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Geant4/processes/hadronic/models/parton_string/hadronization/include/G4ExcitedStringDecay.hh

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Diff markup

Differences between /processes/hadronic/models/parton_string/hadronization/include/G4ExcitedStringDecay.hh (Version 11.3.0) and /processes/hadronic/models/parton_string/hadronization/include/G4ExcitedStringDecay.hh (Version 10.0.p2)


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 25 //                                                 25 //
 26 //                                                 26 //
                                                   >>  27 // $Id: G4ExcitedStringDecay.hh 69569 2013-05-08 13:19:50Z gcosmo $
 27 //                                                 28 //
 28 #ifndef G4ExcitedStringDecay_h                     29 #ifndef G4ExcitedStringDecay_h
 29 #define G4ExcitedStringDecay_h 1                   30 #define G4ExcitedStringDecay_h 1
 30                                                    31 
 31 #include "globals.hh"                              32 #include "globals.hh"
 32 #include "G4VStringFragmentation.hh"               33 #include "G4VStringFragmentation.hh"
 33 #include "G4ExcitedStringVector.hh"                34 #include "G4ExcitedStringVector.hh"
 34 #include "G4KineticTrackVector.hh"                 35 #include "G4KineticTrackVector.hh"
 35                                                <<  36 #include "G4LundStringFragmentation.hh"
 36 class G4VLongitudinalStringDecay;              << 
 37                                                    37 
 38 class G4ExcitedStringDecay: public G4VStringFr     38 class G4ExcitedStringDecay: public G4VStringFragmentation 
 39 {                                                  39 {
 40   public:                                          40   public:
 41       G4ExcitedStringDecay(G4VLongitudinalStri <<  41       G4ExcitedStringDecay();
                                                   >>  42       G4ExcitedStringDecay(G4VLongitudinalStringDecay * aStringDecay);
 42       virtual ~G4ExcitedStringDecay();             43       virtual ~G4ExcitedStringDecay();
 43                                                    44 
 44   private:                                         45   private:
 45       G4ExcitedStringDecay(const G4ExcitedStri     46       G4ExcitedStringDecay(const G4ExcitedStringDecay &right);
 46       const G4ExcitedStringDecay & operator=(c     47       const G4ExcitedStringDecay & operator=(const G4ExcitedStringDecay &right);
 47       G4bool operator==(const G4ExcitedStringD <<  48       int operator==(const G4ExcitedStringDecay &right) const;
 48       G4bool operator!=(const G4ExcitedStringD <<  49       int operator!=(const G4ExcitedStringDecay &right) const;
 49                                                    50 
 50   public:                                          51   public:
                                                   >>  52 
 51       virtual G4KineticTrackVector * FragmentS     53       virtual G4KineticTrackVector * FragmentStrings(const G4ExcitedStringVector * theStrings);
 52                                                    54 
 53   private:                                         55   private:
 54       G4KineticTrackVector * FragmentString(co     56       G4KineticTrackVector * FragmentString(const G4ExcitedString &theString);
 55       G4bool EnergyAndMomentumCorrector(G4Kine     57       G4bool EnergyAndMomentumCorrector(G4KineticTrackVector* Output, G4LorentzVector& TotalCollisionMom);   
                                                   >>  58   
 56       G4VLongitudinalStringDecay * theStringDe     59       G4VLongitudinalStringDecay * theStringDecay;
                                                   >>  60 
 57 };                                                 61 };
 58                                                    62 
 59 #endif                                             63 #endif
                                                   >>  64 
 60                                                    65 
 61                                                    66