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Geant4/processes/hadronic/models/parton_string/hadronization/src/G4FragmentingString.cc

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Differences between /processes/hadronic/models/parton_string/hadronization/src/G4FragmentingString.cc (Version 11.3.0) and /processes/hadronic/models/parton_string/hadronization/src/G4FragmentingString.cc (Version 9.2.p1)


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 27                                                    27 
 28                                                    28 
 29 // -------------------------------------------     29 // ------------------------------------------------------------
 30 //      GEANT 4 class implementation file          30 //      GEANT 4 class implementation file
 31 //                                                 31 //
 32 //      ---------------- G4FragmentingString -     32 //      ---------------- G4FragmentingString ----------------
 33 //             by Gunter Folger, September 200     33 //             by Gunter Folger, September 2001.
 34 //       class for an excited string used in F     34 //       class for an excited string used in Fragmention
 35 // -------------------------------------------     35 // ------------------------------------------------------------
 36                                                    36 
 37                                                    37 
 38 // G4FragmentingString                             38 // G4FragmentingString
 39 #include "G4FragmentingString.hh"                  39 #include "G4FragmentingString.hh"
 40 #include "G4ExcitedString.hh"                      40 #include "G4ExcitedString.hh"
 41                                                    41 
 42 //--------------------------------------------     42 //---------------------------------------------------------------------------------
 43                                                    43 
 44 //--------------------------------------------     44 //---------------------------------------------------------------------------------
 45                                                    45 
 46 G4FragmentingString::G4FragmentingString(const     46 G4FragmentingString::G4FragmentingString(const G4FragmentingString &old)
 47 {                                                  47 {
 48   LeftParton=old.LeftParton;                       48   LeftParton=old.LeftParton;
 49   RightParton=old.RightParton;                     49   RightParton=old.RightParton;
 50   Ptleft=old.Ptleft;                               50   Ptleft=old.Ptleft;
 51   Ptright=old.Ptright;                             51   Ptright=old.Ptright;
 52   Pplus=old.Pplus;                                 52   Pplus=old.Pplus;
 53   Pminus=old.Pminus;                               53   Pminus=old.Pminus;
 54   theStableParton=old.theStableParton;         << 
 55   theDecayParton=old.theDecayParton;           << 
 56   decaying=old.decaying;                           54   decaying=old.decaying;
 57         Pstring=old.Pstring;                   << 
 58         Pleft  =old.Pleft;                     << 
 59         Pright =old.Pright;                    << 
 60 }                                              << 
 61                                                << 
 62 G4FragmentingString & G4FragmentingString::ope << 
 63 {                                              << 
 64    if (this != &old)                           << 
 65    {                                           << 
 66      LeftParton=old.LeftParton;                << 
 67      RightParton=old.RightParton;              << 
 68      Ptleft=old.Ptleft;                        << 
 69      Ptright=old.Ptright;                      << 
 70      Pplus=old.Pplus;                          << 
 71      Pminus=old.Pminus;                        << 
 72      theStableParton=old.theStableParton;      << 
 73      theDecayParton=old.theDecayParton;        << 
 74      decaying=old.decaying;                    << 
 75      Pstring=old.Pstring;                      << 
 76      Pleft  =old.Pleft;                        << 
 77      Pright =old.Pright;                       << 
 78    }                                           << 
 79    return *this;                               << 
 80 }                                                  55 }
 81                                                    56 
 82 //--------------------------------------------     57 //---------------------------------------------------------------------------------
 83                                                    58 
 84 G4FragmentingString::G4FragmentingString(const     59 G4FragmentingString::G4FragmentingString(const G4ExcitedString &excited)
 85 {                                                  60 {
 86   LeftParton=excited.GetLeftParton()->GetDefin     61   LeftParton=excited.GetLeftParton()->GetDefinition();
 87   RightParton=excited.GetRightParton()->GetDef     62   RightParton=excited.GetRightParton()->GetDefinition();
 88   Ptleft=excited.GetLeftParton()->Get4Momentum     63   Ptleft=excited.GetLeftParton()->Get4Momentum().vect();
 89   Ptleft.setZ(0.);                                 64   Ptleft.setZ(0.);
 90   Ptright=excited.GetRightParton()->Get4Moment     65   Ptright=excited.GetRightParton()->Get4Momentum().vect();
 91   Ptright.setZ(0.);                                66   Ptright.setZ(0.);
 92   theStableParton=0;                           <<  67   G4LorentzVector P=excited.Get4Momentum();
 93   theDecayParton=0;                            <<  68   Pplus =P.e() + P.pz();
 94                                                <<  69   Pminus=P.e() - P.pz();
 95         if (excited.GetDirection() > 0) {decay <<  70   decaying=None;
 96         else                            {decay << 
 97                                                << 
 98         Pleft  = excited.GetLeftParton()->Get4 << 
 99         Pright = excited.GetRightParton()->Get << 
100         Pstring= Pleft + Pright;               << 
101                                                << 
102         Pplus  = Pstring.plus();               << 
103         Pminus = Pstring.minus();              << 
104 }                                                  71 }
105                                                    72 
106 //--------------------------------------------     73 //---------------------------------------------------------------------------------
107                                                    74 
108 G4FragmentingString::G4FragmentingString(const     75 G4FragmentingString::G4FragmentingString(const G4FragmentingString &old,
109            G4ParticleDefinition * newdecay,        76            G4ParticleDefinition * newdecay,
110            const G4LorentzVector *momentum)        77            const G4LorentzVector *momentum)
111 {                                                  78 {
112   decaying=None;                                   79   decaying=None;
113   // Momentum of produced hadron               <<  80   if ( old.decaying == Left )
114         G4LorentzVector Momentum = G4LorentzVe <<  81   {
115                                                <<  82 //G4cout<<" Left "<<G4endl;
116         if ( old.decaying == Left )            <<  83 //G4cout<<"Pt right "<<Ptright<<G4endl;
117         {                                      <<  84 //G4cout<<"Pt left  "<<Ptleft <<G4endl;
118                 RightParton= old.RightParton;  <<  85     RightParton= old.RightParton;
119                 Ptright    = old.Ptright;      <<  86     Ptright    = old.Ptright;
120                 Pright     = old.Pright;       <<  87     LeftParton = newdecay;
121                                                <<  88     Ptleft     = old.Ptleft - momentum->vect();
122                 LeftParton = newdecay;         <<  89     Ptleft.setZ(0.);
123                 Ptleft     = old.Ptleft - mome <<  90 //G4cout<<"Pt right "<<Ptright<<G4endl;
124                 Ptleft.setZ(0.);               <<  91 //G4cout<<"Pt left  "<<Ptleft <<G4endl;
125                 Pleft = old.Pleft - Momentum;  <<  92   } else if ( old.decaying == Right )
126                                                <<  93   {
127                 Pstring = Pleft + Pright;      <<  94 //G4cout<<" Right "<<G4endl;
128                 Pplus   = Pstring.plus();      <<  95 //G4cout<<"Pt right "<<Ptright<<G4endl;
129                 Pminus  = Pstring.minus();     <<  96 //G4cout<<"Pt left  "<<Ptleft <<G4endl;
130                                                <<  97     RightParton = newdecay;
131                 theDecayParton=GetLeftParton() <<  98     Ptright     = old.Ptright - momentum->vect();
132                 theStableParton=GetRightParton <<  99     Ptright.setZ(0.);
133                 decaying = Left;               << 100     LeftParton  = old.LeftParton;
134         } else if ( old.decaying == Right )    << 101     Ptleft      = old.Ptleft;
135         {                                      << 102 //G4cout<<"Pt right "<<Ptright<<G4endl;
136           RightParton = newdecay;              << 103 //G4cout<<"Pt left  "<<Ptleft <<G4endl;
137                 Ptright     = old.Ptright - mo << 104   } else
138                 Ptright.setZ(0.);              << 
139                 Pright = old.Pright - Momentum << 
140                                                << 
141                 LeftParton  = old.LeftParton;  << 
142                 Ptleft      = old.Ptleft;      << 
143                 Pleft  = old.Pleft;            << 
144                                                << 
145                 Pstring = Pleft + Pright;      << 
146                 Pplus   = Pstring.plus();      << 
147                 Pminus  = Pstring.minus();     << 
148                                                << 
149                 theDecayParton=GetRightParton( << 
150                 theStableParton=GetLeftParton( << 
151                 decaying = Right;              << 
152         } else                                 << 
153   {                                               105   {
154     throw G4HadronicException(__FILE__, __LINE << 106     throw G4HadronicException(__FILE__, __LINE__, "G4FragmentingString::G4FragmentingString: no decay Direction defined");
155                   "G4FragmentingString::G4Frag << 
156   }                                               107   }
                                                   >> 108   Pplus  = old.Pplus  - (momentum->e() + momentum->pz());
                                                   >> 109   Pminus = old.Pminus - (momentum->e() - momentum->pz());
                                                   >> 110   
                                                   >> 111   //G4double Eold=0.5 * (old.Pplus + old.Pminus);
                                                   >> 112   //G4double Enew=0.5 * (Pplus + Pminus);
157 }                                                 113 }
158                                                   114 
159                                                   115 
160 //--------------------------------------------    116 //---------------------------------------------------------------------------------
161                                                   117 
162 G4FragmentingString::G4FragmentingString(const << 118 G4FragmentingString::G4FragmentingString(const G4FragmentingString &old,  // Uzhi
163            G4ParticleDefinition * newdecay)    << 119            G4ParticleDefinition * newdecay) // Uzhi
164 {                                              << 120 {                                                                         // Uzhi
165   decaying=None;                               << 121   decaying=None;                                                    // Uzhi
166                                                << 122   if ( old.decaying == Left )                                       // Uzhi
167         Ptleft.setX(0.);  Ptleft.setY(0.);  Pt << 123   {                                                                 // Uzhi
168         Ptright.setX(0.); Ptright.setY(0.); Pt << 124     RightParton= old.RightParton;                             // Uzhi
169         Pplus=0.; Pminus=0.;                   << 125     LeftParton = newdecay;                                    // Uzhi
170         theStableParton=0; theDecayParton=0;   << 126   } else if ( old.decaying == Right )                               // Uzhi
171                                                << 127   {                                                                 // Uzhi
172         Pstring=G4LorentzVector(0.,0.,0.,0.);  << 128     RightParton = newdecay;                                   // Uzhi
173         Pleft  =G4LorentzVector(0.,0.,0.,0.);  << 129     LeftParton  = old.LeftParton;                             // Uzhi
174         Pright =G4LorentzVector(0.,0.,0.,0.);  << 130   } else                                                            // Uzhi
175                                                << 
176   if ( old.decaying == Left )                  << 
177   {                                            << 
178     RightParton= old.RightParton;              << 
179     LeftParton = newdecay;                     << 
180                 decaying=Left;                 << 
181   } else if ( old.decaying == Right )          << 
182   {                                            << 
183     RightParton = newdecay;                    << 
184     LeftParton  = old.LeftParton;              << 
185                 decaying=Right;                << 
186   } else                                       << 
187   {                                               131   {
188     throw G4HadronicException(__FILE__, __LINE << 132     throw G4HadronicException(__FILE__, __LINE__, "G4FragmentingString::G4FragmentingString: no decay Direction defined");
189                   "G4FragmentingString::G4Frag << 
190   }                                               133   }
191 }                                                 134 }
192                                                   135 
193                                                   136 
194 //--------------------------------------------    137 //---------------------------------------------------------------------------------
195                                                   138 
196 G4FragmentingString::~G4FragmentingString()       139 G4FragmentingString::~G4FragmentingString()
197 {}                                                140 {}
198                                                   141 
                                                   >> 142 
199 //--------------------------------------------    143 //---------------------------------------------------------------------------------
200                                                   144 
201 void G4FragmentingString::SetLeftPartonStable(    145 void G4FragmentingString::SetLeftPartonStable()
202 {                                                 146 {
203      theStableParton=GetLeftParton();             147      theStableParton=GetLeftParton();
204      theDecayParton=GetRightParton();             148      theDecayParton=GetRightParton();
205      decaying=Right;                              149      decaying=Right;
206 }                                                 150 }
207                                                   151 
208 //--------------------------------------------    152 //---------------------------------------------------------------------------------
209                                                   153 
210 void G4FragmentingString::SetRightPartonStable    154 void G4FragmentingString::SetRightPartonStable()
211 {                                                 155 {
212      theStableParton=GetRightParton();            156      theStableParton=GetRightParton();
213      theDecayParton=GetLeftParton();              157      theDecayParton=GetLeftParton();
214      decaying=Left;                               158      decaying=Left;
215 }                                                 159 }
216                                                   160 
217 //--------------------------------------------    161 //---------------------------------------------------------------------------------
218                                                   162 
219 G4int G4FragmentingString::GetDecayDirection()    163 G4int G4FragmentingString::GetDecayDirection() const
220 {                                                 164 {
221   if      (decaying == Left ) return +1;          165   if      (decaying == Left ) return +1;
222   else if (decaying == Right) return -1;          166   else if (decaying == Right) return -1;
223   else throw G4HadronicException(__FILE__, __L << 167   else throw G4HadronicException(__FILE__, __LINE__, "G4FragmentingString::GetDecayDirection: decay side UNdefined!");
224                "G4FragmentingString::GetDecayD << 
225   return 0;                                       168   return 0;
226 }                                                 169 }
227                                                   170  
228 //--------------------------------------------    171 //---------------------------------------------------------------------------------
229                                                   172 
230 G4bool G4FragmentingString::IsAFourQuarkString << 173 G4bool G4FragmentingString::FourQuarkString() const
231 {                                                 174 {
232   return   LeftParton->GetParticleSubType()==     175   return   LeftParton->GetParticleSubType()== "di_quark" 
233        && RightParton->GetParticleSubType()==     176        && RightParton->GetParticleSubType()== "di_quark";
234 }                                                 177 }
235                                                   178 
236 //--------------------------------------------    179 //---------------------------------------------------------------------------------
237                                                   180 
238 G4bool G4FragmentingString::DecayIsQuark()        181 G4bool G4FragmentingString::DecayIsQuark()
239 {                                                 182 {
240   return theDecayParton->GetParticleSubType()=    183   return theDecayParton->GetParticleSubType()== "quark";
241 }                                                 184 }
242                                                   185 
243 G4bool G4FragmentingString::StableIsQuark()       186 G4bool G4FragmentingString::StableIsQuark()
244 {                                                 187 {
245   return theStableParton->GetParticleSubType()    188   return theStableParton->GetParticleSubType()== "quark";
246 }                                                 189 }
247                                                   190 
248 //--------------------------------------------    191 //---------------------------------------------------------------------------------
249                                                   192 
250 G4ThreeVector G4FragmentingString::StablePt()     193 G4ThreeVector G4FragmentingString::StablePt()
251 {                                                 194 {
252   if (decaying == Left ) return Ptright;          195   if (decaying == Left ) return Ptright;
253   else if (decaying == Right ) return Ptleft;     196   else if (decaying == Right ) return Ptleft;
254   else throw G4HadronicException(__FILE__, __L    197   else throw G4HadronicException(__FILE__, __LINE__, "G4FragmentingString::DecayPt: decay side UNdefined!");
255   return G4ThreeVector();                         198   return G4ThreeVector();
256 }                                                 199 }
257                                                   200 
258 G4ThreeVector G4FragmentingString::DecayPt()      201 G4ThreeVector G4FragmentingString::DecayPt()
259 {                                                 202 {
260   if (decaying == Left ) return Ptleft;           203   if (decaying == Left ) return Ptleft;
261   else if (decaying == Right ) return Ptright;    204   else if (decaying == Right ) return Ptright;
262   else throw G4HadronicException(__FILE__, __L    205   else throw G4HadronicException(__FILE__, __LINE__, "G4FragmentingString::DecayPt: decay side UNdefined!");
263   return G4ThreeVector();                         206   return G4ThreeVector();
264 }                                                 207 }
265                                                   208 
266 //--------------------------------------------    209 //---------------------------------------------------------------------------------
267                                                   210 
268 G4double G4FragmentingString::LightConePlus()     211 G4double G4FragmentingString::LightConePlus()
269 {                                                 212 {
270   return Pplus;                                   213   return Pplus;
271 }                                                 214 }
272                                                   215 
273 G4double G4FragmentingString::LightConeMinus()    216 G4double G4FragmentingString::LightConeMinus()
274 {                                                 217 {
275   return Pminus;                                  218   return Pminus;
276 }                                                 219 }
277                                                   220 
278 G4double G4FragmentingString::LightConeDecay()    221 G4double G4FragmentingString::LightConeDecay()
279 {                                                 222 {
280   if (decaying == Left ) return Pplus;            223   if (decaying == Left ) return Pplus;
281   else if (decaying == Right ) return Pminus;     224   else if (decaying == Right ) return Pminus;
282   else throw G4HadronicException(__FILE__, __L    225   else throw G4HadronicException(__FILE__, __LINE__, "G4FragmentingString::DecayPt: decay side UNdefined!");
                                                   >> 226   return 0;
283 }                                                 227 }
284                                                   228 
285 //--------------------------------------------    229 //---------------------------------------------------------------------------------
286                                                   230 
287 G4LorentzVector G4FragmentingString::Get4Momen    231 G4LorentzVector G4FragmentingString::Get4Momentum() const
288 {                                                 232 {
289         return Pstring;                        << 233         G4LorentzVector momentum(Ptleft+Ptright,0);
                                                   >> 234   momentum.setPz(0.5*(Pplus-Pminus));
                                                   >> 235   momentum.setE(0.5*(Pplus+Pminus));
                                                   >> 236   return momentum;
290 }                                                 237 }
291                                                   238 
292 G4double G4FragmentingString::Mass2() const       239 G4double G4FragmentingString::Mass2() const
293 {                                                 240 {
294   return Pstring.mag2();                       << 241   return Pplus*Pminus - (Ptleft+Ptright).mag2();
295 }                                                 242 }
296                                                   243 
297 G4double G4FragmentingString::Mass() const        244 G4double G4FragmentingString::Mass() const
298 {                                                 245 {
299   return Pstring.mag();                        << 246   return std::sqrt(this->Mass2());
300 }                                                 247 }
301                                                   248 
302 G4double G4FragmentingString::MassT2() const      249 G4double G4FragmentingString::MassT2() const
303 {                                                 250 {
304   return Pplus*Pminus;                         << 251   return Pplus*Pminus;
305 }                                              << 
306                                                << 
307 G4LorentzVector G4FragmentingString::GetPstrin << 
308 {                                              << 
309   return Pstring;                              << 
310 }                                              << 
311                                                << 
312 G4LorentzVector G4FragmentingString::GetPleft( << 
313 {                                              << 
314   return Pleft;                                << 
315 }                                              << 
316                                                << 
317 G4LorentzVector G4FragmentingString::GetPright << 
318 {                                              << 
319   return Pright;                               << 
320 }                                              << 
321                                                << 
322 G4LorentzRotation G4FragmentingString::Transfo << 
323 {                                              << 
324      G4LorentzVector momentum = Pstring;       << 
325      G4LorentzRotation toAlignedCms(-1*momentu << 
326      momentum = toAlignedCms * Pleft;          << 
327                                                << 
328      toAlignedCms.rotateZ(-1*momentum.phi());  << 
329      toAlignedCms.rotateY(-1*momentum.theta()) << 
330                                                << 
331      Pleft   *= toAlignedCms;                  << 
332      Pright  *= toAlignedCms;                  << 
333      Pstring *= toAlignedCms;                  << 
334                                                << 
335      Ptleft  = G4ThreeVector(Pleft.vect());    << 
336      Ptleft.setZ(0.);                          << 
337      Ptright = G4ThreeVector(Pright.vect());   << 
338      Pplus  = Pstring.plus();                  << 
339      Pminus = Pstring.minus();                 << 
340                                                << 
341      return toAlignedCms;                      << 
342 }                                                 252 }
343                                                   253