Geant4 Cross Reference |
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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 081120 Add InsertParticipant Method by T. K 26 // 081120 Add InsertParticipant Method by T. Koi 27 27 28 #include "G4QMDSystem.hh" 28 #include "G4QMDSystem.hh" 29 #include <iomanip> 29 #include <iomanip> 30 30 31 G4QMDSystem::G4QMDSystem() 31 G4QMDSystem::G4QMDSystem() 32 { 32 { 33 participants.clear(); 33 participants.clear(); 34 numberOfCollision = 0; 34 numberOfCollision = 0; 35 } 35 } 36 36 37 37 38 38 39 G4QMDSystem::~G4QMDSystem() 39 G4QMDSystem::~G4QMDSystem() 40 { 40 { 41 this->Clear(); 41 this->Clear(); 42 } 42 } 43 43 44 44 45 // Insert nucleus to current system; 45 // Insert nucleus to current system; 46 void G4QMDSystem::SetSystem ( G4QMDSystem* nuc 46 void G4QMDSystem::SetSystem ( G4QMDSystem* nucleus , G4ThreeVector dp , G4ThreeVector dr ) 47 { 47 { 48 std::vector< G4QMDParticipant* >::iterator 48 std::vector< G4QMDParticipant* >::iterator it; 49 for ( it = nucleus->participants.begin() ; 49 for ( it = nucleus->participants.begin() ; it != nucleus->participants.end() ; it++ ) 50 { 50 { 51 G4ThreeVector r = (*it)->GetPosition() + 51 G4ThreeVector r = (*it)->GetPosition() + dr; 52 (*it)->SetPosition ( r ); 52 (*it)->SetPosition ( r ); 53 G4ThreeVector p = (*it)->GetMomentum() + 53 G4ThreeVector p = (*it)->GetMomentum() + dp; 54 (*it)->SetMomentum ( p ); 54 (*it)->SetMomentum ( p ); 55 this->SetParticipant( *it ); 55 this->SetParticipant( *it ); 56 } 56 } 57 } 57 } 58 58 59 void G4QMDSystem::SubtractSystem ( G4QMDSystem 59 void G4QMDSystem::SubtractSystem ( G4QMDSystem* nucleus ) 60 { 60 { 61 61 62 for ( G4int i = 0 ; i < nucleus->GetTotalNu 62 for ( G4int i = 0 ; i < nucleus->GetTotalNumberOfParticipant() ; i++ ) 63 { 63 { 64 participants.erase ( std::find ( partici 64 participants.erase ( std::find ( participants.begin() , participants.end() , nucleus->GetParticipant( i ) ) ); 65 } 65 } 66 } 66 } 67 67 68 void G4QMDSystem::Clear () 68 void G4QMDSystem::Clear () 69 { 69 { 70 for ( G4int i = 0 ; i < this->GetTotalNumbe 70 for ( G4int i = 0 ; i < this->GetTotalNumberOfParticipant() ; i++ ) 71 { 71 { 72 delete participants[i]; 72 delete participants[i]; 73 } 73 } 74 participants.clear(); 74 participants.clear(); 75 } 75 } 76 76 77 77 78 78 79 void G4QMDSystem::ShowParticipants() 79 void G4QMDSystem::ShowParticipants() 80 { 80 { 81 //store orginal precision << 82 std::ios::fmtflags oldform = G4cout.flags() << 83 << 84 G4ThreeVector p_sum( 0.0 ); 81 G4ThreeVector p_sum( 0.0 ); 85 std::vector< G4QMDParticipant* >::iterator 82 std::vector< G4QMDParticipant* >::iterator it; 86 G4cout << "Momentum and Position of each pa 83 G4cout << "Momentum and Position of each participant " << G4endl; >> 84 G4int orginal = G4cout.precision(); 87 G4int i = 0; 85 G4int i = 0; 88 for ( it = participants.begin() ; it != par 86 for ( it = participants.begin() ; it != participants.end() ; it++ ) 89 { 87 { 90 G4cout << i 88 G4cout << i 91 << " " 89 << " " 92 << (*it)->GetDefinition()->GetPar 90 << (*it)->GetDefinition()->GetParticleName() 93 << " " 91 << " " 94 << std::setprecision( 8 ) 92 << std::setprecision( 8 ) 95 << (*it)->GetMomentum() 93 << (*it)->GetMomentum() 96 << " " 94 << " " 97 << (*it)->GetPosition() 95 << (*it)->GetPosition() 98 << G4endl; 96 << G4endl; 99 p_sum += (*it)->GetMomentum(); 97 p_sum += (*it)->GetMomentum(); 100 i++; 98 i++; 101 } 99 } 102 G4cout << "Sum upped Momentum and its mag " 100 G4cout << "Sum upped Momentum and its mag " << p_sum << " " << p_sum.mag() << G4endl; 103 << 104 //restore orginal precision 101 //restore orginal precision 105 G4cout.flags( oldform ); << 102 G4cout << std::setprecision( orginal ); 106 } 103 } 107 104 108 105 109 106 110 void G4QMDSystem::InsertParticipant ( G4QMDPar 107 void G4QMDSystem::InsertParticipant ( G4QMDParticipant* particle , G4int n ) 111 { 108 { 112 109 113 if ( (size_t) n > participants.size()+1 ) 110 if ( (size_t) n > participants.size()+1 ) 114 G4cout << "G4QMDSystem::InsertParticipan 111 G4cout << "G4QMDSystem::InsertParticipant size error" << G4endl; 115 112 116 std::vector< G4QMDParticipant* >::iterator 113 std::vector< G4QMDParticipant* >::iterator it; 117 it = participants.begin(); 114 it = participants.begin(); 118 115 119 for ( G4int i = 0; i < n ; i++ ) 116 for ( G4int i = 0; i < n ; i++ ) 120 it++; 117 it++; 121 118 122 participants.insert( it, particle ); 119 participants.insert( it, particle ); 123 } 120 } 124 121