.0, 0.0 ); 46 SetPositionInNucleus( 0.0, 0.0, 0.0 ); 56 } 47 } 57 48 58 G4ReactionProduct::G4ReactionProduct( 49 G4ReactionProduct::G4ReactionProduct( 59 const G4ParticleDefinition *aParticleDefinit << 50 G4ParticleDefinition *aParticleDefinition ) 60 { 51 { 61 SetMomentum( 0.0, 0.0, 0.0 ); 52 SetMomentum( 0.0, 0.0, 0.0 ); 62 SetPositionInNucleus( 0.0, 0.0, 0.0 ); 53 SetPositionInNucleus( 0.0, 0.0, 0.0 ); 63 formationTime = 0.0; 54 formationTime = 0.0; 64 hasInitialStateParton = false; 55 hasInitialStateParton = false; 65 theParticleDefinition = aParticleDefinitio 56 theParticleDefinition = aParticleDefinition; 66 mass = aParticleDefinition->GetPDGMass(); 57 mass = aParticleDefinition->GetPDGMass(); 67 totalEnergy = mass; 58 totalEnergy = mass; 68 kineticEnergy = 0.0; 59 kineticEnergy = 0.0; 69 (aParticleDefinition->GetPDGEncoding()<0) 60 (aParticleDefinition->GetPDGEncoding()<0) ? timeOfFlight=-1.0 : timeOfFlight=1.0; 70 side = 0; 61 side = 0; 71 theCreatorModel = -1; << 72 theParentResonanceDef = nullptr; << 73 theParentResonanceID = 0; << 74 NewlyAdded = false; 62 NewlyAdded = false; 75 MayBeKilled = true; 63 MayBeKilled = true; 76 } 64 } 77 65 78 G4ReactionProduct::G4ReactionProduct( 66 G4ReactionProduct::G4ReactionProduct( 79 const G4ReactionProduct &right ) 67 const G4ReactionProduct &right ) 80 { 68 { 81 theParticleDefinition = right.theParticleD 69 theParticleDefinition = right.theParticleDefinition; 82 positionInNucleus = right.positionInNucleu 70 positionInNucleus = right.positionInNucleus; 83 formationTime = right.formationTime; 71 formationTime = right.formationTime; 84 hasInitialStateParton = right.hasInitialSt 72 hasInitialStateParton = right.hasInitialStateParton; 85 momentum = right.momentum; 73 momentum = right.momentum; 86 mass = right.mass; 74 mass = right.mass; 87 totalEnergy = right.totalEnergy; 75 totalEnergy = right.totalEnergy; 88 kineticEnergy = right.kineticEnergy; 76 kineticEnergy = right.kineticEnergy; 89 timeOfFlight = right.timeOfFlight; 77 timeOfFlight = right.timeOfFlight; 90 side = right.side; 78 side = right.side; 91 theCreatorModel = right.theCreatorModel; << 92 theParentResonanceDef = right.theParentRes << 93 theParentResonanceID = right.theParentReso << 94 NewlyAdded = right.NewlyAdded; 79 NewlyAdded = right.NewlyAdded; 95 MayBeKilled = right.MayBeKilled; 80 MayBeKilled = right.MayBeKilled; 96 } 81 } 97 82 98 G4ReactionProduct &G4ReactionProduct::operato 83 G4ReactionProduct &G4ReactionProduct::operator=( 99 const G4ReactionProduct &right ) 84 const G4ReactionProduct &right ) 100 { 85 { 101 if( this != &right ) { 86 if( this != &right ) { 102 theParticleDefinition = right.theParticl 87 theParticleDefinition = right.theParticleDefinition; 103 positionInNucleus = right.positionInNucl 88 positionInNucleus = right.positionInNucleus; 104 formationTime = right.formationTime; 89 formationTime = right.formationTime; 105 hasInitialStateParton = right.hasInitial 90 hasInitialStateParton = right.hasInitialStateParton; 106 momentum = right.momentum; 91 momentum = right.momentum; 107 mass = right.mass; 92 mass = right.mass; 108 totalEnergy = right.totalEnergy; 93 totalEnergy = right.totalEnergy; 109 kineticEnergy = right.kineticEnergy; 94 kineticEnergy = right.kineticEnergy; 110 timeOfFlight = right.timeOfFlight; 95 timeOfFlight = right.timeOfFlight; 111 side = right.side; 96 side = right.side; 112 theCreatorModel = right.theCreatorModel; << 113 theParentResonanceDef = right.theParentR << 114 theParentResonanceID = right.theParentRe << 115 NewlyAdded = right.NewlyAdded; 97 NewlyAdded = right.NewlyAdded; 116 MayBeKilled = right.MayBeKilled; 98 MayBeKilled = right.MayBeKilled; 117 } 99 } 118 return *this; 100 return *this; 119 } 101 } 120 102 121 G4ReactionProduct &G4ReactionProduct::operato 103 G4ReactionProduct &G4ReactionProduct::operator=( 122 const G4DynamicParticle &right ) 104 const G4DynamicParticle &right ) 123 { 105 { 124 theParticleDefinition = right.GetDefinitio 106 theParticleDefinition = right.GetDefinition(); 125 SetPositionInNucleus( 0.0, 0.0, 0.0 ); 107 SetPositionInNucleus( 0.0, 0.0, 0.0 ); 126 formationTime = 0.0; 108 formationTime = 0.0; 127 hasInitialStateParton = false; 109 hasInitialStateParton = false; 128 momentum = right.GetMomentum(); 110 momentum = right.GetMomentum(); 129 mass = right.GetDefinition()->GetPDGMass() 111 mass = right.GetDefinition()->GetPDGMass(); 130 totalEnergy = right.GetTotalEnergy(); 112 totalEnergy = right.GetTotalEnergy(); 131 kineticEnergy = right.GetKineticEnergy(); 113 kineticEnergy = right.GetKineticEnergy(); 132 (right.GetDefinition()->GetPDGEncoding()<0 114 (right.GetDefinition()->GetPDGEncoding()<0) ? timeOfFlight=-1.0 : timeOfFlight=1.0; 133 side = 0; 115 side = 0; 134 theCreatorModel = -1; << 135 theParentResonanceDef = nullptr; << 136 theParentResonanceID = 0; << 137 NewlyAdded = false; << 138 MayBeKilled = true; << 139 return *this; << 140 } << 141 << 142 G4ReactionProduct &G4ReactionProduct::operato << 143 const G4HadProjectile &right ) << 144 { << 145 theParticleDefinition = right.GetDefinitio << 146 SetPositionInNucleus( 0.0, 0.0, 0.0 ); << 147 formationTime = 0.0; << 148 hasInitialStateParton = false; << 149 momentum = right.Get4Momentum().vect(); << 150 mass = right.GetDefinition()->GetPDGMass() << 151 totalEnergy = right.Get4Momentum().e(); << 152 kineticEnergy = right.GetKineticEnergy(); << 153 (right.GetDefinition()->GetPDGEncoding()<0 << 154 side = 0; << 155 theCreatorModel = -1; << 156 theParentResonanceDef = nullptr; << 157 theParentResonanceID = 0; << 158 NewlyAdded = false; 116 NewlyAdded = false; 159 MayBeKilled = true; 117 MayBeKilled = true; 160 return *this; 118 return *this; 161 } 119 } 162 120 163 void G4ReactionProduct::SetDefinitionAndUpdat 121 void G4ReactionProduct::SetDefinitionAndUpdateE( 164 const G4ParticleDefinition *aParticleDefinit << 122 G4ParticleDefinition *aParticleDefinition ) 165 { G4double aKineticEnergy = GetKineticEne << 123 { >> 124 G4double aKineticEnergy = GetKineticEnergy(); 166 G4double pp = GetMomentum().mag(); 125 G4double pp = GetMomentum().mag(); 167 G4ThreeVector aMomentum = GetMomentum(); 126 G4ThreeVector aMomentum = GetMomentum(); 168 SetDefinition( aParticleDefinition ); 127 SetDefinition( aParticleDefinition ); 169 SetKineticEnergy( aKineticEnergy ); 128 SetKineticEnergy( aKineticEnergy ); 170 if( pp > DBL_MIN ) 129 if( pp > DBL_MIN ) 171 SetMomentum( aMomentum * (std::sqrt(aKin << 130 SetMomentum( aMomentum * (sqrt(aKineticEnergy*aKineticEnergy + 172 2*aKinetic 131 2*aKineticEnergy*GetMass())/pp) ); 173 } 132 } 174 133 175 void G4ReactionProduct::SetDefinition( 134 void G4ReactionProduct::SetDefinition( 176 const G4ParticleDefinition *aParticleDefinit << 135 G4ParticleDefinition *aParticleDefinition ) 177 { 136 { 178 theParticleDefinition = aParticleDefinitio 137 theParticleDefinition = aParticleDefinition; 179 mass = aParticleDefinition->GetPDGMass(); 138 mass = aParticleDefinition->GetPDGMass(); 180 totalEnergy = mass; 139 totalEnergy = mass; 181 kineticEnergy = 0.0; 140 kineticEnergy = 0.0; 182 (aParticleDefinition->GetPDGEncoding()<0) 141 (aParticleDefinition->GetPDGEncoding()<0) ? 183 timeOfFlight=-1.0 : timeOfFlight=1.0; 142 timeOfFlight=-1.0 : timeOfFlight=1.0; 184 } 143 } 185 144 186 void G4ReactionProduct::SetMomentum( 145 void G4ReactionProduct::SetMomentum( 187 const G4double x, const G4double y, const G4 146 const G4double x, const G4double y, const G4double z ) 188 { 147 { 189 momentum.setX( x ); 148 momentum.setX( x ); 190 momentum.setY( y ); 149 momentum.setY( y ); 191 momentum.setZ( z ); 150 momentum.setZ( z ); 192 } 151 } 193 152 194 void G4ReactionProduct::SetMomentum( 153 void G4ReactionProduct::SetMomentum( 195 const G4double x, const G4double y ) 154 const G4double x, const G4double y ) 196 { 155 { 197 momentum.setX( x ); 156 momentum.setX( x ); 198 momentum.setY( y ); 157 momentum.setY( y ); 199 } 158 } 200 159 201 void G4ReactionProduct::SetMomentum( const G4 160 void G4ReactionProduct::SetMomentum( const G4double z ) 202 { 161 { 203 momentum.setZ( z ); 162 momentum.setZ( z ); 204 } 163 } 205 164 206 void G4ReactionProduct::SetZero() 165 void G4ReactionProduct::SetZero() 207 { 166 { 208 SetMomentum( 0.0, 0.0, 0.0 ); 167 SetMomentum( 0.0, 0.0, 0.0 ); 209 totalEnergy = 0.0; 168 totalEnergy = 0.0; 210 kineticEnergy = 0.0; 169 kineticEnergy = 0.0; 211 mass = 0.0; 170 mass = 0.0; 212 timeOfFlight = 0.0; 171 timeOfFlight = 0.0; 213 side = 0; 172 side = 0; 214 theCreatorModel = -1; << 215 theParentResonanceDef = nullptr; << 216 theParentResonanceID = 0; << 217 NewlyAdded = false; 173 NewlyAdded = false; 218 SetPositionInNucleus( 0.0, 0.0, 0.0 ); 174 SetPositionInNucleus( 0.0, 0.0, 0.0 ); 219 formationTime = 0.0; 175 formationTime = 0.0; 220 hasInitialStateParton = false; 176 hasInitialStateParton = false; 221 } 177 } 222 178 223 void G4ReactionProduct::Lorentz( 179 void G4ReactionProduct::Lorentz( 224 const G4ReactionProduct &p1, const G4Reacti 180 const G4ReactionProduct &p1, const G4ReactionProduct &p2 ) 225 { 181 { 226 G4ThreeVector p1M = p1.momentum; 182 G4ThreeVector p1M = p1.momentum; 227 G4ThreeVector p2M = p2.momentum; 183 G4ThreeVector p2M = p2.momentum; 228 G4double p1x = p1M.x(); G4double p1y = p1M 184 G4double p1x = p1M.x(); G4double p1y = p1M.y(); G4double p1z = p1M.z(); 229 G4double p2x = p2M.x(); G4double p2y = p2M 185 G4double p2x = p2M.x(); G4double p2y = p2M.y(); G4double p2z = p2M.z(); 230 G4double a = ( (p1x*p2x+p1y*p2y+p1z*p2z)/( 186 G4double a = ( (p1x*p2x+p1y*p2y+p1z*p2z)/(p2.totalEnergy+p2.mass) - 231 p1.totalEnergy ) / p2.mass; 187 p1.totalEnergy ) / p2.mass; 232 G4double x = p1x+a*p2x; 188 G4double x = p1x+a*p2x; 233 G4double y = p1y+a*p2y; 189 G4double y = p1y+a*p2y; 234 G4double z = p1z+a*p2z; 190 G4double z = p1z+a*p2z; 235 G4double p = std::sqrt(x*x+y*y+z*z); << 191 G4double p = sqrt(x*x+y*y+z*z); 236 SetMass( p1.mass ); 192 SetMass( p1.mass ); 237 SetTotalEnergy( std::sqrt( (p1.mass+p)*(p1 << 193 SetTotalEnergy( sqrt( (p1.mass+p)*(p1.mass+p) - 2.*p1.mass*p ) ); 238 //SetTotalEnergy( std::sqrt( p1.mass*p1.ma << 194 //SetTotalEnergy( sqrt( p1.mass*p1.mass + x*x + y*y + z*z ) ); 239 SetMomentum( x, y, z ); 195 SetMomentum( x, y, z ); 240 } 196 } 241 197 242 G4double G4ReactionProduct::Angle( 198 G4double G4ReactionProduct::Angle( 243 const G4ReactionProduct& p ) const 199 const G4ReactionProduct& p ) const 244 { 200 { 245 G4ThreeVector tM = momentum; 201 G4ThreeVector tM = momentum; 246 G4ThreeVector pM = p.momentum; 202 G4ThreeVector pM = p.momentum; 247 G4double tx = tM.x(); G4double ty = tM.y() 203 G4double tx = tM.x(); G4double ty = tM.y(); G4double tz = tM.z(); 248 G4double px = pM.x(); G4double py = pM.y() 204 G4double px = pM.x(); G4double py = pM.y(); G4double pz = pM.z(); 249 G4double a = std::sqrt( ( px*px + py*py + << 205 G4double a = sqrt( ( px*px + py*py + pz*pz ) * ( tx*tx + ty*ty + tz*tz ) ); 250 if( a == 0.0 ) { 206 if( a == 0.0 ) { 251 return 0.0; 207 return 0.0; 252 } else { 208 } else { 253 a = ( tx*px + ty*py + tz*pz ) / a; 209 a = ( tx*px + ty*py + tz*pz ) / a; 254 if( std::abs(a) > 1.0 ) { a<0.0 ? a=-1.0 << 210 if( fabs(a) > 1.0 ) { a<0.0 ? a=-1.0 : a=1.0; } 255 return std::acos( a ); << 211 return acos( a ); 256 } 212 } 257 } 213 } 258 214 259 G4ReactionProduct operator+( 215 G4ReactionProduct operator+( 260 const G4ReactionProduct& p1, const G4Reactio 216 const G4ReactionProduct& p1, const G4ReactionProduct& p2 ) 261 { 217 { 262 G4double totEnergy = p1.totalEnergy + p2.t 218 G4double totEnergy = p1.totalEnergy + p2.totalEnergy; 263 G4double x = p1.momentum.x() + p2.momentum 219 G4double x = p1.momentum.x() + p2.momentum.x(); 264 G4double y = p1.momentum.y() + p2.momentum 220 G4double y = p1.momentum.y() + p2.momentum.y(); 265 G4double z = p1.momentum.z() + p2.momentum 221 G4double z = p1.momentum.z() + p2.momentum.z(); 266 G4double newMass = totEnergy*totEnergy - ( 222 G4double newMass = totEnergy*totEnergy - ( x*x + y*y + z*z ); 267 if( newMass < 0.0 ) 223 if( newMass < 0.0 ) 268 newMass = -1. * std::sqrt( -newMass ); << 224 newMass = -1. * sqrt( -newMass ); 269 else 225 else 270 newMass = std::sqrt( newMass ); << 226 newMass = sqrt( newMass ); 271 G4ReactionProduct result; 227 G4ReactionProduct result; 272 result.SetMass( newMass ); 228 result.SetMass( newMass ); 273 result.SetMomentum( x, y, z ); 229 result.SetMomentum( x, y, z ); 274 result.SetTotalEnergy( totEnergy ); 230 result.SetTotalEnergy( totEnergy ); 275 result.SetPositionInNucleus( 0.0, 0.0, 0.0 231 result.SetPositionInNucleus( 0.0, 0.0, 0.0 ); 276 result.SetFormationTime(0.0); 232 result.SetFormationTime(0.0); 277 result.HasInitialStateParton(false); 233 result.HasInitialStateParton(false); 278 return result; 234 return result; 279 } 235 } 280 236 281 G4ReactionProduct operator-( 237 G4ReactionProduct operator-( 282 const G4ReactionProduct& p1, const G4Reactio 238 const G4ReactionProduct& p1, const G4ReactionProduct& p2 ) 283 { 239 { 284 G4double totEnergy = p1.totalEnergy - p2.t 240 G4double totEnergy = p1.totalEnergy - p2.totalEnergy; 285 G4double x = p1.momentum.x() - p2.momentum 241 G4double x = p1.momentum.x() - p2.momentum.x(); 286 G4double y = p1.momentum.y() - p2.momentum 242 G4double y = p1.momentum.y() - p2.momentum.y(); 287 G4double z = p1.momentum.z() - p2.momentum 243 G4double z = p1.momentum.z() - p2.momentum.z(); 288 G4double newMass = totEnergy*totEnergy - ( 244 G4double newMass = totEnergy*totEnergy - ( x*x + y*y + z*z ); 289 if( newMass < 0.0 ) 245 if( newMass < 0.0 ) 290 newMass = -1. * std::sqrt( -newMass ); << 246 newMass = -1. * sqrt( -newMass ); 291 else 247 else 292 newMass = std::sqrt( newMass ); << 248 newMass = sqrt( newMass ); 293 G4ReactionProduct result; 249 G4ReactionProduct result; 294 result.SetMass( newMass ); 250 result.SetMass( newMass ); 295 result.SetMomentum( x, y, z ); 251 result.SetMomentum( x, y, z ); 296 result.SetTotalEnergy( totEnergy ); 252 result.SetTotalEnergy( totEnergy ); 297 result.SetPositionInNucleus( 0.0, 0.0, 0.0 253 result.SetPositionInNucleus( 0.0, 0.0, 0.0 ); 298 result.SetFormationTime(0.0); 254 result.SetFormationTime(0.0); 299 result.HasInitialStateParton(false); 255 result.HasInitialStateParton(false); 300 return result; 256 return result; 301 } 257 } 302 /* end of code */ 258 /* end of code */ 303 259 304 260