Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/hadronic/models/particle_hp/src/G4ParticleHPContEnergyAngular.cc

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /processes/hadronic/models/particle_hp/src/G4ParticleHPContEnergyAngular.cc (Version 11.3.0) and /processes/hadronic/models/particle_hp/src/G4ParticleHPContEnergyAngular.cc (Version 10.4.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // particle_hp -- source file                      26 // particle_hp -- source file
 27 // J.P. Wellisch, Nov-1996                         27 // J.P. Wellisch, Nov-1996
 28 // A prototype of the low energy neutron trans     28 // A prototype of the low energy neutron transport model.
 29 //                                                 29 //
 30 // 080721 To be "ClearHistories" effective, th <<  30 // 080721 To be "ClearHistories" effective, the selection scheme of angular distribution is modified by T. Koi
 31 // by T. Koi                                   << 
 32 //                                                 31 //
 33 // P. Arce, Dec-2014 Conversion neutron_hp to      32 // P. Arce, Dec-2014 Conversion neutron_hp to particle_hp
 34 // V. Ivanchenko, July-2023 Basic revision of  << 
 35 //                                                 33 //
 36                                                << 
 37 #include "G4ParticleHPContEnergyAngular.hh"        34 #include "G4ParticleHPContEnergyAngular.hh"
 38 #include "G4HadronicException.hh"              << 
 39 #include "G4Neutron.hh"                        << 
 40                                                << 
 41 G4ParticleHPContEnergyAngular::G4ParticleHPCon << 
 42 {                                              << 
 43   theProjectile = (nullptr == proj) ? G4Neutro << 
 44   currentMeanEnergy.Put(-2);                   << 
 45   fCacheAngular.Put(nullptr);                  << 
 46 }                                              << 
 47                                                << 
 48 G4ParticleHPContEnergyAngular::~G4ParticleHPCo << 
 49 {                                              << 
 50   delete[] theAngular;                         << 
 51   delete fCacheAngular.Get();                  << 
 52 }                                              << 
 53                                                << 
 54 void G4ParticleHPContEnergyAngular::Init(std:: << 
 55 {                                              << 
 56   aDataFile >> theTargetCode >> theAngularRep  << 
 57   const std::size_t esize = nEnergy > 0 ? nEne << 
 58   theAngular = new G4ParticleHPContAngularPar[ << 
 59   theManager.Init(aDataFile);                  << 
 60   for (G4int i = 0; i < nEnergy; ++i) {        << 
 61     theAngular[i].Init(aDataFile, theProjectil << 
 62     theAngular[i].SetInterpolation(theInterpol << 
 63 #ifndef PHP_AS_HP                              << 
 64     theAngular[i].PrepareTableInterpolation(); << 
 65 #endif                                         << 
 66   }                                            << 
 67 }                                              << 
 68                                                    35 
 69 G4ReactionProduct* G4ParticleHPContEnergyAngul <<  36 G4ReactionProduct * G4ParticleHPContEnergyAngular::Sample(G4double anEnergy, G4double massCode, G4double /*mass*/)
 70                                                << 
 71 {                                                  37 {
 72   G4ReactionProduct* result;                   <<  38    G4ReactionProduct * result;
 73   G4int i(0);                                  <<  39    G4int i(0);
 74   G4int it(0);                                 <<  40    G4int it(0);
 75   for (i = 0; i < nEnergy; ++i) {              <<  41    for(i=0;i<nEnergy;i++)
 76     it = i;                                    <<  42    {
 77 #ifdef PHP_AS_HP                               <<  43      it = i;
 78     if (theAngular[i].GetEnergy() > anEnergy)  <<  44 #ifdef PHP_AS_HP 
                                                   >>  45      if(theAngular[i].GetEnergy()>anEnergy) break;
 79 #else                                              46 #else
 80     if (theAngular[i].GetEnergy() >= anEnergy) <<  47      if(theAngular[i].GetEnergy()>=anEnergy) break;
 81 #endif                                             48 #endif
 82   }                                            <<  49    }
 83   G4double targetMass = GetTarget()->GetMass() <<  50    if( getenv("G4PHPTEST") )    G4cout << i << " G4ParticleHPContEnergyAngular dataE " << theAngular[i].GetEnergy() << " > " << anEnergy << " it_theAngular " << it << " interpolation " << theInterpolation << G4endl; //GDEB
 84   /*                                           <<  51    G4double targetMass = GetTarget()->GetMass();
 85   G4cout << "G4ParticleHPContEnergyAngular::Sa <<  52    if(it==0)
 86    << " M=" << targetMass << G4endl;           <<  53    {
 87   */                                           <<  54      theAngular[0].SetTarget(GetTarget());
 88   if (it == 0) {                               <<  55      theAngular[0].SetTargetCode(theTargetCode);
 89     theAngular[0].SetTarget(GetTarget());      <<  56      theAngular[0].SetPrimary(GetProjectileRP());
 90     theAngular[0].SetTargetCode(theTargetCode) <<  57      result = theAngular[0].Sample(anEnergy, massCode, targetMass, 
 91     theAngular[0].SetPrimary(GetProjectileRP() <<  58                                   theAngularRep, theInterpolation);
 92     result = theAngular[0].Sample(anEnergy, ma <<  59      currentMeanEnergy.Put( theAngular[0].MeanEnergyOfThisInteraction() );
 93     currentMeanEnergy.Put(theAngular[0].MeanEn <<  60    }
 94   }                                            <<  61    else
 95   else {                                       <<  62    {
 96     // interpolation through alternating sampl <<  63      // interpolation through alternating sampling. This needs improvement @@@
 97     // This is the cause of the He3 problem !! <<  64      // This is the cause of the He3 problem !!!!!!!!
 98     // See to it, if you can improve this.     <<  65      // See to it, if you can improve this.
 99     // G4double random = G4UniformRand();      <<  66      //080714 TK commnet Randomizing use angular distribution
100     // G4double deltaE = theAngular[it].GetEne <<  67      //080714 TK Always use the upper side distribution. enabling ClearHistories method.
101     // G4double offset = theAngular[it].GetEne <<  68      //G4double random = G4UniformRand();
102     // if(random<offset/deltaE) it--;          <<  69      //G4double deltaE = theAngular[it].GetEnergy()-theAngular[it-1].GetEnergy();
103     //--- create new                           <<  70      //G4double offset = theAngular[it].GetEnergy()-anEnergy;
104     //  if (theManager.GetScheme(0) != LINLIN) <<  71      //if(random<offset/deltaE) it--;
105     //    // asserted in G4ParticleHPContEnerg <<  72      //--- create new 
                                                   >>  73      //     if( theManager.GetScheme(0) != LINLIN ) {  // asserted in G4ParticleHPContEnergyAngular::init there is only one range
106 #ifdef PHP_AS_HP                                   74 #ifdef PHP_AS_HP
107     theAngular[it].SetTarget(GetTarget());     <<  75      theAngular[it].SetTarget(GetTarget());
108     theAngular[it].SetTargetCode(theTargetCode <<  76      theAngular[it].SetTargetCode(theTargetCode);
109     theAngular[it].SetPrimary(GetProjectileRP( <<  77      theAngular[it].SetPrimary(GetProjectileRP());
110     result = theAngular[it].Sample(anEnergy, m <<  78      result = theAngular[it].Sample(anEnergy, massCode, targetMass, 
111     currentMeanEnergy.Put(theAngular[it].MeanE <<  79             theAngularRep, theInterpolation);
112                                                <<  80      currentMeanEnergy.Put( theAngular[it].MeanEnergyOfThisInteraction() ); 
113 #else                                              81 #else
114     if (fCacheAngular.Get() == nullptr) {      <<  82     if( getenv("G4PHPTEST") )     G4cout << i << " G4ParticleHPContEnergyAngular To BUILDBYINTERPOLATION " << it << " : " << theAngular[it].GetEnergy()<< " , " << theAngular[it].GetNEnergies() << " " << it-1 << " : " << theAngular[it-1].GetEnergy()<< " : " << theAngular[it-1].GetNEnergies() << G4endl; //GDEB
115       auto angpar = new G4ParticleHPContAngula <<  83 
116       fCacheAngular.Put(angpar);               <<  84 //     G4ParticleHPContAngularPar * fAngular = new  G4ParticleHPContAngularPar(theProjectile ); //fix start
117     }                                          <<  85      if (fCacheAngular.Get() == NULL) {
118     fCacheAngular.Get()->SetInterpolation(theI <<  86     G4ParticleHPContAngularPar* angpar = new G4ParticleHPContAngularPar(theProjectile);
119     fCacheAngular.Get()->BuildByInterpolation( <<  87     fCacheAngular.Put(angpar);
120                                                <<  88     }
121     fCacheAngular.Get()->SetTarget(GetTarget() <<  89      fCacheAngular.Get()->SetInterpolation(theInterpolation);
122     fCacheAngular.Get()->SetTargetCode(theTarg <<  90      fCacheAngular.Get()->BuildByInterpolation( anEnergy, theManager.GetScheme(0), (theAngular[it-1]), (theAngular[it]) );
123     fCacheAngular.Get()->SetPrimary(GetProject <<  91      fCacheAngular.Get()->SetTarget(GetTarget());
124                                                <<  92      fCacheAngular.Get()->SetTargetCode(theTargetCode);
125     result =                                   <<  93      fCacheAngular.Get()->SetPrimary(GetProjectileRP());
126       fCacheAngular.Get()->Sample(anEnergy, ma <<  94      result = fCacheAngular.Get()->Sample(anEnergy, massCode, targetMass, 
127     currentMeanEnergy.Put(fCacheAngular.Get()- <<  95            theAngularRep, theInterpolation);
                                                   >>  96      currentMeanEnergy.Put( fCacheAngular.Get()->MeanEnergyOfThisInteraction() );
                                                   >>  97    fCacheAngular.Get()->ClearHistories();
                                                   >>  98    
                                                   >>  99 //     delete fAngular; //fix end
                                                   >> 100      
128 #endif                                            101 #endif
129   }  // end (it != 0) branch                   << 102    }
130   //G4cout << "+!+ Emin=" << currentMeanEnergy << 103 
131   return result;                               << 104    //      G4cout << " 0 0 @@@ G4ParticleHPContEnergyAngular::Sample " << result->GetDefinition()->GetParticleName() << " E= " << result->GetKineticEnergy() << G4endl;//GDEB
                                                   >> 105    return result;
132 }                                                 106 }
133                                                   107 
134 G4double G4ParticleHPContEnergyAngular::MeanEn << 108 G4double G4ParticleHPContEnergyAngular::
                                                   >> 109 MeanEnergyOfThisInteraction()
135 {                                                 110 {
136   //G4cout << "+++ Emin=" << currentMeanEnergy << 111    G4double result(0);
137   G4double result(0);                          << 112    if(currentMeanEnergy.Get()<-1)
138   if (currentMeanEnergy.Get() < -1.0) {        << 113    {
139     throw G4HadronicException(__FILE__, __LINE << 114      throw G4HadronicException(__FILE__, __LINE__, "G4ParticleHPContEnergyAngular: Logical error in Product class");
140                               "G4ParticleHPCon << 115    }
141   }                                            << 116    else
142   result = currentMeanEnergy.Get();            << 117    {
143                                                << 118      result = currentMeanEnergy.Get();
144   currentMeanEnergy.Put(-2.0);                 << 119    }
145   return result;                               << 120    currentMeanEnergy.Put( -2 );
                                                   >> 121    return result;
146 }                                                 122 }
147                                                   123 
                                                   >> 124 
                                                   >> 125  
148 void G4ParticleHPContEnergyAngular::ClearHisto    126 void G4ParticleHPContEnergyAngular::ClearHistories()
149 {                                              << 127 { 
150   if (theAngular != nullptr) {                 << 128    if ( theAngular!= NULL )
151     for (G4int i = 0; i < nEnergy; ++i)        << 129    { 
152       theAngular[i].ClearHistories();          << 130       for ( G4int i = 0 ; i< nEnergy ; i++ ) 
153   }                                            << 131          theAngular[i].ClearHistories(); 
154                                                << 132    } 
155   // Added fCacheAngular ClearHistories() - th << 
156   // Maybe theAngular does not even need Clear << 
157   if (fCacheAngular.Get() != nullptr) fCacheAn << 
158 }                                                 133 }
159                                                   134