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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // particle_hp -- source file 26 // particle_hp -- source file 27 // J.P. Wellisch, Nov-1996 27 // J.P. Wellisch, Nov-1996 28 // A prototype of the low energy neutron trans 28 // A prototype of the low energy neutron transport model. 29 // 29 // 30 // P. Arce, June-2014 Conversion neutron_hp to 30 // P. Arce, June-2014 Conversion neutron_hp to particle_hp 31 // 31 // 32 #include "G4ParticleHPNPAInelasticFS.hh" 32 #include "G4ParticleHPNPAInelasticFS.hh" 33 33 34 #include "G4Alpha.hh" 34 #include "G4Alpha.hh" 35 #include "G4Nucleus.hh" 35 #include "G4Nucleus.hh" 36 #include "G4PhysicsModelCatalog.hh" 36 #include "G4PhysicsModelCatalog.hh" 37 #include "G4Proton.hh" 37 #include "G4Proton.hh" 38 38 39 G4ParticleHPNPAInelasticFS::G4ParticleHPNPAIne 39 G4ParticleHPNPAInelasticFS::G4ParticleHPNPAInelasticFS() 40 { 40 { 41 secID = G4PhysicsModelCatalog::GetModelID("m 41 secID = G4PhysicsModelCatalog::GetModelID("model_G4ParticleHPNPAInelasticFS_F22"); 42 } 42 } 43 43 44 G4HadFinalState* G4ParticleHPNPAInelasticFS::A 44 G4HadFinalState* G4ParticleHPNPAInelasticFS::ApplyYourself(const G4HadProjectile& theTrack) 45 { 45 { 46 // these are the particle types in the final 46 // these are the particle types in the final state 47 47 48 G4ParticleDefinition* theDefs[3]; 48 G4ParticleDefinition* theDefs[3]; 49 theDefs[0] = G4Neutron::Neutron(); 49 theDefs[0] = G4Neutron::Neutron(); 50 theDefs[1] = G4Proton::Proton(); 50 theDefs[1] = G4Proton::Proton(); 51 theDefs[2] = G4Alpha::Alpha(); 51 theDefs[2] = G4Alpha::Alpha(); 52 52 53 // fill the final state 53 // fill the final state 54 G4ParticleHPInelasticBaseFS::BaseApply(theTr 54 G4ParticleHPInelasticBaseFS::BaseApply(theTrack, theDefs, 3); 55 55 56 // return the result 56 // return the result 57 return theResult.Get(); 57 return theResult.Get(); 58 } 58 } 59 59 60 void G4ParticleHPNPAInelasticFS::Init(G4double << 60 void G4ParticleHPNPAInelasticFS::Init(G4double A, G4double Z, G4int M, G4String& dirName, 61 const G4 << 61 G4String& aFSType, G4ParticleDefinition* projectile) 62 { 62 { 63 G4ParticleHPInelasticBaseFS::Init(A, Z, M, d 63 G4ParticleHPInelasticBaseFS::Init(A, Z, M, dirName, aFSType, projectile); 64 G4double ResidualA = 0; 64 G4double ResidualA = 0; 65 G4double ResidualZ = 0; 65 G4double ResidualZ = 0; 66 if (projectile == G4Neutron::Neutron()) { 66 if (projectile == G4Neutron::Neutron()) { 67 ResidualA = A - 5; 67 ResidualA = A - 5; 68 ResidualZ = Z - 3; 68 ResidualZ = Z - 3; 69 } 69 } 70 else if (projectile == G4Proton::Proton()) { 70 else if (projectile == G4Proton::Proton()) { 71 ResidualA = A - 5; 71 ResidualA = A - 5; 72 ResidualZ = Z - 2; 72 ResidualZ = Z - 2; 73 } 73 } 74 else if (projectile == G4Deuteron::Deuteron( 74 else if (projectile == G4Deuteron::Deuteron()) { 75 ResidualA = A - 4; 75 ResidualA = A - 4; 76 ResidualZ = Z - 2; 76 ResidualZ = Z - 2; 77 } 77 } 78 else if (projectile == G4Triton::Triton()) { 78 else if (projectile == G4Triton::Triton()) { 79 ResidualA = A - 3; 79 ResidualA = A - 3; 80 ResidualZ = Z - 2; 80 ResidualZ = Z - 2; 81 } 81 } 82 else if (projectile == G4He3::He3()) { 82 else if (projectile == G4He3::He3()) { 83 ResidualA = A - 3; 83 ResidualA = A - 3; 84 ResidualZ = Z - 1; 84 ResidualZ = Z - 1; 85 } 85 } 86 else if (projectile == G4Alpha::Alpha()) { 86 else if (projectile == G4Alpha::Alpha()) { 87 ResidualA = A - 2; 87 ResidualA = A - 2; 88 ResidualZ = Z - 1; 88 ResidualZ = Z - 1; 89 } 89 } 90 90 91 G4ParticleHPInelasticBaseFS::InitGammas(Resi 91 G4ParticleHPInelasticBaseFS::InitGammas(ResidualA, ResidualZ); 92 } 92 } 93 93