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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // particle_hp -- source file 26 // particle_hp -- source file 27 // J.P. Wellisch, Nov-1996 27 // J.P. Wellisch, Nov-1996 28 // A prototype of the low energy neutron trans 28 // A prototype of the low energy neutron transport model. 29 // 29 // 30 // P. Arce, June-2014 Conversion neutron_hp to 30 // P. Arce, June-2014 Conversion neutron_hp to particle_hp 31 // 31 // 32 #include "G4ParticleHPNDInelasticFS.hh" 32 #include "G4ParticleHPNDInelasticFS.hh" 33 << 34 #include "G4Deuteron.hh" << 35 #include "G4Nucleus.hh" 33 #include "G4Nucleus.hh" 36 #include "G4PhysicsModelCatalog.hh" << 34 #include "G4Deuteron.hh" 37 << 38 G4ParticleHPNDInelasticFS::G4ParticleHPNDInela << 39 { << 40 secID = G4PhysicsModelCatalog::GetModelID("m << 41 } << 42 35 43 G4HadFinalState* G4ParticleHPNDInelasticFS::Ap << 36 G4HadFinalState * G4ParticleHPNDInelasticFS::ApplyYourself(const G4HadProjectile & theTrack >> 37 ) 44 { 38 { 45 // these are the particle types in the final << 39 // these are the particle types in the final state 46 40 47 G4ParticleDefinition* theDefs[2]; << 41 G4ParticleDefinition * theDefs[2]; 48 theDefs[0] = G4Neutron::Neutron(); 42 theDefs[0] = G4Neutron::Neutron(); 49 theDefs[1] = G4Deuteron::Deuteron(); 43 theDefs[1] = G4Deuteron::Deuteron(); 50 << 44 51 // fill the final state << 45 // fill the final state 52 G4ParticleHPInelasticBaseFS::BaseApply(theTr 46 G4ParticleHPInelasticBaseFS::BaseApply(theTrack, theDefs, 2); 53 << 47 54 // return the result << 48 // return the result 55 return theResult.Get(); << 49 return &theResult; 56 } 50 } 57 51 58 void G4ParticleHPNDInelasticFS::Init(G4double << 52 void G4ParticleHPNDInelasticFS:: 59 const G4S << 53 Init (G4double A, G4double Z, G4int M, G4String & dirName, G4String & aFSType, G4ParticleDefinition* projectile) 60 { 54 { 61 G4ParticleHPInelasticBaseFS::Init(A, Z, M, d << 55 G4ParticleHPInelasticBaseFS::Init(A, Z, M, dirName, aFSType, projectile); 62 G4double ResidualA = 0; << 56 G4double ResidualA = 0; 63 G4double ResidualZ = 0; << 57 G4double ResidualZ = 0; 64 if (projectile == G4Neutron::Neutron()) { << 58 if( projectile == G4Neutron::Neutron() ) { 65 ResidualA = A - 2; << 59 ResidualA = A-2; 66 ResidualZ = Z - 1; << 60 ResidualZ = Z-1; 67 } << 61 } else if( projectile == G4Proton::Proton() ) { 68 else if (projectile == G4Proton::Proton()) { << 62 ResidualA = A-2; 69 ResidualA = A - 2; << 63 ResidualZ = Z; 70 ResidualZ = Z; << 64 } else if( projectile == G4Deuteron::Deuteron() ) { 71 } << 65 ResidualA = A-1; 72 else if (projectile == G4Deuteron::Deuteron( << 66 ResidualZ = Z; 73 ResidualA = A - 1; << 67 } else if( projectile == G4Triton::Triton() ) { 74 ResidualZ = Z; << 68 ResidualA = A; 75 } << 69 ResidualZ = Z; 76 else if (projectile == G4Triton::Triton()) { << 70 } else if( projectile == G4He3::He3() ) { 77 ResidualA = A; << 71 ResidualA = A; 78 ResidualZ = Z; << 72 ResidualZ = Z+1; 79 } << 73 } else if( projectile == G4Alpha::Alpha() ) { 80 else if (projectile == G4He3::He3()) { << 74 ResidualA = A+1; 81 ResidualA = A; << 75 ResidualZ = Z+1; 82 ResidualZ = Z + 1; << 76 } 83 } << 84 else if (projectile == G4Alpha::Alpha()) { << 85 ResidualA = A + 1; << 86 ResidualZ = Z + 1; << 87 } << 88 77 89 G4ParticleHPInelasticBaseFS::InitGammas(Resi << 78 G4ParticleHPInelasticBaseFS::InitGammas(ResidualA, ResidualZ); 90 } 79 } 91 80