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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 27 28 #ifndef G4QGSDiffractiveExcitation_h 28 #ifndef G4QGSDiffractiveExcitation_h 29 #define G4QGSDiffractiveExcitation_h 1 29 #define G4QGSDiffractiveExcitation_h 1 30 // ------------------------------------------- 30 // ------------------------------------------------------------ 31 // GEANT 4 class header file 31 // GEANT 4 class header file 32 // 32 // 33 // ---------------- G4QGSDiffractiveExcit 33 // ---------------- G4QGSDiffractiveExcitation -------------- 34 // by Gunter Folger, October 1998. 34 // by Gunter Folger, October 1998. 35 // diffractive Excitation used by strings 35 // diffractive Excitation used by strings models 36 // Take a projectile and a target 36 // Take a projectile and a target 37 // excite the projectile and target 37 // excite the projectile and target 38 // ------------------------------------------- 38 // ------------------------------------------------------------ 39 39 40 // Modified: 40 // Modified: 41 // 25-05-07 : G.Folger 41 // 25-05-07 : G.Folger 42 // move from management/G4DiffractiveExc 42 // move from management/G4DiffractiveExcitation to to qgsm/G4QGSDiffractiveExcitation 43 // 43 // 44 44 45 #include "globals.hh" 45 #include "globals.hh" 46 class G4VSplitableHadron; 46 class G4VSplitableHadron; 47 class G4ExcitedString; 47 class G4ExcitedString; 48 #include "G4ThreeVector.hh" 48 #include "G4ThreeVector.hh" 49 49 50 class G4QGSDiffractiveExcitation 50 class G4QGSDiffractiveExcitation 51 { 51 { 52 public: 52 public: 53 G4QGSDiffractiveExcitation(); 53 G4QGSDiffractiveExcitation(); 54 virtual ~G4QGSDiffractiveExcitation(); 54 virtual ~G4QGSDiffractiveExcitation(); 55 55 56 virtual G4bool ExciteParticipants (G4VSplita 56 virtual G4bool ExciteParticipants (G4VSplitableHadron * aPartner, 57 G4V 57 G4VSplitableHadron * bPartner, 58 G4b 58 G4bool ProjectileDiffraction=TRUE) const; 59 virtual G4ExcitedString * String(G4VSplitabl 59 virtual G4ExcitedString * String(G4VSplitableHadron * aHadron, G4bool isProjectile) const; 60 60 61 private: 61 private: 62 G4QGSDiffractiveExcitation(const G4QGSDiffra 62 G4QGSDiffractiveExcitation(const G4QGSDiffractiveExcitation &right); 63 63 64 G4double ChooseP(G4double Pmin, G4double Pma 64 G4double ChooseP(G4double Pmin, G4double Pmax) const; 65 65 66 G4ThreeVector GaussianPt(G4double AveragePt 66 G4ThreeVector GaussianPt(G4double AveragePt2, G4double maxPtSquare) const; 67 67 68 const G4QGSDiffractiveExcitation & operator= 68 const G4QGSDiffractiveExcitation & operator=(const G4QGSDiffractiveExcitation &right); 69 G4bool operator==(const G4QGSDiffractiveExci << 69 int operator==(const G4QGSDiffractiveExcitation &right) const; 70 G4bool operator!=(const G4QGSDiffractiveExci << 70 int operator!=(const G4QGSDiffractiveExcitation &right) const; 71 }; 71 }; 72 72 73 #endif 73 #endif 74 74