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Geant4/processes/hadronic/util/src/G4HadPhaseSpaceNBodyAsai.cc

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Diff markup

Differences between /processes/hadronic/util/src/G4HadPhaseSpaceNBodyAsai.cc (Version 11.3.0) and /processes/hadronic/util/src/G4HadPhaseSpaceNBodyAsai.cc (Version 8.2.p1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 //                                                
 27 // Multibody "phase space" generator using Mak    
 28 //                                                
 29 // Author:  Michael Kelsey (SLAC) <kelsey@slac    
 30                                                   
 31 #include "G4HadPhaseSpaceNBodyAsai.hh"            
 32 #include "G4LorentzVector.hh"                     
 33 #include "G4PhysicalConstants.hh"                 
 34 #include "G4SystemOfUnits.hh"                     
 35 #include "G4ThreeVector.hh"                       
 36 #include "Randomize.hh"                           
 37 #include <algorithm>                              
 38 #include <functional>                             
 39 #include <iterator>                               
 40 #include <numeric>                                
 41 #include <vector>                                 
 42                                                   
 43                                                   
 44 namespace {                                       
 45   // This wraps the existing #define in a true    
 46   G4double uniformRand() { return G4UniformRan    
 47 }                                                 
 48                                                   
 49                                                   
 50 void G4HadPhaseSpaceNBodyAsai::                   
 51 GenerateMultiBody(G4double initialMass,           
 52       const std::vector<G4double>& masses,        
 53       std::vector<G4LorentzVector>& finalState    
 54   if (GetVerboseLevel()) G4cout << GetName() <    
 55                                                   
 56   finalState.clear();                             
 57                                                   
 58   //daughters' mass                               
 59   G4int numberOfDaughters = (G4int)masses.size    
 60   G4double sumofmasses =                          
 61     std::accumulate(masses.begin(), masses.end    
 62                                                   
 63   //Calculate daughter momentum                   
 64   std::vector<G4double> daughtermomentum(numbe    
 65   std::vector<G4double> sm(numberOfDaughters);    
 66   G4double tmas;                                  
 67   G4double weight = 1.0;                          
 68   G4int numberOfTry = 0;                          
 69   G4int i;                                        
 70                                                   
 71   std::vector<G4double> rd(numberOfDaughters);    
 72   do {                                            
 73     //Generate random number in descending ord    
 74     rd[0] = 1.0;                                  
 75     std::generate(rd.begin()+1, rd.end(), unif    
 76     std::sort(rd.begin(), rd.end(), std::great    
 77                                                   
 78     if (GetVerboseLevel()>1) PrintVector(rd,"r    
 79                                                   
 80     //calcurate virtual mass                      
 81     tmas = initialMass -  sumofmasses;            
 82     G4double temp = sumofmasses;                  
 83     for(i =0; i < numberOfDaughters; i++) {       
 84       sm[i] = rd[i]*tmas + temp;                  
 85       temp -= masses[i];                          
 86       if (GetVerboseLevel()>1) {                  
 87         G4cout << i << " random number:" << rd    
 88          << " virtual mass:" << sm[i]/GeV << "    
 89       }                                           
 90     }                                             
 91                                                   
 92     //Calculate daughter momentum                 
 93     weight = 1.0;                                 
 94     i = numberOfDaughters-1;                      
 95     daughtermomentum[i] = TwoBodyMomentum(sm[i    
 96     if (GetVerboseLevel()>1) {                    
 97       G4cout << " daughter " << i << ": moment    
 98        << daughtermomentum[i]/GeV << " GeV/c"     
 99     }                                             
100     for(i =numberOfDaughters-2; i>=0; i--) {      
101       // calculate                                
102       daughtermomentum[i] = TwoBodyMomentum(sm    
103       if(daughtermomentum[i] < 0.0) {             
104         // !!! illegal momentum !!!               
105         if (GetVerboseLevel()>0) {                
106           G4cout << "G4HadPhaseSpaceNBodyAsai:    
107      << " can not calculate daughter momentum     
108      << "\n initialMass " << initialMass/GeV <    
109      << "\n daughter " << i << ": mass "          
110      << masses[i]/GeV << " GeV/c2; momentum "     
111      << daughtermomentum[i]/GeV << " GeV/c" <<    
112         }                                         
113   return;       // Error detection                
114       }                                           
115                                                   
116       // calculate weight of this events          
117       weight *= daughtermomentum[i]/sm[i];        
118       if (GetVerboseLevel()>1) {                  
119   G4cout << " daughter " << i << ": momentum "    
120          << daughtermomentum[i]/GeV << " GeV/c    
121       }                                           
122     }                                             
123     if (GetVerboseLevel()>1) {                    
124       G4cout << " weight: " << weight <<G4endl    
125     }                                             
126                                                   
127     // exit if number of Try exceeds 100          
128     if (numberOfTry++ > 100) {                    
129       if (GetVerboseLevel()>0) {                  
130         G4cout << "G4HadPhaseSpaceNBodyAsai::G    
131          << " can not determine Decay Kinemati    
132       }                                           
133       return;     // Error detection              
134     }                                             
135   } while (weight > G4UniformRand());  /* Loop    
136                                                   
137   if (GetVerboseLevel()>1) {                      
138       G4cout << "Start calculation of daughter    
139   }                                               
140                                                   
141   G4double beta;                                  
142                                                   
143   finalState.resize(numberOfDaughters);           
144                                                   
145   i = numberOfDaughters-2;                        
146                                                   
147   G4ThreeVector direction = UniformVector(daug    
148                                                   
149   finalState[i].setVectM(direction, masses[i])    
150   finalState[i+1].setVectM(-direction, masses[    
151                                                   
152   for (i = numberOfDaughters-3;  i >= 0; i--)     
153     direction = UniformVector();                  
154                                                   
155     //create daughter particle                    
156     finalState[i].setVectM(-daughtermomentum[i    
157                                                   
158     // boost already created particles            
159     beta = daughtermomentum[i];                   
160     beta /= std::sqrt(beta*beta + sm[i+1]*sm[i    
161     for (G4int j = i+1; j<numberOfDaughters; j    
162       finalState[j].boost(beta*direction);        
163     }                                             
164   }                                               
165 }                                                 
166