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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // particle_hp -- source file 26 // particle_hp -- source file 27 // J.P. Wellisch, Nov-1996 27 // J.P. Wellisch, Nov-1996 28 // A prototype of the low energy neutron trans 28 // A prototype of the low energy neutron transport model. 29 // 29 // 30 // P. Arce, June-2014 Conversion neutron_hp to 30 // P. Arce, June-2014 Conversion neutron_hp to particle_hp 31 // 31 // 32 #include "G4ParticleHPND2AInelasticFS.hh" 32 #include "G4ParticleHPND2AInelasticFS.hh" 33 33 34 #include "G4Alpha.hh" 34 #include "G4Alpha.hh" 35 #include "G4Deuteron.hh" 35 #include "G4Deuteron.hh" 36 #include "G4Nucleus.hh" 36 #include "G4Nucleus.hh" 37 #include "G4PhysicsModelCatalog.hh" 37 #include "G4PhysicsModelCatalog.hh" 38 38 39 G4ParticleHPND2AInelasticFS::G4ParticleHPND2AI 39 G4ParticleHPND2AInelasticFS::G4ParticleHPND2AInelasticFS() 40 { 40 { 41 secID = G4PhysicsModelCatalog::GetModelID("m 41 secID = G4PhysicsModelCatalog::GetModelID("model_G4ParticleHPND2AInelasticFS_F16"); 42 } 42 } 43 43 44 G4HadFinalState* G4ParticleHPND2AInelasticFS:: 44 G4HadFinalState* G4ParticleHPND2AInelasticFS::ApplyYourself(const G4HadProjectile& theTrack) 45 { 45 { 46 // these are the particle types in the final 46 // these are the particle types in the final state 47 47 48 G4ParticleDefinition* theDefs[4]; 48 G4ParticleDefinition* theDefs[4]; 49 theDefs[0] = G4Neutron::Neutron(); 49 theDefs[0] = G4Neutron::Neutron(); 50 theDefs[1] = G4Deuteron::Deuteron(); 50 theDefs[1] = G4Deuteron::Deuteron(); 51 theDefs[2] = G4Alpha::Alpha(); 51 theDefs[2] = G4Alpha::Alpha(); 52 theDefs[3] = G4Alpha::Alpha(); 52 theDefs[3] = G4Alpha::Alpha(); 53 53 54 // fill the final state 54 // fill the final state 55 G4ParticleHPInelasticBaseFS::BaseApply(theTr 55 G4ParticleHPInelasticBaseFS::BaseApply(theTrack, theDefs, 4); 56 56 57 // return the result 57 // return the result 58 return theResult.Get(); 58 return theResult.Get(); 59 } 59 } 60 60 61 void G4ParticleHPND2AInelasticFS::Init(G4doubl << 61 void G4ParticleHPND2AInelasticFS::Init(G4double A, G4double Z, G4int M, G4String& dirName, 62 const G << 62 G4String& aFSType, G4ParticleDefinition* projectile) 63 { 63 { 64 G4ParticleHPInelasticBaseFS::Init(A, Z, M, d 64 G4ParticleHPInelasticBaseFS::Init(A, Z, M, dirName, aFSType, projectile); 65 G4double ResidualA = 0; 65 G4double ResidualA = 0; 66 G4double ResidualZ = 0; 66 G4double ResidualZ = 0; 67 if (projectile == G4Neutron::Neutron()) { 67 if (projectile == G4Neutron::Neutron()) { 68 ResidualA = A - 10; 68 ResidualA = A - 10; 69 ResidualZ = Z - 5; 69 ResidualZ = Z - 5; 70 } 70 } 71 else if (projectile == G4Proton::Proton()) { 71 else if (projectile == G4Proton::Proton()) { 72 ResidualA = A - 10; 72 ResidualA = A - 10; 73 ResidualZ = Z - 4; 73 ResidualZ = Z - 4; 74 } 74 } 75 else if (projectile == G4Deuteron::Deuteron( 75 else if (projectile == G4Deuteron::Deuteron()) { 76 ResidualA = A - 9; 76 ResidualA = A - 9; 77 ResidualZ = Z - 4; 77 ResidualZ = Z - 4; 78 } 78 } 79 else if (projectile == G4Triton::Triton()) { 79 else if (projectile == G4Triton::Triton()) { 80 ResidualA = A - 8; 80 ResidualA = A - 8; 81 ResidualZ = Z - 4; 81 ResidualZ = Z - 4; 82 } 82 } 83 else if (projectile == G4He3::He3()) { 83 else if (projectile == G4He3::He3()) { 84 ResidualA = A - 8; 84 ResidualA = A - 8; 85 ResidualZ = Z - 3; 85 ResidualZ = Z - 3; 86 } 86 } 87 else if (projectile == G4Alpha::Alpha()) { 87 else if (projectile == G4Alpha::Alpha()) { 88 ResidualA = A - 7; 88 ResidualA = A - 7; 89 ResidualZ = Z - 3; 89 ResidualZ = Z - 3; 90 } 90 } 91 91 92 G4ParticleHPInelasticBaseFS::InitGammas(Resi 92 G4ParticleHPInelasticBaseFS::InitGammas(ResidualA, ResidualZ); 93 } 93 } 94 94