Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 // particle_hp -- source file 27 // J.P. Wellisch, Nov-1996 28 // A prototype of the low energy neutron trans 29 // 30 // P. Arce, June-2014 Conversion neutron_hp to 31 // 32 #include "G4ParticleHPDInelasticFS.hh" 33 34 #include "G4Deuteron.hh" 35 #include "G4Nucleus.hh" 36 #include "G4PhysicsModelCatalog.hh" 37 38 G4ParticleHPDInelasticFS::G4ParticleHPDInelast 39 { 40 secID = G4PhysicsModelCatalog::GetModelID("m 41 } 42 43 void G4ParticleHPDInelasticFS::Init(G4double A 44 const G4St 45 { 46 G4ParticleHPInelasticCompFS::Init(A, Z, M, d 47 G4double ResidualA = 0; 48 G4double ResidualZ = 0; 49 if (projectile == G4Neutron::Neutron()) { 50 ResidualA = A - 1; 51 ResidualZ = Z - 1; 52 } 53 else if (projectile == G4Proton::Proton()) { 54 ResidualA = A - 1; 55 ResidualZ = Z; 56 } 57 else if (projectile == G4Deuteron::Deuteron( 58 ResidualA = A; 59 ResidualZ = Z; 60 } 61 else if (projectile == G4Triton::Triton()) { 62 ResidualA = A + 1; 63 ResidualZ = Z; 64 } 65 else if (projectile == G4He3::He3()) { 66 ResidualA = A + 1; 67 ResidualZ = Z + 1; 68 } 69 else if (projectile == G4Alpha::Alpha()) { 70 ResidualA = A + 2; 71 ResidualZ = Z + 1; 72 } 73 74 G4ParticleHPInelasticCompFS::InitGammas(Resi 75 } 76 77 G4HadFinalState* G4ParticleHPDInelasticFS::App 78 { 79 // do the final state 80 G4ParticleHPInelasticCompFS::CompositeApply( 81 82 // return the result 83 return theResult.Get(); 84 } 85